Fear of a Geek Planet / Noisy Rogue /


Pathfinder Online


Just some blogs I found, one extremely anti, one extremely hopeful, and one... well you know /b

http://geek-related.com/2012/02/10/pathfinder-mmo-sounding-not-too-thrillin g/

http://thenoisyrogue.wordpress.com/2012/01/06/eve-with-swords/

(warning, very strong language on below address)
http://archive.foolz.us/tg/thread/19047346/#19047527

Goblin Squad Member

Wow.... you linked a personal blog, a website that has 72 subscribers, and a forum that bashed the kick starter a lot of us funded.

*claps*

What's your point? Besides repeatedly proving ours for us? If you would use half of your time spent looking at other peoples opinions and actually look at everything Paizo and GW has put out on Pathfinder, you would know that you are just regurgitating information.

The problem is you are just feeding off of negativity. Yeah, fight the power! Keep gaming EVIL!! And yet we are the fanbois?

The reason we back Ryan with GW and Lisa with Paizo is because of credentials. Ryan? 3e and OGL. Lisa? VtM and Paizo.

We back them because when Hasbro decided to scrap 3e... a group of people that had put their lives into 3e 8 years earlier told them they were making a mistake.

Then 4e came out. Pathfinder strapped "Official 4E" D&D in a car seat and padded it with bubble wrap. Hold on to your sippy cup cause it's about to get bumpy. Pathfinder swept the ENies. If WoW showed the world how to make an MMO, Pathfinder showed the world how to make an RPG.

Guess what... now we're gearing up for 5E. That, my friend, is what you should base Paizo's success off of. You mean to tell me that you would base Apple's current success off of what Microsoft does next year? Or what they had done 10 years ago?

Let's look at this. What was the catalyst? 4E. There was a Pathfinder Campaign Setting before 4E came out. Once 4E was announced, PFRPG came out. In that order.

They've said it numerous times. They want a particular mindset when building their community. Those guys writing the blogs aren't in the equation. They have no impact. Opinion doesn't matter. Everyone has one. But tell me, who has the credentials to back up their opinion?

It's not being a "yes" man. It's reality.

Goblinworks Executive Founder

I'll say it again: PFO is intended to not appeal to most people. That is a feature and a design choice, not a problem. I am frankly surprised that there aren't a lot more critical, dismissive, or outright hostile reviews or commentary out there.


DeciusBrutus: I'm sure when we get closer there will be, but until I read that /tg/ review, I knew nothing about the way that most games get funded through kickstarter, or that the way that PFO is doing it is sort of bassackwards (as far as the commenters there are concerned.)

I dunno, it seems to me just about everyting about this project is different than the way most MMO's are designed. On one side its inventive and amazing, on the otherside, they are going way out on a lot of limbs. Sandbox MMOs have been done before, but so far not with any measure of success, maybe it will take going way out on those limbs to pull it off.

OBA: I'm not feeding negitivity, I saw no other postings on this forum with links to what other people were saying about a potential PFO project.

I wanted to find a bit more than just what was on the PFO website (with it's broken security cert... wtf... isnt that just like a $50.00 CC fee paid to the webhost?) I read some good, and some bad, and posted the links. whats wrong with doing that?

what makes you a fanboi is how you are rabidly defending PFO like a scientologist defends tom cruz against any possible insult (slight or non existant,) before you've ever even seen the game. If I made a negitive comment about PFO in another thread, was only about a specific issue brought up by the blog or comments on the blog itself.

also, Ryan's credentials are not so stellar, seems to me a large portion of the gaming public have some very serious problems and concerns with Ryan's history with other gaming companies. Some people (Ryan included aparently) saw the OGL as one of the worst things WotC could have done for WotC's long term profits and shareholders. Of course, since you base the majority of your support for this game on faith rather than reason, your not going to mention any of that as your too busy... ah... doing something else.

I dont care who won what awards, I'm playing pathfinder NOW, last night I watched a 15th level ranger in a party of 9 take 30 minutes to resolve ONE volly of arrows... mostly because at least 6 other party members had a number of feats spells or abilities which altered his attacks.

Each of the (five?) arrows also had multipule effects (sonic, cold, holy, etc.) which each had to be applied differently to the monster's HP because of the varied resistances and weaknesses the monster had.

Were now like in our third hour of combat, and only one of the 5 monsters are down... I am not looking forward to next week.

I dont need an award to tell me there is something very wrong with a system when this is going on. If you want to attack the DM or the Players saying they are the cause of this, I'd disagree... they have been playing this game for years, and really if the system is as great as you and the award givers say it is... then no player or DM would have a this much of a probem understanding or following the exact rules in a quick and easy to resolve manner.

THAT'S why I'm looking forward to 5e and the whole taking a step back towards what made gaming great in the 80's/90's. Getting the gritty and quick resolution speed back into high fantasy, something that to me has been missing since house ruled/modded 3.0...

Regarding 4e: Do you even understand why 4e was the way it was? the whole thing, the way every single rule was written, was a set up for the VTT.

Hasbro spent millions on making a virtual tabletop, and after 4.0 had been released, the lead programer of the VTT had to go out and murder his wife for sleeping with another guy... if that VTT had been finished, WotC "may" have been sitting on the perfect middle ground between MMO and tabletop. Instead, 4.0 just ended up as left over garbage.

lastly, Paizo didnt "make" an RPG, it revised one. Further, it seems to me system bloat has finally caught up with it too.

I think the tabletop gaming world is ready for a D&D 5.0 with hope that once its out, (IF the devs succeed with their goals) the divisions between the supporters of all the previous versions of the hands down mostist winningist no-question best tabletop RPG of all time will be mended. If not, if it dosent work, If they create a crappy system, I'll be the first one pointing it out...

why? because I aint no fanboi.

Goblin Squad Member

Baal wrote: "Pathfinder Online, created FOR 13 yr olds, BY people with the mentality of 13 yr olds. done."

= Unreliable. Even the good points made.

Goblinworks Executive Founder

Sorry, I'm out of troll chow. You can go back to /tg/ now.

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