Sandpoint npc stats


Rise of the Runelords


I'm starting a rotr ap next week... It's almost ready in maptool but... For the first session I would like to make jubrayl vhisky help the players in a special mission before the festival... But I need his stats... Can these be found somewhere on the net? Any other sandpoint npc stats available?
Thanks for any help.


If you haven't visited the Community Created Stuff thread, it has oodles of information.

I know it's over 500 posts, so it takes a while to wade through it, but there's a lot of cool stuff there, almost certainly including some NPC builds. (Tells you how much free time I have -- I love the thread, but I haven't managed to get through it...)


NobodysHome wrote:
quote omitted

Oh yes Nobody, there is a lot of useful adds there but, if I'm not wrong, no Sandpoint NPC pfrpg stats at all...

I have read that in Hero Lab there is an add on with a lot of Pathfinder adventure and AP materials but I don't know if only for monsters or for NPC too.

However let me try again... Is there anyone around who can give me Jubrayl Vhiski pfrpg stats or tell me where I can find those?

Sczarni

Make them? It's not that hard. I made stats for sheriff Hemlock and father Zanthus as I pictured them.


I must admit, when I had to run an unexpected encounter against Jubrayl, I used the Guildmaster from the Game Mastery Guide. It made him a couple of levels higher, but worked out ok as a passing battle. It's probably not appropriate if you want to make him a regular feature of your campaign though.


Jubrayl Vhiski

Human (Varisian) Rogue (Knife Master) 7
NE Medium Humanoid (Human)
Init +7; Perception +9 (6 ranks)

DEFENSE
AC 19, touch 13, flat-footed 16 (+4 Armor, +3 Dexterity, +2 Shield)
HP 44 (7d8+7)
Fort +4, Ref +9, Will +3
Defensive Abilities Blade Sense +2, Evasion, Uncanny Dodge

OFFENSE
Speed 30 feet (6 squares)
Melee +1 Dagger +9 (1d4+2/19-20/×2)
Special Attacks Sneak Stab +4d8, Underhanded (2/day)

STATISTICS
Str 12, Dex 16, Con 12, Int 14, Wis 10, Cha 14
Base Attack +5; CMB +6; CMD 19
Feats Combat Expertise, Deceitful, Improved Feint, Skill Focus (Bluff), Weapon Finesse
Skills Acrobatics +13 (7 ranks), Bluff +19 (7 ranks), Diplomacy +11 (4 ranks), Disable Device +11 (3 ranks), Disguise +11 (4 ranks), Escape Artist +13 (7 ranks), Intimidate +9 (4 ranks), Knowledge (Local) +11 (6 ranks), Perform (Dance) +7 (2 ranks), Perform (String Instrument) +7 (2 ranks), Sense Motive +7 (4 ranks), Sleight of Hand +13 (+4 to conceal a weapon; if this weapon is a light blade, Jubrayl gains a further +3 bonus) (7 ranks), Stealth +13 (7 ranks)
Special Qualities Hidden Blade, Rogue Talents (Deft Palm, Offensive Defense, Underhanded), Silver Tongued
Languages Common, Halfling, Varisian
Gear +1 Dagger, Dagger (×4), +1 Buckler, +1 Studded Leather, Cloak of Resistance +1, Masterwork Thieves’ Tools, Potion of Cure Light Wounds (CL 1st) (×4), Potion of Invisibility (CL 3rd)


These aren't official stats, but it's how I envision him (the only thing I'd change in my campaign is his alignment; I think CN fits the Sczarni better). He's built on 15-point buy and has wealth appropriate for a heroic NPC of his level.

Paizo Employee Creative Director

Detect Magic wrote:

These aren't official stats, but it's how I envision him (the only thing I'd change in my campaign is his alignment; I think CN fits the Sczarni better). He's built on 15-point buy and has wealth appropriate for a heroic NPC of his level.

CN does indeed fit the Sczarni better as a whole... but Jubrayl is intended to be an exceptionally bad apple who uses a CN organization to coax it into doing really bad things. A "save the Sandpoint Sczarni from itself" campaign/adventure is the implication, with Jubrayl being the big bad end guy.


Detect Magic wrote:

These aren't official stats, but it's how I envision him (the only thing I'd change in my campaign is his alignment; I think CN fits the Sczarni better). He's built on 15-point buy and has wealth appropriate for a heroic NPC of his level.

Detect Magic I really love you mate...

yes I know I could have done it by myself but even if I read this AP five years ago for the first time, there is still so much to do before the start of an AP especially if you plan to use a a virtual tool (perhaps Paizo game space will help us with this). Vhisky stats was on the bottom of my list even if one of the most important topics still missing because I need it for my first RotR encounter...

Why I needed it:

This evening I'm going to play a We be Goblins intro for the AP. The PCs (goblins) will have to conquer a place for the Sandpoint Burnt Offering through the mission of recovering the past expedition of Fireworks from Magnimar to Sandpoint fallen in the hands of Vorka.

Next Tuesday will see the official start of my RotR campaign with the real PCs traveling from Magnimar to Sandpoint escorting a caravan of old maps (for Veznut) and other Fireworks (for Ameiko who lost her first expedition).

During the travel they'll encounter Vhisky and some of his companions joining them in the trip to Sandpoint. But during the trip, in a night, they'll have an encounter with two Faceless Stalkers. These have been sent by the Skinsaw cult to protect Ironbrian recovering an item stolen by the Sczarni able to prove that Tsuto real father is the Magnimar justice...

Vhisky plan is to use the item to blackmail Lonjiko... So the PCs will assist to the battle between the Sczarni and the faceless stalkers and will also start to have some doubs on the Sczarns...

The goblins of the Licktoads who will remain alive during tonight gaming will be found from the real PCs or during the Sandpoint raid or later in the adventure...

Thanks again lot detect magic!!!


James Jacobs wrote:
CN does indeed fit the Sczarni better as a whole... but Jubrayl is intended to be an exceptionally bad apple who uses a CN organization to coax it into doing really bad things. A "save the Sandpoint Sczarni from itself" campaign/adventure is the implication, with Jubrayl being the big bad end guy.

I see. Never thought about it like that (his brother is NG, so I suppose it makes sense; Jubrayl is his foil). Perhaps I'll run a side quest with some Jubrayl/Sandru drama.

Italian FAN wrote:
Thanks again lot detect magic!!!

No problem! I was thinking about stating him up anyway for use with the Sandpoint Raid. As suggested by Gluttony, I am going to jump around from PCs to NPCs (to show the players that they aren't the only ones fighting to save Sandpoint). They will have the opportunity to take on the role of certain NPCs during these scenes, acting out their part in the story, as well as those of the monsters (to give them another point of view).

Italian FAN wrote:
This evening I'm going to play a We be Goblins intro for the AP. The PCs (goblins) will have to conquer a place for the Sandpoint Burnt Offering through the mission of recovering the past expedition of Fireworks from Magnimar to Sandpoint fallen in the hands of Vorka.

That's not a bad idea! "We Be Goblins" would make an excellent prelude to "Rise of the Runelords." Happy gaming!

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