Any Achemlical Glue out there? Sovereign glue is overkill


Rules Questions


Sovereign glue is way more than I need. I'm looking for an all-purpose glue that would attach two items together, even it it had say an onset time of 1d4 rounds it would be fine with me too, but something that would take at least a DC 15 Strength check to break once set.

Anything out there?

Sczarni

I'm pretty sure you can just get regular glue.

Alchemical solvent (for un-sticking things) mentions that it counters "normal adhesives (such as tar, tree sap, or glue)"

I can't find any stats for ordinary glue (or tar or tree sap, for that matter), but I imagine DC 15 sounds about right to break it.


There is Alchemical glue in the ultimate equipment


Does tree sap smell? I'm looking to "stick" things together sneakily.

Sczarni

harmor wrote:
Does tree sap smell? I'm looking to "stick" things together sneakily.

Tree sap might, at least until it had dried, but I'm pretty sure tar or glue wouldn't. Ask your DM. If he says it's Sovereign or the highway, point him to the Alchemical Solvent description to plead your case.


I assure you that tar smells significantly

RPG Superstar 2015 Top 8

The smitter wrote:
There is Alchemical glue in the ultimate equipment

This. IIRC it's epoxy.

Shadow Lodge

UE:
Animal Glue
Price 5 SP
Weight 1/ 2 lb.
This simple glue is created by extensively boiling animal skin,
bones, hooves, horn, and tendons until they turn into a ochre
syrup that cools when it hardens. Before you use animal glue,
you must heat it until it liquefies. You normally apply it with a
brush and hold the pieces together for a minute, at which point
it is cooled and hardened. The glue is sufficient to coat 1 square
foot of surface, or (because of waste and spills) up to 40 smaller
applications of approximately 2 square inches each. Pulling apart
a large glued surface (at least 1 square foot) requires a DC 15
Strength check. Pulling apart a small glued surface (anything less
than 1 square foot) requires a DC 10 Strength check. Animal glue
slowly dissolves in water, reducing the Strength DC needed to
break it by 1 per 10 minutes. It softens if heated, even with steam,
reducing the Strength DC needed to break it by 1 per minute.

Alchemical Glue
Price 20 GP
Weight 1/ 2 lb.
This glue is stored as two flasks of syrupy liquid. When
mixed together and allowed to cure, they form a strong
bond. The glue is sufficient to coat 1 square foot of surface,
or (because of waste, spills, and inaccurate mixing) up to 20
smaller applications of approximately 2 square inches each.
The glue is tacky after 1 minute and fully cured after 1 hour.
Pulling apart a large glued surface (at least 1 square foot)
requires a DC 20 Strength check for tacky glue or DC 25 for
cured glue. Pulling apart a small glued surface (anything
less than 1 square foot) is a DC 15 Strength check for tacky
glue or DC 20 for cured glue.

Alchemical Glue Accelerant
Price 25 GP
Weight —
This tiny dropper contains a liquid that speeds up the
cure time of alchemical glue. Applying the accelerant is a
standard action. Accelerated glue is tacky after 1 round and
fully cured in 1 minute. The dropper contains 20 doses; each
dose is sufficient to cure one small application of alchemical
glue. The entire dropper must be used to cure a full square
foot of glue.

Contributor

It sounds like all you need is library paste. That requires flour, water, a heated pot or cauldron, and what sounds like a dead easy DC 10 Craft Alchemy check:

http://en.wikipedia.org/wiki/Library_paste

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