W E Ray |
After reading the rules for Favored Enemy and the rules for Combat Manuevers I'm still uncertain if the bonus for Favored Enemy counts toward a PC's CMB. Language in the Ranger's section does not include it (says "attacks") but the Combat Manuevers section in the Combat chapter includes language that both states the CMB is an attack and implications that it isn't an attack. What is the official errata?
Thanks.
Jiggy RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32 |
After reading the rules for Favored Enemy and the rules for Combat Manuevers I'm still uncertain if the bonus for Favored Enemy counts toward a PC's CMB. Language in the Ranger's section does not include it (says "attacks") but the Combat Manuevers section in the Combat chapter includes language that both states the CMB is an attack and implications that it isn't an attack. What is the official errata?
Thanks.
All bonuses and penalties relevant to the attack/weapon/situation apply to CMB.
EDIT: Relevant passage:
Add any bonuses you currently have on attack rolls due to spells, feats, and other effects. These bonuses must be applicable to the weapon or attack used to perform the maneuver.
Michael Sayre Design Manager |
Jiggy (as usual) is correct.
"When you attempt to perform a combat maneuver, make an attack roll and add your CMB in place of your normal attack bonus. Add any bonuses you currently have on attack rolls due to spells, feats, and other effects. These bonuses must be applicable to the weapon or attack used to perform the maneuver."
Since your Favored Enemy / Terrain bonuses affect your attack roll, they will also affect your CMB.
Michael Sayre Design Manager |
Wait a minute -- that would include everything from the MWK +1 bonus to the magical +1 bonus and even the Weapon Focus +1 bonus.
Meanwhile the CMD remains static! Just your BAB (and STR & DEX).
Your CMB would be way unbalanced if you got to include all that stuff, yes?
Remember though, only a select few Combat Maneuvers actually use weapons and are capable of getting that bonus, and many of them have pretty serious repercussions if you haven't invested a feat or are using the wrong weapon. A warrior trying to trip without the Improved Trip feat and a weapon with the trip quality could easily find out that he's the one eating dirt. You get a little bit of an edge on weapon based Combat Maneuvers (basically Disarm, Sunder and Trip) in exchange for a certain amount of investment, or a certain amount of risk.
Jiggy RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32 |
Wait a minute -- that would include everything from the MWK +1 bonus to the magical +1 bonus and even the Weapon Focus +1 bonus.
Weapon-specific bonuses (such as the enhancement bonus or Weapon Focus bonuses you mention) only apply if the maneuver uses a weapon. Usually, disarm, sunder and trip are the only maneuvers that use a weapon and gain those bonuses. (See this blog.) However, global bonuses (like Inspire Courage or bless) would indeed apply to all your maneuvers.
Meanwhile the CMD remains static! Just your BAB (and STR & DEX).
Not so, check this out:
A creature can also add any circumstance, deflection, dodge, insight, luck, morale, profane, and sacred bonuses to AC to its CMD.
W E Ray |
This is the PC in question (relevant parts):
MWK +1 Weapon with Weapon Focus (+3 Bonus)
Sickle (Trip Weapon = +2 Trip attempts)
Weapon Finesse
Agile Maneuvers (DEX = +5 Bonus)
Combat Expertise
Improved Trip (+2 Bonus)
BAB 7 (+7 Bonus)
Gr Trip (+2 Bonus)
vs Favored Enemy (+2 from 1 Lvl dip)
So the CMB on TRIP attempts for this PC vs a Favored Enemy would be....
+23
Yes?
Meanwhile, a common favored enemy monster the PC might face would be CMD...
Base 10
BAB +7
STR +4
DEX +1
Nat +2
Large Size, two feet (+2)
Armor +5
CMD 31
sound right?
Jiggy RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32 |
This is the PC in question (relevant parts):
MWK +1 Weapon with Weapon Focus (+3 Bonus)
How are you getting +3 here? Is it a +1 weapon and you're stacking the magical enhancement and the masterwork quality? Those don't stack. I only see a total of +2 here.
Sickle (Trip Weapon = +2 Trip attempts)
Trip quality doesn't grant +2 to trip attempts, strangely enough.
Weapon Finesse
Agile Maneuvers (DEX = +5 Bonus)
These two won't stack with each other. In fact, the only reason to use Agile Maneuvers is if you plan on using maneuvers that don't utilize weapons. Otherwise, all you need is Weapon Finesse.
Combat Expertise
The penalty to hit would apply, yes.
Improved Trip (+2 Bonus)
BAB 7 (+7 Bonus)
Gr Trip (+2 Bonus)
vs Favored Enemy (+2 from 1 Lvl dip)
Yep, looks good.
So the CMB on TRIP attempts for this PC vs a Favored Enemy would be....
+23
Yes?
Based on the things I mentioned, I get this total:
20 (or 18 while using Combat Expertise)Meanwhile, a common favored enemy monster the PC might face would be CMD...
Base 10
BAB +7
STR +4
DEX +1
Nat +2
Large Size, two feet (+2)
Armor +5CMD 31
sound right?
Armor and natural armor don't apply, and the size bonus for Large is +1, so you're looking at a 23.