Did they mean to leave these items out of the Ultimate Equipment?


Product Discussion


1. Guided weapon

2. Ghost Blanch

3. Versatile vest

4. Agile weapon (may be in there is a huge book)

Maybe I am mistaken but it seems when I look at the d20SRD online they have items that are clearly from some book are those not pathfinder books?
Over all I would have to say I wasn't that impressed with the Ultimate Equipment thought the Wondrous items were cool. the rest didnt Wow me


The book contains all the hardcover items, I believe, and a not-small number of items from the Campaign Setting line. While I am not certain, my hunch is that omissions from UE are a mixture of space reasons as well as possibly differing philosophies on what should be in the game.

In any event, guided weapon enhancement is 3.5 material, not Pathfinder, and I don't recall seeing any 3.5 material updated. Though that might just be not knowing it.


Then maybe "ultimate" was a poor Title how about " most every thing" or Basically ultimate


6 people marked this as a favorite.

Or how about "page counts" and " word counts" and "deadlines" and "we have a ton of items in alot of books and missed a couple" not to be outdone by "maybe we don't want to update that 3.5 thing and wish we hadn't printed it in the first place".

-S

RPG Superstar 2015 Top 8

It's also a core RPG line book, not a campaign setting book. I imagine anything that they felt was too specific to the Golarion setting they did not want to include. Priority of inclusion would have been to the RPG line book itself, and then whatever else they could put in that they had space for after that.

Further to the point, they've always been damned clear in previews and discussions that it was a RPG line book and would NOT repeat everything in the campaign setting books. That they lived up to what they promised should not come as a surprise or be upsetting.

Not to mention there are new items--if a campaign setting item replaced some of the brand new items that are in the book, personally I'd be ticked off. And then there would be people complaining that the book was entirely a copy paste of existing material rather than nothing new.

That, and it's a 400 page book absolutely chock full of items. Following what Selgard said, they can only include so much.

(The fact that if you included EVERY item Paizo ever wrote up you'd have a well-beyond-400-page book is pretty impressive though.)


DeathQuaker wrote:

It's also a core RPG line book, not a campaign setting book. I imagine anything that they felt was too specific to the Golarion setting they did not want to include. Priority of inclusion would have been to the RPG line book itself, and then whatever else they could put in that they had space for after that.

Further to the point, they've always been damned clear in previews and discussions that it was a RPG line book and would NOT repeat everything in the campaign setting books. That they lived up to what they promised should not come as a surprise or be upsetting.

Not to mention there are new items--if a campaign setting item replaced some of the brand new items that are in the book, personally I'd be ticked off. And then there would be people complaining that the book was entirely a copy paste of existing material rather than nothing new.

That, and it's a 400 page book absolutely chock full of items. Following what Selgard said, they can only include so much.

(The fact that if you included EVERY item Paizo ever wrote up you'd have a well-beyond-400-page book is pretty impressive though.)

Didnt know that part above. I still dont understand the seperation of golarion and pathfinder isnt it all the same system?


3 people marked this as a favorite.

Pathfinder is the mechanics. Golarion is a specific campaign setting that uses the mechanics.

All Golarion stuff uses Pathfinder. Not all Pathfinder is meant for use in Golarion.


2 people marked this as a favorite.

Not to mention that some stuff has to be left for Ultimate Equipment 2, right? ;)

RPG Superstar 2015 Top 8

Orthos wrote:

Pathfinder is the mechanics. Golarion is a specific campaign setting that uses the mechanics.

All Golarion stuff uses Pathfinder. Not all Pathfinder is meant for use in Golarion.

Yep. And not all Golarion stuff fits with all other possible uses of Pathfinder RPG.

Also, that's why as long as you stick within OGL rules and Pathfinder compatibility license policies, 3PPs can publish their own settings that use the Pathfinder rules. (But they cannot use the IP-protected Golarion setting.)

Which is all the more reason you do not want to have too much setting stuff infiltrate the RPG rulebooks... for both Paizo's sake and the 3PPs' sake.

The Exchange

Battle Poi where not included in this book. My group only uses the core books: Corebook, APG, UM,UC,AR,UE. I see a lot of Fire breather/ enterainer post and was hopeing to see this item in the "Core Books"
I wanted to play a Fire entertainer but will have to get the group to OK the battle Poi. (legacy of Fire)

Sczarni

Battle Poi?


Also probably wanted to keep a good balance on new stuff vs old stuff. Right its about 55/45 in favor of old stuff (not including treasure generator and the appendices). Any more old stuff and people would complain on the underwhelming amount of new stuff and just call the book a copy pasta.

I'm just happy I can make armor from the skin of an angel.


Keros Oil?

Also known as firebreather’s oil, this bitter liquid is harder
to ignite than common oil but burns quickly at a low
temperature, making it ideal for exotic performers such as
fire-spinners and flame-spitters. You may spit a mouthful of
keros oil past an open flame (such as a candle, tindertwig,
or torch) to ignite it, creating a brief burst of fire. If you
use it to attack, the attack is a ranged touch attack with
a maximum range of 5 feet that deals 1d3 points of fire
damage. If you roll a 1 on your attack roll, you accidentally
inhale or swallow some of the burning fuel; you take 1d6
points of fire damage and are nauseated for 1 round. A
bottle of keros oil holds enough for 10 mouthfuls; taking
a mouthful from the bottle is a standard action (the Rapid
Reload feat reduces this to a move action). Crafting this item
is a DC 15 Craft (alchemy) check.


I didn't see the Unholy Reaver anywhere listed.

I've asked this question in another thread, but maybe it can be answered here. I know someone on here is more of a bean counter than I am, so what is the approximate ratio of new stuff in the UEG to reprinted stuff?


DungeonmasterCal wrote:

I didn't see the Unholy Reaver anywhere listed.

I've asked this question in another thread, but maybe it can be answered here. I know someone on here is more of a bean counter than I am, so what is the approximate ratio of new stuff in the UEG to reprinted stuff?

I counted up an estimated 55/45 in favor of old stuff, but the treasure generator and the value of having a compendium really boost it up to 50/50. YMMV


Odraude wrote:
DungeonmasterCal wrote:

I didn't see the Unholy Reaver anywhere listed.

I've asked this question in another thread, but maybe it can be answered here. I know someone on here is more of a bean counter than I am, so what is the approximate ratio of new stuff in the UEG to reprinted stuff?

I counted up an estimated 55/45 in favor of old stuff, but the treasure generator and the value of having a compendium really boost it up to 50/50. YMMV

Thanks!


2 people marked this as a favorite.
DungeonmasterCal wrote:
Odraude wrote:
DungeonmasterCal wrote:

I didn't see the Unholy Reaver anywhere listed.

I've asked this question in another thread, but maybe it can be answered here. I know someone on here is more of a bean counter than I am, so what is the approximate ratio of new stuff in the UEG to reprinted stuff?

I counted up an estimated 55/45 in favor of old stuff, but the treasure generator and the value of having a compendium really boost it up to 50/50. YMMV
Thanks!

My personal favorite is how you can make leather armour or hide armour out of the skin of a flayed angel.

... it has mechanical benefits I swear.


Odraude wrote:
DungeonmasterCal wrote:
Odraude wrote:
DungeonmasterCal wrote:

I didn't see the Unholy Reaver anywhere listed.

I've asked this question in another thread, but maybe it can be answered here. I know someone on here is more of a bean counter than I am, so what is the approximate ratio of new stuff in the UEG to reprinted stuff?

I counted up an estimated 55/45 in favor of old stuff, but the treasure generator and the value of having a compendium really boost it up to 50/50. YMMV
Thanks!

My personal favorite is how you can make leather armour or hide armour out of the skin of a flayed angel.

... it has mechanical benefits I swear.

and yet... it registers a good aura. Seems like wearing the flayed skin of an angel might be a bit evil, but i suppose its all in the intent.


Adventurer's Sash!

RPG Superstar 2015 Top 8

The Eel wrote:
Odraude wrote:
DungeonmasterCal wrote:
Odraude wrote:
DungeonmasterCal wrote:

I didn't see the Unholy Reaver anywhere listed.

I've asked this question in another thread, but maybe it can be answered here. I know someone on here is more of a bean counter than I am, so what is the approximate ratio of new stuff in the UEG to reprinted stuff?

I counted up an estimated 55/45 in favor of old stuff, but the treasure generator and the value of having a compendium really boost it up to 50/50. YMMV
Thanks!

My personal favorite is how you can make leather armour or hide armour out of the skin of a flayed angel.

... it has mechanical benefits I swear.

and yet... it registers a good aura. Seems like wearing the flayed skin of an angel might be a bit evil, but i suppose its all in the intent.

It is evil, but isn't the point of wearing it that it masks your own evil aura?


DeathQuaker wrote:
The Eel wrote:
Odraude wrote:
DungeonmasterCal wrote:
Odraude wrote:
DungeonmasterCal wrote:

I didn't see the Unholy Reaver anywhere listed.

I've asked this question in another thread, but maybe it can be answered here. I know someone on here is more of a bean counter than I am, so what is the approximate ratio of new stuff in the UEG to reprinted stuff?

I counted up an estimated 55/45 in favor of old stuff, but the treasure generator and the value of having a compendium really boost it up to 50/50. YMMV
Thanks!

My personal favorite is how you can make leather armour or hide armour out of the skin of a flayed angel.

... it has mechanical benefits I swear.

and yet... it registers a good aura. Seems like wearing the flayed skin of an angel might be a bit evil, but i suppose its all in the intent.
It is evil, but isn't the point of wearing it that it masks your own evil aura?

Angels regenerate, right? The donor will be fine. Pissed, but otherwise fine. :-)

The Exchange

Tiny Coffee Golem wrote:
DeathQuaker wrote:
The Eel wrote:
Odraude wrote:
DungeonmasterCal wrote:
Odraude wrote:
DungeonmasterCal wrote:

I didn't see the Unholy Reaver anywhere listed.

I've asked this question in another thread, but maybe it can be answered here. I know someone on here is more of a bean counter than I am, so what is the approximate ratio of new stuff in the UEG to reprinted stuff?

I counted up an estimated 55/45 in favor of old stuff, but the treasure generator and the value of having a compendium really boost it up to 50/50. YMMV
Thanks!

My personal favorite is how you can make leather armour or hide armour out of the skin of a flayed angel.

... it has mechanical benefits I swear.

and yet... it registers a good aura. Seems like wearing the flayed skin of an angel might be a bit evil, but i suppose its all in the intent.
It is evil, but isn't the point of wearing it that it masks your own evil aura?
Angels regenerate, right? The donor will be fine. Pissed, but otherwise fine. :-)

What makes you think that they were released after the first suit was made? You don't only shear a sheep once.


Tiny Coffee Golem wrote:
Angels regenerate, right? The donor will be fine.

Surely that depends on how your angel-hide business operates. Are you catching them, skinning them, then releasing them back into the wild? Are you keeping them in captivity, peeling them, then waiting for the skin to grow back and doing it over and over again? Or are you farming them primarily for the tasty angel flesh (the other white meat), and just producing angel-hide clothes and handbags as a byproduct?


Sketchpad wrote:
Not to mention that some stuff has to be left for Ultimate Equipment 2, right? ;)

Unfortunately, by their very definition of an "Ultimate" book, there won't be an Ultimate Equipment 2.

"Ultimate" books are devoted to a single topic and are the final book they ever do devoted entirely to said subject. That's not to say they'll never release anymore items and equipment, but there won't be anymore books devoted entirely to items and equipment.

Grand Lodge

1 person marked this as a favorite.
Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
Trinite wrote:
Battle Poi?

It's variant of the Hawaiian food that punches your gut as you slurp it down.


Odraude wrote:
Also probably wanted to keep a good balance on new stuff vs old stuff. Right its about 55/45 in favor of old stuff (not including treasure generator and the appendices). Any more old stuff and people would complain on the underwhelming amount of new stuff and just call the book a copy pasta.

I think there's far too much reprinted material as it is. I don't see any reason for reprinting CRB material. At all. Everyone who plays PF should have the CRB, so there shouldn't be any need to reprint anything from it.

In fact, I was very disappointed when I realized UE contained reprints of every item from the hardcore RPG books. Those pages could have been used for something useful instead. If they absolutely had to be used for reprints, they should have included all the items from the softcover books instead, since it's actually difficult to remember which book they're in, as opposed to the frequently-used (and PRD-friendly) hardcover books.

Edit: I realize my post might be overly negative, so I'll counter that with some positive comments! I like the new layout of the magic item entries, and I love the division of wondrous items by slot. The random generator tables are also nice and useful, although there's still no way to completely randomize a creature's treasure (as the GM must select a value from each treasure group). I'm also glad to see a number of RPG Superstar items, and it's always nice to have a large amount of new items to choose from :)


1 person marked this as a favorite.

Lack of Spring Loaded Wrist Sheath made me sad.

Liberty's Edge

Nah, a battle poi has got to be a tiny dog, all covered in armor, with a fearsome bite attack against...uh...well, not much really. We had a dog when I was a little kid we called 'Poi', but it wasn't a real poi dog, just one that was small and brown, that we got when we lived in Hawaii. Pretty mean, too, but really only dangerous to small kids.

Scarab Sages

Are wrote:
Odraude wrote:
Also probably wanted to keep a good balance on new stuff vs old stuff. Right its about 55/45 in favor of old stuff (not including treasure generator and the appendices). Any more old stuff and people would complain on the underwhelming amount of new stuff and just call the book a copy pasta.

I think there's far too much reprinted material as it is. I don't see any reason for reprinting CRB material. At all. Everyone who plays PF should have the CRB, so there shouldn't be any need to reprint anything from it.

In fact, I was very disappointed when I realized UE contained reprints of every item from the hardcore RPG books. Those pages could have been used for something useful instead. If they absolutely had to be used for reprints, they should have included all the items from the softcover books instead, since it's actually difficult to remember which book they're in, as opposed to the frequently-used (and PRD-friendly) hardcover books.

Edit: I realize my post might be overly negative, so I'll counter that with some positive comments! I like the new layout of the magic item entries, and I love the division of wondrous items by slot. The random generator tables are also nice and useful, although there's still no way to completely randomize a creature's treasure (as the GM must select a value from each treasure group). I'm also glad to see a number of RPG Superstar items, and it's always nice to have a large amount of new items to choose from :)

I was actually glad to see that because I hate having to switch between several books constantly to look at all the magic items. Personally, I would love it if they put a book together with all the classes, feats, and spells and nothing else. It would be worth it to have all the archetypes feats chains, etc all in one place organized. Yes, you could do it yourself, but what a PITA.

RPG Superstar 2015 Top 8

Hakken wrote:
Keros Oil?

This is in UE, page 108.

DungeonmasterCal wrote:


I didn't see the Unholy Reaver anywhere listed.

I don't know what an unholy reaver is, but if you're looking for an evil equivalent to a holy avenger, there is an item called bastard's sting that serves that purpose very well (magic adamantine bastard sword that becomes more powerful in the hands of an antipaladin).

Another unique unholy weapon is the hellscourge.

redcelt wrote:


I was actually glad to see that because I hate having to switch between several books constantly to look at all the magic items. Personally, I would love it if they put a book together with all the classes, feats, and spells and nothing else. It would be worth it to have all the archetypes feats chains, etc all in one place organized. Yes, you could do it yourself, but what a PITA.

If you look at the PRD, go to the left hand navigation bar--at the bottom of the navigation list should be "index." Click that open and you will see they have indexed the feats, spells, and magic items all in one place. (No classes or archetypes yet, hopefully that might come down the line.)

I just discovered that myself recently, hope it is useful to you.


Waruko wrote:
Lack of Spring Loaded Wrist Sheath made me sad.

Yeah, not certain why that one didnt make it, but my DM ok'd it for use so no worries!


During the olden days, the Unholy Reaver was the diametric opposite of the Holy Avenger, meant to be wielded by only the most fiendish of chaotic evil warriors. When they introduced the Anti-paladin as an NPC class, the sword and class pretty went together like ham and eggs. It had the same pluses as the Avenger, and its powers were chaotic evil as opposed to lawful good. When the Anti-paladin I played (NPC class? phooey on that) received his, woe fell upon the campaign world. Good times, good times...


I assume this is the reason the spring-loaded wrist sheath isn't in UE.

And is also a decent example of where the Golarion line and the Core line diverge in item / ability design philosophies.

RPG Superstar 2015 Top 8

1 person marked this as a favorite.
DungeonmasterCal wrote:
During the olden days, the Unholy Reaver was the diametric opposite of the Holy Avenger, meant to be wielded by only the most fiendish of chaotic evil warriors. When they introduced the Anti-paladin as an NPC class, the sword and class pretty went together like ham and eggs. It had the same pluses as the Avenger, and its powers were chaotic evil as opposed to lawful good. When the Anti-paladin I played (NPC class? phooey on that) received his, woe fell upon the campaign world. Good times, good times...

That would be bastard's sting then. It really is the alignment-opposed version of a holy avenger, they just named it something else (maybe unholy reaver is protected IP or something or it works slightly differently to mesh with PF mechanics).


I'll go and take a peak at it. Thanks!


What about the very common and penetrating Pickaxe? I don't see it listed. Is it in one of the campaign books, thus not in the equipment guide?

Community / Forums / Pathfinder / Pathfinder First Edition / Paizo Products / Product Discussion / Did they mean to leave these items out of the Ultimate Equipment? All Messageboards

Want to post a reply? Sign in.
Recent threads in Product Discussion