Cleric looking to spontaneously cast spells


Advice


Hi Folks,

Is there a way that a cleric can spontaneously cast any un-prepared divine spell, like a sorcerer?

I can only think of two ways --

The first way would involve petitioning the GM to allow the use of an un-prepared spell for a hero point. This method could be used repetitively through the Hero's Fortune spell. However since this is not one of the standard effects for hero points (unless you kind of squint when you read the 'Recall' effect), this presupposes a generous GM.

The second would involve using the Miracle spell to duplicate an unprepared spell.

Any other ways?

Thanks,
Stephen


Be an oracle.

SCNR.

PS: the evangelist archetype has a small list of spells he can cast spontaneously.


You could just keep unmemorized slots and memorize as needed before encounters. This is not spontaneous casting but its close enough within the rules.


TarkXT wrote:
You could just keep unmemorized slots and memorize as needed before encounters. This is not spontaneous casting but its close enough within the rules.

Wouldn't work. Per the core rulebook:

Clerics meditate or pray for their spells. Each cleric must choose a time when she must spend 1 hour each day in quiet contemplation or supplication to regain her daily allotment of spells. A cleric may prepare and cast any spell on the cleric spell list, provided that she can cast spells of that level, but she must choose which spells to prepare during her daily meditation.

In other words, the cleric only gets one chance per day to meditate and prepare spells.

My question is - if he/she runs into a situation that requires a spell that he/she did not prepare, is there a way to sacrifice a prepared spell to obtain it?


Why is it that no one reads the full books anymore? Seriously it's like the very next paragraph down.

Spell Selection and Preparation

A divine spellcaster selects and prepares spells ahead of time through prayer and meditation at a particular time of day. The time required to prepare spells is the same as it is for a wizard (1 hour), as is the requirement for a relatively peaceful environment. When preparing spells for the day, a divine spellcaster can leave some of her spell slots open. Later during that day, she can repeat the preparation process as often as she likes. During these extra sessions of preparation, she can fill these unused spell slots. She cannot, however, abandon a previously prepared spell to replace it with another one or fill a slot that is empty because she has cast a spell in the meantime. Like the first session of the day, this preparation takes at least 15 minutes, and it takes longer if she prepares more than one-quarter of his spells.

Translation: Yes there is a specific time of the day where you pray. However once that is done you may do so again later to fill up unused slots to account for changing situations.

As to your question there is only one answer: play an oracle.


TarkXT wrote:
Why is it that no one reads the full books anymore? Seriously it's like the very next paragraph down.

In my defense, it's actually 6 chapters later since I was looking under the cleric class. :)

TarkXT wrote:
As to your question there is only one answer: play an oracle.

My question is specific to the cleric class.

Liberty's Edge

Greater Spell Specialization and Preferred Spell can give you a couple of go-to spontaneous spells. Pick something good!


Ch3rnobyl wrote:
TarkXT wrote:
As to your question there is only one answer: play an oracle.
My question is specific to the cleric class.

Admittedly, I'm not all that well-versed with being a cleric, but I don't think there's an official way to spontaneously cast spells as a cleric.

The big problem you run into is that Clerics get access to EVERY spell on their spell list, except the spells opposite their alignment (Evil spells if you're a Good Cleric, for example). Being able to spontaneously cast a spell from a spell list that has every possible spell in it would be really overpowered.

Prepared spell casters are limited by having to plan ahead for what spells they need for the day, while Spontaneous spell casters are limited by having a really small list of spells. If you want to spontaneously cast something besides Cure spells, you need to be an Oracle.

Sovereign Court

Be an Oracle with the Life Domain, then pick a class that has the favored class option where you add +1/2 to your oracle level to determine the effects of a revelation. Apply that bonus to the revelation that lets you channel and soon you will channel better than any cleric around. Add Variant Channel to that (I think thats what it is called) and you can blast powerful positive and negative energy equivalent to clerics of a much higher level than yourself.

Sovereign Court

Your divination spells are there to help you be prepared for the events of a day as well, just to point that out. Combined with wands, potions, scrolls and other wondrous items you have plenty of ways to be prepared to face the challenges of an adventuring day. Plus the game isn't designed in such a way to need a specific spell to achieve success in the end.

Also it isn't possible for a cleric to cast spells like that in general, with the exception for the cure/inflict spells or a specific spell with the feats Preferred Spell or Greater Spell Specialization as Axebeard pointed out.

Spontaneous divine casting is the realm, as many people felt like pointing out, of the Oracle class.

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