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How did you get rid of Tsuto?


Rise of the Runelords

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As the title says: How did you get rid of Tsuto Kaijutsu?

Did you kill him the glass works or interrogate him and then deal with him in some other fashion?

The first group I ran through Burnt Offerings captured and tortured him. Well the priest of Gorrum did while the Dirge Bard made sure it didn't go too far. The loss of Tsuto's tongue was completely accidental. He was trying to kill himself by biting off his tongue but the priest stopped him but then realized he was wearing a spike gauntlet.

The second group I am currently running through this adventure captured him, tried to get some information out of him by trying to make him think he was talking to a hallucination of Lnjiku. When that didn't give them all the information they needed they made sure that the Sheriff wasn't around and then fed him to the Blood God Disciple's Eidolon.


Pathfinder Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Companion, Roleplaying Game Subscriber

The party captured him at the Glassworks; the Sheriff had him bound over for trial in Magnimar; Tsuto *ahem* "committed suicide" while in custody there. Any suggestion that Justice Ironbriar had anything to do with that is completely unfounded, I assure you. :)

Andoran

Tsuto escape made it all the way to the far end of the tunnels(past the catacombs of wrath) to the opening that lead to a cliff drop into the water with Ameiko hostage. The Caviler/Fighter crossbow'd him and Tsuto release Ameiko and dove into the water. The CAV/FIG then ties a rope to a bolt and hit Tsuto in the water knocking him out and then they pulled him back up the cliff.

After that he's been in jail. The Rogue who knew Tsuto as kids thinks he's an alright guy who's juts made some poor choices. He got him to open up about everything and was a great source of information. He's been lobbying for his release but the the sheriff and mayor will have non of it.

He'll being going with the PCs when they head to Magnimar where he'll be put on trial.

Grand Lodge

The first time our paladin named Sigma slashed him with his greatsword accidentally killing him instantly with a critical.... Glad they toughened him up in the Anni. RotR lol

Andoran

Pathfinder Comics Subscriber; Pathfinder Adventure Path, Companion, Roleplaying Game Subscriber

We managed to capture him, took him to the sherrif and at the end of the chapter escorted him and another captive (Lyrie) by cart down to Magnimar for trial.

Taldor

The party's Wizard managed to crit him with his two-hander.

Yes, it was a strange and non-optimal build.

Little was left to talk with afterwards ...


Pathfinder Adventure Path Subscriber

My party captured him in the Glassworks, and handed him over to Hemlock. Hemlock sent word to Magnimar that they had a murderous conspirator in custody, and to send a prisoner wagon to bring him to Magnimar for trial.

Ironbriar caught wind, and sent a faceless stalker to Sandpoint to pose as a guard, get to Tsuto, and kill him (making it look like a suicide) to prevent him from spilling anything about the Skinsaw Cult's involvement with and support for Nualia. My party still thinks he really did hang himself!

Andoran

Haladir wrote:

My party captured him in the Glassworks, and handed him over to Hemlock. Hemlock sent word to Magnimar that they had a murderous conspirator in custody, and to send a prisoner wagon to bring him to Magnimar for trial.

Ironbriar caught wind, and sent a faceless stalker to Sandpoint to pose as a guard, get to Tsuto, and kill him (making it look like a suicide) to prevent him from spilling anything about the Skinsaw Cult's involvement with and support for Nualia. My party still thinks he really did hang himself!

I might have to use that :)

Funny thing with my party was that they let Lyrie leave as part of an agreement in which she gave info about Nualia defenses. They merciless killed Orik, the one non evil person in Thistletop. It's true that you can never prepare for what you PCs might do.


Pathfinder Adventure Path Subscriber

My party was pretty damn bloodthirsty. They'd encountered Orrik early, but failed to notice that he wasn't actually trying to kill them-- he was using disarm attacks in melee, and when the party retreated, he didn't impede them. I was playing him to have realized that he was in way over his head, and wanted out, but was smart enough to know that Nualia wouldn't let him simply quit. He was looking to the party as his way out.

Later, they encountered him asleep in his room. I figured that they would pounce on him, tie him up, and pump him for information-- and he'd be relieved, and genuinely grateful. But the barbarian slit the guy's throat while he slept! I've been referring to Orrik's death as a "murder" ever since.


Pathfinder Adventure Path Subscriber

Oh, and regarding the faceless stalker that killed Tsuto-- with one of the player's cooperation, I had that PC killed off-camera and replaced by the faceless stalker. The stalker then continued to adventure with the party for three more sessions, but was revealed when the party discovered the real PC's corpse-- a victim of the Skinsaw Man!

Needless to say, that totally freaked out the other players!

Oh, and the PC stayed dead. The Sandpoint guardsman that had been helping them for four sessions was actually the new PC.


Pathfinder Comics Subscriber; Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber

First time we I ran it they captured him and took him for trial infront of the Honorable Justice Iron Briar he got life in the hells
To be seen later trying to kill the party LOL

Andoran

Pathfinder Adventure Path Subscriber

He escaped the glassworks IMC and bought it after my PCs wiped out the goblin king and returned the next day to find the walls of the fort manned with the named NPCs less Nualia and the remaining gobbos.

Only Orik survived that fight and after surrendering and a brief trial with Ironbriar, he was sentenced to exile with the Black Arrows.


I love the faceless stalker swap... man thats awesome. Although with my players I would need a player who hated his character in order to pull that off.

I'm running this right now (anni version) and the party just finished this encounter. The paladin smote him and rolled max damage on a two hander for 22 dmg. Which dropped him to -9. They've stabilized him although he's still out.

Through Ameiko who really wants to leave the glassworks like right now..I've subtly hinted that maybe they might want to question him. One other player even is a witch with charm person. They totally missed the hint and are all in a rush to get to the catacombs of wrath. Thats whats brought me to this thread.

I'm wondering how to resolve Tsuto's fate if thrown in jail. Considering the sheriff is still away how well we'll he be searched/held. If the party just runs off to the catacombs without special instructions for the jailers I'm sure he can always use his stunning fist on a guard to get out and away. Barring that he can always commit suicide via the bitting of the tongue. I'm hesitant to ask too many questions about what the party does with him because I don't want to tip my hand. Any suggestions?


Pathfinder Adventure Path Subscriber

My lot put an arrow into his face during his attempted flight from the Glassworks, then subsequently hanged him in the Sheriff's absence.


I chopped him down with one hit of Nualia's tongue. Then we took him to Magnimar to be run up the dancing rope.
Then I apologized to Ameiko......it was kinda awkward.


Tsuto had an epically bad day in our campaign. He double-fumbled his first attack lunging at our paladin. He hit himself with his own Stunning Fist attack (fumble deck, fumble card #1) and knocked himself stupid. Staggering out into the hall (fumble card #2), he met the bard, the sorcerer and the barbarian. He was still alive, although quite unconscious when we freed Ameiko and got her side of the story. She announced that he was guilty of high treason against Sandpoint. Having been duly deputized by Sheriff Hemlock in his absence, our paladin shrugged, held a quick trial (Do any here have reason to find him innocent?), summarily executed him, and handed his belongings to Ameiko along with our condolences.

Now every session we have the "Silver Tsuto" award, which is handed to whichever character (PC or NPC) pulls the absolute worst, most embarrassing fumble of the day.

Tsuto is dead, long live Tsuto!


Tsuto escaped the glassworks, was defeated in Thistletop on Orik's sword. He was then stabilized and sent off to Magnimar for trial, which didn't go quite so well due to the interference of justice Ironbriar. When Ironbriar was later defeated, Xanesha decided she didn't have space to keep Tsuto around, and so sent him off to work for her sister (under the pretense of a gift to her, but really Xanesha was just hoping that Tsuto would be inept and inconvenience her sister).

...And that's as far as things have gotten so far. Tsuto has lasted 2 books longer than he was supposed to so far, so we can only wait and see where things go from here.


Pathfinder Adventure Path, Roleplaying Game Subscriber

After he knocked out the barbarian and ended the eidolen, the party cavalier managed to knock him negative and they managed to stabilize him after a couple rounds of ineptitude. The then drug him to the jail and there he still sits (for now! Muahahahaha).


Pathfinder Adventure Path Subscriber

My party knocked him out and took him to the jail. While there, I read his book complete with all his notes about what he wanted to do with his dream girl.

Being a cleric of Calistria, I disguised myself as Nuala, walked into the cell, told him I was there to get him out but I needed to know what had happened; he told me everything; I said "so long, failure, I'm going to sleep with the bugbears", and walked out to the sound of his mind shattering. He didn't put up any resistance when Sheriff Hemlock hanged him the next morning...

Grand Lodge

Pathfinder Deluxe Comics Subscriber; Pathfinder Adventure Path Subscriber

Tsuto was encountered in his room below the Glass Works. After he took some damage, he tumbles past the party and tries to flee down the tunnels. A sling bullet, and two arrows, and that was the end of Tsuto. I was hoping that the party would miss their range attacks. But their shots hit the mark. It was very anticlimatic. I would like to run it again and see how it plays out with the Anniversary edition. I would have liked to have had Tsuto with Nualia at Thistletop. Oh well.

Now at Thistletop, Orik helped the party. And later plead with the party to spare Lyrie Akenja's life, which the party reluctantly did. The party is now in the Hook Mountains. And Orik and Lyrie has recently joined them. This should be interesting.

All these alternative time lines! I do like reading how different parties handle the same encounters. Fun stuff!

Cheers,

Mazra


In my group he was the childhood best friend of one of the PCs before he got sent off to Magnimar.

They took him alive underneath the glassworks (which led to some great RPing jailhouse discussions with said PC), but he escaped. They tracked him down while he was heading to Thistletop, (he had hooked up with a goblin patrol just to sweeten the encounter) once the PCs made short work of the goblins - rather than be taken alive a second time he took his own life after vowing that he would return.

Cheliax

Tsuto failed to feint and stun the group's paladin in the Glasswork's workshop area, who in response one-hit him into oblivion. A rather brief active role.


Pathfinder Adventure Path, Campaign Setting Subscriber

The monk of my party accidentally killed the guy with a critical hit on his second punch . . . the player was shocked because he expected Tsuto to actually be able to take a punch.

That sooooo wasn't the case!

(This was before his AE reworking.)


In my game the party captured and questioned Tsuto, then left him in prison. After defeating Nualia, the party's barbarian took her head and used it taunt Tsuto, dropping it on the floor of his cell. While weeping over the head, Tsuto palmed one of her earrings and used it to pick the lock on his prison-cart while he was being transported to Magnimar for trial, so now he's escaped and the party know he's out there somewhere.

The party is in Magnimar right now, and while they're gone he's going to break into Kaijitsu manor and make off with a lot of Ameiko's inheritance, which he's going to use to hire a few Red Mantis Assassins to help him seek vengeance on the party. I plan for him to make his move in Hook Mountain Massacres. Rynshin (the half-elf tailor in Sandpoint) is one PC's half-sister, and another PC has started courting her, so Tsuto is going to kidnap her to draw out the PCs and make them meet him on his own ground.

Andoran

This whole thread gave me an idea for an over-the-top sequel to both RotRL and Jade Regent :

After becoming Empress, Ameiko asks her trusted friends (the PCs who completed the Jade Regent AP) to go back to Sandpoint and get justice for her poor brother Tsuto from the so-called heroes who killed him/let him die : the PCs who completed the RotRL AP.

High-level mayhem should result from the encounter

Sczarni RPG Superstar 2014 Top 16

Oh, it took *quite* a bit of work for my party to get rid of Tsuto!

Spoilers through the end of Hook Mountain Massacre:

Spoiler:

For starters, they captured him under the glassworks. They sent him to Magnimar to stand trial.

Justice Ironbriar cut him loose as long as he agreed to work with him, so the PCs ran into him again at the sawmill, where he died by falling off the building.

Then after Xanesha got away at the clock tower, she brought him back as a juju zombie and the two of them stalked the party on their way to Hook Mountain.

Finally, after the PCs had retaken Fort Rannick, he returned as a ghost and started possessing NPCs and making them attack the party.

Eventually the PCs were able to trap him in a magic circle and air-lift the circle along with his trapped spirit into the dam at Hook Mountain. He is now stuck there powering the dam for the next 10,000 years.

Sadly, I don't think it will be possible for him to torment my party any more after this...


So much dislike for Tsuto and I thought he made a great misunderstood pathetic bad guy who was just competent enough to not get caught up and die to early and could torment the party for a while... I am running this AP in a few weeks for my group and I had thought that I would let Tsuto escape and taunt the party then realize that his GF was gone and the adventurers took her from him and he would vow revenge and then spend months stalking the party reworked as a ninja. Then one of my players told me he wanted to play a half-elf ninja that dual wieldes wakizashi. He just didn't know how to work in an Asian back story. So I told him that there was a shipping family that lived in the city that was Tian or Asian and he said he wanted to be the bastard son.... So when they encounter Tsuto I will have him call my player brother and maybe have some kinda personal grudge that he was sent away while the player got to stay in town. Depending on how the player reacts I think it can make for great RP. Any ideas for what you would do with such a softball lobbed up perfect fitting backstory? Feel free to PM me don't want to clog the thread with a side topic. I still would like to keep Tsuto around so I might buff up his bluff and have him act like he feels bad for what he has done and try to make friends with his brother and then betray him later. Idk I just think there is to much to do to kill him off that early.


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Enlarge Person, Rageing barbarian power attack Greatsword Crit. My players have a bad habit of killing big-bads before they can even monologue in the AE version.


Count Buggula wrote:
We managed to capture him, took him to the sherrif and at the end of the chapter escorted him and another captive (Lyrie) by cart down to Magnimar for trial.

All in a day's work, eh?

Cheliax

Paizo Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber

Randomname, I am planning on running this AP in 3 weeks or so and want to avoid just the type of play and results you described -- anticlimactic and boring. So far I am considering doing away with critical hits altogether or maybe just limiting them to max weapon damage. Anyone else have any suggestions?


Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Maps Subscriber

I just happened to stumble across this thread and thought I'd weigh in (since my group just completed both the Glassworks and the Catacombs of Wrath ... last night).

But, for various reasons, I shall "spoiler" it:

Spoiler:
I really liked the idea of making Tsuto a zen archer monk archetype ... and so I reworked him as a 4th level monk [zen archer] for my game. I had him a little more alert, readying an action to let fly a flurry of blows with his bow, the first person to open his door. It was the halfling ninja that did the opening, and I actually critically hit (and confirmed) one of the shots ... put the little guy at -9. The cleric in the party (eventually stabilized him). ;) And boy oh boy ... did that surprise the heck out of them ... I had Tsuto run ... but he kinda got caught between the fighter and the master summoner's eidolon ... and that still didn't stop him ... he managed a Acrobatics roll of 29 versus the eidolon's CMD and bypassed the beast ... continuing to flee up the stairs (stopping at area A16) and that's when both the eidolon and fighter stopped him cold ... and bleeding out/dying. Cleric thought it a good idea to stabilize him and take him to the Sandpoint Garrison for trial (and likely hanging). I'm considering having Tsuto escape (they went to the Catacombs of Wrath after dropping him off). Not sure at this moment.

It was a lot of fun ... that's for sure.

Dean


In my campaign, Tsuto was moved with other survived villains to Magnimar for trial in higher court. And there he tried to escape and get away forever. However, the party and Ameiko at Magnimar stopped him and he was redeemed by party's act of mercy. After that, Tsuto gained a secret identity to hide from other villagers of Sandpoint and helped Ameiko running her inn as an assistant. Until the event of Jade Regent...


Mike Silva wrote:
They merciless killed Orik, the one non evil person in Thistletop. It's true that you can never prepare for what you PCs might do.
Haladir wrote:

My party was pretty damn bloodthirsty. They'd encountered Orrik early, but failed to notice that he wasn't actually trying to kill them-- he was using disarm attacks in melee, and when the party retreated, he didn't impede them. I was playing him to have realized that he was in way over his head, and wanted out, but was smart enough to know that Nualia wouldn't let him simply quit. He was looking to the party as his way out.

Later, they encountered him asleep in his room. I figured that they would pounce on him, tie him up, and pump him for information-- and he'd be relieved, and genuinely grateful. But the barbarian slit the guy's throat while he slept! I've been referring to Orrik's death as a "murder" ever since.

Similar situation here, though he had even less of a chance. They encountered him in his room. He wasn't asleep, but the party Witch* quickly changed that. Next thing to happen was that the CG Sarenite Inquisitor slit his throat. :-\

He actually survived that though, but then the Desnan Cleric caved in his skull with a hammer.

Sigh...

* I'm starting to questiong the balance of that class, even if the character in question is rather optimized for Slumbering people (DC 19 at lvl. 1).


CoreGoon... it looks like the Sarenrite and the Desnan are slipping to the G-->N side of morality... As for the witch, it's lousy at dealing with multiple opponents. Especially if that BBEG has a a bodyguard who can just kick him awake the next round.

Back to Tsuto

In our group, he escaped, ditching his goblins in the glassworks and locking the door behind him.

Yes, he latched the door, abandoning his men. They were not pleased...

(We had gotten a bad impression about him from the local townsfolk... he reinforced it for us)

He was now on the run, with charges of patricide, a wanted man. If found, he was to be brought in. Breathing optional.

We ran into him at Thistletop. By then we were so contemptuous of him, it was funny. he couldn't do squat to our fighter tank (who, with Orik, was pounding on Nualia and the Bugbear, in a silence bubble), so we saw this coward dance around him to go attack our halfling archer rogue.

Our GM kept rolling ridiculously low for him, so we concluded he was a cowardly patricidal stooge who wasn't able to do more than murder helpless old men.

We eventually wailed away on him.

We brought the body back to town ask asked Ameiko how she wanted it disposed of (her brother, her right).

He was incinerated by our alchemist in a firepit near the ocean.


In my current game Tsuto escaped to Thistletop. Later, when the party was confronting Nualia, he wanders into the fight, sees the PC's loaded up and ready to smash face and he flees into the room with the Shadows, hoping to lure a few of them in there and use the terrain against them.

The ninja in the group gives chase and, without knowing what is in there, bars the doors from the outside so they can deal with Nualia without him interfering.
A round or two later the door starts banging in the frame and pitiful screams start echoing down the halls before ending in a sudden gurgle 4 rounds later.

What's handy is that Tsuto is worth exactly the same amount of XP as a Shadow...and I got to add another one to the room =D

Due to a hilarious crit deck draw the wizard then managed to charm the shadow long enough for the then dead Tsuto to mime a few things to the Ninja (who'd known him since they were kids) before finally being vanquished. Ninja decided to take up Shadowdancer after that encounter and bring Tsuto back as her companion!

The table genuinely felt bad after Tsuto died and they miss him. Success all around I think! ^____^

Andoran RPG Superstar 2013 Top 16

Tsuto attacked us in the Glassworks. He didn't survive our self-defense.

Taldor

Pathfinder Adventure Path, Companion, Modules, Tales Subscriber

Tsuto was captured in the glassworks, taken away for trial "died in jail" and was later killed fighting alongside Justice Ironbriar and the Brothers of Seven.


Tsuto was arrested by the party after the glassworks incident, and put in jail so the wizard could prepare the right spells for the next day. Because he didn't report back in, Orik was sent to do whatever necessary to prevent him from being a source of information. Orik, not appreciating Tsuto drawing Lyrie's romantic attentions, sneaked a knife into the jail, and convinced Tsuto the best solution was to kill himself, and after Sandpoint was taken down, he'd be resurrected.


Pathfinder Modules Subscriber

I´m not really sure; last session ended with Tsuto fleeing into the Catacombs. His goal is to hide and then flee to Thistletop.


Pathfinder Adventure Path, Roleplaying Game Subscriber

He rolled really well with his Bluff check. Gathered his journal, was about to leave... and I decided to do the Roll of Random Chance. The result was he attacked the Half-Orc Barbarian Scholar (the barbarian has the Trait of studying Thassilon - we basically think of him as this really nice polite half-orc who wears glasses... and when an enemy shows up picks up a two-handed sword and squishes it ^^) and missed. He managed to run away a bit... but the barbarian ended up being faster than him.

After knocking him unconscious, they got him drunk, cast Charm Person on him, and convinced him to squeal about Nualia, promising to not kill her. Ironically? They let Orik leave with all his belongings (allowed a warchanter to keep Ripnugget alive as well, if unconscious), and captured Lyrie and Nualia alive.

I'm taking a page out of Gluttony's book. The three of them are going to be sprung - I was actually thinking of Ripnugget raiding Magimar with the remnants of his tribe to free them, but it might also work for the Judge to let them go.


Pathfinder Adventure Path Subscriber
The NPC wrote:

As the title says: How did you get rid of Tsuto Kaijutsu?

Did you kill him the glass works or interrogate him and then deal with him in some other fashion?

The first group I ran through Burnt Offerings captured and tortured him. Well the priest of Gorrum did while the Dirge Bard made sure it didn't go too far. The loss of Tsuto's tongue was completely accidental. He was trying to kill himself by biting off his tongue but the priest stopped him but then realized he was wearing a spike gauntlet.

The second group I am currently running through this adventure captured him, tried to get some information out of him by trying to make him think he was talking to a hallucination of Lnjiku. When that didn't give them all the information they needed they made sure that the Sheriff wasn't around and then fed him to the Blood God Disciple's Eidolon.

Ahhh... the memories... And the Sorceress had to be kept out of the room so she wouldn't see her poor half-big brother get his arm chopped off, tongue ripped out etc.

In my second game we didn't even get to kill/capture/redeem Tsuto... we were fighting him, he ran away... and then one of the sin spawn killed him and dragged him into their cave... I guess.


In our game, he got captured trying to run out the glassworks, after snapping the neck of the Party's Monk down below.

The Wizard(me), the Ranger, and the Cleric then proceeded to interrogate him, dangling him over one of the glassworks firepits on a rope. The rope slipped a few times, but he was eventually taken to jail, with special instructions so he couldn't Stunning Fist a guard.

He was later picked up by the Hellknights, judged in Magnimar, and sentenced by the Judge to the Hells (which got a round chorus of "WHAT!?!" by our table, since he'd killed a PC; I'm expecting him to come back, at this point).


Our brave adventurers caught Tsuto unaware in the basement as he was writing in his diary. After a brief fight, having Tsuto flip a table to protect himself from the sorcerers burning hands, he was captured.

While the players were interrogating him on the spot I rolled his escape artist check and he maxed out on his initiative. He then stole a PCs dagger, aced his will save and stabbed himself.

The real kicker - the PCs dagger was already coated with poison. So Tsuto died a turn later, the cleric being out of spells and failing a healing check. But not before he declared how he "Did it all for her." and that "She would bring him back.".

I might bring him back for when they face Nualia.

Cheliax

When they confronted him in the Glassworks tunnels, they managed to wake him up and gave him time to get his bearings. On his first attack, he dropped the party's druid.

This was bad for Tsuto, because it meant there was nobody to stabilize him after the rest of the team had beaten him up, and he bled to death.


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Tsuto joined the goblins in the room with all the molten glass (the furnace room I believe),he critical unarmed striked our rogue to -3, stunned the wizard only to get bullrushed by our fighter into the molten glass and promptly died a horrible death.
It was kinda of a epic fight because the pc's had basically been steamrolling everything by this point. It also made it really awkward with poor ameiko since said fighter was courting her and was once her brother's best buddy till they had a falling out. Ah the rp was interesting to say teh least


Our party has a drunken master that refuses to do lethal damage. So, after a decently intense fight with Tsuto (he used his mobility and stunning fist to great effect), they eventually knocked him out.

When he came around, I went off of what the book suggested - Tsuto has a strong belief that no matter what happens to him Nualia would bring him back. So he sat there, stiff lipped, taking anything the PCs could think of. As they started to get more creative with ways to make him talk, he took his cue that he's better to Nualia's cause dead.

Our Cleric of Sarenrae was planning on going dwervish eventually and had a scimitar loosely wrapped on her back that she didn't use just yet. Tsuto made his combat maneuver check to trip the Cleric and impaled himself with her scimitar. Our bard, who had an earthbreaker, had to stop himself from swinging down on the cleric. By the time she got untangled (falling backwards with sword stuck in someone), he was dead. They took the body with them to cathedral for burial.


Pathfinder Adventure Path, Roleplaying Game Subscriber

My PCs tried Charm Person. No dice. Then they decided "get him drunk out of his gourd and THEN charm him" and that worked. They played on the "Nualia will die if you don't tell us what's going on" route and he confessed like a drunken fratboy caught raiding the girls' dorm.

The irony being? They took Nualia (and Lyrie) alive. They also let Ripnugget live (unconscious) but didn't realize the goblin warchanter had healing magic. So when they were busy with Mal and the giant crab (which they brought back to town for a huge crab-roast) Ripnugget attacked Sandpoint and freed Nualia, Tsuto and Lyrie. The PCs witnessed the Sheriff kill Ripnugget and then get taken down (unconscious) by the goblin warchanter (which they killed).


The NPC wrote:

As the title says: How did you get rid of Tsuto Kaijutsu?

Did you kill him the glass works or interrogate him and then deal with him in some other fashion?

The first group I ran through Burnt Offerings captured and tortured him. Well the priest of Gorrum did while the Dirge Bard made sure it didn't go too far. The loss of Tsuto's tongue was completely accidental. He was trying to kill himself by biting off his tongue but the priest stopped him but then realized he was wearing a spike gauntlet.

The second group I am currently running through this adventure captured him, tried to get some information out of him by trying to make him think he was talking to a hallucination of Lnjiku. When that didn't give them all the information they needed they made sure that the Sheriff wasn't around and then fed him to the Blood God Disciple's Eidolon.

First encounter: he critted my half-ogre bard with a single arrow shot, almost downed him in one hit. He then fled down the smuggling tunnel.

Second encounter: ran into him and his mercenary buddies in Thistletop. Kobold mage with a Wand of Shocking Grasp critted him in the junk... then my half-ogre bard ran him through with a critical hit.

I know, lots of critical hits, right? We thought it strange too...

Third Encounter: He appears again as an undead along with his dead bugbear buddy in the basement of Thistletop when we had to retreat from the yell hounds, and back to town to rest. Orik switched sides and joined the party, when we let him live during our second encounter with Tsuto.

Just can't keep a good bad guy down, I guess.


The party I just DMed this for wrecked him. After he used stunning fist on the fighter and then flurry of blows to drop him, the party ninja used his "BEST DAY EVER" Plot Twist Card to pull some acrobatics and get between the fighter and Tsuto. Next round, he crit him to death.

When I was giving out his loot, the ninja asked "is there anything to identify who he was?" right before I got to the journal on the list.


The Bard cast Charm Person on him, and I rolled a 1 on this will save, so I had him give up completely. They got all the possible info they could from him, and had him locked up in Sandpoint.

Of course, he got loose due to some well placed bribes and threats (He told his jailer he'd give him a bag of gold, or a bag of his children's heads). He and Lyrie hid from the group, and ambushed them during their fight with Nualia.

Needless to say, they made sure he won't be coming back again.

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