WhipShire |
If your blasting... Flight is awesome. If you want melee dinosaurs make the best for wild shape with combos of Pounce (at higher levels) with multi natural attacks. I am on my smart phone or I would give you a list. Check out D20pfsrd and search Dinosaurs will give you a nice selection to choose from.
The Human Diversion |
Take Boat wrote:You don't get racial skill bonuses from polymorphing.Can you point me to where that rule is located? It doesn't seem to be addressed in the general polymorph rules.
Wildshape is based off of the beastform spell, which clearly states what you do and don't get.
Lepermachaun |
The Human Diversion |
Take Boat wrote:You don't get racial skill bonuses from polymorphing.That seems kind of silly to me in this case.
It unfortunately comes from D&D 3.5 having some horribly overpowered things to polymorph into.
1) it was based on hit die. As soon as you were of at least the same hit die of the thing to polymorph into, you could do it
2) You gained all the physical stats of the thing
3) You also gained natural armor and extraordinary abilities
4) You could polymorph anyone as long as they had the hit dice for it.
Example:
At 8th level a caster could polymorph a fighter into a green hag, a medium humanoid. Because it was medium and humanoid, you kept all your equipment. Also, you got the +11 natural armor of the green hag. Take a fighter wearing +1 full plate with a +1 heavy shield and 10 dex, and with one spell you've brought them from a 22 AC to a 34 AC.