Waruko Goblin Squad Member |
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"What was your entry into PnP games?"
First played a little AD&D (2 sessions) in middle school but by the time I was in college I had read Vampire, Werewolf, Warhammer Fantasy RPG, Ars Magic, Shadowrun, AD&D, D&D 3ed, and Earthdawn. I owned so many books and NO ONE in my town to play with. In college I played AD&D, 3ed, Vampire, Werewolf, Little Fears, and more than my share of Homebrew. Post college 3.5, Mutants and Masterminds, Dogs in the Vineyard, Pathfinder, Geiger Counter, and Usagi Yojimbo. I can't wait for Tenra Bansho Zero to be released in the US, and would KILL for a translated copy of Yuuyake Koyake...oh god I want that so bad. >_<
Mostly I got all those game books from my seven year older brother who played RPG's all the time when he was younger. I swear it annoyed me his friends didn't have younger nerd siblings.
DropBearHunter Goblin Squad Member |
W. Kristoph Nolen |
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Just saw this on Facebook. Dancy celebrating hitting 300k :) [Edit to remove link]
Dang it! It told me that the url couldn't be found!! Bummer stuff, man! But, I looked at Ryan Dancey's Facebook page (whom it seems I have mutual friends!) and found hiw video when the Kickstarter hit $300k ... and it got a big ol' grin out of me!
MoonTech Goblinworks Executive Founder |
Kiriana Sunchild Goblin Squad Member |
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Hi my name is Lars and im a RPGoholic.
I opened my first D&D basic box at age 14 some 24 years ago and havent regreted it a minute since. Over the years I've gone from D&D over MiddleEarthRoleplaying, Warhammer, all 4 editions of Shadowrun, back to D&D 3.5 and now helplessly in love with Pathfinder.
I hope that Pathfinder Online will keep me addicted well into my 50's and put $100 in the pot in hopes of making it happen. Really looking forward to what Goblinworks/Piazo come up with and to meet you all online i a couple of years.
Cheers
Lars
richard develyn Goblin Squad Member |
Jeremiah Griffin Goblin Squad Member |
Wow! I just now show up for the after party at 155 posts, after leavinng as many annoying comments on the kickstarter page as I could. In the end, I went with $100 dollars, I couldn't really afford it and I promised myself that I wouldn't go past $75, but in the end, the maps tipped me over, I really wanted the book to see hardback, and I honestly did want, yet another stretch goal, offering another level, but I think we all got some great rewards, but the best of all should be the release of our favorite tabletop RPG in the form of a sandbox MMO.
There are so many reasons to support it:
It's Pathfinder
We need a good sandbox MMO
Goblins!
The ideas about building kingdoms is one I have wanted to see since the internet was created
I really want to see the artstyle Paizo has used for the Pathfinder universe turned into a computer game
I love Pathfinder goblins
It's NOT WoW...
GOBLINS!!!
I hope paizo continues to ask for support from their fans, and I will be there to give all I can. But if I may make a suggestion, a future goal might envolve using Goblins as a playable race for launch, or having otherwise restricted abilities available to them for backers of a high enough level...
darkling23 Goblin Squad Member |
Metallix Brother Goblin Squad Member |
So what's the $300K present then ;-)
I must admit I would have upped my pledge to $50 but I was worried about postage costs to the UK (which seem to have gone through the roof).
If you do another kickstarter, think about us overseas people in the light of this.
Richard
I hate to tell you this, Richard, but you should've ponied up the $50; Goblinworks factored in international shipping into the pledges.
Waruko Goblin Squad Member |
Onishi Goblin Squad Member |
richard develyn wrote:I swear I saw Goblinworks post it in the comment sections of the kickstarter at least once that they had "already figured into costs".Was that documented somewhere?
Richard
I remember seeing at the very least on these forums vic mention that they intentionally only put physical items over the 50 mark specifically to avoid the plaugue of kickstarter rewards devouring the entire gain once shipping costs hit.
richard develyn Goblin Squad Member |
gogojira |
First time posting so I figured I join the party. I was a small pledge (but every $5 helps, right?), but even for a tech demo I had to put some money toward this project. At this point, I'm willing to give a little to anyone trying to recapture what made me love MMOs back in the EQ days.
Anyways, hope to contribute some posts here and congratulations to the Goblinworks and the community that helped destroy their original target.
richard develyn Goblin Squad Member |
Justin Tanner Goblinworks Executive Founder |
neodac Goblinworks Executive Founder |
SaintMac Goblinworks Executive Founder |
SaintMac Goblinworks Executive Founder |
First time posting so I figured I join the party. I was a small pledge (but every $5 helps, right?), but even for a tech demo I had to put some money toward this project. At this point, I'm willing to give a little to anyone trying to recapture what made me love MMOs back in the EQ days.
Anyways, hope to contribute some posts here and congratulations to the Goblinworks and the community that helped destroy their original target.
Welcome to this demented little party, you certainly aren't alone in your hopes
Cheers!
SaintMac Goblinworks Executive Founder |
SaintMac Goblinworks Executive Founder |
SaintMac Goblinworks Executive Founder |
Hi my name is Lars and im a RPGoholic.
I opened my first D&D basic box at age 14 some 24 years ago and havent regreted it a minute since. Over the years I've gone from D&D over MiddleEarthRoleplaying, Warhammer, all 4 editions of Shadowrun, back to D&D 3.5 and now helplessly in love with Pathfinder.
I hope that Pathfinder Online will keep me addicted well into my 50's and put $100 in the pot in hopes of making it happen. Really looking forward to what Goblinworks/Piazo come up with and to meet you all online i a couple of years.
Cheers
Lars
LOL, thanks for joining in!
SaintMac Goblinworks Executive Founder |
I guess I should have started this with the same confessions.
Hi All!
My name is Mac and I am old and like to game. I'm old enough to remember opening that first boxset of a rather well known table-top RPG. From there, well, its a blur from edition to edition, pc to new pc, console to newer console, etc. From teaching myself Applesoft basic to make text-based games to modding games. From running that first game to attempting a podcast about how to build your own worlds. Its been a ride!
Right now, I'm hooked on Pathfinder and the chance to mix my favorite table-top with a MMO was too much to pass up.
Bless and Keep,
St. Mac
neodac Goblinworks Executive Founder |
hmm since everyone else is mentioning other games they play in no particular order here is my list Star wars all 3 versions i know of still prefer WEG Hero system (when we can stand the math to make characters) Mekton zeta Battletech rpg (even back when it was mechwarrior) Werewolf a very little vampire (never liked it but thats just me) Feng shui (damn those interior decorating Ninja) experimented with call of cthulu and about to mess with dungeon crawl classics because apparently i pre ordered the book and forgot about it feel like i'm forgetting something important but... thats all i can think of
Sylverthorne Goblin Squad Member |
Ohai.
*squee!* *boingbounce* *squee!*
... okay. Hadda get that out of the system. So, I'll answer to Thorne irl, though it's not my given name, and I've been doing this RPG thing since 2e. I got in a little late, but I know what THAC0 is. ;p
I've been playing since that and also dabbled in WW, BESM, GURPS and a couple other systems that broke my head so that I've forgotten what they are. I've played enough Battletech to be dangerous, but I'd rather do role playing than strategy any day of the week.
I'm an artist, but I have a lot of interests and hobbies, and they all seem to overlap into each other. Oops?
Finding out that Pathfinder was going into MMO territory? Heck yes, sign me up for that! And in fact, I did - I'm eagerly awaiting updates (and my copy of the book *squeee!*).
Alexander_Damocles Goblin Squad Member |
The Goblin Goblin Squad Member |
1 person marked this as a favorite. |
Ah guys I wish I lived closer to some of you.
I started with the red box. My first conquest was the caves of chaos then I moved to the small town of Threshold in Karemakos.
I first jumped to AD&D 1st edition in 1981? I was going to play a fighter, but rolled up using the 3d6 method a character strong enough to be a ranger who tried to return the fire gems from a keep across the river Styx.
I even got to play a game hosted by the man himself in the 80's at a three week summer program called Gateways. For 15 three hour sessions my 24 companions and I battled a band of the most dangerous orcs I have ever seen in a graveyard using miniatures in he most extensive modeled graveyard in a forest you've ever seen. Hundreds of grave stones and each held a miniature underneath it that would reveal itself as the battle raged over
Them. I remember one fireball disturbed 6 wights and 14 skeletons in a single blast like it was yesterday.
Second edition came with dragonlance and the forgotten realms. Who didn't want to play a Drow back then.
Spell Jammer really grabbed my imagination for a while.
Then my friends kind of outgrew D&D and moved on to Earthdawn, werewolf, Vampire and others I have forgotten. I still read ever Dungeon magazine that came every two months.
Along came 3rd edition. D&D was now what we had been searching to table rule it into. Then 3.5 refined it and fixed the power curve. Full steam ahead and into 4th edition.
4th edition was a turd. Wow, it was like a top ten restaurant just stopped making their house specialties and decided to become a microwaved hot dog stand.
Thank god Paizo stood on the hill with a beacon burning bright. They may have killed Dungeon Magazine, but they had not killed Paizo. They had a desparate plan, we would evolve 3.5 into pathfinder and so it was that Paizo became the guardians of the flame. The keepers of the spirt of those of us who discovered d&d when we opened that red box so many years ago.
I still had a gaming group going a few years ago. I broke my neck and was bedridden with a spinal injury, one of my friends died of cancer, one moved away and others had to chose marriages over a four hour session every other week (b#!**), but the spirit of the game never left me.
I still love reading the material and I can calculate the battles in my head.
But perhaps I have said too much already!
The Goblin
Gwenn Reece Goblin Squad Member |
The Goblin wrote:Dang man I wasn't sure what that thing was. Sounds sweet. How long I reality does it take to make a game like this? A year and a half? Two years?Would you like to hear my SERIOUSLY unprofessional oppinion? Note that Mr. Dancey mentions middle-ware. That's your economy, weather effects, etc. THAT is the key. The more middle-ware you can pull off the shelf the faster the turn around. Depending on how much you wrap all that up and how well you blend it, is the question.
If the Beta testers are about Oct (per pledge desc) and Alpha in Jan(again per desc) that hints. Then think PR pump time, after PaizoCon after GenCon if outing it before a Jan 2014.
Now, NOT knowing Ryan's plan, he could go for a post-PaizoCon-straight-download-release-as-you-go and pop something out earlier. Ryan's ambitious, so I wouldn't put it past him or Goblinworks to pull a rabbit out the hole.
AGAIN, just my guess. If it were Blizzard, I would say 2 1/2 if preplanned. THIS is something very different. And I'm happy about that.
Cheers!
But, Goblinworks doesn't have to build large, intricate quest lines nor the quest hubs to put those quests in. They need to build 3 cities and the overall landscape.
What they do need is to build the area spawn systems for dungeon and monster encampments, economics involving the contract system and tracking involved in that, a skill system (or modify the one that came with the middleware), and a variety of random dungeons.
There is a lot more content involved with creation in traditional theme park MMOs which increases development cost and time. Sandbox lets the players create the content and just provide the framework to do what they want.
I expect the game to be out in mid to late 2013.
The Goblin Goblin Squad Member |
neodac Goblinworks Executive Founder |
Gwenn Reece Goblin Squad Member |
neodac Goblinworks Executive Founder |
The Goblin Goblin Squad Member |
Alexander_Damocles Goblin Squad Member |
The Goblin Goblin Squad Member |
Dorje Sylas Goblinworks Executive Founder |
I could see after some time that opening "evil" races for reverse dungeons could be a way to expand things after we get some initial "traditional" play. Sometimes its fun to the "loosing side" so long as everyone has fun/challenge and are "rewarded" for their time and effort.
I really shouldn't have thrown in what I did but this kind of MMO is one me and my group have talked back and forth about for ages... I think even as far back as thinking about modding Battlefield 1942 with RPG elements had having ridable dragons and such like. So I decided to put my money where my mouth is, for once. Also I got word of a future quasi-lucrative project that may help offset what I've throw down.
What I'm personally hoping to tap eventually are the Machinima/Let's-Play angles.
Justin Tanner Goblinworks Executive Founder |
The Goblin Goblin Squad Member |
Justin Tanner Goblinworks Executive Founder |
The Goblin Goblin Squad Member |
DM_aka_Dudemeister Goblin Squad Member |
Jeremiah Griffin Goblin Squad Member |
Giving backers the chance to play monsters would be a great way to raise interest, add an extra level of challenge to the game and still assure that there are not too many pcs are on "the side of the game" (if it was available to everyone who gave $50 then you would have less than 1000, divided by the number of servers you use taking into consideration that not everyone will even want to play a gobln at all times).
But at the same time I think it is important to point out that if (and I really hope so) the Goblin race was made available specially to backers, they would not necessarily have to be evil, some of my favorite PCs have played against racal norms, I have enjoyed playing a Kobold Paladin, a Red Cap (goblin) alchemist who protected all the faie creatures he met, and a goblin police constable who helped oldladies cross the street and was invaluble at helping human detectives sneak into criminal layers when they were thoughtless enough not to bring warrants.
Justin Tanner Goblinworks Executive Founder |
The Goblin Goblin Squad Member |
I was thinking goblins are more neutral with evil tendencies. They are the black market to the other evil races. Goblins can be great merchants in their own right. I mean even d&d needs its used car salesmen types. Who do you think supplies all those evil minions who are too primative to smith their own? Hello goblin mafia!
The Goblin Goblin Squad Member |
Waruko Goblin Squad Member |
I was thinking goblins are more neutral with evil tendencies. They are the black market to the other evil races. Goblins can be great merchants in their own right. I mean even d&d needs its used car salesmen types. Who do you think supplies all those evil minions who are too primative to smith their own? Hello goblin mafia!
Considering that they don't write how am I to get bank notices, credit, receipts, or hell how do they take inventory?! Lastly, can they even add higher then their toes and fingers?
Chief Rendwattle Gutwad Goblinworks Executive Founder |
Waruko Goblin Squad Member |
The Goblin wrote:Go to your profile and create an alias. I just figured it out he other day. Then make a goblin alias like goblin Pete or the crusty the goblinAll bow to the Licktoad's Leader! I shall control you all under my reign as supreme goblin leader!
I didn't think it was possible to get uglier. I stand corrected.