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One shot horror module for Halloween


Advice


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Hey all, I am looking to run a one shot horror adventure for Halloween. Are there any modules that would fit the bill for this? Thanks in advance!

Silver Crusade

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DecembersOwn wrote:
Hey all, I am looking to run a one shot horror adventure for Halloween. Are there any modules that would fit the bill for this? Thanks in advance!

Carrion Hill works great.


Tomb of Horrors (revised for 3.5) is great. I ran it for my group last year (gave them each a "ring of 3 lives") and it was a rousing success.

My favorite trap:
They go to search an alter in one of the rooms, which shoots a lightning bolt down the hall. Took out one of my characters. They said "phew only one person died." They touch it again, setting off a maximized fireball. 2 more dead. Fun stuff.


Pathfinder Roleplaying Game Subscriber

Murder's Mark goes up on October 31st if you need a last-minute option.


DecembersOwn wrote:
Hey all, I am looking to run a one shot horror adventure for Halloween. Are there any modules that would fit the bill for this? Thanks in advance!

Our Pathfinder adventure Teeth of the Storm, available here, for 1st level PCs, was designed for just this type of session!


Riuken wrote:
DecembersOwn wrote:
Hey all, I am looking to run a one shot horror adventure for Halloween. Are there any modules that would fit the bill for this? Thanks in advance!
Carrion Hill works great.

I second this. I was going to recommend "Hollow" by Richard Pett but it is part of an anthology of adventures (Tales of the Old Margreve) so "Carrion Hill" would probably be cheaper to acquire if you don't want the whole anthology.


Pathfinder Campaign Setting, Companion, Roleplaying Game Subscriber

Getting through Carrion Hill in one session doesn't seem like the easiest of things to do.

A bunch of the third party companies released halloween modules last year. Might be worthwhile to check those out too, as I think many were free.

RPG Superstar 2008 Top 16

Dungeon Mag had an awesome Pod People adventure set for Ravenloft, but easily adapted to any setting. The title is Horror's Harvest, with a little work you can transplant it into Sandpoint :)


Cheapy wrote:

Getting through Carrion Hill in one session doesn't seem like the easiest of things to do.

OK if that's the case I would say take a look at "Hollow". I ran it in one session. It was very creepy and fun.


Tales of the Old Margreve

8 kickass adventures for $9.99.

"Hollow" is the first adventure.

Same author as Carrion Hill, Skinsaw, etc.

The master of creepy horror, IMO


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Pathfinder Campaign Setting, Companion, Roleplaying Game Subscriber

Rite Publishing also has Frozen Wind, which was one of those halloween modules I mentioned. It's set in a land of Japanese horror (no, not the tentacle kind).


That looks wicked. The idea that it has a "winner" makes it awesome for a one shot I imagine.


Thanks for all the posts guys! This community rocks! I looked over some stuff and think I am going to run the Frozen Wind. Thanks again for everything!! If anyone one has more suggestions I am still open to them.

Cheliax

Pathfinder Adventure Path, Campaign Setting, Companion, Tales Subscriber

Gates of Delirium. It comes with its own spooky soundtrack. I ran it a few years back for holloween and it was great.


Pathfinder Adventure Path Subscriber

Consider this another vote for Carrion Hill. Good atmosphere for what you seem to be after. However...

Run Amok Games wrote:
DecembersOwn wrote:
Hey all, I am looking to run a one shot horror adventure for Halloween. Are there any modules that would fit the bill for this? Thanks in advance!
Our Pathfinder adventure Teeth of the Storm, available here, for 1st level PCs, was designed for just this type of session!

...having played Teeth of the Storm, I can recommend this one heartily.

(Full disclosure: I know the author personally...but did not when I played it!)


Where do I find gates of delirium? A module that has its own soundtrack sounds great!

Sczarni

Just do a haunted house with Gargoyles, Vampires, Flesh Golums, Ghosts and some Mummies. Problem solved.


There's also Feast of Ravenmoor from Paizo.


dunebugg wrote:

Tomb of Horrors (revised for 3.5) is great. I ran it for my group last year (gave them each a "ring of 3 lives") and it was a rousing success.

** spoiler omitted **

I ran that this year, but was somewhat disappointed. The Detect Secret Doors spell (Bard 1, Sorcerer/Wizard 1) is a mystery killer for Tomb of Horrors, as is Find Traps (Cleric 2). Part of the problem is because the "search for traps" paradigm has shifted from the specific ("Precisely _where_ are you looking?") to the abstract ("If there's a trap with a DC of 20 or less, my skill roll says that I found it").

Also, one particularly famous trap supposedly detects as Evil according to the 3.5 module - even though the main component does not (according to the magic item description). Granted, it's a particularly lethal trap, but to give it away like that is no fun.

In retrospect, I think that L 9 is too high for most of ToH. For a one-shot Pathfinder party, as a GM I might be tempted to pre-generate a party for my players which did not include those pestiferous spells (e.g., Oracle instead of Cleric). But for the "right" kind of party, your idea of a Ring of Three Lives could well be a very necessary thing! :)


I second Feast of Ravenmoor. It has just enough creepiness and plenty of Halloween atmosphere.


Pretty sure the adventure I'm thinking of never made it into a published module, but I ran an adventure called In The Flesh at Gen Con in '92 or '93 that was a hoot.

Spoiler:
The PCs wake up in individual cells not remembering anything about their past lives. They are, in fact, intelligent flesh golems, but the PCs don't know that. They are essentially Frankenstein's monsters in his castle and must learn their fates and save themselves before they are taken apart by inflamed townsfolk and other lurking monsters within and around the castle. The adventure is fun because of the looks on player's faces when they ask for their character sheets and you tell them there aren't any.

Every table I ran that adventure for (3 I think) said it was the best adventure they ever played. I think I have a paper copy of it in my bag of stuff. I always intended to run it for my group on Halloween some day, but never got around to it. Now I may have to dig it up and try it. Thanks for reminding me!

Note that the adventure was actually in 2 parts since it was an RPGA tournament adventure. The best players from round 1 made it into round 2 and completed the adventure. I thought round 2 was far less fun than round 1, however.


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Pathfinder Adventure Path, Roleplaying Game Subscriber

Can't believe nobody mentioned Hangman's Noose. We had a blast playing that.

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