Armor as damage reduction.


Rules Questions


For me, it's not clear the second table of armor as damage reduction.
For example, a barbarian with an adamantine +1 breastplate, DR/1 and natural armor bonus +1, how many have to DR?
If i use the optional rule of piecemeal armor, if i have two +1 piece of an armor, i have +2 to my CA, or is not cumulable?


Bump.

Grand Lodge

Not sure if you are talking about the rules in Ultimate Combat or not. Core rules? Natural armour isn't DR but barbarians DR and Adamantine DR does stack.


I'm talking about UC rules.

Paizo Employee Design Manager

That alternate rules system basically removes the rules about the various types of DR not stacking.
So your barbarian has DR 6/Armor from the breastplate, DR 1/Armor from the Natural armor, and DR 2/- from the adamantine. That means you would be negating roughly 10 points of damage from all attacks, +1 at 5th level and every 5 levels thereafter.

The Piecemeal Armor alternate rule setting is fairly complex and would be difficult to mix appropriately with the Armor as Damage Reduction alternate rules.


So, for me, is not clear a lot of things.
1)

Quote:
For instances, when fighting a skeleton with DR 5/bludgeoning and DR 4/armor (+2 for armor, +2 for natural armor), the skeleton's DR/armor reduces 9 points of damage from non-bludgeoning attacks, and 4 damage from bludgeoning weapon attacks. Magic weapons and attacks from Large or larger creatures bypass the DR 4/armor, but not the DR 5/bludgeoning.

and

Quote:

A creature that has both DR from a source other than armor and a natural armor bonus gains the effects of an enhanced form of DR, similar to how the composition of the armor grants special DR/armor defenses (see Table 5–1). If a creature has magical armor, natural armor, and DR, it takes the best form of the special protection provided by both its armor and its mix of DR and natural armor to its DR/armor.

For instance, if a creature has natural armor and DR/magic and is wearing adamantine armor, that creature's DR/armor functions as DR/—, and can be bypassed by Gargantuan or larger creatures, since the adamantine armor provides the best of the two damage reductions.

Why the skeleton haven't DR/bludgeoning against large creatures? It's the best DR.

If a creature have a magic armor, DR 10/silver and good and a natural armor bonus, how function his DR?
If a 7 level barbarian with DR 1/-, natural armor 1, adamantine +2 breastplate, how function his DR? For the table 5-2 he have DR 14/- (10 armor, 1 RD, 1 natural + 1 natural for the table 5-2, because he have DR/- for the barbarian class feature) and can be bypassed only by a colossal creature. So, because
Quote:
A creature that has both DR from a source other than armor and a natural armor bonus gains the effects of an enhanced form of DR, similar to how the composition of the armor grants special DR/armor defenses (see Table 5–1). If a creature has magical armor, natural armor, and DR, it takes the best form of the special protection provided by both its armor and its mix of DR and natural armor to its DR/armor.

he never loses any point of his DR (unlike the skeleton) because he have the best combination of DR. Right? Please help me, i have a gaming session tomorrow.


This thread may help. Personally, I am going back to Armor as AC. By using it as DR you should use the optional rule for hit points as well, and it really slows down play.

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