Paizo Top Nav Branding
Welcome, guest! | Sign In | My Account | My Subscriptions | My Downloads | My Wishlists | Shopping Cart   Shopping Cart | Help/FAQ
About Paizo   Messageboards   News   Paizo Blog   Help/FAQ  
Pathfinder Roleplaying Game
Pathfinder Society

Pathfinder Beginner Box

Pathfinder Adventure Card Game

Pathfinder Comics

PaizoCon 2013!

Search

Links
Shop
Messageboards

Skull and Shackles Caster, by Corlindale

6th Level Spell Selection for Conjuration Wizard, by Kayerloth

Good Magus, Evil Spell. This might be a silly question., by Are

[Jon Brazer Enterprises] Interested in Words of Power?, by Xein

Large Scorpion Whip, by blackbloodtroll

Pathfinder Campaign Setting: Chronicle of the Righteous (PFRPG), by doc the grey

New Venture Lieutenant for Houston., by Hawkwen Agricola

Converting Savage Tide to Pathfinder?, by TBA

Culture weapons, by I'm Hiding In Your Closet

Dead Monkey Blues (Raising Dead Familiars), by Odraude

HeroLab, by ShadowChemosh

Monsters too powerful for their CR, by 3.5 Loyalist

Attacking armor with disintigrate, by DM_Blake

Benghazi isn't a scandal. AP-gate IS., by Comrade Anklebiter

Interjection Games - Cooking up .pdfs on the topics you want!, by Niteshade16

Online Campaigns

Shackled City (Pathfinder) - GM_Chris, by Glimmil

GM bluedove's Ravenloft Romp - Gameplay, by Olivia Suncatcher

Wrath's Runelords OOC, by Wrath

Shackled City (Pathfinder) - GM_Chris - OOC, by Glimmil

DM Carpe's Serpents Skull Discussion, by Alexite Krupt

To wake the Runes for Wrath, by DM Wrath

Recruitment - No Heroes in Devil's Fork - 1880 South Carolina. Low-Fantasy, Low-Magic, High Story., by Doc Arthur Wilkens

Age of Worms - Recruitment (Filling 4 Slots) "Whispering Cairn", by Painlord

GM Tektites PFS First Steps (First Run) Group B, by Takahiro

GM Lysander's "The Price of Immortality" Discussion, by GM Lysander

Dajelly's RotRL Gameplay Thread, by Arthur Brimstone

GM Lysander's "The Price of Immortality", by GM Lysander

Reign of Winter Discussion, by Nadya Petska

In The Court of Madness Discussion, by Niulamayu

The Quiet Lobster Tavern (Blast From The Past OOC), by Surana Vilyan Hukni

Paizo / Messageboards / Paizo Publishing / Pathfinder® / Pathfinder Society® / Pathfinder Society GM Discussion
RSS Facebook Twitter Email

4-01 Rise of the Goblin Guild (spoilers)


Pathfinder Society GM Discussion

Search Thread
Search this Thread:
Silver Crusade *** Venture-Lieutenant, Finland—Helsinki

The Necklace of Fireballs description says:

Quote:
If the necklace is being worn or carried by a character who fails her saving throw against a magical fire attack, the item must make a saving throw as well (with a save bonus of +7). If the necklace fails to save, all its remaining spheres detonate simultaneously, often with regrettable consequences for the wearer.

Do alchemist's bombs count as magical fire attacks for this purpose?

Taldor ** Venture-Captain, Iceland aka Roac

I came across this thread that seems to give a pretty good answer. But in all honesty I don't think there's an official answer out on this.

I would say yes though.

Sczarni ***

Pathfinder Roleplaying Game, Campaign Setting, Companion Subscriber

Bombs are listed as (Su) so yes

* RPG Superstar 2013 Top 16

The weird thing is that you only get a reflex save against the splash damage, not a direct hit. So a direct hit doesn't risk setting off the necklace, but missing with the bomb and only catching them in the spash radius does.

Grand Lodge * RPG Superstar 2012 Top 32

Approximately as weird as the fact that you could fail your save against 1d4 damage from a wand of burning hands and find yourself in a mushroom cloud, but getting critted by scorching ray for 8d6 fire damage will never ever detonate the necklace. Go figure.

Andoran **

I believe the popular excuse goes "It's magic".

But what really has me scratching my head is why are all the goblins alchemists?!?! They don't read. What do they do with their Formula books?

Andoran ** Venture-Lieutenant, Washington—Seattle aka The Great Rinaldo!

I suppose it is possible that their formulas are written as pictograms of some sort, but that then makes me wonder if a PC alchemist recovers a goblin's formulary, can he scribe the spells from it?

Qadira *

Formulas are generally equations, not words, so they should be universal, at least to alchemists (just like spell book writings are to wizards).

**

STOP STEALING MY WORDS!!!

*** Venture-Captain, Nebraska—Omaha

Goblin spell books are written in smell.

Cheliax *

You can also do pictograms for a formula book with ease; not so much with a set of complicated instructions related to the arcane mechanics behind a magic missile spell.

I imagine Goblin Formula books consist of crudely drawn pictures in crayon of what all it takes to make the hurt stop.

Osirion **

bdk86 wrote:

You can also do pictograms for a formula book with ease; not so much with a set of complicated instructions related to the arcane mechanics behind a magic missile spell.

I imagine Goblin Formula books consist of crudely drawn pictures in crayon of what all it takes to make the hurt stop.

I swear I read somewhere that this was the case, but I can't find the information now. I thought is was in a Blog post about the ARG, but my search-fu is off today.

EDIT: Found it here

Goblins of Golarion wrote:

Goblins of Golarion explains how things like spellbooks and formula books for wizards, magi, and alchemists work for goblins. A preview:

There's not a lot of goblin wizards, magi, and alchemists, but those who do generally follow one of two options:

1) They're one of the rare goblins who isn't afraid of writing and thus keep a normal spellbook or formula book. If they're loners, that's that. If they live in a goblin tribe, they have to keep their book well hidden and secret or they'll be exiled or worse.

2) Far more rare even than the goblin who's not afraid of words are the goblins who figure out alternative ways to recored spells and formulas. Generally, these "books" are more like picture books, filled with drawings and sketches of their spells and formulas. Books like these are generally useless to anyone other than the goblin who created them, but they can show them off in (goblin) public without getting "runoft", tied to a burning thing, fed to pets, flayed, poked lots with sharp stuff, held underwater, pressed with heavy stones, or whatever their tribe feels like doing to weirdos that day.

**

Way too many threads on this scenario, hope this is the right one.

Anyway I'm coordinating this for a game damn this weekend and the GM running this has asked me about one of the creatures in the book and how to advance it.

Spoiler:
The Duskhound, it seems it has a reference to Goblins of Golarion and is a variant race, but Goblins of Golarion isn't on the prd and neither me nor the player have that book. And the creature doesn't get a full stat block.

Any help on that creature would be appreciated.

Grand Lodge **

Jeffrey Fox wrote:

Way too many threads on this scenario, hope this is the right one.

Anyway I'm coordinating this for a game damn this weekend and the GM running this has asked me about one of the creatures in the book and how to advance it.

** spoiler omitted **

Any help on that creature would be appreciated.

Spoiler:
Advanced Creature template

The duskhound also has darkvision as stated.

**

Starglim wrote:
Jeffrey Fox wrote:

Way too many threads on this scenario, hope this is the right one.

Anyway I'm coordinating this for a game damn this weekend and the GM running this has asked me about one of the creatures in the book and how to advance it.

** spoiler omitted **

Any help on that creature would be appreciated.

** spoiler omitted **

Spoiler:
Ok, so it's just a normal advanced goblin dog with darkvision added. Cool. I wasn't sure if the Duskhound added anymore than that.

Thank you.

** Contributor, RPG Superstar 2010

Here's a link for your GM, it's got some extra art, and a google doc with the variant monsters already done.
*link*

Shadow Lodge ** Venture-Lieutenant, Florida—Jacksonville aka Kyrie Ebonblade,

I ran this for four players this weekend. They had a blast

Spoiler:

They were really tired of alchemists fire by the end of the session though. Though the rogue and wizard were happy to 'return' fire. The fun point at the end was the group brought Ekkie with them and the bug bear demanded she turn on them in goblin.

Had he ordered her to do the Rogue.. it might have worked but she told Ekkie to kill the wizard. Her FRIEND! The person who gave her fire and daggers and more fire.. She

Fun was had by all. The Rogue even laughed as Ekkie kept trying to set him on fire with an Everburning torch.

Andoran **

A barbarian in the group I ran upon reaching the last encounter said "Charging hasn't worked yet down here, so that means it will work this time." There was laughing by all when it didn't.

Grand Lodge

This is a great adventure - had a blast with it.

Grand Lodge * RPG Superstar 2012 Top 32

Helaman wrote:
This is a great adventure - had a blast with it.

I see what you did there. ;)

Grand Lodge

:)

Shadow Lodge ** Venture-Lieutenant, Florida—Jacksonville aka Kyrie Ebonblade,

Samish Lakefinder wrote:
A barbarian in the group I ran upon reaching the last encounter said "Charging hasn't worked yet down here, so that means it will work this time." There was laughing by all when it didn't.

Funny the fighter learned her lesson at the first encounter.

Grand Lodge * RPG Superstar 2012 Top 32

My group never did find out what was in the middle of the last room... But after finding out what was in the hallway, I was personally okay with that.

Good thing a cleric can channel from inside an ooze. :/

** Venture-Lieutenant, Maryland— Baltimore aka dragonkitten

I am prepping to run the scenario this weekend and I have some confusion about the items available for purchase on the chronicle sheet.

Spoiler:
Sub-tier 1-2 has: brooch of shielding (40 points remaining; 600 gp, limit 1) and necklace of fireballs (type II) (two 2d6 spheres; 600 gp, limit 1); while sub-tier 4-5 has brooch of shielding (15 points remaining; 225 gp, limit 1) and necklace of fireballs (type I) (1,650 gp).

Am I just confused or are there some sort of mix up here? Are these items listed in the correct sub-tiers? I could very well just be confused. It happens often. Thanks for any help.

Grand Lodge * RPG Superstar 2012 Top 32

...What exactly is your question? You mentioned some items on the sheet, then just said you're confused. What is it you'd like to understand?

** Venture-Lieutenant, Maryland— Baltimore aka dragonkitten

Jiggy wrote:
...What exactly is your question? You mentioned some items on the sheet, then just said you're confused. What is it you'd like to understand?

Sorry I didn't make it more clear. I wanted to make sure the items were listed under the correct sub-tier. It looks to me that each could reasonably be in the opposite sub-tier.

*** Venture-Captain, Nebraska—Omaha

It's correct, just kinda weird.

** Venture-Lieutenant, Maryland— Baltimore aka dragonkitten

Mike Lindner wrote:
It's correct, just kinda weird.

Thank you for the answer. Even though it was a dumb question. :D

Paizo / Messageboards / Paizo Publishing / Pathfinder® / Pathfinder Society® / Pathfinder Society GM Discussion / 4-01 Rise of the Goblin Guild (spoilers) All Messageboards

Want to post a reply? Sign in.



©2002–2013 Paizo Publishing, LLC®. Need help? Email customer.service@paizo.com or call 425-250-0800 during our business hours: Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Publishing, LLC, Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Publishing, LLC, and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Publishing, LLC. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Publishing under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.