Dale McCoy Jr Jon Brazer Enterprises |
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So I was preparing for my campaign ending BBEG for my next PFRPG session when I thought, "The one thing I really want to use is the Mask of Death." I mean if anyone is going to get an early look at the mythic rules, it would be Dead Gentlemen/Zombie Orpheus crew. So I pull out my (autographed) copy of the adventure and sure enough, the Mask of Death appears to have been built around an early version of the rules. Check it out.
Mask of Death:
The Mask of Death (artifact)
[description cut]
Anyone with a patron deity who dons the Mask of Death gains the
following benefits:
Divine Rank 1
DR 15/epic; SR 33; +10 to any one ability score.
Immune to all harmful energy except the type with which they are most
closely aligned. (Fire for Therin, negative energy for Death, etc)
Immune to disease, poison, stunning, sleep, paralysis, death effects,
and disintegration; not subject to death by massive damage.
Immortal (unless slain with the energy source against which they are
vulnerable, or a deity with more divine ranks).
Characters without a patron deity gain no benefit from wearing the
Mask.
The Mask of Death (artifact)
[description cut]
Anyone with a patron deity who dons the Mask of Death gains the
following benefits:
Divine Rank 1
DR 15/epic; SR 33; +10 to any one ability score.
Immune to all harmful energy except the type with which they are most
closely aligned. (Fire for Therin, negative energy for Death, etc)
Immune to disease, poison, stunning, sleep, paralysis, death effects,
and disintegration; not subject to death by massive damage.
Immortal (unless slain with the energy source against which they are
vulnerable, or a deity with more divine ranks).
Characters without a patron deity gain no benefit from wearing the
Mask.
Dale McCoy Jr Jon Brazer Enterprises |