DarthGoob |
I am trying to remove some of the mystery surrounding the Summoner archtype class that it seems everyone loves to hate. I am not looking to clarify the stupidly long "translucent" conversation string here.
My character concept is using a Corvidblooded Boon (playing a Tengu) and his backstory is basically that he plays the eidolon as a sort of possessing spirit of a primal energy that will reach full "power" as the character levels. He started as a monk (Flowing Monk archtype)and then he took a level in Magus (specializing in Unarmed Combat with the Kensai archtype), then took his level in Summoner to account for his being "awakened" by the primal spirit/energy.
I have basically created a "With Eidolon" and "Without Eidolon"
I have some questions about what stacks... Precisely.
Saves? Skills?
And more importantly, attacks and AC?
Do you take the better of the two? With the monk abilities and the flurry, and sheesh... everything else. I want to make sure that I have everything prepped when I actually play him. (The 2nd and 3rd levels are from scenarios that I have run and applied to this character.)