Monk's Unarmed Damage Scaling


Rules Questions


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Hi everyone,
There may be an obvious answer to this question, but I can't figure it out. How does a monk's unarmed strike damage scale at the various levels with different sizes. I'm asking because I was trying to stat out a monk with strong jaw active, and the monk at various sizes from small to huge.
So far I only know what the small to large would be at each increment (without strong jaw). The unusual way that unarmed strike die increase with size really confuse me, and I was hoping someone might be able to help me figure this all out.
Thank you

p.s. below is all that i have figured out
Level 1-3
Small 1d4
Medium 1d6
Large 1d8
Huge

Level 4-7
Small 1d6
Medium 1d8
Large 2d6
Huge

Level 8-11
Small 1d8
Medium 1d10
Large 2d8
Huge

Level 12-15
Small 1d10
Medium 2d6
Large 3d6
Huge

Level 16-19
Small 2d6
Medium 2d8
Large 3d8
Huge

Level 20
Small 2d8
Medium 2d10
Large 4d8
Huge

Scarab Sages

1 person marked this as FAQ candidate.

Huge weapons just increase the damage die by another step. So a medium longsword does 1d8, a large longsword does 2d6, and a huge longsword does 3d6 (the same amount of damage as a large version of a weapon that does 2d6 at medium size). If you look at the Improved Natural Attack Feat it becomes apparent that exactly how damage dice scale.

Your table should look like this:

Level 1-3
Small 1d4
Medium 1d6
Large 1d8
Huge 2d6

Level 4-7
Small 1d6
Medium 1d8
Large 2d6
Huge 3d6

Level 8-11
Small 1d8
Medium 1d10
Large 2d8
Huge 3d8

Level 12-15
Small 1d10
Medium 2d6
Large 3d6
Huge 4d6

Level 16-19
Small 2d6
Medium 2d8
Large 3d8
Huge 4d8

Level 20
Small 2d8
Medium 2d10
Large 4d8
Huge 6d8

Edit: Added the INA information.


3 people marked this as FAQ candidate.

Okay, I wasn't sure if that was how it went, because the progression given in strong jaw differs, and the progression from small damage to large damage given for monks doesn't match the progression in Improved Natural Attack from level 8 on (example 1d8->1d10->2d8 at level 8 through 11 compared to 1d8, 2d6, 3d6 given in Improved Natural Attack).

If I cast strong jaw (a spell that increases natural damage as if you were 2 sizes larger) I would just look at the the size of a monk 2 larger (medium level 12 monk 2d6 ->4d6), or if they were large I would use the progression to see what it would be at 2 increases from large or one from huge because they are different (2 sizes up from large damage would be 6d6, but one size up from huge would be 6d8 instead)?

I'm sorry if that was difficult to understand.

Scarab Sages

Hmmmm... That's a good point about the progression being different. We should probably FAQ it.


And this is probably an even stupider question on my part, but how would I go about doing that? (I only created an account a few hours ago so I know nothing)

Scarab Sages

Up at the top of right of each post is a list of options (Flag, List, FAQ, and Reply). Just click on the one that says FAQ.


So I think with the new Diverse Obedience feat from Divine Anthology, it's possible for a Mythic Character to reliably do Scaling monk unarmed damage as a gargantuan creature starting at level 14

which is 6d6 at 14, 6d8 at 16, and 8d8 at 20

Using Boon

Inevitable Fist (Su) For a number of rounds per day equal to your Hit Dice, you can infuse your limbs with the power of pure law. Your unarmed strikes deal damage as if you were one size category larger, and gain the axiomatic weapon special ability. Activating or dismissing this ability is a free action, and the rounds don’t need to be consecutive.

And Mythic Feat

Titan Strike
Source Mythic Adventures pg. 75 (Amazon)
Your fists can fell titanic foes.

Prerequisites: Improved Unarmed Strike (mythic).

Benefit: Your unarmed strike deals damage as if you were one size category larger. You also gain a +1 bonus for each size category that your target is larger than you on the following: bull rush, drag, grapple, overrun, sunder, and trip combat maneuver checks and the DC of your Stunning Fist.

And Enlarge Person/Titan's Rage (Su) Champion Path Ability

not broken like some mythic things, but pretty funny.

Liberty's Edge

Remember that "as if x size categories larger" do not stack.

Makes it hard for a PC monk to hit with gargantuan dice.


Samish Lakefinder wrote:

Remember that "as if x size categories larger" do not stack.

Makes it hard for a PC monk to hit with gargantuan dice.

Unless he or she loads them in a catapult. But that requires Siege Weapon Proficiency, right?


Samish Lakefinder wrote:

Remember that "as if x size categories larger" do not stack.

Makes it hard for a PC monk to hit with gargantuan dice.

So what if they were under the influence of Mythic Enlarge person, hence making them a Huge creature, and had the Titan Strike Mythic Feat?

Would they then deal Gargantuan damage?

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