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Anyone using Mistmail in PFS?


Pathfinder Society® General Discussion

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The Exchange ****

does anyone have a PC with Mistmail?
.
If so, have you encountered a lot of Table Variation on how it works?

I am thinking about buying it for a couple of my PCs - but I always worry about YMMV - having one judge run it one way, then having it work differently at another. I hate being blindsided by table differences - as I'm sure we all do. If I knew how it's being run at different tables, I'd be better prepared for the YMMV.

Feel free to PM me if you don't want to post a response to the world (for whatever reason).

Scarab Sages **

If you bring it to CogCon it's not allowed. [/sarcasm]

I've not seen anyone using it yet, so I'd have to look up the rules on it. Again it could be a YMMV type item and we;\'ll see how others rule.

Edit: I don't see any problems with it. It looks like obscuring mist in armor form. I'd allow it and use it as if someone cast obscuring mist.

The Exchange ****

Oh, I'll be there. Already reserved the B&B and requested the day off.
.
I'm just not sure if I'm going to be running the PCs that are thinking of buying it... not sure if I'm going to even buy it for that matter. I can see a potential for some wide variation of how it works, and I hate to spring things on a judge that he's not familiar with.

Mistmail:

Mistmail
Aura faint conjuration; CL 3rd
Slot armor; Price 2,250 gp; Weight 25 lbs.
Description
The fine links of this +1 chain shirt form a pattern of roiling
clouds. On command once per day, the wearer can transform
it into thick fog that fills his space and provides concealment
(20% miss chance). This mist moves with the character. Effects that disperse the mist or destroy it cause the armor to reform
into its solid shape on the character’s body, as does speaking
the command word or entering a place where the fog-magic
doesn’t function (such as underwater). If the character tries to
don another suit of armor while the mistmail is in fog form, it
reforms at the character’s feet.
Construction
Requirements Craft Magic Arms and Armor, obscuring mist;
Cost 1,250 gp

It seems to me when it's mist, the PC is not in armor. so... some things I can see variations happening on:
1) can the PC have Mage Armor cast? would this trigger the last line of the discription (reform at the character's feet)?
2) Does riding a horse, or moving at a run (or double moving) count as an "Effect that disperse the mist or destroy it..."?
3) Does the PC have issues seeing out of the mist? (does everyone he looks at have concealment?).

But by the nature of table variations, I can expect to be blindsided by some things I never even considered - and I kind of want to know what those might be before I decide to head down that road. So that's why I came here, to see what other people might have seen so far.

In a home game I'd just sit down with the GM and see how it works in his world. In PFS that is not so easy to do....

Scarab Sages **

obscuring mist:
A misty vapor arises around you. It is stationary. The vapor obscures all sight, including darkvision, beyond 5 feet. A creature 5 feet away has concealment (attacks have a 20% miss chance). Creatures farther away have total concealment (50% miss chance, and the attacker cannot use sight to locate the target).

A moderate wind (11+ mph), such as from a gust of wind spell, disperses the fog in 4 rounds. A strong wind (21+ mph) disperses the fog in 1 round. A fireball, flame strike, or similar spell burns away the fog in the explosive or fiery spell's area. A wall of fire burns away the fog in the area into which it deals damage.

This spell does not function underwater.

1) I would think that mage armor would trigger the reformation of the armor since regular armor and mage armor don't stack normally.

2) If you are riding a horse faster then 11mph then it would take a while to disperse and if riding faster then 21mph would disperse in a round.

3) Yes as per obscuring mist.

*

nosig wrote:

Oh, I'll be there. Already reserved the B&B and requested the day off.

.
I'm just not sure if I'm going to be running the PCs that are thinking of buying it... not sure if I'm going to even buy it for that matter. I can see a potential for some wide variation of how it works, and I hate to spring things on a judge that he's not familiar with.

** spoiler omitted **

It seems to me when it's mist, the PC is not in armor. so... some things I can see variations happening on:
1) can the PC have Mage Armor cast? would this trigger the last line of the discription (reform at the character's feet)?
2) Does riding a horse, or moving at a run (or double moving) count as an "Effect that disperse the mist or destroy it..."?
3) Does the PC have issues seeing out of the mist? (does everyone he looks at have concealment?).

But by the nature of table variations, I can expect to be blindsided by some things I never even considered - and I kind of want to know what those might be before I decide to head down that road. So that's why I came here, to see what other people might have seen so far.

In a home game I'd just sit down with the GM and see how it works in his world. In PFS that is not so easy to do....

1) This is a little tricky. You're technically not wearing armor, just gaining a non-stackable armor bonus to AC. I think I would allow both, but I can easily see table variation.

2) Look at the Obscuring Mist spell:
Obscuring Mist wrote:
A moderate wind (11+ mph), such as from a gust of wind spell, disperses the fog in 4 rounds. A strong wind (21+ mph) disperses the fog in 1 round. A fireball, flame strike, or similar spell burns away the fog in the explosive or fiery spell's area. A wall of fire burns away the fog in the area into which it deals damage.

If you're moving faster than 11 mph, then after 4 rounds the mistmail would reform. If you ever go faster than 21 mph, it reforms after only 1 round.

3) Due to normal fog rules, someone standing in 5 ft of mist can see out perfectly fine, and the mist only hampers people seeing into the square the person is in.

EDIT: For number 3:

Concealment Rules wrote:
To determine whether your target has concealment from your ranged attack, choose a corner of your square. If any line from this corner to any corner of the target's square passes through a square or border that provides concealment, the target has concealment.

If the fog only exists in your square, than the line will not pass through a square with concealment.

Grand Lodge ** RPG Superstar 2012 Top 32

1) I think mage armor would make it re-form at your feet, but I could very easily see table variation there.

2) No - it explicitly says it moves with you. Effects that destroy or disperse it would be things like strong winds or, IIRC, fire-based AoE's.

3) The only concealment mentioned is that granted to the wearer, and it lists no provisions for how seeing out of it is handled. As such, it seems reasonable to me that it only does what it says it does: provides concealment to the wearer. Other effects would be inventions added by the GM (even if they might seem like reasonable ones at the time). GMs should remember that the owner of mistmail paid for a benefit, not a hindrance - and they're already losing 5 points of AC when they activate it.

@noswald: Careful! Remember that it makes no mention of obscuring mist in its rules, and the fog only fills the one square, not the whole radius of obscuring mist.

Liberty's Edge ***

1) Yes. When the Mistmail reforms it will be on the PC, and the Mage Armor will be pretty much inactive except against incorporeal touch attacks... Mage Armor isn't worn, and can be cast on someone wearing other armor.

2) IMO, no. Gust of Wind, however, would be such an effect.

3) That depends on how the mist forms (same size as the PC, as the decription implies? No problem, concealment looking in, but none looking out, IIRC). If the mist is the same size as Obscuring Mist, then it depends on where the PC is in the mist, and which way he is trying to affect...

4) Hope you are wearing some sort of clothes with your armor, or that obscuring really works. ;)

**** Venture-Captain, California—San Francisco aka Pirate Rob

1) Why would Mage armor cause this to reform?

I wouldn't understand why this would even need to be a question except for several posters above saying they think it would trigger the reform clause.

Having Mage Armor cast is not the equivalent of "donning a suit of armor". Other than happening to provide an armor bonus to AC.

Also despite wanting a "PFS" answer, this really is just a rules question and has nothing PFS specific about it.

Grand Lodge ** RPG Superstar 2012 Top 32

kinevon wrote:
3) That depends on how the mist forms (same size as the PC, as the decription implies? No problem, concealment looking in, but none looking out, IIRC). If the mist is the same size as Obscuring Mist, then it depends on where the PC is in the mist, and which way he is trying to affect...

The item specifies that the fog only fills his space.

The Exchange ****

noswald wrote:

** spoiler omitted **

1) I would think that mage armor would trigger the reformation of the armor since regular armor and mage armor don't stack normally.

2) If you are riding a horse faster then 11mph then it would take a while to disperse and if riding faster then 21mph would disperse in a round.

3) Yes as per obscuring mist.

The following is comments in the interest of creating a discussion on this - not argue just to argue.

1) Mage Armor and armor can be worn together, much in the way that Ring of Protection and Shield of Faith can be - both provide a deflection bonus which does not stack. Both armor and Mage Armor provide an armor bonus - but one is armor and the other is a spell. In fact, I have a PC in heavy armor who carries a potion of mage armor just in case he faces shadows/wraiths - so he can drink the potion and have both Mage Armor (+4) for the shadow, or Plate (+9) for other things. Your take on this would mean that a PC can put on Mistmail, cast mage armor (which can be both "worn" at once, though only the bigger plus applies) and then commend the Mistmail to mist - at which point it reforms at his feet.

2) Riding a horse - or running appears to be a problem then. It seems to mean that even moving fast may be a problem... how fast is 20'/sec in MPH?

3) IMHO If a PC is in the edge of an obscuring mist he can see out of it with no problem. The squares he is looking thru/into have no mist and do not effect his vision. Or have I been running this in-correctly?

Thanks for taking the time to work me thru this!

****

kinevon wrote:

...snipping to save space....

4) Hope you are wearing some sort of clothes with your armor, or that obscuring really works. ;)

Actually - I was thinking of giveing this stuff to my "street performer" bard. Just for this reason. Was she wearing clothing under that armor? what kind, and how much? Talk about Peck-a-boo clothing! wo-ho!

*

Katisha wrote:
kinevon wrote:

...snipping to save space....

4) Hope you are wearing some sort of clothes with your armor, or that obscuring really works. ;)

Actually - I was thinking of giveing this stuff to my "street performer" bard. Just for this reason. Was she wearing clothing under that armor? what kind, and how much? Talk about Peck-a-boo clothing! wo-ho!

Well, it's a Chain Shirt. I would hope you're at least wearing pants with it, even if there is nothing else underneath.

The Exchange ****

I can plainly see that in PFS there is going to be enough table variation that I am leaning to not buying it. Ah well... just go back to Mithral chain shirt like everyone else I guess.

****

Sean H wrote:
Katisha wrote:
kinevon wrote:

...snipping to save space....

4) Hope you are wearing some sort of clothes with your armor, or that obscuring really works. ;)

Actually - I was thinking of giveing this stuff to my "street performer" bard. Just for this reason. Was she wearing clothing under that armor? what kind, and how much? Talk about Peck-a-boo clothing! wo-ho!
Well, it's a Chain Shirt. I would hope you're at least wearing pants with it, even if there is nothing else underneath.

Darlin' it goes down my hips as far as most of my working skirts!

(giggle)

Scarab Sages **

Jiggy wrote:


@noswald: Careful! Remember that it makes no mention of obscuring mist in its rules, and the fog only fills the one square, not the whole radius of obscuring mist.

Yeah, I just reread it and realised I misread it for #3. It doesn't say anything about the "caster" but about those outside the radius of the fog.

The Exchange ****

Pirate Rob wrote:

1) Why would Mage armor cause this to reform?

I wouldn't understand why this would even need to be a question except for several posters above saying they think it would trigger the reform clause.

Having Mage Armor cast is not the equivalent of "donning a suit of armor". Other than happening to provide an armor bonus to AC.

Also despite wanting a "PFS" answer, this really is just a rules question and has nothing PFS specific about it.

The OP question were...

.
does anyone have a PC (in PFS) with Mistmail?
.
If so, have you encountered a lot of Table Variation on how it works?

we have wondered off that track... I think because no one has a PC that has it.

Grand Lodge ** RPG Superstar 2012 Top 32

Pirate Rob wrote:

1) Why would Mage armor cause this to reform?

I wouldn't understand why this would even need to be a question except for several posters above saying they think it would trigger the reform clause.

Having Mage Armor cast is not the equivalent of "donning a suit of armor". Other than happening to provide an armor bonus to AC.

Upon further reflection, I think you're actually right on this. So you'd benefit from mage armor until something else caused the Mistmail to re-form, at which point you'd be in the same situation as any other armor-wearer with mage armor up.

****

nosig wrote:

Oh, I'll be there. Already reserved the B&B and requested the day off.

.
I'm just not sure if I'm going to be running the PCs that are thinking of buying it... not sure if I'm going to even buy it for that matter. I can see a potential for some wide variation of how it works, and I hate to spring things on a judge that he's not familiar with.

** spoiler omitted **

It seems to me when it's mist, the PC is not in armor. so... some things I can see variations happening on:
1) can the PC have Mage Armor cast? would this trigger the last line of the discription (reform at the character's feet)?
2) Does riding a horse, or moving at a run (or double moving) count as an "Effect that disperse the mist or destroy it..."?
3) Does the PC have issues seeing out of the mist? (does everyone he looks at have concealment?).

But by the nature of table variations, I can expect to be blindsided by some things I never even considered - and I kind of want to know what those might be before I decide to head down that road. So that's why I came here, to see what other people might have seen so far.

In a home game I'd just sit down with the GM and see how it works in his world. In PFS that is not so easy to do....

1) Yes. No, it will not cause the mistmail to reform. The armor bonus from mage armor is a spell effect and is not armor.

2) I would say no for a double move; I'm not sure about riding a horse or doing a run action.

3) No, you can see out just fine in the same way you can see out of any obscuring mist from the edge of it.

Grand Lodge ** RPG Superstar 2012 Top 32

Did some math: if you have 30ft move speed and you "run" (4x move), you go 120ft in 6 seconds which translates to about 13.6 mph. This puts a mere double move at half that, or 6.8 mph.

A horse (an unencumbered horse, that is) has a move speed of 50ft. A double move (100ft/rd) is about 11.4 mph. Running would be 22.7 mph.

Take from that what you will.

Scarab Sages **

Jiggy wrote:

Did some math: if you have 30ft move speed and you "run" (4x move), you go 120ft in 6 seconds which translates to about 13.6 mph. This puts a mere double move at half that, or 6.8 mph.

A horse (an unencumbered horse, that is) has a move speed of 50ft. A double move (100ft/rd) is about 11.4 mph. Running would be 22.7 mph.

Take from that what you will.

Are you an engineer by trade?

Nice job with the math though. :)


Interesting and inexpensive item, but the description seems ambiguous regarding Mage armor issues. I'm not sure how it should stand, especially for an item that has an unlisted duration of effect once activated.

1) For balance purposes, I'd be afraid of allowing the effect to stack with mage armor. For the low price of 2250g, any character or villain could render themselves immune to sneak attack (plus a 20% miss chance) from an opponent who can't see through concealment and retain mage armor's AC bonus.
If the armor value doesn't exist while in mist form, does this also translate to zero ACP and zero arcane spell failure chance? That would seemingly make it valuable for arcane casters.

3) I agree that user should be able to see and attack without suffering concealment penalties. They would get concealment benefits from melee and ranged attacks.

Liberty's Edge ***

Ezekiel W wrote:

Interesting and inexpensive item, but the description seems ambiguous regarding Mage armor issues. I'm not sure how it should stand, especially for an item that has an unlisted duration of effect once activated.

1) For balance purposes, I'd be afraid of allowing the effect to stack with mage armor. For the low price of 2250g, any character or villain could render themselves immune to sneak attack (plus a 20% miss chance) from an opponent who can't see through concealment and retain mage armor's AC bonus.
If the armor value doesn't exist while in mist form, does this also translate to zero ACP and zero arcane spell failure chance? That would seemingly make it valuable for arcane casters.

3) I agree that user should be able to see and attack without suffering concealment penalties. They would get concealment benefits from melee and ranged attacks.

For your #1 objection, there are plenty of ways to do the same thing without spending 2250 gp. I believe there is even a first level spell that can do that, Entropic Shield.

Not worth much concern, IMO.

The Exchange ****

Has anyone seen a PFS character using this armor in a PFS event?

Grand Lodge ** RPG Superstar 2012 Top 32

Not so far, no.


kinevon wrote:

For your #1 objection, there are plenty of ways to do the same thing without spending 2250 gp. I believe there is even a first level spell that can do that, Entropic Shield.

Not worth much concern, IMO.

I respectfully must disagree. Entropic Shield lasts for 1 min/level and only protects against ranged attacks.

Mistmail's effect could last indefinitely unless subjected to wind effects, dispelled, or deactivated. For a user who could obtain and be satisfied with a stacking mage armor effect, this provides a benefit akin to a minor cloak of displacement (24k gp) for less than 1/10 the cost.

*** Venture-Lieutenant, Tennessee—Kingsport aka RainyDayNinja

5 people marked this as FAQ candidate.

I've never seen this armor before, and now I'm curious. If it's in fog form, does the user still count as wearing armor for the sake of things like monk abilities, ASF chance, or druid powers?

Grand Lodge ** RPG Superstar 2012 Top 32

Ezekiel W wrote:
kinevon wrote:

For your #1 objection, there are plenty of ways to do the same thing without spending 2250 gp. I believe there is even a first level spell that can do that, Entropic Shield.

Not worth much concern, IMO.

I respectfully must disagree. Entropic Shield lasts for 1 min/level and only protects against ranged attacks.

Mistmail's effect could last indefinitely unless subjected to wind effects, dispelled, or deactivated. For a user who could obtain and be satisfied with a stacking mage armor effect, this provides a benefit akin to a minor cloak of displacement (24k gp) for less than 1/10 the cost.

Except that the cloak could be worn by someone with three times the armor bonus that Mr. Mage-Mist combo gets. There will be a huge difference in the number of successful attacks between the two. Your comparison is invalid unless you're assuming that the cloak is typically worn in conjunction with no more than a mundane chain shirt.


Jiggy wrote:
Ezekiel W wrote:
kinevon wrote:

For your #1 objection, there are plenty of ways to do the same thing without spending 2250 gp. I believe there is even a first level spell that can do that, Entropic Shield.

Not worth much concern, IMO.

I respectfully must disagree. Entropic Shield lasts for 1 min/level and only protects against ranged attacks.

Mistmail's effect could last indefinitely unless subjected to wind effects, dispelled, or deactivated. For a user who could obtain and be satisfied with a stacking mage armor effect, this provides a benefit akin to a minor cloak of displacement (24k gp) for less than 1/10 the cost.
Except that the cloak could be worn by someone with three times the armor bonus that Mr. Mage-Mist combo gets. There will be a huge difference in the number of successful attacks between the two. Your comparison is invalid unless you're assuming that the cloak is typically worn in conjunction with no more than a mundane chain shirt.

You're quite right. The classes that could benefit would be very limited, which I why I specified those users who would be satisfied with a mage armor effect. If all aspects of armor (like ACP and ASF, which seems unclear to me from the description) are negated while wearing Mistmail in fog form, it seems like it would benefit wizards/sorcerers, monks, and otherwise unarmored monstrous villains in addition to the low level rogues who were likely its intended buyers.

For those individuals, as a defensive item, with considerable limitations, it seems valuable. The worth of an item versus its cost is pretty subjective. I am more interested in deciding whether ACP and ASF are negated in this item's mist form.

Grand Lodge ** RPG Superstar 2012 Top 32

That's a very good question. One for which I do not yet have an answer. :/

The Exchange ****

SO... I guess I need to buy two sets of armor and discuss with the judge before the game how the Mistmail works. If I'm unable to discuss it (no time, un-approachable judge, to much noise, etc.) my girl can just wear her standard Mithral Chain Shirt. If I can find out how the judge runs it, then switch off to the Mistmail.
.
Or maybe just skip this armor. To much table variation.

Shadow Lodge ***** Venture-Captain, Washington—Eastern Washington aka WalterGM

Question: does the mistmail cease to provide its AC bonus while in mistform? Logically, yes it has no AC bonus in mist form. But it doesn't say so...

Answering this would help to answer the monk "am I still wearing armor" questions.

Dark Archive ***** Venture-Captain, Nebraska—Omaha

I don't see the benefit of purposefully blinding yourself in combat. True you have concealment from sneak attacks and can't be targeted by ranged attacks, but unless you have a way to see through the mist, you are hampering yourself as well.

Grand Lodge ** RPG Superstar 2012 Top 32

Todd Morgan wrote:
I don't see the benefit of purposefully blinding yourself in combat.

Which should be your first red flag that maybe you've either misread or misinterpreted the item.

Liberty's Edge ***

Todd Morgan wrote:
I don't see the benefit of purposefully blinding yourself in combat. True you have concealment from sneak attacks and can't be targeted by ranged attacks, but unless you have a way to see through the mist, you are hampering yourself as well.

How so?

Grand Lodge ** RPG Superstar 2012 Top 32

Todd Morgan wrote:
can't be targeted by ranged attacks

Also, this is not anywhere in the item's description. Are you going from memory? You might want to re-read Mistmail's description.

The Exchange ****

my assumption, and how I would run it.
in Mist form - no armor bonus, no check penalty, no weight. Not "wearing armor" for monk stuffs

Mage Armor - Can be cast doesn't cause a reform (you can cast on a dude in full-plate, it even helps if you run into ghosts!)

Dispersed by anything listed as dispersing Obscuring mist.


Todd Morgan wrote:
I don't see the benefit of purposefully blinding yourself in combat. True you have concealment from sneak attacks and can't be targeted by ranged attacks, but unless you have a way to see through the mist, you are hampering yourself as well.

Mistmail effect only fills the user's space and moves with the character. By the concealment rules, the user would not be hampered by this effect:

Concealment:
"To determine whether your target has concealment from your ranged attack, choose a corner of your square. If any line from this corner to any corner of the target's square passes through a square or border that provides concealment, the target has concealment.

When making a melee attack against an adjacent target, your target has concealment if his space is entirely within an effect that grants concealment. When making a melee attack against a target that isn't adjacent to you, use the rules for determining concealment from ranged attacks."

Grand Lodge ** RPG Superstar 2012 Top 32

Aha! Well, that certainly solidifies the answer to whether the user's attacks suffer from concealment as well. Thanks for the lookup, Ezekiel! What chapter is that in? Combat?


1 person marked this as a favorite.

Anyone tried combining Mistmail with Slippers of Cloudwalking? The slippers allow you to air walk in, and on, fog for up to ten minutes a day. Mistmail gives you fog wherever you go. So does that give you full air-walking?


Jiggy wrote:
Thanks for the lookup, Ezekiel! What chapter is that in? Combat?

Yep, Combat: Combat Modifiers, p.196 CRB 1st ed.

**** RPG Superstar 2009 Top 32, 2010 Top 8

1 person marked this as a favorite.

Not PFS, but the 'reforms if you don other armor' bit makes me think of a sentient suit of mistmail that is played like a clingy girlfriend.

"Oh no dear, don't go out with that celestial armor you want a nice suit of armor to take home to mom, not that golden trashy stuff."

"I saw you leering at that demon plate Don't look at other armor like that."
"Um, I was leering at the hot antipaladin inside?"
"Oh, then I guess that's ok, but she'll never hug you as tightly as me."

The Exchange ** RPG Superstar 2010 Top 16, Contributor

The big question I have about it is duration. If it's based on obscuring mist and it's caster level 3, that would be a 3 minute effect which seems more in line with the cost then having an all day long buff for 2250gp. It's also more in line with the "Once per day" thing. Why would there even be a x/ day limit if it were continuous?

Also (unrelated)... there is a cost/ price error at least on the spoilered version above.

The Exchange ****

Dennis Baker wrote:

The big question I have about it is duration. If it's based on obscuring mist and it's caster level 3, that would be a 3 minute effect which seems more in line with the cost then having an all day long buff for 2250gp. It's also more in line with the "Once per day" thing. Why would there even be a x/ day limit if it were continuous?

Also (unrelated)... there is a cost/ price error at least on the spoilered version above.

the price is as listed in the APG.... perhaps you are looking at bottom of the listing - which shows the Construction cost (or maybe my PDF is just old).

"Construction
Requirements Craft Magic Arms and Armor, obscuring mist;
Cost 1,250 gp
"

the Price is at the start of the spoilered text,
First three lines:
"Mistmail
Aura faint conjuration; CL 3rd
Slot armor; Price 2,250 gp; Weight 25 lbs."

The Exchange ****

Would it be possible to split this thread to one rule one about what the armor does (which can go the the rules board) and one for the OP...

"Is anyone using Mistmail in PFS?"

It does sound like no one responding has seen it used in a PFS event. And thus we have YMMV.

Dark Archive ***** Venture-Captain, Nebraska—Omaha

Ezekiel W wrote:
Todd Morgan wrote:
I don't see the benefit of purposefully blinding yourself in combat. True you have concealment from sneak attacks and can't be targeted by ranged attacks, but unless you have a way to see through the mist, you are hampering yourself as well.

Mistmail effect only fills the user's space and moves with the character. By the concealment rules, the user would not be hampered by this effect:

** spoiler omitted **

You forgot the last line:

"In addition, some magical effects provide concealment against all attacks, regardless of whether any intervening concealment exists."

Depending how you read Mistmail, it could be construed as a magical effect that provides concealment.

Dark Archive ***** Venture-Captain, Nebraska—Omaha

Jiggy wrote:
Todd Morgan wrote:
I don't see the benefit of purposefully blinding yourself in combat.
Which should be your first red flag that maybe you've either misread or misinterpreted the item.

No, I don't see why people use Obscuring Mist either :P It's a useless feature to blind yourself and your comrades for concealment.


Dennis may be indicating that the listed price (2250g) does not equal 2x the listed cost (1250g), which does appear to be an error.

I cannot help Nosig with his original question (seen in PFS?) so will now bow out from this thread.

****

Obscuring mist is fine if you're already in a darkness or deeper darkness effect. Then at least the enemy has some of the penalties you do.

Also if you happen to be wearing a goz mask.

****

Ezekiel W wrote:

Dennis may be indicating that the listed price (2250g) does not equal 2x the listed cost (1250g), which does appear to be an error.

I cannot help Nosig with his original question (seen in PFS?) so will now bow out from this thread.

I've seen this on other items as well. Price is usually double the cost, but not always. As ever, the developers are allowed to ignore their own guidelines.

Grand Lodge ** RPG Superstar 2012 Top 32

Todd Morgan wrote:
Jiggy wrote:
Todd Morgan wrote:
I don't see the benefit of purposefully blinding yourself in combat.
Which should be your first red flag that maybe you've either misread or misinterpreted the item.
No, I don't see why people use Obscuring Mist either :P It's a useless feature to blind yourself and your comrades for concealment.

I'm not a fan of obscuring mist, for the reason you state. But this thread is about Mistmail, which does not cast obscuring mist, does not reference obscuring mist in its description, and explicitly does not produce the same effect (and therefore, among other things, does not in any way hamper your allies).

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