A concern


Pathfinder Online

Goblinworks Executive Founder

Hello !

It's been a few months since I first heard of this game, and I'm proud to be one of the 500ers.

I'll be quick : I just want to beg you. Do not let EA or some other satanistic society, make a random "theme-park-SWoWtor" of this game. Please. This industry need more innovative projects like yours.

Goblin Squad Member

I think at this point the game is cemented a sandbox because a WoW clone is inconsistent with almost every promise they have made. They would be better off canceling this title and starting a new project if a pure themepark is what they are going for.

What is more realistic is them selling out to another company who forces their hand into bad decision making and kills them via something more akin to the SWG NGE, or an early release date.

One thing thing has been proven consistently is major developers are not in-tune with the audience drawn to sandbox style games. Don't sell out under any circumstanced. Do a 2nd kickstarter if you need to but there are only two companies I want involved in this game. Goblinworks and Paizo.

Goblinworks Executive Founder

Andius wrote:
Do a 2nd kickstarter if you need to but there are only two companies I want involved in this game. Goblinworks and Paizo.

Seconded.

@ Auduocet: Sure, EA may be a company with a bad reputation for how it treats consumers, but that much hyperbole is a bit excessive. You're more likely to win us over by discussing your insights into games and gaming, the PF intellectual property, and so on.

Tell us what you want to see, what you think of ideas that GW has kicked about as well as players have brought up here, and so on.

Welcome to the boards.

Goblin Squad Member

Definitely. I'd much rather a 2nd kickstarter than a sellout. I'd be willing to front some serious cash to see this thing become a success.

Goblin Squad Member

Audoucet wrote:

Hello !

It's been a few months since I first heard of this game, and I'm proud to be one of the 500ers.

I'll be quick : I just want to beg you. Do not let EA or some other satanistic society, make a random "theme-park-SWoWtor" of this game. Please. This industry need more innovative projects like yours.

Ryan has mentioned Goblinworks is not actively pursueing that kind of investor. I think their looking for investors not publishers!?

Publishers are really only good for one thing and thats Marketing. I dont think Ryan needs any help in that regard(:

Goblin Squad Member

I agree that a series of kickstarter would be better than a sellout to a brain dead corporation. I think one every 3/4 months should do the trick if it is as effective as the first.

Paizo Employee Creative Director

BlackUhuru wrote:


Publishers are really only good for one thing and thats Marketing.

You just made Erik Mona very, very sad.

Goblin Squad Member

I believe he was referring to companies whose primary focus is the release of multiple titles. IE Activision or EA, not an individual or section of personnel who focus on the publishing of a product or brand.

In essence, the only thing a company like that could lend to the project is it's marketing connections and networks. Given the projects initial release proposal, they're assistance would more then likely be counter productive as millions of people might buy the game, but only 5000 or so would be able to play the first month. Besides, I don't need n00bPWNER5000 breaking my immersion because he got tired of Madden.

Goblin Squad Member

James Jacobs wrote:
BlackUhuru wrote:


Video Game Publishers are really only good for one thing and thats Marketing.

"You just made Erik Mona very, very sad".

Fixed...

Goblin Squad Member

BlackUhuru wrote:
James Jacobs wrote:
BlackUhuru wrote:


Big Corporate AAA Video Game Publishers are really only good for one thing and thats Marketing.

"You just made Erik Mona very, very sad".

Fixed...

Fixed again LOL!

Goblin Squad Member

EA wouldn't fund this product, sandboxes are not a big cash magnet like PvE themepark carebare MSORPG adventures.

Goblin Squad Member

Valkenr wrote:
EA wouldn't fund this product, sandboxes are not a big cash magnet like PvE themepark carebare MSORPG adventures.

The original vision of a game is a non-factor to companies like EA and Sony. They are only concerned with the potential audience it currently has. Similar to a radio station switching from hard rock to gospel music, but keeping the format change secrete until the day of the change in hopes that somehow they will keep some of the original listeners, in addition to picking up the new demographic. If some in some dark universe GW were to offer the game to EA or Sony, the only question Sony or EA would have is, is there any audience, and they would have the game changed to the generic garbage that they want it changed to.

Now of course that is all a non-factor, it is goblinworks character we need to count on, as long as GW doesn't sell out then game mutilating companies like sony and EA are non-factors

Silver Crusade Goblin Squad Member

I'm not sure that everyone talking in this thread really understands what they are talking about. We all see end results and usually only the ones that end up becoming scandals. We don't pay attention to well managed companies dealing with competent publishers, because those rarely ever have any backlash.

Now, do I think there are bad publishers out there? Yes. However, I'm sure in a lot of those situations there are issues on the studio's end as well.

Goblin Squad Member

Gregg Reece wrote:

I'm not sure that everyone talking in this thread really understands what they are talking about. We all see end results and usually only the ones that end up becoming scandals. We don't pay attention to well managed companies dealing with competent publishers, because those rarely ever have any backlash.

Now, do I think there are bad publishers out there? Yes. However, I'm sure in a lot of those situations there are issues on the studio's end as well.

All I know is the most ambitious sandbox titles out there (Darkfall, Mortal, Wurm, Xsyon etc.) are run by underfunded basement companies with no major publisher backing them. And even the more successful ones (Eve and Runescape) are still self-published I think.

I at least have taken this as an indication that major publishers don't have the guts to back a major sandbox title, and have the feeling any publisher would demand they cut corners, make it more WoW like, and push unreasonable deadlines.

True there are a lot of MMOs out there with publishers that don't have horror stories attached to them, but none of them have been able to deliver the product I really wan't. The best sandbox with a publisher I am aware of was SWG, and that scares me.

Silver Crusade Goblin Squad Member

Most of them had to develop their stuff from the ground up. You don't have to anymore.

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