Worst feat ever


Pathfinder First Edition General Discussion

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Arachnofiend wrote:
To be fair, they made Deadly Dealer pretty friggin' good with the introduction of the new Witch archetype. Your cards now have the returning property and can deliver ranged touch attacks, all without the liability of an easily murdered familiar? Yes please.

The magus and the witch archtype both look like they work to make the feat much more attractive, though I blame the archetype more than the feat. The feat itself is nice to have even if you can't take the classes, in the respect that you have the option, but I kind of have to wonder if you couldn't have just made weaponized card decks an option too. That's probably looking too deep though. In particular its those rogue talents that are easy to pick on, imo.


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Deadly Dealer has some minor advantages to offset its feat and action tax. They aren't great but cards are lighter and cheaper than darts, and enemies won't know you are armed unless they know you have that ability. Still darts are themselves light and cheap and to use Deadly Dealer you need to have and use Arcane Strike which while giving you damage also costs you a swift action. Cartomancer gets rid of that last bit at least. Still I like the feat because I think its very thematic and if you only give up one feat for theme you are not penalized so much.


Errant_Epoch wrote:
Still I like the feat because I think its very thematic and if you only give up one feat for theme you are not penalized so much.

Its thematic, but I think burning a feat with prereqs is a bit iffy. At least arcane strike is required for it to function I guess? Of course if your GM just let you buy darts flavored as cards its mostly useless, and that's not the most insane idea. Its not like its a real bonus to use arcane strike with darts when you already could, your paying to refluff something, although the classes that use that fluff aren't too awful because they don't just refluff. Your not paying to really get much of anything mechanically. The rogue talent that gives you deadly dealer is particularly meh, imo. You get deadly dealer, but no bonuses.

A good looking fellow once wrote:
Card Sharp: Functions as deadly dealer, except you don't apply any bonuses from arcane strike. So it just lets you use cards as darts. You know what else works like darts? Darts.


Errant_Epoch wrote:
Still I like the feat because I think its very thematic and if you only give up one feat for theme you are not penalized so much.

It's thematic and pretty cool, but I still don't understand this unspoken rule that doing things that are flavorful and abnormal necessitates that you make yourself worse to do it. Like this seems to be in the territory where you could just refluff darts or shurikens as cards to begin with.


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Isn't there a trait that lets you use the tools of your trade as weapons without penalties?

It feels like this is about as powerful as that (maybe even less so, cause it's just 1 thing instead of any tool you could use).


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LoneKnave wrote:

Isn't there a trait that lets you use the tools of your trade as weapons without penalties?

It feels like this is about as powerful as that (maybe even less so, cause it's just 1 thing instead of any tool you could use).

Rough and Ready lets you use a 'tool of the trade' for which you have a rank in an appropriate profession or craft skill without penalty and it gives you a +1 trait attack bonus to boot!


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Profession:stage magician. Now you can use hankies, cards, those ring things, billiard balls, wands, top hats, rabbits, pigeons, boxes, saws, guillotines, sexy assistants, and possibly white tigers as weapons.


LoneKnave wrote:
Profession:stage magician. Now you can use hankies, cards, those ring things, billiard balls, wands, top hats, rabbits, pigeons, boxes, saws, guillotines, sexy assistants, and possibly white tigers as weapons.

Oh god... that's going to be my next Rogue! Maybe an NPC, but that's definitely going to be the next Rogue I build or a campaign, GM or Player.


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LoneKnave wrote:
Profession:stage magician. Now you can use hankies, cards, those ring things, billiard balls, wands, top hats, rabbits, pigeons, boxes, saws, guillotines, sexy assistants, and possibly white tigers as weapons.

I did this with a professional bowler. The bowling ball is in the adventurers armory book. I got it enchanted with the returning magic enchantment.


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Rogar Stonebow wrote:
LoneKnave wrote:
Profession:stage magician. Now you can use hankies, cards, those ring things, billiard balls, wands, top hats, rabbits, pigeons, boxes, saws, guillotines, sexy assistants, and possibly white tigers as weapons.
I did this with a professional bowler. The bowling ball is in the adventurers armory book. I got it enchanted with the returning magic enchantment.

Baby Bowler


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Rogar Stonebow wrote:
LoneKnave wrote:
Profession:stage magician. Now you can use hankies, cards, those ring things, billiard balls, wands, top hats, rabbits, pigeons, boxes, saws, guillotines, sexy assistants, and possibly white tigers as weapons.
I did this with a professional bowler. The bowling ball is in the adventurers armory book. I got it enchanted with the returning magic enchantment.

And thus, the Bowler was born. (Mystery Men reference FTW)


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Play as a Warpriest with a bowling ball as your weapon focus... 1d10 bowling balls of divine rightousnes in your face xD.


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K177Y C47 wrote:
Play as a Warpriest with a bowling ball as your weapon focus... 1d10 bowling balls of divine rightousnes in your face xD.

I love how the Warpriest makes even the silliest of weapons a viable tactic!


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Tels wrote:
K177Y C47 wrote:
Play as a Warpriest with a bowling ball as your weapon focus... 1d10 bowling balls of divine rightousnes in your face xD.
I love how the Warpriest makes even the silliest of weapons a viable tactic!

I would love to scream "Feel my Divine Balls of Justice!!!"...

So wrong but so funny xD


K177Y C47 wrote:
Tels wrote:
K177Y C47 wrote:
Play as a Warpriest with a bowling ball as your weapon focus... 1d10 bowling balls of divine rightousnes in your face xD.
I love how the Warpriest makes even the silliest of weapons a viable tactic!

I would love to scream "Feel my Divine Balls of Justice!!!"...

So wrong but so funny xD

It could be worse. It could be a Callistrian war priest.


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Atarlost wrote:
K177Y C47 wrote:
Tels wrote:
K177Y C47 wrote:
Play as a Warpriest with a bowling ball as your weapon focus... 1d10 bowling balls of divine rightousnes in your face xD.
I love how the Warpriest makes even the silliest of weapons a viable tactic!

I would love to scream "Feel my Divine Balls of Justice!!!"...

So wrong but so funny xD

It could be worse. It could be a Callistrian war priest.

It could be better, it could be a Calistrian war priest!


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MrSin wrote:
Atarlost wrote:
K177Y C47 wrote:
Tels wrote:
K177Y C47 wrote:
Play as a Warpriest with a bowling ball as your weapon focus... 1d10 bowling balls of divine rightousnes in your face xD.
I love how the Warpriest makes even the silliest of weapons a viable tactic!

I would love to scream "Feel my Divine Balls of Justice!!!"...

So wrong but so funny xD

It could be worse. It could be a Callistrian war priest.
It could be better, it could be a Calistrian war priest!

Oh dear.. what have I started? These will be showing up in PFS now.


Rogar Stonebow wrote:
Oh dear.. what have I started? These will be showing up in PFS now.

You started something off topic?

Personally, I think the weapon of choice is the greatsword. Lots of jokes about being proportional and compensating.


MrSin wrote:
Rogar Stonebow wrote:
Oh dear.. what have I started? These will be showing up in PFS now.

You started something off topic?

Personally, I think the weapon of choice is the greatsword. Lots of jokes about being proportional and compensating.

True.. and why does it have to be called great? I dont see any badswords. Maybe it should be called hugeswords so there isn't any confusion.

oh. Btw. Im never off topic. Ever.


Rogar Stonebow wrote:
MrSin wrote:
Rogar Stonebow wrote:
Oh dear.. what have I started? These will be showing up in PFS now.

You started something off topic?

Personally, I think the weapon of choice is the greatsword. Lots of jokes about being proportional and compensating.

True.. and why does it have to be called great? I dont see any badswords. Maybe it should be called hugeswords so there isn't any confusion.

oh. Btw. Im never off topic. Ever.

Or you know... the claymore.. like the ACTUAL SWORD IT IS BASED OFF...


MrSin wrote:

So, harrow handbook came out, thought I'd put some rogue talents up here.

*

Isthere any book where "screw you rogue talent" do not happens?


K177Y C47 wrote:
Or you know... the claymore.. like the ACTUAL SWORD IT IS BASED OFF...

Claymore is too easily mixed up for little demon slaying girls from a weird anime, duh. Gotta be more original, so they're greatswords!

oh wait...

Nicos wrote:
MrSin wrote:

So, harrow handbook came out, thought I'd put some rogue talents up here.

*
Isthere any book where "screw you rogue talent" do not happens?

Oh no, they've been about the same level all through the game.

That might be their problem though...


K177Y C47 wrote:
Rogar Stonebow wrote:
MrSin wrote:
Rogar Stonebow wrote:
Oh dear.. what have I started? These will be showing up in PFS now.

You started something off topic?

Personally, I think the weapon of choice is the greatsword. Lots of jokes about being proportional and compensating.

True.. and why does it have to be called great? I dont see any badswords. Maybe it should be called hugeswords so there isn't any confusion.

oh. Btw. Im never off topic. Ever.

Or you know... the claymore.. like the ACTUAL SWORD IT IS BASED OFF...

Hey claymore... that is a good name.... but why clay? And more?

Seriously though (i can be on occasions.) It always irked me that they didnt use the term claymore. Maybe its copyrighted.


MrSin wrote:
Rogar Stonebow wrote:
Oh dear.. what have I started? These will be showing up in PFS now.

You started something off topic?

Personally, I think the weapon of choice is the greatsword. Lots of jokes about being proportional and compensating.

With the trait in question and the stereotypically Calistrian profession there is no need for innuendo. You can be as explicit as you dare.

Silver Crusade

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Why 'greatsword' instead of 'claymore'?

Wikipedia wrote:
The term claymore ( /ˈkleɪmɔər/; from Scottish Gaelic claidheamh mòr, "great sword")


I prefer Zweihander.


I like Flameblades.


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Somehow I get this feeling that some of us need to go "OK, D&D had its problems. And Pathfinder went one way, but it also has its problems. Lets break off and do our own thing."


Draco18s wrote:
Somehow I get this feeling that some of us need to go "OK, D&D had its problems. And Pathfinder went one way, but it also has its problems. Lets break off and do our own thing."

There are actually people who have done that, and a lot of variations on D20 fantasy like Legend by Rule of Cool.

Probably off topic though. Waiting on the next book to shift for feats that look questionable. Speaking of which... The Bonded Mask arcane discovery is pretty meh. -1 to diplomacy to search for information and +1 to saves vs. scrying and mind reading. Almost totally useless if your GM lets you use a mask as your arcane bond anyway, imo.

What is with these feats and feat equivalents that take give penalties for your investment. Is that even necessary?


MrSin wrote:
Draco18s wrote:
Somehow I get this feeling that some of us need to go "OK, D&D had its problems. And Pathfinder went one way, but it also has its problems. Lets break off and do our own thing."
There are actually people who have done that, and a lot of variations on D20 fantasy like Legend by Rule of Cool.

<insert_here amount="complete_lack" object="surprise" />

I'll have to check that one out. Unlikely I'll be able to get my group to migrate to...basically anything, but I can dream.


Draco18s wrote:
MrSin wrote:
Draco18s wrote:
Somehow I get this feeling that some of us need to go "OK, D&D had its problems. And Pathfinder went one way, but it also has its problems. Lets break off and do our own thing."
There are actually people who have done that, and a lot of variations on D20 fantasy like Legend by Rule of Cool.

<insert_here amount="complete_lack" object="surprise" />

I'll have to check that one out. Unlikely I'll be able to get my group to migrate to...basically anything, but I can dream.

That's how my groups have been for the most part. Tough to get them to migrate or try new things, even if they're pretty easy to pick up, so we end up defaulting back to 3.5 or pathfinder.

More positively though, feats are in legend, a good chunk of them are in the "Does something interesting and actually applies mechanical benefits and not penalties" category of feats. I always thought that category was the ideal target.


MrSin wrote:

That's how my groups have been for the most part. Tough to get them to migrate or try new things, even if they're pretty easy to pick up, so we end up defaulting back to 3.5 or pathfinder.

More positively though, feats are in legend, a good chunk of them are in the "Does something interesting and actually applies mechanical benefits and not penalties" category of feats. I always thought that category was the ideal target.

Oh, we try new things on occasion. We've done Dogs in the Vineyard (11/10, would play again), Iron Heroes (I think that was the name), I ran an Albedo: Platinum Catalyst game once (which had its own problems).

But yeah. Lately I haven't been able to get anyone off of Pathfinder. I've been trying to do Our Last Best Hope as a filler game (between the end of one PF campaign and someone else planning the next) but there's been little interest.

RPG Superstar Season 9 Top 16

Plus, it's been a while since I looked at Legend, but I'm pretty sure stuff like Power Attack/Combat Expertise have become general combat options that don't require a feat.

It's just so hard to find a group for such a minor system, but it's good to see more mention of it.


Petty Alchemy wrote:

Plus, it's been a while since I looked at Legend, but I'm pretty sure stuff like Power Attack/Combat Expertise have become general combat options that don't require a feat.

It's just so hard to find a group for such a minor system, but it's good to see more mention of it.

Misc. information:
Power Attack, deadly aim, and its opposite Precise Strike are. Combat Manuevers don't provoke to begin with and don't require a feat investment. A lot of the combat maneuvers are meant to be used at early levels and fall behind at later ones unless you take the monk's discipline of the dragon circle if I remember right. The idea being that at later levels you have access to all sorts of cool powers from your circles, and you may have four circles to draw from. The game also scales differently, giving BAB to armor for instance(lvl to AC in 1.1).

That said, I haven't seen the 1.1 version which is the current one and that one still needs hammering apparently.

I wouldn't say its too minor. Its yet to really be released. Free to look at though if you want a peek. Easy to pick up too, imo.

Probably a bit off topic.


Tels wrote:
LoneKnave wrote:
Profession:stage magician. Now you can use hankies, cards, those ring things, billiard balls, wands, top hats, rabbits, pigeons, boxes, saws, guillotines, sexy assistants, and possibly white tigers as weapons.
Oh god... that's going to be my next Rogue! Maybe an NPC, but that's definitely going to be the next Rogue I build or a campaign, GM or Player.

I decided to go with a blue-skinned Tiefling with the Prehensile Tail and Scaled Skin alternate traits. He's got Profession (Magician) and Rough and Ready, and he has Arcane Strike. Not to mention the build will be a Rogue/Horizon Walker.

Basically he's a mixture of Nightcrawler and Gambit.

Sczarni

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Tels wrote:
Tels wrote:
LoneKnave wrote:
Profession:stage magician. Now you can use hankies, cards, those ring things, billiard balls, wands, top hats, rabbits, pigeons, boxes, saws, guillotines, sexy assistants, and possibly white tigers as weapons.
Oh god... that's going to be my next Rogue! Maybe an NPC, but that's definitely going to be the next Rogue I build or a campaign, GM or Player.

I decided to go with a blue-skinned Tiefling with the Prehensile Tail and Scaled Skin alternate traits. He's got Profession (Magician) and Rough and Ready, and he has Arcane Strike. Not to mention the build will be a Rogue/Horizon Walker.

Basically he's a mixture of Nightcrawler and Gambit.

"Is... THIS your card?"

"Aiiieeeghh!"
"I'll take that as a yes."


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LoneKnave wrote:
Profession:stage magician. Now you can use hankies, cards, those ring things, billiard balls, wands, top hats, rabbits, pigeons, boxes, saws, guillotines, sexy assistants, and possibly white tigers as weapons.

Wait, if you could use it as a weapon, you can make it into a Magic weapon....

+1 Flaming Burst Dancing lovely assistant?


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SAMAS wrote:
LoneKnave wrote:
Profession:stage magician. Now you can use hankies, cards, those ring things, billiard balls, wands, top hats, rabbits, pigeons, boxes, saws, guillotines, sexy assistants, and possibly white tigers as weapons.

Wait, if you could use it as a weapon, you can make it into a Magic weapon....

+1 Flaming Burst Dancing lovely assistant?

Now imagine if the assistant had Perform (tango) ;)


SAMAS wrote:
Wait, if you could use it as a weapon, you can make it into a Magic weapon....

... but... doesn't it have to be a masterwork assistant?


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So give her a raise.

Scarab Sages

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Tacticslion wrote:
SAMAS wrote:
Wait, if you could use it as a weapon, you can make it into a Magic weapon....
... but... doesn't it have to be a masterwork assistant?

Cast Masterwork transformation. If it's a weapon, it's a valid target of the spell...


Tacticslion wrote:
SAMAS wrote:
Wait, if you could use it as a weapon, you can make it into a Magic weapon....
... but... doesn't it have to be a masterwork assistant?

If he/she is a truly lovely assistant, beauty implies good genes, which should qualify your assistant for Masterwork.


Oh god... what kind of monster have you created... And the best part is... it is TECHNICALLY PFS legal...


And we haven't even gotten to the white tiger yet...


Does a lovely assistant or white tiger count as gear or a pet/cohort?

If they're gear, can I go buy a bunch of 'lovely assistants' for PFS? Just have harem... armory of lovely assistants riding white tigers?


I don't see why not ;)


I would love to see someone try debate this at PFS to play it.... oh god the hilarity... and that poor GM trying to figure out what to do...


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Oh god, do you think that Harley is Joker's lovely assistant?


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Yes. And he wields her expertly. He must have Weapon Specialization in her.

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