paizo.com Recent Posts in Rise of the Runelords Anniversary Edition Erratapaizo.com Recent Posts in Rise of the Runelords Anniversary Edition Errata2023-11-27T14:17:01Z2023-11-27T14:17:01ZRe: Forums: Rise of the Runelords: Rise of the Runelords Anniversary Edition ErrataStrife2002 (alias of Michael Hendrick)https://paizo.com/threads/rzs2oj6e&page=17?Rise-of-the-Runelords-Anniversary-Edition-Errata#8202023-11-27T14:21:01Z2023-11-27T14:16:57Z<p><b>Pg. 158</b> - Lucrecia stat block</p>
<p>Minor error. <i>Ghost sound</i> missing its save DC of 17. Added to errata doc.</p>Pg. 158 - Lucrecia stat block
Minor error. Ghost sound missing its save DC of 17. Added to errata doc.Strife2002 (alias of Michael Hendrick)2023-11-27T14:16:57ZRe: Forums: Rise of the Runelords: Rise of the Runelords Anniversary Edition ErrataStrife2002 (alias of Michael Hendrick)https://paizo.com/threads/rzs2oj6e&page=17?Rise-of-the-Runelords-Anniversary-Edition-Errata#8192023-09-18T14:43:04Z2023-09-18T14:36:23Z<p>Updated the Errata doc with notes about Turtleback Ferry's stat block (specifically how its population makes it too big to be a village), corrections to Shalelu's XP reward on her stat block in Chapter 3, and notes about the issue slimz76 mentioned above regarding the map of Turtleback Ferry not matching with the description of the Saving the Schoolchildren section.</p>Updated the Errata doc with notes about Turtleback Ferry's stat block (specifically how its population makes it too big to be a village), corrections to Shalelu's XP reward on her stat block in Chapter 3, and notes about the issue slimz76 mentioned above regarding the map of Turtleback Ferry not matching with the description of the Saving the Schoolchildren section.Strife2002 (alias of Michael Hendrick)2023-09-18T14:36:23ZRe: Forums: Rise of the Runelords: Rise of the Runelords Anniversary Edition ErrataJhaemanhttps://paizo.com/threads/rzs2oj6e&page=17?Rise-of-the-Runelords-Anniversary-Edition-Errata#8182023-09-17T22:44:41Z2023-09-17T22:44:13Z<p>I think in the GM thread for that chapter of the AP there's a lot of posts discussing the problem and suggestions on how to handle it.</p>I think in the GM thread for that chapter of the AP there's a lot of posts discussing the problem and suggestions on how to handle it.Jhaeman2023-09-17T22:44:13ZRe: Forums: Rise of the Runelords: Rise of the Runelords Anniversary Edition Errataslimz76https://paizo.com/threads/rzs2oj6e&page=17?Rise-of-the-Runelords-Anniversary-Edition-Errata#8172023-09-01T14:51:08Z2023-09-01T14:46:42Z<p>Hey GMs, I have a question about the encounter on page 162 of the Anniversary edition.</p>
<p>[Spoiler omitted]</p>Hey GMs, I have a question about the encounter on page 162 of the Anniversary edition.
[Spoiler omitted]slimz762023-09-01T14:46:42ZRe: Forums: Rise of the Runelords: Rise of the Runelords Anniversary Edition ErrataStrife2002 (alias of Michael Hendrick)https://paizo.com/threads/rzs2oj6e&page=17?Rise-of-the-Runelords-Anniversary-Edition-Errata#8162023-08-07T15:51:39Z2023-08-07T15:51:17Z<div class="messageboard-quotee">Jayman91 wrote:</div><blockquote> So question about the Black Monk. How does the despair aura work? It doesn’t state that creature’s are immune to it if they pass. Do they constantly make that save or do they only save once and if they leave then re enter the aura do they need to make a save again? </blockquote><p>Funny enough, in the original <i>Advanced Bestiary</i>, it WAS a gaze attack.
<p>Anyway, going by the ability description, "This functions as a typical mummy's despair..." and then lists some differences. That first part tells you all you need to know:</p>
<div class="messageboard-quotee">Bestiary pg. 210, Mummy wrote:</div><blockquote><b>Despair (Su)</b>...Whether or not the save is successful, [a] creature cannot be affected again by the same mummy's despair ability for 24 hours.</blockquote><p>So once a save is made, whether it's successful or not, the creature is immune to the ability for a day.Jayman91 wrote:So question about the Black Monk. How does the despair aura work? It doesn’t state that creature’s are immune to it if they pass. Do they constantly make that save or do they only save once and if they leave then re enter the aura do they need to make a save again?
Funny enough, in the original Advanced Bestiary, it WAS a gaze attack. Anyway, going by the ability description, "This functions as a typical mummy's despair..." and then lists some differences. That first part...Strife2002 (alias of Michael Hendrick)2023-08-07T15:51:17ZRe: Forums: Rise of the Runelords: Rise of the Runelords Anniversary Edition Erratakadancehttps://paizo.com/threads/rzs2oj6e&page=17?Rise-of-the-Runelords-Anniversary-Edition-Errata#8152023-07-31T18:03:05Z2023-07-31T18:01:37Z<p>While listed as an aura, it is described as, and has the stats for, a gaze attack. I would probably run it as such: </p>
<p>[Spoiler omitted]</p>While listed as an aura, it is described as, and has the stats for, a gaze attack. I would probably run it as such:
[Spoiler omitted]kadance2023-07-31T18:01:37ZRe: Forums: Rise of the Runelords: Rise of the Runelords Anniversary Edition ErrataJayman91https://paizo.com/threads/rzs2oj6e&page=17?Rise-of-the-Runelords-Anniversary-Edition-Errata#8142023-07-30T21:41:18Z2023-07-30T21:34:00Z<p>So question about the Black Monk. How does the despair aura work? It doesn’t state that creature’s are immune to it if they pass. Do they constantly make that save or do they only save once and if they leave then re enter the aura do they need to make a save again?</p>So question about the Black Monk. How does the despair aura work? It doesn’t state that creature’s are immune to it if they pass. Do they constantly make that save or do they only save once and if they leave then re enter the aura do they need to make a save again?Jayman912023-07-30T21:34:00ZRe: Forums: Rise of the Runelords: Rise of the Runelords Anniversary Edition ErrataElifiahttps://paizo.com/threads/rzs2oj6e&page=17?Rise-of-the-Runelords-Anniversary-Edition-Errata#8132023-07-13T20:51:55Z2023-07-13T20:49:08Z<p>Page 337, the description of the House of Divine Consumption says the following:
<br />
"Many of Xin-Shalast's lamias - harridans, hungerers, matriarchs, and normal lamias alike - dwell in this building or in the surrounding ruins"</p>
<p>However, on page 343 while describing the Harridans' Compound it claims the following:
<br />
"only one harridan dwells in Xin-Shalast - the dangerous and deadly oracle known as Most High Ceoptra"</p>
<p>So what is it? Are there harridans in the House of Divine Consumption, or is Ceoptra the only harridan?</p>
<p>I'm also somewhat confused by the description of the place itself. On the map of the city it's just a big rectangle with a square tower in each corner and a circular dome in the middle. But the description talks about rows of corrugated towers with fluted prominences and onion-shaped domes looking out over an inner compound which is dominated by the temple, which itself is topped by 2 hollow pagodas. Is the big rectangle supposed to be the compound, with the temple somehow being inside of that, like a building inside of a bigger building? Of course like many of the places in Xin-Shalast, there's no official map of this place.</p>Page 337, the description of the House of Divine Consumption says the following:
"Many of Xin-Shalast's lamias - harridans, hungerers, matriarchs, and normal lamias alike - dwell in this building or in the surrounding ruins"
However, on page 343 while describing the Harridans' Compound it claims the following:
"only one harridan dwells in Xin-Shalast - the dangerous and deadly oracle known as Most High Ceoptra"
So what is it? Are there harridans in the House of Divine Consumption, or is...Elifia2023-07-13T20:49:08ZRe: Forums: Rise of the Runelords: Rise of the Runelords Anniversary Edition ErrataStrife2002 (alias of Michael Hendrick)https://paizo.com/threads/rzs2oj6e&page=17?Rise-of-the-Runelords-Anniversary-Edition-Errata#8122023-07-06T17:51:49Z2023-07-06T17:11:06Z<div class="messageboard-quotee">Strife2002 wrote:</div><blockquote> <div class="messageboard-quotee">Strife2002 wrote:</div><blockquote><p> Thanks!</p>
<p>Quick update to Big Gogmut above, if <i>Pathfinder Adventure Path: Jade Regent #1: The Brinewall Legacy</i> is any indication, Mosswood is a CR 3 area so it may make sense to make Gogmut a 4th-level character.</p>
<p>EDIT: Since he's rumored to be big for a goblin, I like the idea of giving him 4 levels of a goblin-friendly class that has access to the <i>enlarge person</i> spell, like alchemist, bloodrager, or sorcerer. Alternatively and since they get so little love (whether deserved or not) it might be fun to lean in more to the rumor about one of his parents being a boar and make him a 4th-level shifter with the boar aspect.</p>
<p>EDIT #2: Other <i>enlarge person</i> granting options include clerics with the Strength domain, clerics or druids with the Growth subdomain of the Plant domain, and oracles with the Battle mystery. </blockquote><p>Can't seem to leave Big Gogmut alone, so I made a stat block for just one possible version of him if anyone wants to use it in their games:
<p>•• spoiler omitted ••... </blockquote><p>So I was going through some of my old Pathfinder Comics issues, and issue # 5 of the original series has a stat block for a 6th-level goblin cleric of Lamashtu named Big Chief Wortus. Here is his opening description:
<p><i>"Big Chief Wortus isn't the most notorious or powerful of the Mosswood chieftains (that honor goes to Big Gugmut)..."</i></p>
<p>So going by this, not only have I finally noticed I've been mispelling Gugmut's name, but there's an argument to be made that Gugmut could be at least 7th level instead. Here's a version of him at 7th level if anyone would like it:</p>
<p>[Spoiler omitted]</p>Strife2002 wrote:Strife2002 wrote:Thanks!
Quick update to Big Gogmut above, if Pathfinder Adventure Path: Jade Regent #1: The Brinewall Legacy is any indication, Mosswood is a CR 3 area so it may make sense to make Gogmut a 4th-level character.
EDIT: Since he's rumored to be big for a goblin, I like the idea of giving him 4 levels of a goblin-friendly class that has access to the enlarge person spell, like alchemist, bloodrager, or sorcerer. Alternatively and since they get so little love...Strife2002 (alias of Michael Hendrick)2023-07-06T17:11:06ZRe: Forums: Rise of the Runelords: Rise of the Runelords Anniversary Edition Erratackdragonshttps://paizo.com/threads/rzs2oj6e&page=17?Rise-of-the-Runelords-Anniversary-Edition-Errata#8112023-06-29T22:06:27Z2023-06-29T22:05:03Z<div class="messageboard-quotee">Strife2002 wrote:</div><blockquote> Thanks! Though I warn you I'm probaby about as interesting as anyone who has (checks notes) spent the last 10+ years obsessing over errata from a single adventure path could be expected to be. </blockquote><p>Can't wait for you to start the next one! LOL
</p>
Only 23 more to go!</p>Strife2002 wrote:Thanks! Though I warn you I'm probaby about as interesting as anyone who has (checks notes) spent the last 10+ years obsessing over errata from a single adventure path could be expected to be.
Can't wait for you to start the next one! LOL
Only 23 more to go!ckdragons2023-06-29T22:05:03ZRe: Forums: Rise of the Runelords: Rise of the Runelords Anniversary Edition ErrataStrife2002 (alias of Michael Hendrick)https://paizo.com/threads/rzs2oj6e&page=17?Rise-of-the-Runelords-Anniversary-Edition-Errata#8102023-06-27T14:05:07Z2023-06-27T14:05:07Z<p>Thanks! Though I warn you I'm probaby about as interesting as anyone who has (checks notes) spent the last 10+ years obsessing over errata from a single adventure path could be expected to be.</p>Thanks! Though I warn you I'm probaby about as interesting as anyone who has (checks notes) spent the last 10+ years obsessing over errata from a single adventure path could be expected to be.Strife2002 (alias of Michael Hendrick)2023-06-27T14:05:07ZRe: Forums: Rise of the Runelords: Rise of the Runelords Anniversary Edition Erratackdragonshttps://paizo.com/threads/rzs2oj6e&page=17?Rise-of-the-Runelords-Anniversary-Edition-Errata#8092023-06-02T17:56:23Z2023-06-02T17:56:23Z<p>Thank you, Strife! For continuing to update the RotRL errata. I'd like to buy you a coffee if we ever run into each other RL.</p>Thank you, Strife! For continuing to update the RotRL errata. I'd like to buy you a coffee if we ever run into each other RL.ckdragons2023-06-02T17:56:23ZRe: Forums: Rise of the Runelords: Rise of the Runelords Anniversary Edition ErrataStrife2002 (alias of Michael Hendrick)https://paizo.com/threads/rzs2oj6e&page=17?Rise-of-the-Runelords-Anniversary-Edition-Errata#8082023-06-02T15:23:58Z2023-06-02T15:23:58Z<p><b>Pg. 320</b> - Svevenka stat block</p>
<p>In addition to the other languages we've added, Aquan (and Auran if you're implementing the changes from the PFRPG1e edition of the <i>Advanced Bestiary</i>), add "Druidic", as well.</p>Pg. 320 - Svevenka stat block
In addition to the other languages we've added, Aquan (and Auran if you're implementing the changes from the PFRPG1e edition of the Advanced Bestiary), add "Druidic", as well.Strife2002 (alias of Michael Hendrick)2023-06-02T15:23:58ZRe: Forums: Rise of the Runelords: Rise of the Runelords Anniversary Edition ErrataStrife2002 (alias of Michael Hendrick)https://paizo.com/threads/rzs2oj6e&page=17?Rise-of-the-Runelords-Anniversary-Edition-Errata#8072023-06-01T20:08:40Z2023-06-01T20:08:40Z<p><b>Pg. 174</b> - Myriana stat block</p>
<p>In Myriana's 2nd-level druid spells, reduce the DC for <i>chill metal</i> from "DC 17" to "DC 15". As a transmutation spell, it isn't boosted by her Spell Focus (evocation) or Greater Spell Focus (evocation) feats.</p>Pg. 174 - Myriana stat block
In Myriana's 2nd-level druid spells, reduce the DC for chill metal from "DC 17" to "DC 15". As a transmutation spell, it isn't boosted by her Spell Focus (evocation) or Greater Spell Focus (evocation) feats.Strife2002 (alias of Michael Hendrick)2023-06-01T20:08:40ZRe: Forums: Rise of the Runelords: Rise of the Runelords Anniversary Edition ErrataStrife2002 (alias of Michael Hendrick)https://paizo.com/threads/rzs2oj6e&page=17?Rise-of-the-Runelords-Anniversary-Edition-Errata#8062023-06-01T14:42:40Z2023-06-01T14:42:40Z<p><b>Pg. 55</b> - Orik Vancaskerkin stat block</p>
<p>Change Orik's speed to "20 ft. (30 ft. without armor)". As a fighter, Orik can't move at full speed in heavy armor until 7th level.</p>Pg. 55 - Orik Vancaskerkin stat block
Change Orik's speed to "20 ft. (30 ft. without armor)". As a fighter, Orik can't move at full speed in heavy armor until 7th level.Strife2002 (alias of Michael Hendrick)2023-06-01T14:42:40ZRe: Forums: Rise of the Runelords: Rise of the Runelords Anniversary Edition ErrataStrife2002 (alias of Michael Hendrick)https://paizo.com/threads/rzs2oj6e&page=17?Rise-of-the-Runelords-Anniversary-Edition-Errata#8052023-02-15T18:27:47Z2023-02-15T18:27:47Z<p><i>(This is a repost of an earlier post because I found an error in my stats, so I'm adding this post so I can change the link in the errata doc.)</i></p>
<p><b>Pg. 289</b> - Variant Ochre Jellies</p>
<p>This partial stat block really isn't doing justice to the full extent of the changes made to these 4 oozes. In addition to the few alterations they mention here to keep in mind when referencing the ochre jelly stats in the first Bestiary, page 287 of this book also mentions additional features that are removed and added. For easy reference, here are the full stats for these creatures with brand new names to better reflect what they are.</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>(This is a repost of an earlier post because I found an error in my stats, so I'm adding this post so I can change the link in the errata doc.)
Pg. 289 - Variant Ochre Jellies
This partial stat block really isn't doing justice to the full extent of the changes made to these 4 oozes. In addition to the few alterations they mention here to keep in mind when referencing the ochre jelly stats in the first Bestiary, page 287 of this book also mentions additional features that are removed and...Strife2002 (alias of Michael Hendrick)2023-02-15T18:27:47ZRe: Forums: Rise of the Runelords: Rise of the Runelords Anniversary Edition ErrataStrife2002 (alias of Michael Hendrick)https://paizo.com/threads/rzs2oj6e&page=17?Rise-of-the-Runelords-Anniversary-Edition-Errata#8042023-01-30T20:14:18Z2023-01-30T20:14:18Z<p><b>Pg. 48</b> - Shadowmist</p>
<p>Shadowmist's stats say he's an advanced horse, which according to the first <i>Bestiary</i> means he's a heavy horse, gaining a bite attack and increasing the damage dice for his hooves. The partial stat block should probably indicate this in case it's not obvious to everyone.</p>
<p>Another thing worth bringing up is the horse's docile trait, which I see a lot of players and GMs misinterpret the rules for. To summarize:</p>
<p>• Hooves are normally secondary attacks.
<br />
• If a creature ONLY has a secondary attack, it's treated as a primary attack instead.
<br />
• Light horses with the docile trait ignore the second point above, meaning their hooves are still treated as secondary attacks UNTIL they become combat trained, at which point they lose the docile trait and their hooves <b>then start following the normal rules,</b> getting treated as primary attacks.</p>
<p>The bolded part above is important when you consider heavy horses with the docile trait (like Shadowmist). Heavy horses have a bite attack, <b>which are normally a primary attack</b>. As long as a creature has at least one primary natural attack, any other secondary natural attacks remain as such unless they have an ability that says otherwise. This means that no matter what, <b>heavy horses like Shadowmist will have hooves that are ALWAYS secondary attacks, even if they become combat trained</b>.</p>
<p>I see a lot of GMs and players think that a heavy combat-trained horse has a bite and two hooves, all primary, when only the bite should be primary. The docile ability doesn't grant a benefit, <b>it bestows a penalty</b>, which is an important distinction to make when you realize that removing it via combat-training just means the horse's attacks go back to following the rules.</p>
<p>So what does docile do then in the case of a heavy horse? It would make the bite attack secondary. Once it's combat-trained, the bite becomes a primary attack and the hooves remain secondary attacks.</p>Pg. 48 - Shadowmist
Shadowmist's stats say he's an advanced horse, which according to the first Bestiary means he's a heavy horse, gaining a bite attack and increasing the damage dice for his hooves. The partial stat block should probably indicate this in case it's not obvious to everyone.
Another thing worth bringing up is the horse's docile trait, which I see a lot of players and GMs misinterpret the rules for. To summarize:
* Hooves are normally secondary attacks.
* If a creature ONLY...Strife2002 (alias of Michael Hendrick)2023-01-30T20:14:18ZRe: Forums: Rise of the Runelords: Rise of the Runelords Anniversary Edition ErrataStrife2002 (alias of Michael Hendrick)https://paizo.com/threads/rzs2oj6e&page=17?Rise-of-the-Runelords-Anniversary-Edition-Errata#8032023-01-27T21:22:45Z2023-01-27T21:22:45Z<p>(Hooray! I don't have to do any weird updating to the OGL section at the end of the errata doc :p )</p>(Hooray! I don't have to do any weird updating to the OGL section at the end of the errata doc :p )Strife2002 (alias of Michael Hendrick)2023-01-27T21:22:45ZRe: Forums: Rise of the Runelords: Rise of the Runelords Anniversary Edition ErrataStrife2002 (alias of Michael Hendrick)https://paizo.com/threads/rzs2oj6e&page=17?Rise-of-the-Runelords-Anniversary-Edition-Errata#8022023-09-18T17:29:34Z2023-01-11T18:57:53Z<p>We're at a new page to this thread, so for any overwhelmed newcomers checking out this thread that skipped to the last page, here's a link to the master-errata doc for the Anniversary Edition of Rise of the Runelords.</p>
<p><a href="https://docs.google.com/document/d/1VgbhygtP9ftd51cBxQBjAs2YuTVfVHBZnxxXT0oFx2w/edit?usp=sharing" target="_blank" rel="nofollow">RotR:AE Errata document</a></p>We're at a new page to this thread, so for any overwhelmed newcomers checking out this thread that skipped to the last page, here's a link to the master-errata doc for the Anniversary Edition of Rise of the Runelords.
RotR:AE Errata documentStrife2002 (alias of Michael Hendrick)2023-01-11T18:57:53Z