Silent Tide Question (spoiler)


GM Discussion


I'm planning on running Silent Tide in the near future, and was wondering how most GMs work around Yargos drowning. Sure, you hope he'll be saved by the PCs, but there is a very strong possibility that he's a goner in act 1. Considering he contributes quite a bit of info the PC about their mission, do you have any easy or clever work arounds in the event of his death?

Scarab Sages

Cryptichorror wrote:
I'm planning on running Silent Tide in the near future, and was wondering how most GMs work around Yargos drowning. Sure, you hope he'll be saved by the PCs, but there is a very strong possibility that he's a goner in act 1. Considering he contributes quite a bit of info the PC about their mission, do you have any easy or clever work arounds in the event of his death?

You can say that Yargos had someone help him compile the calculations. Probably his mother. Convincing his mother to help after hearing how the PCs failed the rescue mission could open up some role-playing opportunities.

The Exchange 5/5

Speak with dead?

or have him wiggle loose at the last minute...

or have his body collected and raised - "just paying off an old favor...". this would mean the players have to convense him they are going to help, after they failed to save him once already.

5/5 ** Venture-Lieutenant, Arizona—Tucson

Don't let the old man drown: Let him hold his breath! Sure, he may plunge into the sea, but the water there is only about 20 feet deep. Unless the War Hounders soundly thrash the party, it should be possible to save him before he drowns. If they take a long time, you might have to imply that the old coot had the constitution of Rasputin or was an Azlanti in a previous incarnation.

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