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Building a city from scratch?


Suggestions/House Rules/Homebrew


Hello, I've been working on a home-brew campaign, and have had a wrestling match with learning how to work out building a city stat block! The book explains it, but my brain wont engage and I keep getting lost, any more detailed help would be appreciated, as well as any systems you may have that work well!

Grand Lodge

Pathfinder Adventure Path, Campaign Setting, Companion, Roleplaying Game, Tales Subscriber

Here's the two dollar question.

Do you really need it?


I do for this city, since I will be running various combat encounters in it, along with a dungeon in one of the districts.

Grand Lodge

The only thing I can really think of is to find a city in an existing book or module and "re skin" it, changing the name and faces but keeping most of the statistics. The one in particular that comes to mind is Korvosa from the Curse of the Crimson Throne module. The city has a lot of details already listed for it and has it's own book that should have all the details you could want.

http://pathfinder.wikia.com/wiki/Guide_to_Korvosa


Oh excellent, I already have that book too! I don't know why I didn't think of that sooner! Hopefully I'll find one that matches the city I have in mind closely.


Pathfinder Comics Subscriber; Pathfinder Adventure Path, Campaign Setting, Companion, Roleplaying Game, Tales Subscriber

http://www.d20pfsrd.com/gamemastering/settlements

The guidelines for building a city state block are there. You can come at it two ways, I've found. Either come up with the city in general terms (population, government, important places and organizations, etc...) and generate a stay block from that, or figure out the needs of the campaign and match what you need to the appropriate modifiers.

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