Opinions wanted on an idea I had


Advice


i was thinking of having our wizard crafting me a glove of storing and iron bands of binding. keeping the bands stored in the glove and releasing and throwing them against escaping enemies, spellcasters and what not. any other suggestions

i am currently playing a 6th level monk and looking at fun/interesting ideas to add to the mix of just hitting and grappling stuff


I'd say it's a sound tactic, and adaptable to a number of situations, like the examples you gave. You could also use it as a ready action to interrupt a charge, take down a flying opponent...when you've got the cash and your wizard is capable of doing it, you could ask your GM if it would be possible to give the bands the ghost touch ability and give you an effective offense against incorporeal foes.


thats jawsome. im a big fan of short range elemental/spell effects placed on monk gloves/whatever. kinda old scool side scroll fighting game things. its also super general but if a monk has high strength ask your gm how open they are about you using the enviornment as improvised weapons.


good deal i'm glad y'all like the idea. i have a pretty high strength because a lucky role on a wand of wonder lol. right know my strength is 24 (18 base +2 belt of strength +4 to strength from wand of wonder effect)

currently my character is equipped with

monks robe
headband of inspired wisdom +2
belt of physical might +2 (str and dex)
amulet of natural armor +1
cloak of resistance +1
ring of spell storing
ring of protection +1
bracelets of armor +1

pretty much all he does is flurry of blows or grapple so i'm trying to come up with interesting things to pull of.


william hannan wrote:

i was thinking of having our wizard crafting me a glove of storing and iron bands of binding. keeping the bands stored in the glove and releasing and throwing them against escaping enemies, spellcasters and what not. any other suggestions

i am currently playing a 6th level monk and looking at fun/interesting ideas to add to the mix of just hitting and grappling stuff

Looking at your list of Magic Items and gear I wonder if the gloves can be worn with the Bracelets (Should these be Bracers?)of Armor +1 ? This is a call for your GM to make.

The idea of the Gloves and Iron Bands of Binding is a very intresting Idea as both a tactic and a good grouping of item with a creative way to deploy it.


your right it was a typo it was suppose be bracers of armor +1

if i have to give them up i will and replace it with something else or just loose the +1 ac my ac is pretty decent to begin with


Bracers take up an arm slot, gloves are a hand slot. No conflict there.

That said, sell the bracers of armor and get a Pearl of Power 1. Give it to your wizard and have him cast mage armor on you. He should also have a lesser rod of extend (only 3k), and if you can convince him to extend the mage armor it'll last almost all day, even early on. +4 is much better than +1.


thanks for the advice, any other would be welcomed. this is my first time playing both pathfinder and a monk. i use to play 2nd addition back in the day but usually a druid, fighter or a rouge.

quick question is intimidation worth it or is it a waste to build on? on paper it looks cool but haven't really heard anything useful to do with it


william hannan wrote:
is intimidation worth it or is it a waste to build on? on paper it looks cool but haven't really heard anything useful to do with it

Like feinting, demoralizing is a waste of time unless you're focused on it (and even then the value is debatable). A fighter or other high base attack bonus class can pick up Dazzling Display and Shatter Defenses, which is kind of cool.


cool deal thanks for the advice and tips

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