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Magus + Arcane Archer a good switch hitter?


Silver Crusade

Pathfinder Deluxe Comics Subscriber; Pathfinder Adventure Path, Campaign Setting, Cards, Companion, Maps, Modules, Roleplaying Game, Tales Subscriber

I have a magus, and I am planning to advance the character to 10 level, to get access to weapon specializatoiin, and then switch over to Arcane Archer, to add some range options for the character.

Do you think this would be a good build, or should i just continue as a Magus?

How would a 20 level magus compare to a 10 level magus/ 10 level arcane archer?


Pathfinder Modules, Roleplaying Game Subscriber

Yes. I think it would make for a great character. I may be a bit partial as I'm a big fan of arcane archer. You improve you base attack bonus, enhance your elemental weapon damage. It's really a fun character.

If u want to play an AA i would suggest f1/w5/aa4/ek10..
The magus takes a big hit on the later level stuff by multiclassin/prc, but the character certainly could work if thats what u wanna do... i would suggest the archery achetype so u can spell strike with ur bow though..

Liberty's Edge

Magus is really a bad class to prestige out of, and given that you don't gain a ton of bonus feats and you don't have any synergy between the first 10 levels of your class and ranged combat I would say it would compare very poorly to a straight magus.

Pathfinder Modules, Roleplaying Game Subscriber

Are you building your character as an archer to begin with? If so the aa is a great option for a prc. If not I would stay clear of it. A magus makes a great arcane archer, but you want to build with archery in mind.

Silver Crusade

Pathfinder Deluxe Comics Subscriber; Pathfinder Adventure Path, Campaign Setting, Cards, Companion, Maps, Modules, Roleplaying Game, Tales Subscriber

The character is a PFS character.

I began the character a good six months before the Ultimate magic came out, when the playtest materiel came out. So I cant use any archtypes for the character.

I am really looking to have fun with the character.

I guess now the Magus i have is good at close combat....I was thinking of making a "switch hitter" and I thought adding some ranged "archery" would be a nice addition. I don't think the abilities overlap, but i think they may compliment each other, the magus providing close combat and the Arcane Archer providing ranged capabilites.

I guess i have made the character as a "quitesential elf". I thought blending sword play and spells to be a very "elvish" thing, as well as archery being very "elvish>"

Anyways thanks for your posts...if you have any other ideas please let me know.


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