Paizo Top Nav Branding
  • Hello, Guest! |
  • Sign In |
  • My Account |
  • Shopping Cart |
  • Help/FAQ
About Paizo Messageboards News Paizo Blog Help/FAQ
Pathfinder Roleplaying Game
Pathfinder Society

Pathfinder Beginner Box

Pathfinder Adventure Card Game

Pathfinder Comics

Pathfinder Legends

RPG Superstar 2015

Scenario mix for a new PFS regular game


Pathfinder Society GM Discussion

***

Pathfinder Adventure Path, Campaign Setting, Companion, Roleplaying Game Subscriber

So next week I start organizing a regular Wed night PFS game here in SF. Very likely we will have many experienced PFS players (and hopefully judges) from around the Bay Area joining us) but I also anticipate a number perhaps a large number of players new to PFS.

This means I want to be very thoughtful in the scenarios I schedule - a mix for old and new players which hopefully will result in a great time for all as well as tables with a mix of experienced and new players so the new players learn from experienced players.

Clearly the Intro paths are one good option (since even experienced players may have new characters they can run through the intro paths). Likely I will try to emphasize season 3 and 4 going forward - though I would also like to occasionally highlight great classics of past seasons (and as a player I've played more early season scenarios than later seasons - and I tend to prefer running scenarios I've played once myself)

Any suggestions for a good mix for the first 3-5 weeks of a new game? I think we will start with at least two and possibly three tables.

Liberty's Edge ***** Venture-Captain, Alabama—Birmingham , Star Voter 2013, Dedicated Voter 2014 aka Grolloc

I like to try and start with the introductions to NPCs and places you will see again and again.

#1-Silent Tide - Intro to Grandmaster Torch before he gets political
#5-Mists of Mwangi - Intro to the Blakros Museum
#7-Among the Living - two sequel adventures in later seasons
#23-Tide of Morning - Good sequel tie-in to the first half of season 3 plot
#29-The Devil We Know I:Shipyard Rats - Intro to Aspis Consortium (loosely) and first of a 4 part series in Cassomir
#35-Voice in the Void - Intro to Blakros Family members
#2-21 The Dalsine Affair - Important power shift, works much better if this is the highest number scenario you have run to date (including First steps) and have...

Spoiler:
Quadiran and Taldoran players who have paid attention to their faction missions to date
in your group

After that, start running season 3 in order if possible, mixing in some of those sequels. I would run the rest of Devil We Know soon before people level out of it and Aspis is very imprtant in the second half of Season 3. The other last parts of the Blakros modules, Among the Dead/Gods, and Tide of Twilight all have parts in the Season 3 plot.

This will also give you some time for season 4 to build up scenarios, and some of your hardcore players to get the levels to move into 3-7's and 5-9's where much of the story happens.

***

Pathfinder Adventure Path, Campaign Setting, Companion, Roleplaying Game Subscriber

Good advice - one thing to note many of the players (about half I think) are active, regular players & DMs at other local game nights/cons - and more crucially I think we'll likely have multiple tables - I don't think I want to run multiple tables of the same scenario as that increases the likelihood that some players won't have a table to play (if they have already played that scenario - and don't want to DM it that evening)

But definitely good suggestions. I've played most of these scenarios - though not yet The Devil We Know series. Silent Tide I can prepare and I've run Mists of Mwangi frequently.

What are your thoughts about the Intro scenarios or some of the Free RPG day modules?

Liberty's Edge ****

The First Steps series can be fun, but need a careful eye in some encounters from the GM, as they can cause potential TPKs.

We Be Goblins! is always a fun romp, especially if everyone gets into it.

Master of the Fallen Fortress can be interesting, but be careful of the balcony scene. It can be dramatic, but painful.

Dawn of the Scarlet Sun is a bit high-level for initial play.

Liberty's Edge ***** Venture-Captain, Alabama—Birmingham , Star Voter 2013, Dedicated Voter 2014 aka Grolloc

Rycaut wrote:

Good advice - one thing to note many of the players (about half I think) are active, regular players & DMs at other local game nights/cons - and more crucially I think we'll likely have multiple tables - I don't think I want to run multiple tables of the same scenario as that increases the likelihood that some players won't have a table to play (if they have already played that scenario - and don't want to DM it that evening)

You'll probably find that your experienced players and the newer ones end up at different tables anyways. Older players want to play their higher level characters, and newer ones don't have a choice. Run the new players through the intro stuff, and veterans through some other random 0-2 series until the newbies at least catch up with the story (Aspis bad, Blakros weird, Shadow Lodge PITA) then you can move everyone along the plot relatively evenly. A lot of season 3 and 4 won't make much sense without the backstory to newbies.

Quote:


But definitely good suggestions. I've played most of these scenarios - though not yet The Devil We Know series. Silent Tide I can prepare and I've run Mists of Mwangi frequently.

What are your thoughts about the Intro scenarios or some of the Free RPG day modules?

I love Master of the Fallen Fortress, but it has to be the very first scenario you play (PC's aren't even Pathfinders yet) which throws off paying all the way through First steps. Not a huge loss, IMHO. I dislike First Steps 3 anyways, and usually run MotFF, FS1, and FS2, or FS1, FS2, and We Be Goblins.

We Be Goblins is great, but although you get xp and fame from it, has nothing to do with character development or story background. I highly recommend it, getting played somewhere in your schedule. If your players get into it, it can be quite loud.

***

Pathfinder Adventure Path, Campaign Setting, Companion, Roleplaying Game Subscriber

Good thoughts. I haven't played or run Master of the Fallen Fortress but have been thinking about running it. I've actually run FS1 & 2 quite a lot but have never run FS3 (keep being asked to run another scenario instead at cons where I've run the First Steps before). I had been thinking about running the First Steps 1-3 for the next few weeks as intros but may look at Master of the Fallen Fortress as another alternative.

I did like the idea of running the Intro mods so that older players might play alongside new players. I'll see what folks want to play & run and see what we can pull together. I'll work out the schedule this afternoon and tomorrow.

thanks for all the suggestions - really good ones.

***

Pathfinder Adventure Path, Campaign Setting, Companion, Roleplaying Game Subscriber

I've posted the event description and Warhorn link to http://yetizen.com/weekly-sf-geek-games-night/

I've taken many of the suggestions here to heart in scheduling our first few weeks though I'm also still figuring out how many players & judges we'll have a regular basis and what games they want to play/run. Looks like we'll have a good mix of new & old players.

Silver Crusade ***

Pathfinder Adventure Path, Maps, Modules Subscriber

dotting for future use

***

Pathfinder Adventure Path, Campaign Setting, Companion, Roleplaying Game Subscriber

I think there should be more scenarios that players can replay for credit (for new characters) other than the Intro Paths - it would greatly help in introducing new players to PFS by allowing them to play alongside experienced players. I was lucky in my intro to PFS to manage to play alongside a bunch of players fairly early on who have played a lot of PFS (and to play with judges like Joshua Archer - who are experienced).

In fact Joshua will be running The Cyphermage Dilemma which should be a treat for experienced players (since many people won't have had a chance to play it since only 4 star DMs, VC/VL or Paizo staff can run it)

Paizo / Messageboards / Paizo Publishing / Pathfinder® / Pathfinder Society® / Pathfinder Society GM Discussion / Scenario mix for a new PFS regular game All Messageboards

Want to post a reply? Sign in.

©2002–2014 Paizo Inc.®. Need help? Email customer.service@paizo.com or call 425-250-0800 during our business hours: Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Inc., Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Inc., and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Inc. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Inc. under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.