Paizo Top Nav Branding
  • Hello, Guest! |
  • Sign In |
  • My Account |
  • Shopping Cart |
  • Help/FAQ
About Paizo Messageboards News Paizo Blog Help/FAQ
Pathfinder Roleplaying Game
Pathfinder Society

Pathfinder Beginner Box

Pathfinder Adventure Card Game

Pathfinder Comics

Pathfinder Legends

Car Wars


Other RPGs

RPG Superstar 2012 Top 32

OK, If any of you know what Car Wars is and want to see it resurrected for a new edition from Steve Jackson himself, now is the time to act! Steve Jackson Games is currently running a Kickstarter for Ogre (a different game) that ends in 4 days. If you pledge $23 ($30 internationally), you can get a Car Wars T-shirt, and if the Ogre Kickstarter hits $700,000 (It's currently at about $600,000), they'll officially launch a Car Wars Kickstarter as well. Booyah!

I have fond memories of Car Wars. It's like playing a role-playing game of Mad Max or The Road Warrior. Designing your car was always my favorite part--outfitting it with things like machine guns, armor, pop-up turrets, or even spike droppers and oil slicks. In a post-apocalyptic world, Car Wars was a fight for survival on barren highways, in Autoduel arenas, and everywhere in between. Ah, the memories! Let's bring it back!


These :kickstarter: thingies make me nervous.

He needs to do the pocket box set up though, those rocked. It wasn't really an RPG - 3 hp = splat doesn't go far for much RP - until the advent of the GURPS Autoduel line. (Which is awesome, btw.)


I'm not sure why I need a new version of Car Wars; my old one works just fine.

I agree that designing the cars was the most fun part. My favourite style was twin linked rocket launchers and a whole mess o' armor.

Osirion RPG Superstar 2008 Top 4; Contributor; Publisher, Legendary Games

"If you don't like the way we drive, stay off the streets... and the sidewalks... AND THE LAWNS!" - AADA motto

I loved old Car Wars and still have my old pocket box. I borrowed some of the stuff from Deluxe Car Wars and adapted it for Battletech rules as well. Fun!


hogarth wrote:

I'm not sure why I need a new version of Car Wars; my old one works just fine.

I agree that designing the cars was the most fun part. My favourite style was twin linked rocket launchers and a whole mess o' armor.

Which version? There were 4 editions of Car Wars and a super simple Mini-Car Wars. A new Edition just for Cars like the original pocket box edition would be awesome. What I would truly love to see is a turn based computer version of Car Wars.


Xabulba wrote:
hogarth wrote:

I'm not sure why I need a new version of Car Wars; my old one works just fine.

I agree that designing the cars was the most fun part. My favourite style was twin linked rocket launchers and a whole mess o' armor.

Which version? There were 4 editions of Car Wars and a super simple Mini-Car Wars. A new Edition just for Cars like the original pocket box edition would be awesome. What I would truly love to see is a turn based computer version of Car Wars.

I have the pocket box and the first couple AADA vehicle guides.

Qadira RPG Superstar 2010 Top 16

Yes.

The rules for hovercraft were inspired!!

The most recent version I saw was focused on pre-built models, with no building rules in evidence. I didn't buy any of the books for that one, and stopped paying attention shortly thereafter.

RPG Superstar 2012 Top 32

I also really liked the Uncle Al supplements. In addition to cool armor and weapons for you and your car, they also had all the fun, goofy gadgets--everything from auto targeters to beer refridgerators to switchable ammo magazines. Great stuff! And it was presented in a fun way, like you were really shopping from a catalog. Some of my favorite RPG books ever!


GURPS had an Autoduel/Car Wars supplement.


The 8th Dwarf wrote:
GURPS had an Autoduel/Car Wars supplement.

Not only did they have two versions of the Autoduel worldbook - 1 for 2nd ed GURPS and 1 for 3rd ed GURPS - they also made a dozen or so AADA World Atlas books, maybe more for 3rd ed that greatly fleshed out the setting. Scout Commandos, Deseret, the Brotherhood, and so on. They were done by region. Ran an Autoduel / CoC mashup campaign that was an absolute blast. (It took some work modifiying the Fright Check sytem to reflect Things Man Was Not Meant to Know.) Good times!


I loved Car Wars...

So much awesome in Dueltrack - gasburners ftw!

There was also the epic goodness of the Gurps Autoduel Australia supplement; unfortunately the Royal Autoduelling Assoc Australia came to an untidy (Real life end).

But will we get back Uncle Albert?

Anyhow the $23 Car Wars goodness is US only :(


I loved Car Wars too. I would like to see a new version of Car Wars published where the scale is similar to that of Matchbox/Hot Wheels cars with turning keys, counters, etc. scaled to size. Cardstock weapons that could be glued to the aforementioned cars would be awesome.

I ran a AADA RPG campaign for about six sessions where the PCs were competing drivers on the circuit- it was a lot of fun, but had a very very high mortality rate. The RPG aspects were done using the Hero system Autodueling supplement.

I also <3 Armored Beer Refrigerators. :-)


Oh, I forgot -- I also have Autoduel Champions (superheroes for Car Wars and autoduelling for Champions/HERO!).


hogarth wrote:
Oh, I forgot -- I also have Autoduel Champions (superheroes for Car Wars and autoduelling for Champions/HERO!).

That was a blast! Think it was a birthday present for me in high school. It was rough news for the capes when the villain's armored truck sprouted a pop-up turret with a recoilless rifle! :D


I'm not sure I like the way SJG is going about it though. SJG want's me to pledge money to restart a game I don't want so that maybe in the future, if they get enough funding, I can pledge more money to get the game I do want.

RPG Superstar 2012 Top 32

Xabulba wrote:
I'm not sure I like the way SJG is going about it though. SJG want's me to pledge money to restart a game I don't want so that maybe in the future, if they get enough funding, I can pledge more money to get the game I do want.

Yeah, I don't particularly like that, either. In fact, based on all the comments and feedback they've received, I think they'll do a Car Wars Kickstarter regardless. Which means they're just milking us for money. All that being said, however, I don't mind putting up enough money for the T-shirt to kind of "put my money where my mouth is." Maybe they're doing it as one more way to gauge interest.

RPG Superstar 2012 Top 32

Shifty wrote:
There was also the epic goodness of the Gurps Autoduel Australia supplement

Oh, man! I had forgot about that. All the AADA guides were cool, but I LOVED the Australia one!

Shifty wrote:
Anyhow the $23 Car Wars goodness is US only :(

Shifty, did you see the $30 T-shirt that will ship internationally? I admit that's a lot for a T-shirt, but it's an option.

RPG Superstar 2012 Top 32

Did any of you guys ever play the board game, Thunder Road?


Turin the Mad wrote:
The 8th Dwarf wrote:
GURPS had an Autoduel/Car Wars supplement.
Not only did they have two versions of the Autoduel worldbook - 1 for 2nd ed GURPS and 1 for 3rd ed GURPS - they also made a dozen or so AADA World Atlas books, maybe more for 3rd ed that greatly fleshed out the setting. Scout Commandos, Deseret, the Brotherhood, and so on. They were done by region. Ran an Autoduel / CoC mashup campaign that was an absolute blast. (It took some work modifiying the Fright Check sytem to reflect Things Man Was Not Meant to Know.) Good times!

We ran a Batman Autoduel mashup for GURPS - It kicked arse! I can see how a CoC would be insanity + in a fun and hilarious way.


It was 8th Dwarf, it was. :)


Yeah I'll throw them some cash when they come around to talking Car Wars.

I never played Ogre back in the day (although I remember a lot of people going on about it) so not sure I'm going into a Kickstarter for something I never played and probably wont, just to get them to start a Kickstarter that they'll probably do anyway :p

Curious about whether they will still publish some equivalent of ADQ and the Uncle Alberts, they were the only 'regular' game magazine/supplements I would always buy. Well put together booklets that were always an interesting read.


The last time I played Car Wars, it was a Mad Max-style world, and some of the PCs strapped my character's girlfriend to the front of their car because that would give them two extra points of armor.

Didn't play much with those guys after that.


It certainly can bring out the blood-thirst in some people. Our group's most successful autoduelist- "Ballistic" Bambi Beethoven, loved going after drivers after they abandoned their vehicles and would be running for exits from the arena. One memorable moment, she purposefully side-slid into a wall, pinning another driver at her passenger door.

Bambi- "Is he still alive?"

GM- "Barely."

Bambi - "I power down my passenger window, pick up my SMG and empty it into him."

RPG Superstar 2012 Top 32

Whiskey Jack wrote:

Bambi- "Is he still alive?"

GM- "Barely."

Bambi - "I power down my passenger window, pick up my SMG and empty it into him."

. . . . . . . . . . . . . . . . . . Wow! I guess that brings new meaning to the term "Bambi blasting!" ;p


Bambi finally got some payback on that mean ol' hunter? ;)


Heh. She played Bambi as this 80s-big-haired blonde... and had an uncanny knack for Car Wars. At any rate, after every arena competition, the winner would be invited onto a sports show for a post-match interview... hers (she won most matches) would go something like this...

Interviewer- "Ms. Beethoven,..."

Bambi- "Call me Ballistic!" *grins at camera*

Interviewer- "Ballistic... er, to what do you attribute your win today?"

Bambi- "Talent" *flips hair* "Pure talent." *waves to fans*

RPG Superstar 2012 Top 32

LOL! That sounds like a fun character.


Did you know than in the original pocket-box edition you had to use a small and large handgun to kill yourself and it took two rounds to do it. A small pistol did 1hp of damage and a large pistol did 2hp of damage. Your driver had 3hp and was knocked unconscious after taking 2hp damage. To kill yourself you had to shoot yourself with the small gun first, so you don't knock yourself out, and then shoot yourself with the large gun.

RPG Superstar 2012 Top 32

Xabulba wrote:
Did you know than in the original pocket-box edition you had to use a small and large handgun to kill yourself and it took two rounds to do it. A small pistol did 1hp of damage and a large pistol did 2hp of damage. Your driver had 3hp and was knocked unconsious affter taking 2hp damage. To kill yourself you had to shoot yourself with the small gun first, so you don't knock yourself out, and then shoot yourself with the large gun.

OK, no offense Xabulba, that's funny and all, but why the heck would you kill your character like that!?

Is it because he lost a duel to "Ballistic" Bambi Beethoven?


It was something I noticed when playing through the Massacre at Midville. A citizen was shooting at a biker that lost his bike when I noticed that the citizen couldn't kill the biker with one shot of a large gun, only knock the biker out. I mentioned this to my friends and one of them mentioned it was to prevent suicides. This of course made us all figure out a way you could kill yourself in Car Wars.


Whiskey Jack wrote:
I loved Car Wars too. I would like to see a new version of Car Wars published where the scale is similar to that of Matchbox/Hot Wheels cars with turning keys, counters, etc. scaled to size. Cardstock weapons that could be glued to the aforementioned cars would be awesome.

We did that a lot at RADAA.

Its pretty easy to upscale the game and redraw the maps etc.

On the otherhand we had HUGE spaces in which to play, and you REALLY need it... all of a sudden even a modest encounter area is two table tennis tables in size. We had a 'highway' encounter that (no kidding) required over 50' of tables laid out one after another down the middle of said hall. Other tables were placed adjacent to the highway table when things went off the map and we needed the extra room.


Pathfinder Adventure Path, Campaign Setting, Modules, Roleplaying Game Subscriber

At this rate, the Car Wars Kickstarter will be inevitable. So if you don't want a Car Wars shirt, you don't have to join. But if you do buy a shirt, you get access to the early Car Wars test boards. Seems like a good deal to me.

Of course, I'm already in for Ogre. It'll be an awesome box. And I'm doubly in for Car Wars next year.

RPG Superstar 2012 Top 32

Shifty, that sounds awesome! :) I liked Whiskey Jack's idea about having cardstock weapons to attach to them, too!

deinol, I think you're right! With 50 hours to go, it looks like the Car Wars thing will happen for sure. I'll still get the T-shirt to show my support. I like that it'll say "I made Steve Jackson work on Car Wars." (Although, like I said, they probably would have worked on it anyway).

And I really like getting access to the early forum. Here's how Steve described it: "an exclusive Car Wars forum, where we’ll build the new edition from the ground up - issues like "which classic cover do we use?," "10 phase, 5 phase, or 3 phase movement?," and "do we include boats?" Once the project launches, surveys will be open to the public, but only supporters of the current project will get in on the preliminary planning."


Will they give you a free copy of the game when it is finished or do they just get paid to have fairly knowledgable (Players like many of you who know the game better than them) put in on how things should go?


I can't believe Ogre kickstart is over $700k now!

RPG Superstar 2012 Top 32

Bilbo Bang-Bang wrote:
Will they give you a free copy of the game when it is finished or do they just get paid to have fairly knowledgable (Players like many of you who know the game better than them) put in on how things should go?

You'll still have to pledge toward the Car Wars Kickstarter once they get it rolling if you actually want a copy of the revised game. The only Car Wars thing you could pick up at this point is a T-shirt.

They'll solicit fan feedback (Steve seems to like surrrrveys!), but ultimately it's a product we'll have to pay for. At least we'll get a say in the development--hopefully to a degree that feels worthwhile.

And, yeah, like Whiskey Jack pointed out: It's official! The Ogre Kickstarter has reached over $700,000. There WILL BE a relaunch of Car Wars! BOOYAH! :) I hope this thread helped in some small way.


Cool. Do you have link related to the Car Wars side of things? I haven't ever played it, but I think that I remember seeing it, or something like it, in a used section of my local game store as a kid. It has been around sine the 80's or very early 90's right?

RPG Superstar 2012 Top 32

I searched online and, you know, I couldn't find a really good Car Wars link. The best one I could find was the Car Wars UK website. Hopefully, once they start the Car Wars Kickstarter in 2013, they'll come up with a revamped website (kind of like they're doing for Shadowrun).

Here are some others I found:
Car Wars (main site)
Car Wars Wikipedia entry
Car Wars BoardGameGeek entry
Jeffro's Car Wars Blog

If anyone knows of some other good ones, please share! Thanks!


I am psyched about the possibility of really well-done release of Car Wars... in all honesty, I would like to see mechanics re-visited and SJ feel like he can break from the old rules where it makes sense.

RPG Superstar 2012 Top 32

+1, man! Well said!


Any more news on this one?

Paizo / Messageboards / Paizo Community / Gaming / Other RPGs / Car Wars All Messageboards

Want to post a reply? Sign in.

©2002–2014 Paizo Inc.®. Need help? Email customer.service@paizo.com or call 425-250-0800 during our business hours: Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Inc., Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Inc., and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Inc. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Inc. under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.