Outback Encounter Table


Homebrew and House Rules


I'm working on an encounter table for an area inspired by the Australian Outback. In addition to the local fauna, like dingoes, kangaroos, etc. there are going to be creatures from Australian folklore such as bunyips, dropbears and yowies as well as D&D/Pathfinder originals like grey renders and hodags. Here's what I have so far, you're suggestions, questions, etc. would be appreciated.

3d4 dingoes CR 4 (statistics of dogs)
gray render CR 8
hodag CR 6
1d10 kangaroos CR 3
drop bear CR 1
bunyip CR 3
1d6 yowies (statistics of sasquatches)
coautl (aborigine myths have a "rainbow serpent")
3d4 crocodiles CR 8
3d6 dire crocodiles CR 12
1d4 monster hunters CR 7
1d8 monitor lizards CR 6
advanced giant venomous snake CR 3
3d4 megalania CR 13


Anything anybody thinks should be on this list that I have missed? Or any other input?


Giant bugs?


Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

i would like to see an ant swarm for it.


The deadly blooming onion?

Definitely need thylacine.


More poisonous critters. Like a giant tarantula.

Hodag seems a bit out of place. I'd imagine them in a more cooler, forested area since they are based on a cryptoid from Wisconsin.


Orthos wrote:
Giant bugs?

Probably, but I'm not sure which bugs would be most appropriate.


poisonous stuff made giant. I think something like 7 of the 10 most poisonous critters on earth are found in australia. I know one is a jellyfish

Silver Crusade

Pathfinder Adventure Path, Starfinder Adventure Path Subscriber
lordzack wrote:

I'm working on an encounter table for an area inspired by the Australian Outback. In addition to the local fauna, like dingoes, kangaroos, etc. there are going to be creatures from Australian folklore such as bunyips, dropbears and yowies as well as D&D/Pathfinder originals like grey renders and hodags. Here's what I have so far, you're suggestions, questions, etc. would be appreciated.

3d4 dingoes CR 4 (statistics of dogs)
gray render CR 8
hodag CR 6
1d10 kangaroos CR 3
drop bear CR 1
bunyip CR 3
1d6 yowies (statistics of sasquatches)
coautl (aborigine myths have a "rainbow serpent")
3d4 crocodiles CR 8
3d6 dire crocodiles CR 12
1d4 monster hunters CR 7
1d8 monitor lizards CR 6
advanced giant venomous snake CR 3
3d4 megalania CR 13

Additional australian monsters.

The Penrith Panther (a huge black panther said to roam the Blue Mountains) (Use stastics for an Advanced Dire Tiger).

Thylacines (Pathfinder #31) - Aka the Tasmanian Tiger.

Tasmanian Devil (Use statistics for a small wolverine).

Spiders, giant spiders, regular spiders, spiders in your shoes, spiders in your hair. We gots lots of spiders.

Scorpions.

Giant Frogs (again taken from Aboriginal myth, it's said that a greedy frog once drank up all the water in the world. It was the kookaburra who made it laugh so that all the water ran out again).

Thorny Lizards - As Monitor Lizard but add:
Spines Any creature that attacks a Thorny Lizard with a natural attack or that grapples the lizard takes 1d6 piercing damage from the creature's spines.

Also your drop bear CR is not nearly deadly enough.

Silver Crusade

Pathfinder Adventure Path, Starfinder Adventure Path Subscriber

Oh also fire ants.

And spitfires, I haven't seen a spitfire in ages, but they were terrifying when we were kids.

Use the stastics for a Giant Maggot, but replace Regurgitate with: Spitfire: As a standard action a Spitfire may fling Acid at a target within 30 ft. This attack deals 1d6 acid damage.


Given that drop bears are mostly known for being the bane of tourists (1st level npc class plus less gear than NPCs of their level, means that the typical tourist would be CR 1/4)... I really don't think they need to be that high of CR.


lordzack wrote:
Orthos wrote:
Giant bugs?
Probably, but I'm not sure which bugs would be most appropriate.

The outback is different depending if you are in the north south east or west of the continent.

Generic outback
Bugs - cockroaches, stink beetles, cicadas, giant worms.
Brids- giant cassowarys (use elite terrorbirds), giant eagles
Animals - carniverous kangaroo (use veloco-raptor with leap and pounce), Megga wombat (rhino stats except horn)
Monsters - shadows (I remember a few stories about the shadows coming out of the cracks in rocks and dragging you back to be eaten). Totem people (like lycanthropes but they look more human... For example Crocodile man is a cold patient killer he lurks sets ambushes and uses all of his strength in the initial attack.

Lots of little earth, air and in the dry season fire elementals.

The wall between Golarion and the first world would be thin to non existent, terrain would alter its self hills forests and rivers would move.

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