Paizo Top Nav Branding
  • Hello, Guest! |
  • Sign In |
  • My Account |
  • Shopping Cart |
  • Help/FAQ
About Paizo Messageboards News Paizo Blog Help/FAQ
Pathfinder Roleplaying Game
Pathfinder Society

Pathfinder Beginner Box

Pathfinder Adventure Card Game

Pathfinder Comics

Pathfinder Legends

PaizoCon 2014!

Proud Moments at the table


Pathfinder Society GM Discussion

51 to 100 of 227 << first < prev | 1 | 2 | 3 | 4 | 5 | next > last >>
Osirion ****

1 person marked this as a favorite.
Pathfinder Adventure Path, Campaign Setting, Companion Subscriber
CanisDirus wrote:

#3-07 Echoes of the Overwatched -

Characters are exploring the first level of the Tower of the Horn, and I've been having the party roll random Perception checks to make the players paranoid (also because they hadn't run afoul of the Merrow or Reefclaws yet). I mention that they see the mosaic at the far end of the northern hall (3C), when...

story:

Player 1: "Ok, I take out my crossbow."
GM (Me): "Um, ok?"
Players 2-4: *Quizzical stares*
Player 1: "I shoot it! Does a 15 hit?"
Me: "Oook...it breaks against the wall."
Player 1: "I shoot it again - does a 19 hit?!"
Me: "Er...it too...breaks...against the wall."
Players 2-4: *Confused glances at me*
Player 1: "Dude, how hard is it to hit this thing and not the wall?"
Me: "Dude, you're shooting at the wall.
Player 1: "I thought I was shooting the mosaic?"
Me: "The mosaic is the wall! It's like a mural, a tiled-artistic wall!"
Players 2-4: *Laughing loudly*
Me: "This is like a 2D Gazebo story...this is totally going on the PFS boards!"

Maybe not a "proud" moment, but I think the players all enjoyed it :)

Just thinking of another great moment from this game: upon entering the library to examine an ancient tome, the librarian requested 2 gp each. One of the players refused to pay this outrageous fee, so I had to pay for him. Immediately upon exiting the library, he suggested we go to the market and buy 100 chickens to set loose in front of us and set off all the traps, to which I replied, "Wait, you made me pay your 2 gold library fee but you're willing to go spend 10 gold on some chickens?!"

*

2 people marked this as a favorite.
harmor wrote:
** spoiler omitted **

Just did Goblin Guild myself

Goblin Guild:
My Grenadier 3/Detective 2, fights via ranged combat via bombs and crossbow. Followed the retreting Goblins after burning two to a crisp and party members taking out another. I promptly fell through the floor onto the Cube. Managed not to get grappled right away, because the cube rolled a 1.

I did not know it was a cube and promptly bombed my own feet, doing minimal damage. The golblins came to the edge and start fire bombing me. Luckily the rogue got over there, and Ekkie snagged part of the fireball necklace from the back pack she was riding in and through it across the put roasting the goblins. The rogue was a "mean longshanks" so she didn't care about hitting him.

The archer put a couple arrows into the cube. My next round I take my mutagen and stand up, getting grappled. Next round I manage to escape artist away with only a +4. I proceed from there to whip out my sword cane, with a massive +3 to hit and proceed to kill it over the next two rounds. Yes I actually killed a Gelatinous Cube with a sword cane.

Qadira ***

3 people marked this as a favorite.

again the board is a way to negitive today. A real downer, stacked on top of real life problems.

let's hear something funny?

My "Face" character is the PC in the party usually tasked with getting information from captives. She would often use Diplomacy:
"Darlin', things will go so much nicer for you if could just be friends" slids into bound individuals lap, "You'd be AMAZED what I can do for my friends..."

or Intimidate:
Captive Uthdan Warrior: "Go ahead and kill me! I do not fear death, I will have died a warrior!"
Katisha: "Honey, I never kill people. No, I think I'll take you home with me, to my little country house just outside of Westgate. I could use another Page Boy..., Perhaps, if you're really 'good', in time you can work up to being a footman... We'll have such fun!"

now she just uses Detect Thoughts:
Use Detect Thoughts to get information from prisoners -

Katisha: "Who sent you to kill us?"
Mook: "You'll never make me talk!"
Kat: "Where did you first meet this masked man?"
Mook: "huh?"
Kat: "How much did he pay you? "
Mook "Hay! that's not fair!"
Kat: "and where did you put the money?"
Mook "Now wait, that MY money!"
Kat: "Where were you going to meet him after the job?"
Mook "La-la-la-la, I can't hear you!!"

got any good stories?

Qadira ***

1 person marked this as a favorite.

Pirates are going to be an "in" thing in the next year (I think).
.
I'm wondering how long before I see a Tengu Pirate, with a monkey on his shoulder (rather than a parrot).

Shadow Lodge ** Venture-Lieutenant, California—Silicon Valley aka JohnF

nosig wrote:

Pirates are going to be an "in" thing in the next year (I think).

.
I'm wondering how long before I see a Tengu Pirate, with a monkey on his shoulder (rather than a parrot).

Not that long, I'd guess. This is by no means the first time I've heard that exact suggestion for a character.

Qadira ***

JohnF wrote:
nosig wrote:

Pirates are going to be an "in" thing in the next year (I think).

.
I'm wondering how long before I see a Tengu Pirate, with a monkey on his shoulder (rather than a parrot).
Not that long, I'd guess. This is by no means the first time I've heard that exact suggestion for a character.

I wont know wheather to laugh or cry... both I would think.

Here's hoping they do it well...

Shadow Lodge ** Venture-Lieutenant, California—Silicon Valley aka JohnF

I've seen a Tengu pirate (albeit not of her own free will; she was press-ganged onto the Wormwood ...). She's a bard, and I believe I did suggest she should get a tame monkey with a tin cup and take a couple of ranks in Perform (Barrel Organ).

It is a well-run character - the player is very good at having the character act according to a different scale of values (discarding an extra gold coin in favour of a silver one, because that made a nicer pattern).

Grand Lodge **

2 people marked this as a favorite.

In Service to Lore:
I've mentioned this on other threads, but essentially, barbarian ran up front out of the fog, and took down a player on the next round. As the party moved through the fog towards the others, they got a little too close to the acid ray'ing sorceress in trying to get some flank action on. They took down the enemy cleric, but the sorceress KO'd 3 PCs with her color spray.

Only the cleric was still standing. He smacked down the sorceress, but the rogue was still alive. They traded blows long enough for the color sprayed PCs got up (He was down to 2hps). The rose up and put the rogue down.

The following week, a player told me how memorable that fight was. That made me very happy and proud about PFS as a whole.

Taldor ****

1 person marked this as a favorite.
nosig wrote:


.
I'm wondering how long before I see a Tengu Pirate, with a monkey on his shoulder (rather than a parrot).

I don't have a Tengu Pirate in PFS, but I do have a Tengu Witch with a Raven Familiar named Little Brother.

Grand Lodge ** RPG Superstar 2012 Top 32

3 people marked this as a favorite.

Rise of the Goblin Guild:
I was playing my tiefling cleric. Having resist 5 fire, I impressed Ekkie by smashing flasks of alchemist's fire on my face. I tried gargling one, but I rolled a 6 for damage and choked a bit. She still seemed to like it, though. ;)

Andoran ***** Venture-Lieutenant, California—Fresno aka Sarta

4 people marked this as a favorite.

Another Rise of the Goblin Guild story:

Vortha the Fat, my Sczarni Freebooter was successful in getting information (and full cooperation) from Ekkie by purchasing 4 Buffet dinners to go, setting them up on a table in front of her (she was tied to a post), and telling her, "I'm going to eat all of this in front of you until you tell us what we need to know. As soon as you do, you are welcome to join me". Gluttony is truly its own reward.

Cheliax ***

Anyone have some fun stories from the last weekend?

I played a mod over the weekend (Realm of the Fellnight Queen), running my "Face" character....

I used the Merrymead Chronical - so my Bard spent the entire adventure just a little tipsy - enought to give her a +3 on Cha. skills (-2 on Dex and Wis skills & checks). The adventure starts at a wedding reception! I figured it would be perfict!

Fellnight Queen:

Inside the Queens tower there is a room full of dancers - so my bard just jumped right in (Perform Dance +25, Perform Percussion +27) and danced my band of friends right thru the party and out the other side. Entire encounter was just me rolling Perform checks, and useing the Street Performer ability make my friends invisible by attracting everyone eyes to me. "Dancing Queen"! I got to dance with some crazy things!

I figure after the party, when the mead wairs off my girl is going to have to check with everyone about what really happened... cause she just had the strangest dream! That Merrymead is strong stuff!

Grand Lodge ****

The home PFS game I run finished a module recently. They fought a metric crapton of enemies in one session and earned every bit of the 3XP.

Sort of spoilers, module is not named:

Level 3alchemist, 2fighter, 3bard, 3musket master, 2fighter defeated a CR 4 creature, a CR 4 creature, a CR 3 Swarm, a CR 4 creature, a CR 4 Cleric and the CR 5 BBEG all in one session.

The final fight the 2nd level fighter was one blip away from death but his odd numbered CON score saved him from dying from CON damage.

Kudos to a session fraught with tension and glimpses of death's door.

Shadow Lodge ***** Venture-Captain, Washington—Eastern Washington aka WalterGM

1 person marked this as a favorite.
Katisha wrote:

Fellknight Queen

*spoilers below*

I had a legendary (for lack of a better term) dwarven Paladin in my running of that mod several months ago.

He started by getting hammered, bedding one of the maids of honor, and then marrying her on the same day as the scripted wedding. Her name is Jenny, and all of his day-job rolls since the game. have gone to paying for her and his extended family.

He drank from the drunken Ent's (sorry, "treant") mead and permanently grew several inches, so that he is now mistaken for a wide-chested human.

He then ended up dying not once, but twice on various encounters about half-way through the mod. This came into play as he was the character with the highest diplomacy check when the PCs are required to convince the woodland creatures to take up arms against the FKQ. "My friends, how can you sit so idly by? How can you be so cowardly? Defend what is yours! I have died not once, but twice in defense of your land and I will not fall a third to this Fellknight Wench!! What say you, will you fight?!" He proceeded to roll something like a 35 on Diplomacy and whip the assemblage into an army almost instantly.

At the final fight, with 3 negative levels (he could only get 1 removed), he was hit with a bestow curse and had a -7 to all checks for the remainder of the game. Ended up dying along with the rest of the party (he was physically unable to disbelieve her shadow evoc. spells), but he got his body recovered and is sitting at level 12 currently... with a total 13 deaths.

And this is just one tale of the mighty Thorfin, brother of Tassel and Thordegar, Paladin of Torag, bane of Xiangnuer...

Shadow Lodge ***

2 people marked this as a favorite.

My poor little gnomish cleric was about 55 ft away from the fighter and seperated by a wall of fire. Worrying for his health I took the run action and ran 45ft (heavy armor) getting him to be 2 squares away. Next the BBEG cast Hold Person on him followed up by a coup de grace from a minion.

So I 5 stepped over, drew my scroll of Breath of Life (provoking with the draw so I wouldn't have to cast defensively) and then returning him to life.

I just just bought the scroll prior to this adventure and had everything line up perfectly, with the run distance the being killed just at the right point etc. It was glorious,

Sczarni **** Venture-Lieutenant, Washington—Pullman aka Coraith

Walter Sheppard wrote:
Ended up dying along with the rest of the party (he was physically unable to disbelieve her shadow evoc. spells), but he got his body recovered and is sitting at level 12 currently... with a total 13 deaths.

WHAAAAAAAAAAAAT? Folnor didn't Die.

Shadow Lodge ***** Venture-Captain, Washington—Eastern Washington aka WalterGM

Pretty sure Folnor isn't "part" of any party -- he just arbitrarily arrives places and heals people because it amuses him :P

Shadow Lodge ****

Pathfinder Adventure Path Subscriber

#1-35, Voice in the Void

Meanwhile, in the store-room...:
The characters stumbled onto the Gibbering Mouther, who immediately gibbered making the barbarian, cavalier, and cleric confused. One of the two rogues advanced to attack, but barely made a scratch. The mouther hit with 4 of its 6 mouths and grabbed the rogue, ready to engulf him on the next turn, meanwhile spitting its blinding-acid at the barbarian. The whole party thought they were going to die in the tiny storeroom underneath the Blackros Museum.

That's when the Kitsune sorcerer cast Hypnotism and the mouther rolled a 1 on its save, and the sorcerer rolled 8 on 2d4 for duration, allowing the sorcerer to gently say "Stay...stay...stay..." while the party slooooowly backed out of the room and sealed it so the mouther couldn't come out after them.

Suffice to say, the party breathed one collective sigh of relief after that one.

Sczarni **** Venture-Lieutenant, Washington—Pullman aka Coraith

Walter Sheppard wrote:
Pretty sure Folnor isn't "part" of any party -- he just arbitrarily arrives places and heals people because it amuses him :P

I cannot dispute this.

****

We got through one of the season 4 scenarios this last weekend at subtier 8-9 with nearly two deaths, but both barely averted. We had a table of four characters who were all at least someone martial (no arcane casters).

On the first one the rogue/barb was off sneaking around trying to keep anyone from escaping and so removed from the fight. One of us in the fight was knocked unconscious and the enemy rogue used his iterative attack to finish him off. Fortunately the one who was now dead had a scroll of breath of life on him, so the divine caster delayed, I ran into the room, grabbed the scroll off his body and held it up. The divine caster then came out of delay just in time to cast the spell before one round was up and saved his life. Shortly after that the rogue/barb made his way in and we proceeded to teach those scum a lesson. I think this is the point where I went for nonlethal damage to capture one of them for information and crit for 93 on an already weakened foe. Oops.

Later in the same scenario when we finally made our way to the BBEG I was getting my rear handed to me. I was down to 20 HP, healed up to 33 HP, with a 20 Con. Then the BBEG went and cast cone of cold, rolling 53 damage exactly and I rolled a natural 1 on my reflex save (with a +13 reflex save!). Something about this particular moment seeming eerily familiar though. Taking advantage of the Dream Journal of the Pallid Seer I picked up quite some time ago, I was able to reroll the saving throw to only take half damage. I still nearly died, first trying to run only to be chased down. I ended up using a potion of gaseous form just to take cover to avoid getting killed. My fellow party members, some badly hurt themselves, were able to fight on and finally brought him down.

Andoran **

I played in the game of a first brand new GM for First Steps Part 3.

text:
We had come to the final encounter in the inn where we were negotiating for the fake artifact. Having spotted that it was a fake I turned to the other wizard and in Draconic told him that we were being setup. On a surprise turn I managed to color spray the 2 negotiators into sleep time . What came next was a total shock.

The other wizard managed to non lethal coup he grace one, and the fighter.. managed to kill the other with a coup de grace by doing such a high amount of non lethal damage than the overflow become lethal damage. I had never ever seen that happen before and it was certainly a shock for all involved

Shadow Lodge **

Matthew Pittard wrote:

I played in the game of a first brand new GM for First Steps Part 3.

** spoiler omitted **

Re spoiler

Shadow Lodge **

Start of the adventure my tengu inquisitor of calden cailean needed to get some paperwork expedited, so he stopped in a pub to get a cask of encouragement. He thought it was a great idea so he got 2, one for the bribee, one for himself.

It turned out to be useful for

-getting an npc in a talking mood
-gargle when he kissed a skull
-gargle for someone that kissed a goblin
-and finally near the end of the adventure someone got caught in a tanglefoot bag at a REALLY bad time... and alcohol dissolves them.

Grand Lodge

2 people marked this as a favorite.

Rise of the Goblin Guild:
My players disarmed and fascinated Inkolar and left her alive. After the fascination wore off, they convinced her that if a small group of Pathfinders could cripple her guild, the whole society would obliterate her. They then let her continue running the guild if they focused most of their attention on the Aspis Consortium and alerted the Society to anything interesting the Consortium had going on.

I thought that was a really unique way to end an introductory dungeon crawl and commended them for their ingenuity.

Grand Lodge ** RPG Superstar 2012 Top 32

1 person marked this as a favorite.

Green Market:
Fight breaks out with Aspis agents. The trickery-domain PC cleric casts confusion, successfully affecting two fighters and the sorcerer.

The sorcerer rolls, and gets "attack nearest creature". Being a caster, he does so by casting his strongest spell: detonate. Half the PCs make their spellcraft checks, realize he's going to explode in a torrent of acid in 1 round, and yell "HE'S GONNA BLOW!"

So the same cleric who did the confusing then casts wall of stone in a semicircle around the sorcerer, turning the impending explosion from a sphere to a directional acid-cannon.

Hits every single enemy, while the only PC in the area (Merisiel) just dodges the whole thing.

I spent the whole fight just standing next to Zeva with my sword ready, in case I was needed. Easiest fight I've ever been in! ;)

Qadira ***** Venture-Captain, Indiana—Indianapolis aka Red-Assassin

Fellknight Queen:
Last fight, party hurt 1 down, one removed from the demi plane(maze), 1 turned into a chicken. Remaining party Witch and Inquisitor Polyed into a Chicken. Witch hits with a tanglefoot bag Rowsen stuck. Inquisitor chicken moves up and does a bane peck.Ad hoc ruled bane could still be used. 2 round later Chicken Inquisitor bane picks Roswan to death. She can't land a touch attack against the small chicken.

Grand Lodge *****

Pathfinder Adventure Path, Campaign Setting, Companion, Tales Subscriber

Mist of Mwangi - a pretty inexperienced group surprises me in the final fight.

Spoiler:

They fight against the monkey idols - having slain the Gorilla - when the first player declares - I grab the monkey and put him in a sack.

Quick check for CMD = 4 (or something similar ridiciolous) !!

The first monkey disappears in a sack - playing dead (after all - that is likely how they came over to the museum after all). No problem with the second monkey.

Monkey 3 - Fighter needs a 2 - rolls a 1.
Cleric needs a 4 - rolls a 2 or 3.

A lot of laughs that it takes 3 attempts to catch the last monkey - but the best tactic I have seen so far to deal with them.

This was my 7th or 8th time I GMed the scenario and the very first time someone just scooped them up. Nothing the monkeys really can do against. Tiny, no strength. And this by a very inexperienced group.

Shadow Lodge ***** Venture-Captain, Washington—Eastern Washington aka WalterGM

1 person marked this as FAQ candidate.
Chris Bonnet wrote:
** spoiler omitted **

Spoiler:
Nice. My running of that was a lot more one sided. Rowan just stayed in her trees and the PCs never laid a finger on her :P
Andoran ****

Pathfinder Adventure Path Subscriber

So, this reminds me of two that my players pulled on me a while ago...

Echoes of the Everwar, Part III:

We had enough time to run the optional encounter, so they're on the boat when the two serpents charge the boat and start wrecking everyone. Druid casts Hide from Animals and all PCs stop attacking. Boat sails on.

No Plunder, No Pay:

Players had plenty of time, so again we ran the optional encounter. This time, the serpent is absolutely wrecking the party before the witch manages to defensively cast Baleful Polymorph. The serpent fails both of its saves and becomes a toad. Now, that's cool enough. But then, the party puts said toad into a jar and carries it for the rest of the module. They make the perception check to notice the octupi before opening the door. So they open the door, throw in the jar with the toad, close the door and the witch dismisses her BP. Didn't even run the rest of the fight...the serpent just ate the octupi and swam away.

Qadira ***

1 person marked this as a favorite.

Having a downer of a day, and the stories in this thread often make me feel better. Anyone have any others?
.
here's one a little older...

I can still remember my sisters first character. She was the very strong not so bright 1/2 orc and had just gotten a Comp. Long Bow for her high strength. We had told her how to cost in Master Work etc. ...
SO, in the middle of her first game after buying her new bow, combat starts at range and she whips out her bow, feeling good about being prepared. Looks like it's going to be a long shooting match and someone asks if she has 2 quivers of arrows. Her expression was priceless... "you have to buy arrows too?!" So she doesn't miss a beat, draws her bastard sword and charges into combat. Now, years later that line still brings smiles around her table...

Silver Crusade **

Running my local players through The Beggars Pearl (Tier 3-4), there came a time when the Gunslinger had a chance to really shine.

Epic Story Time:

In the fight with the two derro torturers, they promptly busted out with Darkness. The party, which did not have a torch, suddenly couldn't see. The gunslinger makes a perception check to try and guess where the enemy is, makes it with a silly high number (28 or some such), and takes a shot at the orc in the corner. He promptly lands a critical hit, despite the miss chance from concealment, and does something like 36 damage to a 6 hp orc. He couldn't quite tell what he had done, but once the fight was over, I went ahead and described what was left of the orc. X4 crit when you can't even see the target.

Well played, Al'dain. Well played.

Qadira ***

1 person marked this as a favorite.

Things are a bit down today, weather, life, money, and I think I'm getting a cold. so I figured I'd come here and read a few stories of fun times. And maybe tell one or two also.

In a resent game I was running a "Face" character who's a bit over the top. I tell the other players that I've got the social encounters handled, and if no one objects I can likely de-fuse many of the fights. Everyone says "sure, go for it".
We're given a mission to ambush a shipment just outside of town. We want what's in the wagon, and aren't real concerned with how we get it. So I turn to the other players and say, "let's just walk right up, tell them we're here to pick up the shipment, and walk away with it."

Several players chuckle and say "yeah, sure...". One insists on hanging back in the woods and getting ready for the fight. And here's what we do.

Spells cast:
Aura of the Unremarkable
and
Glibbness

walk down the road to the camp site and have some fancy RP for 10 or 20 mins game time... "Great job you guys have done! We'll take it from here. I'll be sure to mention you in my report - how exactly do you spell your name? M-O-O-K-#-4? Great! oh, you think you guys can hitch the wagon up for me? And my guards and I will be on our way and you can get some well deserved time off."
The Saves for the Aura were DCs 22+, and Bluff rolls (Taking 10) 60+.
The player in the woods responded "60 WHAT?" when I gave the judge my bluff number. So I told him "Well, I could take 20 and get a 70+, but I can only do that once per day...". Later the same player was shocked when I took 10 on a Perception and got a 12... esp. after I explained that it was a class skill and I had a rank in it. "Yeah, this PC is built for social settings."

Much of the scenario was my PC talking us past the small fights, so we were pretty fresh for the hard ones.

Grand Lodge ****

When you say "game I was running" you mean you were playing in it or GMing it?


If you read the statement as "In a recent game, I was running a..." it makes sense. He was not the GM.

Qadira ***

sveden wrote:

When you say "game I was running" you mean you were playing in it or GMing it?

opps! should have had a comma after game....

"In a resent game, I was running a "Face" character..." SORRY!

edit: ninja'd! thanks flamethrower49.

Grand Lodge ****

No need for apologies, was confused.

Qadira ***

I was hoping to hear some funny stories from other people's games... I've just finished up two CONs in the last 2 weeks and guess I'm a little "rules burned out". So I was wanting to hear some of the fun times...

Grand Lodge ****

1 person marked this as a favorite.

At a table I ran on Saturday, a Magus PC got dropped by a Mite with rogue levels. That's pretty funny.


My (Strength-based) Rogue lifted the bar counter, but failed to keep it balanced, and all the drinks spilled. He still thinks he should have won because EVERYONE spilled their drinks, but he lifted the heaviest object.

Shadow Lodge ***** Venture-Captain, Washington—Eastern Washington aka WalterGM

3 people marked this as a favorite.

I got to play the Sanos Abduction last night, and we basically steam rolled the end - with a good bit of hilarity and clever thinking...

Spoiler:
I was playing my spell-centered druid who was in eagle form for basically the entire game. Along with me was a witch, barbarian, and another druid, this one mammoth-centered.

We played up to the 6-7 tier.

Final fight and our barbarian moves partway onto the bridge. Three redcaps charge and hit (OUCH!), dealing 45 of his 47 health in a single turn. I respond by stone shaping the section of the bridge the redcaps were standing on out from under them and up, like pulling a rug away. The GM thinks the redcaps would get a reflex save to avoid falling, and two manage to grab the ledge at the barbarian's feet. One plummets to his death. The witch goes, and flies into the trench, lining up a lightning bolt against the two dangling redcaps. One more drops. The other druid goes, and uses stone shape to slam the bridge back together, on top of the last redcap -- the GM mimics the muted screams as he falls to his death as well.

Mammoth, druid, and me in eagle form (str 10!) charge the final boss and beat her down. She had broken her invisibility earlier by casting scare on the Witch, who was the only character immune to the effects, because he was level 6...

Barbarian full retreats out of the cave, not wanting to die, and crying like a little girl. The BBEG says, "Hmm, didn't think I hit him with scare..."

Good times.

Grand Lodge ***** Venture-Lieutenant, Canada—Winnipeg aka NoStrings

5 people marked this as a favorite.

A while back, I was running a game where the players encountered some fey with constant invisibility and some nasty spells. One character was hit early on with irresistible dance, taking him out of the fight. The battle lasted quite a while, long enough that the irresistible dance wore off, but the player realized he couldn't contribute much to this particular fight and didn't want to make a target of himself, so he continued dancing!

Osirion ****

2 people marked this as a favorite.
Pathfinder Adventure Path, Campaign Setting, Companion Subscriber

We had a lot of fun with #4-07 Severing Ties.

spoiler:
Tasked with causing disruptions to the cult in the name of Aspis, we went in the dungeon and eventually found the store room. The human rogue immediately says, "I want to pee on their food. And I want to spell out Aspis with my pee."

DM: "Ok, roll me a Sleight of Hand check to see if your pee-writing is legible. . . yep, you successfully write out Aspis with your pee."

Kitsune Rogue: "You should dot the eye with your Aspis badge."

Later, walking down an empty hallway, the same human rogue decides to take a dump in the middle of the hallway after being egged on by the archaeologist bard.

Finally, the pet monkey destroyed the beds in the cultist's sleeping chamber while we flooded the chamber with what we termed as "poo-water". The archaeologist bard, carrying his trusty whip, proceeded to blow up each trap with his whip as he walked out of the room, spraying poo-water all over the place.

Total immaturity, but there were multiple instances during this scenario that left a group full of adults nearly in tears at the ridiculousness that we were creating.

Silver Crusade **

During the Pallid Plague:

Crazy:

4 of the 5 party members are infected by the Palepox disease (happy GM!). They manage to get to the herbalist and proceed to try and make skill checks to help the herbalist understand the disease. Unfortunately, the party all rolls *really* low and gets kinda choked out at 6 successes (they needed 10). They then take the high int character (Kitsune bard) and proceed to start all aiding her on random craft rolls. Bakery, flower bouquets, alchemical apparatus...it all happened. They eventually made it to where the herbalist understood things (and the Paladin shook down the town for help). They proceed to try and heal themselves (while the uninfected 5 cha dwarf stays *FAR* away). Everyone makes it but the poor elf. She hits 0 cha, and her con is draining fast. Her fellow adventurer grabs a pony and bolts for the nearest town large enough to sell decent items. He races into town, snags a potion of eagles splendor for the paladin and a scroll of restoration. Racing back, the paladin drinks the potion, casts the restoration (elf is at 3 con by now), and the elf now can try to make it all over again. She makes it clear at last. To say that the party went into the final fight with a bit of vengeance on their mind is putting it mildly.

Cheliax ***** Owner - Enchanted Grounds

1 person marked this as a favorite.

Today, during Severing Ties, I watched a halfling win the drinking contest at the Publican House by lifting a table filled with 5 beer steins over his head, slamming it down without spilling a drop, then downing every last mug without failing a single constitution check. The entire store was chanting "Drink! Drink! Drink!" as the player rolled his dice. The cheers were as thunderous as though we were in an actual bar surrounded by real drunken oafs.

This, after that same halfling had just spent an evening with Shorafa Pamodae, earning the new nickname "Tea Pot."

Yeah, I wrote that all down onto his chronicle sheet. It was an honor.

The same table had a cleric of Desna named Butterfly Starchild. She's a bit of a, um, hippie. One particular room in the cultists' hideout was her favorite (I hope you can guess which). She got a bit buzzed (says she was jealous that two other characters were able to get "stoned" at the entrance to the place without her), had some stellar visions, then took a deep toke and held it as long as she could before letting it out in one stale blast in front of the poor door guard watching the entrance to the cultists' worship room. "Man, you've got the best stuff I've ever had!"

Probably one of the best tables I've ever run. It was a blast.

*****

Pathfinder Adventure Path Subscriber

At Gamicon two years ago, I had not one, but two different characters over the course of the convention succeed on a reflex save while unconscious. The only two characters I've ever seen do that. Both times the character would have died had they failed. Unreal.

Cheliax ****

3 people marked this as a favorite.

Cyphermage Dilemma:
Our party was fighting Alejia, and our Finessing monk had knocked her down with a Punishing Kick; as a result, she was constantly choosing between taking out her weapon or casting a spell, and never had both a spell and a weapon in her hand at the same time. My cowardly wizard, Manny the Magnificent, had run in and was knocked down to single digits of hit points by a crit from a mook. His response of course was to go invisible with one of the potions we looted.

The fighting continued, and Alejia finally managed to take out her cutlass and grab her hostage, threatening his death if we didn't let her go. From invisibility comes Manny's grease, which knocks the blade out of her hands. Manny the Magnificent, now visible, runs away. :D

He's a hero.

Qadira ***

I have a (Bard) "Face" PC who is very good at what she does, but she has almost no combat abilities. (Most of the people at the table know her, my Chalaixian Whip using "lady of the evening"). She OWNS face skills, and she can really buff, but she has never done a HP of damage to anything other than herself. I'm careful to tell this to eveyone at the table when I sit down and we go thru introductions.
.
Anyway, at a game this last weekend, in the middle of a nasty encounter, the bad guys start tossing out Dominate Persons. Three saves later (plus one reroll) my lady is dominated and told to attack another PC.

Judge "Do you have a weapon?"
Me "She's got a silvered spiked gauntlet - but it's more jewelry. It does 1d4-1. OH! And her whips - though those are more 'day job tools'...".
Judge "That's it? No other weapons?"
Me looking down at my character sheet trying to come up with something "Wait! I've got a dagger written down here, so I must have one someplace ..." flipping sheets in the folder to my equipment sheet. "Yeah! here it is! I've got a dagger! I bought it when I was first level. It must be in my pack someplace ..." I get an image of this lady digging in a shoulder bag muttering something about - "I know it's in here someplace...".

All this while the Tank in the party is doing 50+ HP around the corner and out of sight of these Bad Guys.

So she takes a couple swings at a friend (and the Bad Guys take AOOs at her), with everyone cringings with me - afraid that I'm going to hit and spoil her "record" and do actual damage to someone!

A few rounds later and the halfling Life Oracle in the party get's dominated and anounces that he is even MORE combat useless than my harlot. "I've got a spear on my back, but I only do a 1d4-2..."

Tank in the next room - "76 points of damage with the crit..."

Talk about a polarized party...

Shadow Lodge *** Venture-Lieutenant, Florida—Jacksonville aka Kyrie Ebonblade,

1 person marked this as a favorite.

I wasn't the GM for this moment.. but. .Damn..

Okay, it was in Shipyard Rats.

Spoiler:

We had just gone down into the hold of the slaver ship and beaten the monks down below into a fine thin paste (one good shot dropped one and the two rogues and fighter smeared the other one). One rogue grabs all the beer he found in stowage and stuffed it in a couple sacks he'd brought along. Bottle after bottle. We all looked at him curiously.

"Wait for it."

So we escort the freed slaves up, two of the guys toss one noble into the bay (low tide.. he went *splat* rather than splash) while our beer toting rogue is handing out bottles to the freed slaves as we rush them down the gang plank before more folks show up.

"Thank you for being taken on the Prancing Prince, we appreciate your willingness to be abducted by those cultists and allow us to present you with a complimentary beverage as we liberate you. Please. .don't get kidnapped again."

Andoran ***** Venture-Lieutenant, California—Fresno aka Sarta

1 person marked this as a favorite.
nosig wrote:
Anyway, at a game this last weekend, in the middle of a nasty encounter, the bad guys start tossing out Dominate Persons. Three saves later (plus one reroll) my lady is dominated and told to attack another PC

Your GM was very nice. I never ask dominated PC's to "attack" their party. Instead, I tell them, "Knowing your former teammates capabilities, do everything in your power to help me defeat them".

I'm sure inspiring the bad guy and a few well-placed hold persons would have been far more effective. I'm also certain your oracle friend could have done much better buffing and healing(assuming not undead) the BBEG.

Qadira ***

Will Johnson wrote:
nosig wrote:
Anyway, at a game this last weekend, in the middle of a nasty encounter, the bad guys start tossing out Dominate Persons. Three saves later (plus one reroll) my lady is dominated and told to attack another PC

Your GM was very nice. I never ask dominated PC's to "attack" their party. Instead, I tell them, "Knowing your former teammates capabilities, do everything in your power to help me defeat them".

I'm sure inspiring the bad guy and a few well-placed hold persons would have been far more effective. I'm also certain your oracle friend could have done much better buffing and healing(assuming not undead) the BBEG.

Kind of drifting away from the "Proud Moment at the table"...

slight derail:

Actually, I think the judge was being less than "nice". By requireing my PC to attack with a whip, without allowing her to 5' step out of the front line, she was subject to 2 AOOs from the BBE - which resulted in 3 negitive levels and about half her HP. A second round of attacking could have killed my PC - and raised her as Undead. Also, having my PC attack could have resulted in her doing damage to another creature - something she has NEVER DONE. This would have resulted in a much longer lasting effect than just a PC death. It would have prevented a future "bragging point" for the PC. I would not be able to say "This is my 10th level Bard - she has never done a HP of damage to any creature other than herself...". (edit: in rereading this I want to note that the Judge was GREAT - he gave me a bigger "heartstop" moment than just having me "Good Hope" the BBEs would have... ALMOST killed me and ALMOST stole my "bragging point"!)

The same basicly applied to the Oracle - (though I don't know for sure). Having him attack another PC put him into the front line where he could be attacked by the Bad Guys, and provided a "shield" to prevent the more combat effective PCs from closing.

(Dominate spells should likely get a thread all thier own - this is an entirely different "box of trouble"...no need to put it in "Proud Moment at the Table")

51 to 100 of 227 << first < prev | 1 | 2 | 3 | 4 | 5 | next > last >>
Paizo / Messageboards / Paizo Publishing / Pathfinder® / Pathfinder Society® / Pathfinder Society GM Discussion / Proud Moments at the table All Messageboards

Want to post a reply? Sign in.

©2002–2014 Paizo Inc.®. Need help? Email customer.service@paizo.com or call 425-250-0800 during our business hours: Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Inc., Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Inc., and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Inc. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Inc. under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.