Thefurmonger |
2 people marked this as FAQ candidate. |
Hey all.
I put this in the PFS area as we have different rules for crafting then standard PFRPG
Ok the Tattooed Sorcerer Archtype gets this at 7th level
Inscribe Spell Tattoo
At 7th level, a tattooed sorcerer can create a spell tattoo once per day with a single touch as a standard action. The recipient of the spell tattoo must be willing to receive the spell tattoo. If she gives the spell tattoo to herself, it does not count against the regular limit of magic tattoos she can have. The spell tattoo must be of a spell that she knows that has no material or focus component. She can maintain one spell tattoo created by this ability at a time—if she uses this ability again, the previous spell tattoo she created fades away. Spell tattoos she creates with Inscribe Magic Tattoo do not count against this limit. She can use this ability twice per day at 11th level, and three times per day at 15th level.
This ability replaces the bloodline feat gained at 7th level.
Spell Tattoo says....
Tattoo, Spell
Aura varies; CL varies
Slot none; Price varies
DESCRIPTIONA spell tattoo is essentially a wearable scroll inscribed on flesh instead of on parchment or vellum. These tattoos appear as colorful and intricate patterns rather than magical writing. The tattoo is a silent, spell completion item that only the bearer can activate. It vanishes when activated. A spell tattoo must be visible to the bearer and must be touched as part of its activation. These magical tattoos are not normally placed on the head, neck, or back as a result, since most creatures would require mirrors to activate them. A spell tattoo’s aura and caster level varies as per the scroll it emulates. A spell tattoo has a market price four times as much as an equivalent scroll.
CONSTRUCTION REQUIREMENTS
Inscribe Magical Tattoo, the spell to be inscribed;
Cost varies
Now the Additional Resources says....
Ok.
A few questions.
1. Spell tattoos have a cost, nothing in the archtype says that it is free, tho I would think it is. is it?
2. I assume that they fade after each session?
2a. What if she gives it to herself?
2b. Her familiar? (assuming it could use it)
Really thats it, the cost thing is the most pressing.
Thank you for the help.
Fromper |
I would assume she usually gives it to herself. If not, she'd have to give it to someone who can use a scroll, as it'll be treated as a sorcerer scroll with her caster level. If the familiar is able to use scrolls, then go for it.
I hadn't even considered the cost. Unlike the normal crafting feat, the version tied to the archetype says the tattoo is created as a standard action, with a single touch. I'm thinking there's more magic and less crafting going on there than usual, so I'd assume no cost. But I'm curious to hear an official answer for that one.
Thefurmonger |
1 person marked this as a favorite. |
Yeah most of the time I would think the same thing, however a lot of the speaking Improved Familiars could use them with a good UMD.
Also I agree that as it is just a touch and a standard action iT SHOULD be free. And I assume it is free. however the rules don't seem to say that. In a home game I would just check with my GM, but, well, it isnt a home game.
I would also like to know the anwsers to all this.
Poimandres |
For the one empowered at level 7, I'd assume no additional cost.
For the others -- I don't have my Pathfinder Campaign Setting: Inner Sea Magic here in front of me, but don't most spell tattoos cost four times what regular tattoos would? (Like the Caster's Shield, most characters would likely have to have someone else cast/inscribe it for them due to our "no crafting" limitations.)