Paizo Top Nav Branding
  • Hello, Guest! |
  • Sign In |
  • My Account |
  • Shopping Cart |
  • Help/FAQ
About Paizo Messageboards News Paizo Blog Help/FAQ
Pathfinder Roleplaying Game
Pathfinder Society

Pathfinder Beginner Box

Pathfinder Adventure Card Game

Pathfinder Comics

Pathfinder Legends

PaizoCon 2014!

The Monk love thread, because the Monk is the best class ever


Pathfinder RPG General Discussion

1 to 50 of 51 << first < prev | 1 | 2 | next > last >>
Silver Crusade

Oh yes, companions and fellow players ! Come and behold tales of monk adventures, dwarfing even the most capable fighter and barbarian legends.
Shunned by those that never saw a properly built one, monks are the best class ever. So much that even bards don't tell their stories out of sheer embarassment because of the incredibly over-the-top awesomeness of their deeds.

Playing a monk, it's allowing yourself to say "I wish I was able to jump to the far-away boat to kick the BBEG in the face", "I wish I could walk on the wall to escape this doom trap", "I wish I could just appear behind it and feed him his own elbows", "I wish to be an unstoppable machine of killing death", "I wish to walk in the air" or "I wish I could swirl like a tornado and leave only devastation in my path"... and actually fricking DO IT in the same round.
Playing a monk is like always being able to perform your crazy ideas or desires by spending a Ki point and a feat.

I'll start with mine, because yes, I want to express the awesomeness that Pathfinder monks allowed me to see in game :

I once played a fat hobo monk, qinggong drunken monk of the mountain's lotus. I drank liters of alcohol each day and never ran out of Ki. I had so much HP and good saves from drinking that even my 8 Dex and 14 Cha didn't make me suffer much in fight, and I was nearly unkillable thanks to high AC, DR, flurry of disarms/trips and new temporary HP each round whenever needed. I True Strike/Spring Attack/Disarm'd big baddies, and made the group's barbarian follow me just by running away with his greataxe whenever a disagreement occured. I fought prone several targets at once while puking venom and holding my foes's precious magic weapons, but it never hurt my efficiency. I had a powder bag that converted foul substances into clear water, except it was the eau-de-vie kind, with a quality depending on the original material's level of impureties.
Elian Cordonnier, you will be remembered as a fat alcoholic monkey with a great charm, despite your bad breath, your questionable hygiene, your tendancy to puke a lethal poison, to drink eau-de-vie from mysterious but disgusting origins, and to eat the snacks you kept between your beads.

I'm playing a qinggong tetori monk wearing only a cloack, a belt, underpants and earrings. I bathe people in mud, make them run and keep a statue pose during hours as to grow their muscular mass. I have ranks in Profession (Peasant) and was once a bad guy that was smashed a bit too much on the head by Elian Cordonnier with Touch of Serenity and Charm Monster until he became a good guy. I once grappled a frogemoth and actually won. I once was grappling a living tornado that teleport'd with me some dozens feets over the ground and threw me to my death, only for me to Dimension Door over it just millimeters before hitting the ground, dealing 46d6 fall damage, exploding the monster and falling back to my death, which would have occured if I didn't freaking ate the aluminium flask containing an extract of Fluid Form that I had in my pocket. In last week's session, I took on three dominated party members on myself : a THF and a TWF ranger whose snake animal companion I used to finally tie them both like a cord with an undoable knot. Today's session, I Dimension Door'd over three flesh golems, grappled them at the same time and falling clothesline'd them three at once on a BBEG wizard's Force Wall to shatter his energy field under some tons of fresh meats, including obviously some monk iron balls. I have humongous AC despite a 14 Dex, huge HP, and obscene saving throws that make people cringe.
Randy Nocho, you will always be remembered as the LG, simple man who walks around almost nude but lacks the subtility to understand that not everyone wants to see your 80's has-been action movie musculature and Dr. Manhattan profile. Also, as the guy who wrestles with giants, throws peoples out of cliffs and Ki Shout's on people that "the Saint Elian would not accept their behavior".

So. What were you experiences with PF's best class ?
Please drown me in monk trivia and stories. Can't get enough of them. Let's show monk haters how it's done !


We once had a monk in our group who had such a huge acrobatics modifier that we nicknamed him 'the power ranger monk'. He literally backflipped through a gnoll camp without anyone seeing him. That was pretty awesome.


Oh yeah, I'm awesome.


1 person marked this as a favorite.

I have seen on a npc monk agianst an enemy archer the one time the archer character got to full attack with rapid shot it hit but was deflected by deflect arrows.

Qadira

Monks are awesome.


Monks are Frickin Rad they are considered armed even when they are in a Bathrobe! flying fists of bathrobes doom!


I once played a Vanaran monk who was named monkey monk he could climb and make acrobatics checks in the 30's!

Silver Crusade

Kazarath wrote:
We once had a monk in our group who had such a huge acrobatics modifier that we nicknamed him 'the power ranger monk'. He literally backflipped through a gnoll camp without anyone seeing him. That was pretty awesome.

Yummy stories guys.

I want MOAR ! There are lots of monk lovers on the boards, so share the love !

Qadira

To avoid catching the plague in a campeign, my monk did an acrobatics to see if I could flip over some horrible looking hobo that was infected to poor a cure down his throat. Stupid non-cooperative hobos... I still don't have the plague, and we tried several cures.

Shadow Lodge

2 people marked this as a favorite.

HOW DOES IT FEEL TO WANT?

:)

Silver Crusade

Tirq wrote:
To avoid catching the plague in a campeign, my monk did an acrobatics to see if I could flip over some horrible looking hobo that was infected to poor a cure down his throat. Stupid non-cooperative hobos... I still don't have the plague, and we tried several cures.

Wait, what ? You cirque du soleil'd them by jumping all around and throwing curing substance in their mouths ?

And honestly, that's not like you may have catch a disease. You're a damn monk. I guess even viruses avoid the monk because it may reproduce his DNA into them with a +oo on it's saving throw.


Pathfinder Roleplaying Game Subscriber
Maxximilius wrote:
Kazarath wrote:
We once had a monk in our group who had such a huge acrobatics modifier that we nicknamed him 'the power ranger monk'. He literally backflipped through a gnoll camp without anyone seeing him. That was pretty awesome.

Yummy stories guys.

I want MOAR ! There are lots of monk lovers on the boards, so share the love !

I love monks, and monks are awesome - I may think they need improving, but flavour wise they are my favourite class!


Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber

I had an awesome monk that consistently lay down the law when it came to the smacking and the downing. Had a weird habit that none of his Stunning Fists would land. Even a scrawny caster with negligible Fort save just rolled 19s and 20s. On the table.

But I kept telling myself "when it really counts, it'll happen!" - and then it did. Nothing from level 1 through 9 - but just before a horrible huge-sized aberration could swallow (and thereby kill) our caster: who comes to the rescue from the other side of the river? A far-jumping monk with a Stunning Fist that don't care that you have +18 to your Fort Save. Excellent times were had. :D


i once had a monk named the red tiger! he was a grapple master he once wrestled a albino crocodile ...he lost because he was level 1 but man was is amazing!. if you like monk love you will one this thread HERE.


any other class that wore a bathrobe and punched people is weird but with a monk it feels okay!

Silver Crusade

TOZ wrote:

HOW DOES IT FEEL TO WANT?

:)

I don't know, I'm a monk. When I want to do something, I just do it like a bawss.

I don't complain that I don't have the right spell known/prepared, or I don't look awkwardly at the spellcaster so that he makes me awesome with said unprepared reality-shattering spell.

I spend a Ki point then punch reality bare-handed IN THE FACE.


I love monks for this dialogue with a DM:
Monk: how far is it from the waterfall to the other side of the cavern
DM: Don't worry it's too far for you to jump, remember you have no room to get a run up
Monk: Just give me a number
DM: 40'
Monk: ok, so I only need an 11 on the roll. I jump.
DM: Doh!

(And then I rolled a 5 :( )

Andoran

Pathfinder Battles Case Subscriber; Pathfinder Roleplaying Game Subscriber

Well, since this thread hasn't died out, I'll copypasta some of my awesome from the last thread.

TriOmegaZero wrote:

The party was up against an advanced Blackstone Gigant. Having serious DR, construct traits, and 6 petrification slams, our party decided that retreating would be prudent.

Unfortunately, our NPC ally had gotten grappled.

I ask the party, do we still have those rings of freedom of movement? They answer yes. I ask for one.

"But you have a vow of poverty!"

"It is not for me. It is for him." *points to NPC*

My monk, having freedom of movement from her vow, then proceeds to climb the gigant in order to hand the NPC the ring so that he can escape.

Silver Crusade

LoreKeeper wrote:

I had an awesome monk that consistently lay down the law when it came to the smacking and the downing. Had a weird habit that none of his Stunning Fists would land. Even a scrawny caster with negligible Fort save just rolled 19s and 20s. On the table.

But I kept telling myself "when it really counts, it'll happen!" - and then it did. Nothing from level 1 through 9 - but just before a horrible huge-sized aberration could swallow (and thereby kill) our caster: who comes to the rescue from the other side of the river? A far-jumping monk with a Stunning Fist that don't care that you have +18 to your Fort Save. Excellent times were had. :D

I am still sad that not once I was able to puke my horrendous venom on a creature AND see it fail it's fortitude saving throw. :(

I did too wait for the opportunity to see my attack really count, but alas, this 1d3 Con/6 rounds never hurt anyone in the game.

Silver Crusade

LovesTha wrote:

I love monks for this dialogue with a DM:

Monk: how far is it from the waterfall to the other side of the cavern
DM: Don't worry it's too far for you to jump, remember you have no room to get a run up
Monk: Just give me a number
DM: 40'
Monk: ok, so I only need an 11 on the roll. I jump.
DM: Doh!

(And then I rolled a 5 :( )

Did you spend a Ki point to gain +20 to your roll ?

TriOmegaZero wrote:

Well, since this thread hasn't died out, I'll copypasta some of my awesome from the last thread.

TriOmegaZero wrote:

The party was up against an advanced Blackstone Gigant. Having serious DR, construct traits, and 6 petrification slams, our party decided that retreating would be prudent.

Unfortunately, our NPC ally had gotten grappled.

I ask the party, do we still have those rings of freedom of movement? They answer yes. I ask for one.

"But you have a vow of poverty!"

"It is not for me. It is for him." *points to NPC*

My monk, having freedom of movement from her vow, then proceeds to climb the gigant in order to hand the NPC the ring so that he can escape.

Climbing giants isn't a deed for monks, it's basic training !

Andoran

Pathfinder Battles Case Subscriber; Pathfinder Roleplaying Game Subscriber

But saving NPC allies from certain petrification and smashing is.

Silver Crusade

Most certainly ! I've seen my share of providential day-saving by monks.

Every party should have a monk and a bard. Spellcaster are overrated anyway.

Andoran

Pathfinder Battles Case Subscriber; Pathfinder Roleplaying Game Subscriber

My first D&D character ever was a 3.5 monk. With nothing but 10's and a 16 and 13.

My second character was a 3.5 monk, in Return to the Temple of Elemental Evil.

My only epic level character was a Lasserator Monk and the character mentioned above.

My first Kirthfinder character was a Monk.

My Monk cred is WELL established.

Silver Crusade

TriOmegaZero wrote:
My Monk cred is WELL established.

*Brofist*

At first I didn't like the monk. Then APG, UC and UM have changed the rules. My DM and fellow players laughed when hearing that I would play one, and laughed at the class in general that they still deemed as of weird flavor and poor efficiency. They were so wrong.

I changed their minds so hard ever since thanks to Elian and Randy that my next lvl 1 character will probably be a bard - usually a running gag in our games when speaking about efficiency and silliness.


Monk was and has been my favorite class since my induction to 3.0. So much so that when challenged by a DM for a modern game that I would have to use a gun since i couldn't keep up in unarmed damage I spent the next week crafting a build that hit as hard on avg damage as a shotgun. And non-lethal damage was pretty much you making 4 saves versus unconciousness each round.


From yesterday;
Gecko the monk and her friends are climbing the hill only to discover that Gehr the mirthless a terrible ancient green Dragon leaps from behind the crown of trees that tops the little rise and breathes noxious death. The party is in disarray.
Gecko is non plussed by the horrendous breath of this creature and decides to pursue it, but it flys and Gecko does not. It turns to make another pass and finds our fair monk separated from the party but no worse for wear. A flyby attack commences. Shelly, the player, says "I'll just wait for it to get here and punch the dragon out of this lizard".
I say "it has reach Shell".
Shell says " so I jump punch with this Quivering thing, this is like a readied action right?".
Yeah says I, roll it. "My jump check is a 59 my attack is a 39 unless ican count this as a charge?" she says.
"Not a charge, but you hit, roll for dmg".
" Can't I just make it die first?"
"ok, what's you DC?" I ponder.
"uh, it's 23 I think" she looks at her loaner sheet.
"are you sure" I probe (Shelly never keeps up with her math, this is valid).
"yeah" she finishes, her husband Steve nods he knows that sheet like his own.
I roll with my "lucky die"; a 2.

"Ugh, well you catch it at the base of the neck with a satisfyingly squishy strike, you feel the nerves compress around it's spine" I just make some dumb stuff up.

"So it dies right?" she beams.
"Yep, crashes to the ground unceremoniously behind you" I chuckle.

"I'm awesome" she brags to Steve.

Yes Shelly, you are. Now learn your character sheet!


Many of my namesake character's exploits are recorded here.

In a later campaign, I was playing Brother Mathias, a LN Monk. This was 3.5 rules, by the way.

We were 13th level and the party was ambushed by a Remorhaz in the mountains. Sure enough, our cleric gets swallowed by the beast. Now, Brother Mathias is standing on a ledge about 40' up and I've got a beautiful view of the critter down below. And I notice that he keeps raising his head and bellowing between attacks.

So I asked Beav (our DM's name was Jerry, but we called him Beav--long story) if I could speak with him outside once we finished the current round. Well, we went on his porch, lit up a couple of cigerates, and I asked him: what would be the DC to dive down the gullet of that Remorhaz the next time he opened his mouth?

He started coughing and hacking and when he finally stopped laughing, he said you just roll. "You know you are going to take damage each round from the heat, right?"

"Yep," I answered.

Well, we went back inside and I was the first one up. "You know what I am waiting for," I said.

So he skipped me and went on to the fighter, who charged in, taking an attack of opportunity in the process, and after the Remorhaz ripped him up, the critter reared back and bellow--and I dove.

Rolled an 18, and Beav described the scene to everyone else.

"Mathias leaps into the air, does a half-pike with a twist, and goes straight down the throat of the startled beast, who snaps his jaws--but too late!"

The stared at me like I was crazy. Went straight down into the stomach acid--took a good bit of damage from the juices and the heat and landed right next to the cleric. A cleric who didn't have a single edged weapon to his name. We both took damage again on the Remorhaz's turn, and then it rolled over to round 3.

My turn. "Beav, I grab the cleric and abundant step one hundred feet that-a-way."

He laughed again, and made me roll a Concentration check. Well, I made SURE my 3.5 monks maxed out their Concentration skill--always. Rolled a 15 and made it easily. Blink.

Both of us are standing in the frigid air one hundred feet away from the party and the Remorhaz.

Mathias turned to the cleric (Arthas, his name was) and said, "Never say I did nothing for you. Now, can you hit me with a heal so I can get back into the fight?"

He slapped with a heal and next turn I charged the Remorhaz (my movement was 70'), rolled and hit it, and was in melee.

We won and we got to keep our cleric. Good times.

Master Arminas


I was about to TPK a 4th level party with a Flying Dragon / Fairy creature, basically a 6th level sorcerer with flight, a breath weapon, and a good strength score. It separated the monk from the group with a sleet storm and so he couldn't get back into the fight. With no where else to go, he started running up the mountain trail.

So, Winter, the fairy dragon was pooping on the party with lightning bolts every round, no one could hit it back, and two of the five pcs were already out. The monk looked down from the perch, and sure enough, he was above the battle, and above the dragon.

The monk dives onto the dragon's back, makes a grappling check, and manages to hang on. Afraid of being driven down near the barbarian, it flies out, away from the mountain, and so the ground receded. The monk found he couldn't do much to the dragon, it being a good deal bigger than him, but he wanted to drive it down, so he climbed up to the things head and wrenched it down, causing it to drop into an uncontrolled dive. Sure enough, he took it to the ground, dealing some 70 damage to both himself and the dragon.

The poor monk, having only 30 some HP died, but the dragon, reduced to the single digits, was easy pickings for the barbarian who had been running after and was happy to drive home the last shot.


Pathfinder Roleplaying Game Subscriber

My first PFS character was a monk, designed as a party scout. They were awesome at what they were doing, especially when in a party whose other members consisted of a paladin in plate armour, a fighter in breastplate, and a ranger in a chain shirt in a trap-filled dungeon half of which you had to swim through...


Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber

Here are some excerpts from my Serpent Skull pbp monk Mahjik the Flink. This is from the first part of the AP. (We were around level 3.)

In twisty narrow caverns that limited how much movement could be made, we faced a high level cleric and her army of 9 or more ghouls. Naturally the monk (with high Acrobatics and movement speed) had the advantage in closing in to get to battle. He proceeds to take out a couple of the minions and over the course of the next few rounds eats three of the cleric spells without trouble (monk saves save!). It was an unhappy evil cleric on the other end of the line.

Eventually he gets far enough ahead to have to worry about the rest of the party - and given the evil cleric they faced, he asked his own cleric to toss him a lighted stone or something. He received a glowing bit of bone.

Quote:
Mahjik motions at the figures in the dark, extending his arm and wiggling his fingers in a come hither motion, "I know what you're thinking. 'Why did he ask for the bone light, when he has a lantern?' Right?" Mahjik grins into the dimness, "That's because this bone is lighted by the divine light of Desna herself. It burns with goodness. Come! Come if you dare."

Then proceeds to pummel through more minions trying to make his way to the cleric - while eating more evil spells. All the while taking damage and getting perilously close to the negatives. (The cleric's negative channeling factored in to that noticeably.) By the time he has this to say, Mahjik is in the single digits and proceeds to drop two more with his flurry.

Quote:
"Wise man seeks to shatter the illusion of mind, body and soul," Mahjik's grin has a certain grim set to it. He rebounds himself up along the cavernous tunnel wall, his knee drawing level with the ghoul's surprised maw - which is shattered a moment later along with sickening crack of the neck as Mahjik's knee shmashes into the ghoul's head. His other foot keeps just enough leverage on the ghoul's body to fall with it and land on top of the dead ghoul in the spot it had previously stood in. The second ghoul still distracted from Nylithati's cussing does not even have a chance to register the situation as Mahjik whispers, "Quivering Strike," and punches with his right fist, supporting the motion by letting it glide along his extended left palm. As the fist connects with the startled ghoul, its chest collapses under the impact, followed a moment later by the ghoul itself. Mahjik still holds the pose, fist extended but turning slightly to face Nylithati and act as a physical barrier between her and himself. "Allow me to introduce you to Irori, a god who can act through a simple unarmed man."

Here finally the monk faces the cleric herself - dodging her claw attacks, except the poisonous bite and her spiritual weapon. This is enough to not only drop him to -2; but also paralyze him into a rigid statue. It takes two rounds for him to break through the paralysis; but that time is covered with a bit of healing from his party too - so when he does snap out of it he can help in the final round to take out the cleric.

All in all an epic encounter that Mahjik the Flink held up proud and high the class of 'monk'. :)

Silver Crusade

7 people marked this as a favorite.

Bruno not smart enough to learn proper monking, so Bruno grapple everything.

Bruno grapple stupid flying masks in Blackros Museum.

Bruno grapple and tie up stupid tengu raiders attacking Nesting Swallow.

Bruno grapple and tie up stupid swooping eagle then grapple and pin stupid shooty ranger in Gods Market.

Bruno grapple stupid wall when he needs to go higher and grapple stupid door when it not open. "Acrobatics" just grappling air to move fancy. "Swimming" just grappling water.

One day, Bruno will grapple dreams and become undisputed Inner Sea Wrestling Champion.


Pathfinder Roleplaying Game Subscriber

Bruno rocks.

Silver Crusade

Randy sure would love to meet Bruno for some days in a manly contest of reality fabric-grappling.


I once played a monk that took down an ankheg single-handedly at level 4. The process took a tree, lots of sling bullets, and a flying kick to what I presume is the ankheg's face. I then proceeded to drag its corpse into town and sell it for money. I was a very poor monk at the time and I figured ankheg chitin was worth something.


Bruno Breakbone wrote:

Bruno not smart enough to learn proper monking, so Bruno grapple everything.

Bruno grapple stupid flying masks in Blackros Museum.

Bruno grapple and tie up stupid tengu raiders attacking Nesting Swallow.

Bruno grapple and tie up stupid swooping eagle then grapple and pin stupid shooty ranger in Gods Market.

Bruno grapple stupid wall when he needs to go higher and grapple stupid door when it not open. "Acrobatics" just grappling air to move fancy. "Swimming" just grappling water.

One day, Bruno will grapple dreams and become undisputed Inner Sea Wrestling Champion.

Bruno wonder why he not grappling cleric or ranger later on in career. Bruno learn the power of freedom of movement. Bruno retire as adventurer.


Ashiel wrote:
Bruno Breakbone wrote:

Bruno not smart enough to learn proper monking, so Bruno grapple everything.

Bruno grapple stupid flying masks in Blackros Museum.

Bruno grapple and tie up stupid tengu raiders attacking Nesting Swallow.

Bruno grapple and tie up stupid swooping eagle then grapple and pin stupid shooty ranger in Gods Market.

Bruno grapple stupid wall when he needs to go higher and grapple stupid door when it not open. "Acrobatics" just grappling air to move fancy. "Swimming" just grappling water.

One day, Bruno will grapple dreams and become undisputed Inner Sea Wrestling Champion.

Bruno wonder why he not grappling cleric or ranger later on in career. Bruno learn the power of freedom of movement. Bruno retire as adventurer.

Late in career, Bruno make friends with squishy wizard. Wizard craft 3/day anti-magic field charm just so Bruno can grapple again like days of old. Bruno happy. Wizard get Bruno gold. Wizard happy. Clerics and Rangers sad. Poor clerics and rangers need to grow stronger, be more challenging to Bruno.

Master Arminas


My monk in Kingmaker has one-shotted... 6 'lead' enemies by dropping on them with a spear from above. Those that don't fall to that get power attack flurried


master arminas wrote:
Ashiel wrote:
Bruno Breakbone wrote:

Bruno not smart enough to learn proper monking, so Bruno grapple everything.

Bruno grapple stupid flying masks in Blackros Museum.

Bruno grapple and tie up stupid tengu raiders attacking Nesting Swallow.

Bruno grapple and tie up stupid swooping eagle then grapple and pin stupid shooty ranger in Gods Market.

Bruno grapple stupid wall when he needs to go higher and grapple stupid door when it not open. "Acrobatics" just grappling air to move fancy. "Swimming" just grappling water.

One day, Bruno will grapple dreams and become undisputed Inner Sea Wrestling Champion.

Bruno wonder why he not grappling cleric or ranger later on in career. Bruno learn the power of freedom of movement. Bruno retire as adventurer.

Late in career, Bruno make friends with squishy wizard. Wizard craft 3/day anti-magic field charm just so Bruno can grapple again like days of old. Bruno happy. Wizard get Bruno gold. Wizard happy. Clerics and Rangers sad. Poor clerics and rangers need to grow stronger, be more challenging to Bruno.

Master Arminas

At least most classes don't require the aid and assistance of another class just to preform their role at all. Especially when their role is "do one thing about as good as everyone else". :)

But I love monks. That's why I'm here. I love psychic monks the most. :D

Shadow Lodge

Bruno no told you he is tetori and makes squishies not use freedom of movement.

Silver Crusade

Ashiel wrote:

At least most classes don't require the aid and assistance of another class just to preform their role at all. Especially when their role is "do one thing about as good as everyone else". :)

But I love monks. That's why I'm here. I love psychic monks the most. :D

Bruno/Randy the Tetori spends a Ki point, and suddenly freedom of movement, liberating command, dimension door or teleport just do funny sounds.

But that may just be the bones of puny Balor attempting to flee our grasp doing funny sounds, too.


The monk's always been my favorite class!

Since Pathfinder came out, I like playing a sunder-monk. It's satisfying to punch >insert enemy here's< wands, rods, cloaks, rings, weapons and/or armor to death and then get to wail on something naked. And with style feats and diverse class options it's hard not to be able to find a suitable build to fit your character.

My favorite archetypes are, in order:
Weapon Adept (just for the three attack rolls, sorry!)
Tetori (duuuuh luchador character)
Sensei (in real life i'm a karate instructor! whoa! also, I get to yell at party members for a mechanical reason)


monk being the best class makes no sense, as axiomaticly goblins are the coolest race, and a goblin monk doesn't make much sense, except perhaps martial artist.
I like monks for gestalt characters however, they give that whole "acrobatic, unarmed melee master" vibe that adds coolness to everyone.

p.s. I wonder when someone from Paizo looks at this thread and thinks: "oh, so many people think monk is the best class, we must nerf that class or poor old wizard and fighter don't stand a chance".


My most... interesting monk, Slumbering Bear Greets the Dawn, was trapped in the World's Largest Dungeon with a trigger happy Warlock and a Bard who was convinced he was a fallen god. After a few days of savagely beating up the fiendish vermin that occupied the first level, the party ran across a tribe of orcs who were down on their luck.

Always seeking to prove that his Tiger Style was indomitable, Slumbering Bear challenged the chieftain to a duel (It took a few minutes to get the exact point across, as Slumbering Bear didn't speak orc and the chieftain didn't speak common). This, naturally, enraged the chief, who ordered his tribe to attack us three and began clumsily swinging his fists at Slumbering Bear, seeing as he forgot his great axe across the room in the corner. They traded punches for a good long while as the Bard tripped up the rest of tribe with Grease as they bottlenecked in the doorway, while the Warlock did what Warlocks do best; blast stuff.

The chief had taken a brutal beating (Mostly due to attacks of opportunity and good rolling) but Slumbering Bear was 1 HP away from passing out due to nonlethal damage. Only two of the tribe's orcs had fallen, and the Bard's grease was soon to wear off. Does he back down? Does he surrender? Na; he punches that dumb old chief square in the jaw, kills him outright, and declares himself the new chieftain (Which, once again, takes a little time to convey due to the language barrier). The tribe, stunned that someone had actually killed their fearsome leader, fell in line.

In the aftermath, the party discovered that they were out of food and the orcs had little to contribute. Slumbering Bear Greets the Dawn soon found a knack for cooking a few of his fallen enemies, as well as leatherwork; since then, he has sported a trendy Krenshar serape, and a fine Kobold skin belt.


Pathfinder Roleplaying Game Subscriber
Richard Leonhart wrote:
monk being the best class makes no sense, as axiomaticly goblins are the coolest race, and a goblin monk doesn't make much sense, except perhaps martial artist.

Tell it to Thac0, the coolest ever goblin monk.

Richard Leonhart wrote:
I like monks for gestalt characters however, they give that whole "acrobatic, unarmed melee master" vibe that adds coolness to everyone.

I have decided that if I get to run a gestalt character, it will be monk/paladin. MAD as hell, but Oh the powers and abilities! Divine bond: unarmed strike anyone?

Richard Leonhart wrote:
p.s. I wonder when someone from Paizo looks at this thread and thinks: "oh, so many people think monk is the best class, we must nerf that class or poor old wizard and fighter don't stand a chance".

The problem with the monk is that they are thematically very cool, but they take so much skill to do them right and even then they are only useful in certain situations. Maneuvers are problematic against large/non-humanoid targets. Being unhittable, or even practically immune to magic, are only as valuable as your ability to follow through and do something to the foe.


I remember playing in D&D 3.5, specifically the module known as "The Red Hand of Doom."

Anyone who's ever played Red Hand of Doom knows about the FIRST ENCOUNTER. It's so bad, you have to say it in all caps. It's an encounter that will take you all the way to your next level, and can very easily kill a party if not handled VERY carefully by an intelligent party. My gaming group has played through that 1st encounter about 6 times at one point or another. 4 Wins, 2 Losses.

During one of the more memorable runs, I was playing a human monk. I took Power Attack, flying Kick, and Roundabout Kick.

As a monk, I easily spotted the ambushers hiding in the tall grass. I flying kicked my way through two of them during the surprise round. Then I Flying Kicked my way through a third. And Hell Hounds determined very quickly that yes: My Kung fu was Superior! And that Evasion is just the thing against deadly cones of fire breath.

I've had a lot of good monk experiences. Then my group became dominated by powergamers...but THAT is another story, for another time. :D

Silver Crusade

Dabbler wrote:
The problem with the monk is that they are thematically very cool, but they take so much skill to do them right and even then they are only useful in certain situations. Maneuvers are problematic against large/non-humanoid targets. Being unhittable, or even practically immune to magic, are only as valuable as your ability to follow through and do something to the foe.

These situations happen quite often when creativeness is rewarded. :p


Pathfinder Roleplaying Game Subscriber
Maxximilius wrote:
Dabbler wrote:
The problem with the monk is that they are thematically very cool, but they take so much skill to do them right and even then they are only useful in certain situations. Maneuvers are problematic against large/non-humanoid targets. Being unhittable, or even practically immune to magic, are only as valuable as your ability to follow through and do something to the foe.
These situations happen quite often when creativeness is rewarded. :p

This does not always happen, and indeed does not always get a chance to happen. Sometimes, you just have to slug it out. Like I said, situational.

Silver Crusade

TheSideKick wrote:
Bruno no told you he is tetori and makes squishies not use freedom of movement.

This why Bruno has stage manager--to grapple stupid words Bruno forgets.

Bruno is Tetori Monk.

Bruno would hug TheSideKick but Bruno might forget TheSideKick is friend and grapple him.


Lobolusk wrote:
I once played a Vanaran monk who was named monkey monk he could climb and make acrobatics checks in the 30's!

Vanaran monks are fun, but not when your ally's large eidilon picks you up and thinks you're a pet monkey, and then it's summoner teases you with a banana.


manplant wrote:

The monk's always been my favorite class!

Sensei (in real life i'm a karate instructor! whoa! also, I get to yell at party members for a mechanical reason)

ROFL

1 to 50 of 51 << first < prev | 1 | 2 | next > last >>
Paizo / Messageboards / Paizo Publishing / Pathfinder® / Pathfinder RPG / General Discussion / The Monk love thread, because the Monk is the best class ever All Messageboards

Want to post a reply? Sign in.

©2002–2014 Paizo Inc.®. Need help? Email customer.service@paizo.com or call 425-250-0800 during our business hours: Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Inc., Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Inc., and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Inc. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Inc. under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.