Reign of Winter AP: What do we know?


Reign of Winter

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Pathfinder Adventure Path, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

What I want to know is if this AP will be able to satisfy those two of my players who got it into their head to play a brother and sister Inquisitor duo after watching this Hansel and Gretel: Witchhunters trailer or if I'd better tell them to wait until the Worldwound AP is coming out for a good witchhunter adventure. ^^


But with new developments, I will need to replace the mammoth rider with a gunslinger, and add an alchemist. To get the most out of this campaign.

Aw, poor mammoth rider.

Well I know I'm still planning one for myself. After all how could I resist the urge to play a barely-dressed barbarian woman riding a giant boar now that we've finally got a fully winter-themed AP? Sejuani?

In Soviet Russia, Mammoth ride YOU!


magnuskn wrote:
What I want to know is if this AP will be able to satisfy those two of my players who got it into their head to play a brother and sister Inquisitor duo after watching this Hansel and Gretel: Witchhunters trailer or if I'd better tell them to wait until the Worldwound AP is coming out for a good witchhunter adventure. ^^

This is pure speculation on my part, but I'm guessing that the witchhunters may want to wait for Wrath of the Righteous. RoW seems more like it will have a mixed bag of enemies as the PCs jump locations.

In a way it reminds me of Legacy of Fire

Legacy of Fire spoiler:
There was a lot of world jumping in LoF too. A character who specialized in fighting gnolls or even efreet, only had a few chapters to really shine. After the 2nd book, gnolls really weren't a major threat, and the efreet were not nearly as numerous or varied as I thought they would be since janni soldiers were more prevalent.

With that said, the witchhunter characters may not find themselves that many "witches" to hunt as the PCs go from one location to the next. However, one would think that the Worldwound would offer more than enough opportunities to fight demons.

Now watch, the final product will come out and will feature an army of witches in RoW.

Contributor

5 people marked this as a favorite.

I won't spoil the fiction, but here's a gallery with some of the images I was looking at while writing it.


Pathfinder Adventure Path, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
Gray wrote:
magnuskn wrote:
What I want to know is if this AP will be able to satisfy those two of my players who got it into their head to play a brother and sister Inquisitor duo after watching this Hansel and Gretel: Witchhunters trailer or if I'd better tell them to wait until the Worldwound AP is coming out for a good witchhunter adventure. ^^

This is pure speculation on my part, but I'm guessing that the witchhunters may want to wait for Wrath of the Righteous. RoW seems more like it will have a mixed bag of enemies as the PCs jump locations.

In a way it reminds me of Legacy of Fire
** spoiler omitted **

With that said, the witchhunter characters may not find themselves that many "witches" to hunt as the PCs go from one location to the next. However, one would think that the Worldwound would offer more than enough opportunities to fight demons.

Now watch, the final product will come out and will feature an army of witches in RoW.

Well, all those clearly evil witches you can read about in the Irrisen entry in the ISWG need to get their comeuppance, don't they? ;)

Contributor, RPG Superstar 2010 Top 4

Kevin Andrew Murphy wrote:
I won't spoil the fiction, but here's a gallery with some of the images I was looking at while writing it.

OOOOOOOOOOOOOOOOOH!

I can't wait!

Contributor

Jim Groves wrote:
Kevin Andrew Murphy wrote:
I won't spoil the fiction, but here's a gallery with some of the images I was looking at while writing it.

OOOOOOOOOOOOOOOOOH!

I can't wait!

And here's part of the musical soundtrack.

I don't know how many writers do writing music, but I certainly do.

Contributor, RPG Superstar 2010 Top 4

Kevin Andrew Murphy wrote:


And here's part of the musical soundtrack.

I don't know how many writers do writing music, but I certainly do.

That's gorgeous music, Kevin. I posted that graphics page on Facebook, since it seems like we must be getting close to some more RoW previews.

I listen to music when designing encounters and writing, but I do it mostly for the energy and the beat. I can usually imagine chase scenes, combats, and action while listening to an embarrassing collection of pop music with a dance beat. I'd be too mortified to share!

Your music captures the proper atmospherics for the topic however.

Contributor, RPG Superstar 2010 Top 4

Kevin Andrew Murphy wrote:

And here's part of the musical soundtrack.

I don't know how many writers do writing music, but I certainly do.

Oh that's gorgeous Kevin, thank you.

I do listen to music when I develop encounters and write them up, but usually its more for the energy and the beat. I'm too embarrassed to be specific because usually its pop or rock music that you can dance to. I can picture combat to it.

Your soundtrack sample certainly captures the mood! Very important for that type of writing.


Based on this information, I will now be scouring The Shackled Hut for any references to Party Rock Anthem.

Contributor, RPG Superstar 2010 Top 4

Cheapy wrote:
Based on this information, I will now be scouring The Shackled Hut for any references to Party Rock Anthem.

Aint gonna happen. Trust me. :D

I got a minor handslap for a questionable encounter title in less than 24 hours of turnover. Details not forthcoming (but we'll talk at PaizoCon!)

Scarab Sages

I'm still wondering if the title of the first module is a reference to a certain Robbie Coltrane movie.

Paizo Employee Developer

It's not. :)

Scarab Sages

Okay. So no lookalikes then. And there was me hoping for another Council of Thieves book 2 style theatrical bundle of fun :).

Silver Crusade

2 people marked this as a favorite.
Kevin Andrew Murphy wrote:
Jim Groves wrote:
Kevin Andrew Murphy wrote:
I won't spoil the fiction, but here's a gallery with some of the images I was looking at while writing it.

OOOOOOOOOOOOOOOOOH!

I can't wait!

And here's part of the musical soundtrack.

I don't know how many writers do writing music, but I certainly do.

Hansel and Groetus?


1 person marked this as a favorite.

Hahahah! Well played FallofCamelot. Well played.

Silver Crusade

I'm here all week. Don't forget to tip your waiter.


... but I am my waiter!


Do we know who is writing the final part of this AP?

I thought Paizo would have posted that by now.


Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber
briandit1 wrote:

Do we know who is writing the final part of this AP?

I thought Paizo would have posted that by now.

My guess would be Greg A. Vaughan. He's been on every AP so far, and he's been missing here so far.


Zaister wrote:
briandit1 wrote:

Do we know who is writing the final part of this AP?

I thought Paizo would have posted that by now.
My guess would be Greg A. Vaughan. He's been on every AP so far, and he's been missing here so far.

That was my thought as well, but I was hoping for some confirmation.

Fingers crossed our assumption is correct!


I was really excited about an AP set in northern Golarion.... but then a trip to earth, during WWI.... weak... this is the WORST idea I have seen come out of paizo to date. I hope it comes with an alternate story that allows you to not have to run this very uncreative plot

Contributor

17 people marked this as a favorite.

James, I'll happily accept "this isn't my style" or "I don't really like the sound of this" or even "get your modern day chocolate out of my fantasy peanut butter..." Heck, I won't even argue with you if you really think it is the "WORST idea" you've ever seen. Fair enough.

But "weak" and "very uncreative?"

C'mon, man. Uncreative? PCs shanghaiing Baba Yaga's hut to traverse time and space to rescue her from her treacherous daughter to prevent an eternal winter from descending on Golarion, which includes visits to other planets, including WWI-era Earth? Breaking through dimensions to confront one of Earth's most notorious occultists during the Great War?

"Totally not my cup of tea" I can handle, but if you really think this is "very uncreative" then I'm not sure what else we can do for you, dude.

Dark Archive

James T Boyd wrote:
I was really excited about an AP set in northern Golarion.... but then a trip to earth, during WWI.... weak... this is the WORST idea I have seen come out of paizo to date. I hope it comes with an alternate story that allows you to not have to run this very uncreative plot

If you don't like it, don't buy it. Simple as that.

Dark Archive

Justin Sluder wrote:
James T Boyd wrote:
I was really excited about an AP set in northern Golarion.... but then a trip to earth, during WWI.... weak... this is the WORST idea I have seen come out of paizo to date. I hope it comes with an alternate story that allows you to not have to run this very uncreative plot
If you don't like it, don't buy it. Simple as that.

nothing to see here!


1 person marked this as a favorite.
James T Boyd wrote:
I hope it comes with an alternate story that allows you to not have to run this

It's called "Don't buy it" and "Run something else".

Paizo APs have NEVER before come with a section of "If you don't like the plot, here's alternate routes you can take". That sort of thing has ALWAYS been left to the purview of the homebrewing GM to handle. What makes you think this one would be different?

If this is a dealbreaker for you, don't get it, simple as that. Buy the parts of the AP you will use, if you want, and don't waste your money on the parts you won't. But seriously, don't expect Paizo to go to double the effort to write a secondary plot "just in case" someone doesn't like this one.

Quote:
very uncreative plot

Poor show. >=/


1 person marked this as a favorite.

Some of the negative and uninterested comments about Rasputin remind me of a moment I had listening to a seminar recording from one or two Paizocons ago. James and others were teasing Distant Worlds and in explaining the universe of Golarian, he casually remarked that Earth was, in fact, out there somewhere. I was kind of taken aback at that. It certainly did not sit well.

I didn't really think about it again until this AP reared its head and I realized something - my aversion to James' remark was really my own world-building feelings talking. But Golarion isn't my world and this adventure frankly sounds like a lot of fun. Brandon could write the shoe-shopping part of an outlet mall AP and it would be great. And once this AP is done, the gaming group can move on and consider their visit to Russia to be a wild lark that never actually happened if they so choose (like a non-canon Marvel/DC crossover or something).

I don't mean to assign motivations to anyone - none of this is to say that there aren't substantive reasons for being disinclined towards this module. But for those who find it rubbing them the wrong way for difficult-to-define, not-my-thing reasons (as I did for a time), it doesn't have to mean so much. Maybe it's just a fun thing.

Contributor

2 people marked this as a favorite.

If you've got world hopping and parallel universes, you're going to get all of them--including this one. If for some reason you don't like this one and don't want to deal with it, preferring to deal with some other literary world, here's an alternate: In 1900, a little boy named Digory Kirk and his friend Polly Plummer use his wicked uncle Andrew's magic rings (made with Atlantean magic) to visit the Wood Between the Worlds and from there a couple worlds, including one called Narnia, just coming into being. This is all chronicled in The Magician's Nephew. At the end of the book, Digory plants an apple core from that world in his back yard along with the magic world-hopping rings. Some years later, the tree falls over and he uses the wood to make a wardrobe which figures into the plotline of a later book of some fame. What happened to the damn rings?

It's a big plot hole, and an unanswered one, so instead of landing in WWI Russia, the hut comes through in WWI England, smashing the apple tree utterly flat and uprooting enough rings for the party to hop through the Wood Between the Worlds to Narnia halfway through the White Witch's reign. How this detour relates to Baba Yaga is up to you, but the parallels are pretty obvious. Also, Digory isn't there to notice because presumably he's off on the continent for WWI. When he gets back, his mom tells him it was a storm that smashed the tree, because honestly, who's going to believe a chicken-legged Russian hut landed in her backyard?

Polly is probably somewhere else, but if you want, you can also bring Uncle Andrew out of retirement for a second trip to Narnia. Then you look at the plot of the 6th volume of the Reign of Winter and figure out how to get the adventure back on track, having mostly avoided dealing with WWI.


Brandon Hodge wrote:

James, I'll happily accept "this isn't my style" or "I don't really like the sound of this" or even "get your modern day chocolate out of my fantasy peanut butter..." Heck, I won't even argue with you if you really think it is the "WORST idea" you've ever seen. Fair enough.

But "weak" and "very uncreative?"

C'mon, man. Uncreative? PCs shanghaiing Baba Yaga's hut to traverse time and space to rescue her from her treacherous daughter to prevent an eternal winter from descending on Golarion, which includes visits to other planets, including WWI-era Earth? Breaking through dimensions to confront one of Earth's most notorious occultists during the Great War?

"Totally not my cup of tea" I can handle, but if you really think this is "very uncreative" then I'm not sure what else we can do for you, dude.

using existing earth mythos seems very uncreative, what are you bring to the table that is new or exciting? not baba yaga, Rasputin, or WWI era russia, all of these things are very well documented, and if you're versed in the folklore of the area than you have even less to think about. Time/Dimension travel is the vehicle that is being used to draw the player/GM/reader away from the fact that they are visiting the familiar. Maybe you have a "new and interesting" take on history, but the fact remains that you're molding clay that has already been molded.


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All stories have already been told. It's how you present them, how you characterize the actors, how the journey goes. That's what makes the story creative.

Silver Crusade

2 people marked this as a favorite.
Pathfinder Adventure Path Subscriber
James T Boyd wrote:
Brandon Hodge wrote:

James, I'll happily accept "this isn't my style" or "I don't really like the sound of this" or even "get your modern day chocolate out of my fantasy peanut butter..." Heck, I won't even argue with you if you really think it is the "WORST idea" you've ever seen. Fair enough.

But "weak" and "very uncreative?"

C'mon, man. Uncreative? PCs shanghaiing Baba Yaga's hut to traverse time and space to rescue her from her treacherous daughter to prevent an eternal winter from descending on Golarion, which includes visits to other planets, including WWI-era Earth? Breaking through dimensions to confront one of Earth's most notorious occultists during the Great War?

"Totally not my cup of tea" I can handle, but if you really think this is "very uncreative" then I'm not sure what else we can do for you, dude.

using existing earth mythos seems very uncreative, what are you bring to the table that is new or exciting? not baba yaga, Rasputin, or WWI era russia, all of these things are very well documented, and if you're versed in the folklore of the area than you have even less to think about. Time/Dimension travel is the vehicle that is being used to draw the player/GM/reader away from the fact that they are visiting the familiar. Maybe you have a "new and interesting" take on history, but the fact remains that you're molding clay that has already been molded.

Yeah! Terminator and Back to the Future were such uncreative hacks oh wait.


2 people marked this as a favorite.
James T Boyd wrote:


using existing earth mythos seems very uncreative, what are you bring to the table that is new or exciting? not baba yaga, Rasputin, or WWI era russia, all of these things are very well documented, and if you're versed in the folklore of the area than you have even less to think about. Time/Dimension travel is the vehicle that is being used to draw the player/GM/reader away from the fact that they are visiting the familiar. Maybe you have a "new and interesting" take on history, but the fact remains that you're molding clay that has already been molded.

90% of the monsters in Pathfinder are based on earth mythos, and maybe something like 75% of the setting is modeled after some earth period/nation, or combination of nations. Seems odd to then criticize Going to World War 1 era Russia as being derivative in that context


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JTB it's not your cup of tea and it's been noted. I would council that you wait and see, based on my experience of the authors work it is guaranteed to be an inovative fun thrillride of an adventure.

If you haven't run any of Brandon's adventures before, take a look at From Shore to Sea one of the best Modules of any RPG I have had the pleasure run. There was so much in that module it should have been an AP.


While ww1 and rasputin are not to my players liking...I will as always mod the adventure back to my 1st edition campaign...the pirate adventures needed a lot of work...this one?

Not so much I think...

Sovereign Court

The 8th Dwarf wrote:

JTB it's not your cup of tea and it's been noted. I would council that you wait and see, based on my experience of the authors work it is guaranteed to be an inovative fun thrillride of an adventure.

If you haven't run any of Brandon's adventures before, take a look at From Shore to Sea one of the best Modules of any RPG I have had the pleasure run. There was so much in that module it should have been an AP.

I was a patron on From Shore to Sea and what I saw of Brandon at work was a joy as well.


Pathfinder Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber
magnuskn wrote:
Gray wrote:
magnuskn wrote:
What I want to know is if this AP will be able to satisfy those two of my players who got it into their head to play a brother and sister Inquisitor duo after watching this Hansel and Gretel: Witchhunters trailer or if I'd better tell them to wait until the Worldwound AP is coming out for a good witchhunter adventure. ^^

This is pure speculation on my part, but I'm guessing that the witchhunters may want to wait for Wrath of the Righteous. RoW seems more like it will have a mixed bag of enemies as the PCs jump locations.

In a way it reminds me of Legacy of Fire
** spoiler omitted **

With that said, the witchhunter characters may not find themselves that many "witches" to hunt as the PCs go from one location to the next. However, one would think that the Worldwound would offer more than enough opportunities to fight demons.

Now watch, the final product will come out and will feature an army of witches in RoW.

Well, all those clearly evil witches you can read about in the Irrisen entry in the ISWG need to get their comeuppance, don't they? ;)

Actually looking at the campaign traits in the back of People of the north PC, it looks like witch hunting will play a major part in the AP, so I would suggest the spellbreaker or witch hunter archetypes for this one. And due to the events of part 5, I suggest black powder inquistion from ultimate combat.


Bottom line: haters gonna hate. I for one can't wait to run this, and the interplanetary/dimensional travel (to include Earth) was what decided this AP over Shattered Star for my group's next game.


Yeah, this one is hitting a lot of the right buttons. Might even renew the AP subscription for some good Baba fun.


I want to say that all the Paizo developers are all top notch, and I do think it's very creative in concept. Just not my cup of tea.

Beyond that, I'll sit this one out and wait for the next AP. This doesn't mean I'm one of Danneth's "haters". To each their own.


Pathfinder Adventure Path, Rulebook Subscriber

I am honestly torn with "Reign of Winter" ... as of right now I am only capable of GMing 1 weekly game (used to GM (2) games a week) and I am GMing RotR AE and into chapter 3 ... plan was to go into CotCT (then SD, then JR, then Shattered Star) ... but ... WOW ... Reign of Winter is really making me consider not "Returning to Varisia" and go into RoW once I conclude RotR.

Hmm.

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