Paizo Top Nav Branding
  • Hello, Guest! |
  • Sign In |
  • My Account |
  • Shopping Cart |
  • Help/FAQ
About Paizo Messageboards News Paizo Blog Help/FAQ
Pathfinder Roleplaying Game
Pathfinder Society

Pathfinder Beginner Box

Pathfinder Adventure Card Game

Pathfinder Comics

Pathfinder Legends

RPG Superstar 2015

Seeking Comments on an alchemist archetype


Suggestions/House Rules/Homebrew


Seeking Comments on an alchemist archetype

any and all comments welcome

https://docs.google.com/document/d/15apZZkmiMLtq9sndhjVS5vot5WKGVygP2KNYR1B Aq_g/edit

Marathon Voter 2013

Pathfinder Adventure Path, Campaign Setting, Companion, Roleplaying Game Subscriber

You need to share it first. Top right, share button. Set to share with anyone with the link, and then post the link given there to this thread.


Cheapy wrote:
You need to share it first. Top right, share button. Set to share with anyone with the link, and then post the link given there to this thread.

It was the link

Hermetic Alchemist

Marathon Voter 2013

Pathfinder Adventure Path, Campaign Setting, Companion, Roleplaying Game Subscriber

Can you explain the fluff behind him?


Closer to the full metal alchemist take on alchemy then the renascence alchemy.

A little healing a little buffing mostly powers that involve interacting with the environment running a game soon and want to make a exclusive class as the running enemy force but want it available for play if the pcs want it..

Sczarni RPG Superstar 2012 Top 32 , Champion Voter 2013, Champion Voter 2014, Star Voter 2015

1) You really need to work on your formatting. Bold, capitalization, italics, and attempt to make it match already provided Paizo formats.

2) You have changed the class too much and it is no longer an alchemist. You should have created this as a new class. More of a cleric/sorcerer hybrid.

Now to the abilities.
a. +1/2 to all crafting except alchemy, armor, traps, and weapons? Granted the rest of the Craft skills are not as important in terms of usage, but I think you are giving too much of a bonus for too many skills.

b. I don't think your version is an even trade for bombs. Lose more than gained.

c. Bunch of 0 lvl spells in exchange for a feat. ?

d. "do not drink or mix potions instead they manipulate the energy around them" so like a spell-like ability?

e. Why would you allow usage of necromancy, but then penalize?

f. How does a bonus combat feat fit into the flavour of this class?

g. Being able to cast a transmutation spell at 2, then 4 levels higher? Much too overpowered in exchange poison stuff.

h. Why does the swift crafting allow for all mundane items? Your above craft ability left out certain Craft skills, but they are allowed for this abilities.

Paizo / Messageboards / Paizo Publishing / Pathfinder® / Pathfinder RPG / Suggestions/House Rules/Homebrew / Seeking Comments on an alchemist archetype All Messageboards

Want to post a reply? Sign in.

©2002–2014 Paizo Inc.®. Need help? Email customer.service@paizo.com or call 425-250-0800 during our business hours: Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Inc., Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Inc., and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Inc. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Inc. under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.