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What will your 'profession' be in PFO?


Pathfinder Online

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Goblinworks Executive Founder

After reading their blog and learning about all of the different things you will be able to do in PFO; what will you be most interesting in having as your profession?

A noble knight who fights for the law? Or maybe the shady rogue who decides to let his adventure group do most of the work? Possibly a bounty hunter, testing their skills against murderers? How about the blacksmith who will make the weapons and hear tales of others adventures while hammering on the anvil? Maybe you would prefer the simple harvester who helps bring items and resources into the new world?

Anyway you choose seems that it will still be full of new and exciting stuff that will keep you interested. So, what will everyone try and do?

Goblin Squad Member

Farmer.

Goblinworks Executive Founder

Science Mile wrote:
Farmer.

A farmer? Nice, I was thinking about harvesting too but then there has to be someone who protects them, so a town guard type person might interest me in trying that.

Goblin Squad Member

Going for the mercenary route myself. Generating money fighting in wars of which I don't have a stake in sounds like the most fun bang for the buck for me.

Goblin Squad Member

Lead farmer.

Goblin Squad Member

Maybe a ranger/ hunter type. Something I can play for small bits of time because my days are filled with taking care of kids etc

Goblinworks Executive Founder

The Goblin wrote:
Maybe a ranger/ hunter type. Something I can play for small bits of time because my days are filled with taking care of kids etc

For some reason, i could see the harvesting/town lives being the more played role. I might just go with what isn't played much, see why it isn't and wonder what could be different.

Also, I hope you can play a goblin race, would be AMAZING!!!

Grand Lodge Goblin Squad Member

I'm going to play a woodsman. Gathering herbs, trapping and skinning will be my primary focus. If a tasty bounty comes up, might do that. If I run across a dungeon crawl, might do that. I plan on immersion playing skyrim-style.

Shadow Lodge Goblin Squad Member

AHOO AHOO.

Seriously, I just want enough resources from loot.

Goblinworks Executive Founder

Red Ramage wrote:
I'm going to play a woodsman. Gathering herbs, trapping and skinning will be my primary focus. If a tasty bounty comes up, might do that. If I run across a dungeon crawl, might do that. I plan on immersion playing skyrim-style.

Nice idea, I might actually just look into being an adventurer. Maybe something of a 'rogue for hire', for those groups who NEED that trapfinder/dooropener. Just for the right price. I mean, why go looking for dungeons when I can get someone else to do all of that.

Goblin Squad Member

I want to make Wondrous Items They are my favorite type of magic item and everybody wants/needs them.

Silver Crusade Goblin Squad Member

Holy Paladin of Abadar, Chief of the Town Watch, and patrol Commander for the Great Legionaries.

And also a bombastic crafter, making the best arms and armor to be found.

And a meek sorcerer afraid of their powers. Afraid for good reason.

Goblin Squad Member

what I wish I could play: Half-Dragon fighter/wizard.

what I probably will be playing: ... Darn, I don't know.

Well as for my profession: Probably a sellsword :|

Goblin Squad Member

Fighter. Guard for those who need it.

Goblin Squad Member

1 person marked this as a favorite.

Bard-ish, industrial leanings in manufacturing materials for buildings, course some combat skills. But if I could I would run a tavern/inn as a neutral ground but that is all up to what the player owned structure system will be like and IF the players don't burn it down just to be douches.

Goblin Squad Member

Waruko wrote:
Bard-ish, industrial leanings in manufacturing materials for buildings, course some combat skills. But if I could I would run a tavern/inn as a neutral ground but that is all up to what the player owned structure system will be like and IF the players don't burn it down just to be douches.

Thats along the lines of what I want to do, bard-ish, jewelery making (if that's in), or possibly a baker (not the assassin type). :P Not sure about running an inn, but maybe. Maybe a shop... I do like to adventure now and then, then when I get tired of that, a frenzy of crafting. Usually end up spending 75% crafting.

-- Lady of the LazyLeopards

Goblin Squad Member

1 person marked this as a favorite.
LazyLeopards wrote:

Thats along the lines of what I want to do, bard-ish, jewelery making (if that's in), or possibly a baker (not the assassin type). :P Not sure about running an inn, but maybe. Maybe a shop... I do like to adventure now and then, then when I get tired of that, a frenzy of crafting. Usually end up spending 75% crafting.

-- Lady of the LazyLeopards

I would die for some type of fashion and/or accessorizing crafting.

Goblinworks Founder

Archaeologist/Rogue-like.
Tomb Raider
Master Thief

Basically nothing to do with Assassin styled Rogues.

The personality/styling of my Rogue character would be a mix of the following characters from pop-culture literature/movies:
Taurus of Nemedia (Conan, Tower of the Elephant)
The Grey Mouser (Swords of Lankhmar)
Malak (Conan the Destroyer)
Gord the Rogue (Gord the Rogue/G.Gygax)
Indiana Jones
Ralph (Danny Devito/Romancing the Stone)
Doctor Rodney McKay (Stargate Atlantis)
Daniel Jackson (Stargate: SG1)
Eli (Stargate Universe)
Lando Calrissian (Empire Strikes Back)


Gray Elf warlord, founding an organization of elven warriors and industrialists that pursues the following:

-Mining
-Building Construction
-Alchemical and Magic Item crafting
-Weapon and armor smithing (especially mithril armors)
-Production of siege equipment, especially balistas
-A well oiled elf and half elf army specializing in speed and stealth based attacks, deception, mass poison use and powerful spellcasting

Goblin Squad Member

Cleric of Desna, your "guide" to the Crusader Road region. Travel, support, exploration/finding-stuff, hodgepodge.

Goblin Squad Member

Mostly I just hope goblin is available as a race even if it is only availble to backers of some sort, but I really want to play a bountyhunter/samurai type or some sort of alchemist. Hope it is available for playing.


I'm hoping for entrepreneur, banker, pioneer, mayor/civil administrator/party boss, or a combination of those four. An enterprising halfling, goblin, or human, ready to strike out into the world to settle new lands, live free, and make money. Class will be secondary, maybe rogue or fighter.

Goblin Squad Member

king of the mountain, seriously I have no idea yet. There have been some pretty interesting perspectives in this thread.

Goblinworks Founder

Settler/Pioneer. I would go the farthest that I can go, establsih myself in a remote area and try to become prosper while exploiting the surrondings. Then, of course, I would rightfully claim that area as my kingdom and rule over the squirels population....

Goblin Squad Member

Alexander_Damocles wrote:

Holy Paladin of Abadar, Chief of the Town Watch, and patrol Commander for the Great Legionaries.

And also a bombastic crafter, making the best arms and armor to be found.

And a meek sorcerer afraid of their powers. Afraid for good reason.

Patrol Commander eh? I'll make sure you get into our discussion on ranking structure when it pops up soon since it looks like you'll be gunning for an officer seat. I think you will like what I have in mind.

As for me I am going for General of the Great Legionnaires. That should involve a lot of diplomacy and management skills. Enough combat training to lead from the front lines when the battles are small enough that my role isn't purely tactical. And if I get the time I'm really hoping to have the crafting skills for a little side project/income source like a inn, farm, or blacksmith shop.

Goblinworks Executive Founder

Wow this picked up when i fell asleep. Interesting to see what everyone wants to try and do in this sandbox. It seems like just being an adventurer won't be something that most people try and be. Although, I could see why, being an adventurer is really hard in a setting like this; you never know what will be in that cave you just found.

Andoran

Well, I intend to be out using my mighty wizardry in in battle most of the time, but I'll probably make (and sell) potions to supplement my income.

Goblin Squad Member

Chef, Alchemist, and general stinker. =)

Silver Crusade Goblin Squad Member

Andius wrote:
Alexander_Damocles wrote:

Holy Paladin of Abadar, Chief of the Town Watch, and patrol Commander for the Great Legionaries.

And also a bombastic crafter, making the best arms and armor to be found.

And a meek sorcerer afraid of their powers. Afraid for good reason.

Patrol Commander eh? I'll make sure you get into our discussion on ranking structure when it pops up soon since it looks like you'll be gunning for an officer seat. I think you will like what I have in mind.

As for me I am going for General of the Great Legionnaires. That should involve a lot of diplomacy and management skills. Enough combat training to lead from the front lines when the battles are small enough that my role isn't purely tactical. And if I get the time I'm really hoping to have the crafting skills for a little side project/income source like a inn, farm, or blacksmith shop.

Most of that was RP fluff. However, who knows where Abadar shall lead him?

Grand Lodge Goblin Squad Member

Halfling former gladiator (ranger/rogue/fighter), who has retired and running a small marketplace/tavern --where all types of players can come, visit and trade... peacebonds a must! Place is going to be called 'The Four Leaves'.

Goblinworks Executive Founder

Dalix wrote:
Settler/Pioneer. I would go the farthest that I can go, establish myself in a remote area and try to become prosper while exploiting the surroundings. Then, of course, I would rightfully claim that area as my kingdom and rule over the squirrels population....

Exactly! those squirrels don't command themselves! Plus, you could hoard their stashes of nuts.

Goblin Squad Member

Dwarf - Druid - Mystic Spell Caster -

Guardian of the Forest, Seeker of Truth, Slayer of Pirates.

When I'm not out roaming the forest looking for scum pirates to burn you will probably find me killing off invaders while my company harvests resources.

After making a fresh batch of Ale I find it impossible to resist the frothy goodness, in this case you will most likely find me along the shores of the Sellen River building watercraft, and of course killing more pirates!

Goblin Squad Member

I'd like to oversee a decently large harvesting or refining operation.

EDIT: Or maybe providing escort for such operations. Or maybe crafting. Or maybe--you know what? Screw it. I have no idea. There are just so many exciting choices!

Goblinworks Founder

I was thinking adventurer, right up until running an inn got mentioned. Now I'm not sure. Maybe partner in an inn, and adventuring most of the time.

Goblin Squad Member

Quote:
  • Druids:masters of nature empathy. Allies to beasts and manipulators of nature, these often misunderstood protectors of the wild strive to shield their lands from all who would threaten them.
  • Rangers: Masters of tracking. Knowledgeable, patient, and skilled hunters, these characters hound man, beast, and monster alike, gaining insight into the way of the predator.

I'd like to see these 2 wilderness classes really excel in wilderness where there line of work is.

eg: Ranger maybe can "move silently" - hence they can help parties dodge PvE mobs etc.
eg: Druid maybe can "commune with animals" - hence they can ask animals if they know where a dungeon might be hidden nearby!

- I like the idea of mixing it up, either doing some bandit work in the wilds to earn a steady income, helping adventurers if they need someone who knows the area or guarding prospectors and even hunting criminals (tracking skill?), and part-time spy work (eavesdropping skill?) if it's needed on different kingdoms and merchant activity, for the right price.

Activities which reflects a class that interacts with it's specialist context.

Goblin Squad Member

I'll probably end up a Barbarian, a Fighter or a Cleric, and depending upon how professions end up working, likely end up either the owner of a Tavern (I CAN DREAM, DAMMIT!) or a Farmer.

If I get the chance, I would love to be a Mount Breeder. Specifically Exotic Mounts like Bulettes, Dire Badgers and other big, beefy critters that my fellow "run up and hit it in the face" Classes will feel comfortable riding into battle.

Goblin Squad Member

Crafter of some sort.

I can't wait till we get more info on the crafting system.

Goblinworks Executive Founder

Mogloth wrote:

Crafter of some sort.

I can't wait till we get more info on the crafting system.

They have posted a bit on their blog, but a bit more info would be nice to know. It does look like it will be very interesting thought, harvesting/mining.

Goblin Squad Member

Subject to change as time passes:
A rogue that will be a burglar sometimes and an 'adventure for hire' other times. He will have a sense of justice and therefore steal from the wealthy and corrupt. (Like Robin Hood, w/o giving to the poor).

He'll also will go on adventure as the trapfinder and such. Typical rogue things.

I don't see him being part of any organized group, mostly freelance, but will obtain trustworthy contacts he will hire himself out too.

Goblin Squad Member

Alexander_Damocles wrote:

Holy Paladin of Abadar, Chief of the Town Watch, and patrol Commander for the Great Legionaries.

And also a bombastic crafter, making the best arms and armor to be found. And a meek sorcerer afraid of their powers. Afraid for good reason.

Cool ideas.

I am going Dwarven Paladin of Torag. My position in the Great Legionaries I am unsure of however I will be a blacksmith of sorts.

The other side of It i am going to be a Elven Wizard/Fighter/Arcane Archer if possible. Think that could be fun. He will probably have tower somewhere surrounded by a tabaco plantation. lol Maybe an outpost for the Legion.

Goblin Squad Member

Monk

Goblin Squad Member

cybrim wrote:
Monk

Monk is a class not a profession. Blacksmith or Farmer are proffesions.

Goblinworks Executive Founder

JakBlitz wrote:
cybrim wrote:
Monk
Monk is a class not a profession. Blacksmith or Farmer are proffesions.

So would be bounty hunter, adventurer, plantation guard. Putting what class you want to play, along with a job, is something else that you can put down. But I am looking more for what it is you will be doing in the game.

Goblin Squad Member

Well i need to see how the crafting system works. I mean my paladin will have limit magical crafting ability so the whole blacksmith deal is to eventually makes awesome holy weapons.

The Tobaco farming Wizard is because I would rather have a tower to preform my magical experiments away from prying eyes. Also growing a section of regeants would be good to.

Goblin Squad Member

I have always wanted to play a wizard in a tower. With a low level dungeon underneath. Sooo first edition but I'm "Old School" that way. :)

Yeah, its not a profession, unless you call providing XP for low level parties a 'profession'. It's more of a service. For higher level parties I'd provide reasonable crafting and magical consulting.

Goblinworks Executive Founder

I think I will train a ranger as strickly an escort, tracker type. But my rogue would list her profession as 'Expert Relic Recover-er' lol

Goblin Squad Member

I know some folk may hate this, but I'm seriously considering professional banditry. The mere fact it's a viable profession is inspiring, and those sellswords and guards need something to do don't they?

Andoran

hewhocaves wrote:

I have always wanted to play a wizard in a tower. With a low level dungeon underneath. Sooo first edition but I'm "Old School" that way. :)

you are not alone.

and I've never been within spitting distance of first edition

Goblinworks Executive Founder

Sintaqx wrote:
I know some folk may hate this, but I'm seriously considering professional banditry. The mere fact it's a viable profession is inspiring, and those sellswords and guards need something to do don't they?

I had the same thought, but it would be awesome to just control a territory of our own and loot anyone who gets close.

Let the raiding begin!

Goblin Squad Member

Goblin wizzahd! (if allowed) Mainly an adventurer, crafting as a side pursuit.

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