Paizo Top Nav Branding
  • Hello, Guest! |
  • Sign In |
  • My Account |
  • Shopping Cart |
  • Help/FAQ
About Paizo Messageboards News Paizo Blog Help/FAQ
Pathfinder Roleplaying Game
Pathfinder Society

Pathfinder Beginner Box

Pathfinder Adventure Card Game

Pathfinder Comics

Pathfinder Legends

PaizoCon 2014!

Rage Totem Powers


Pathfinder RPG General Discussion


I see this "tree" of Rage powers advocated all the time, but how are they used?
I realize Pounce is the goal, but here's what bugs me:
Trading iterative attacks for two d8 x3 natural attacks seems... Unimpressive, and stacking claw attacks with iterative attacks is troublesome to say the least.
If you ignore your natural attacks, that seems like a waste of the prereq rage powers.

Andoran

Basically, yeah, you ignore the claws.

That makes Lesser Beast Totem a speedbump...and decent back up weapon for emergencies.

But one speed bump is worth it for Pounce, and Beast Totem's Natural Armor bonus is really pretty kickass, so it's hardly a speed-bump, and Greater Beast Totem's claw enhancements are just gravy on top of the wonders of Pouncing with a Greatsword.

And, I mean, even with just Lesser and Beast Totem, you're doing better than Rolling Dodge plus Guarded Stance, so it's not a huge sacrifice.

I'd grab the beast Totem line at 4th, 6th, and 10th level, minimizing the time I have a mostly wasted Rage Power.


Pounce with two handed weapon is worth wasting rage power on lesser beast totem. Second totem in the tree grants natural armor bonus so it's certainly not a waste.

EDIT: Dammit! Who gave Barbarians stealth as a class skill?! Why need ninjas, when one can have barbarian?!


Deadmanwalking wrote:
I'd grab the beast Totem line at 4th, 6th, and 10th level, minimizing the time I have a mostly wasted Rage Power.

Wouldn't it be better to grab it early so for those first 5 levels you'll be doing 1d6+Str twice instead of 2d6+Strx1.5 once?


I consider it awfully against the flavor of the actual Beast Totem to use the Pounce for other weapons than those claw attacks, but the rules text is what it is. :-/

Andoran

Neo2151 wrote:


Wouldn't it be better to grab it early so for those first 5 levels you'll be doing 1d6+Str twice instead of 2d6+Strx1.5 once?

Possibly, but it's a relatively low damage increase (1d6+8 twice, vs. 2d6+12 with a Great Sword), and can't be made Masterwork (unlike a Greatsword), and has crappy criticals...I'd probably rather have something else. It's a viable way to go, though, I suppose.

magnuskn wrote:
I consider it awfully against the flavor of the actual Beast Totem to use the Pounce for other weapons than those claw attacks, but the rules text is what it is. :-/

Why? Pouncing with a massive greatsword and a brutal roar while a lion image covers his face and upper body strikes me as eminently in theme for a Barbarian hero.


Deadmanwalking wrote:
Neo2151 wrote:


Wouldn't it be better to grab it early so for those first 5 levels you'll be doing 1d6+Str twice instead of 2d6+Strx1.5 once?
Possibly, but it's a relatively low damage increase (1d6+8 twice, vs. 2d6+12 with a Great Sword), and can't be made Masterwork (unlike a Greatsword), and has crappy criticals...I'd probably rather have something else. It's a viable way to go, though, I suppose.

Its nice for Toothy, the half-orc barbarian who traded his ferocity for bite natural attack and gets three natural attacks while raging at 2nd level. This goes well with amulet of mighty fist (furious) once you can afford it.

Silver Crusade

My barbarian just uses the claws as a backup weapon. In normal combat, he uses a two handed weapon, but sometimes he'll grapple a spellcaster, or get grappled by a giant beasty, and then he starts clawing his enemy.

Other than that, the natural armor from Beast Totem is worth it, and I'm looking forward to getting the pounce ability when I hit level 10. I believe he'll hit level 9 on Sunday, so he's pretty close already.


Beast Totem's natural armor bonus is worth 1 rage power, but it is not worth 2, which is basically what you're paying for it. Pounce + some natural armor definitely IS worth 3 rage powers, so at level 10 the tree becomes worthwhile. Before that, it is not. If you have no other must haves around those levels, you should probably just consider:

Level 8: Lesser Beast Totem rage power
Level 9: Extra Rage Power (Beast Totem) feat
Level 10: Greater Beast Totem rage power

To minimize the time w/ the pre-req crap in favor of getting more immediately useful rage powers up front.

Silver Crusade

magnuskn wrote:
I consider it awfully against the flavor of the actual Beast Totem to use the Pounce for other weapons than those claw attacks, but the rules text is what it is. :-/

I think the intention behind it was to only allow natural attacks with Pounce but was changed.

Andoran

StreamOfTheSky wrote:
Beast Totem's natural armor bonus is worth 1 rage power, but it is not worth 2, which is basically what you're paying for it.

I disagree, a Rage Power is only worth a bit more than a Feat (as is demonstrated by the Extra Rage Power Feat) and a Feat grants only +1 AC (as is displayed by several Feats). By 8th level, Beast Totem grants +3 AC (and it gives +2 even when you get it at 6th).

Paizo / Messageboards / Paizo Publishing / Pathfinder® / Pathfinder RPG / General Discussion / Rage Totem Powers All Messageboards

Want to post a reply? Sign in.

©2002–2014 Paizo Inc.®. Need help? Email customer.service@paizo.com or call 425-250-0800 during our business hours: Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Inc., Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Inc., and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Inc. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Inc. under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.