paizo.com Recent Posts in Half-golem templatepaizo.com Recent Posts in Half-golem template2012-04-17T22:40:28Z2012-04-17T22:40:28ZRe: Forums: Conversions: Half-golem template+5 Toaster (alias of toastwolf)https://paizo.com/threads/rzs2nyot?Halfgolem-template#62013-02-08T04:11:51Z2013-02-08T04:11:51Z<p>just for s and g's i am gonna bump this and see what happens.</p>just for s and g's i am gonna bump this and see what happens.+5 Toaster (alias of toastwolf)2013-02-08T04:11:51ZRe: Forums: Conversions: Half-golem templateThe NPChttps://paizo.com/threads/rzs2nyot?Halfgolem-template#52012-04-20T07:03:10Z2012-04-20T07:03:10Z<div class="messageboard-quotee">WhipShire wrote:</div><blockquote><p> Don't forget the most powerful thing of the Half-Golem is this...</p>
<p><b>Construct Traits:</b> A half-golem is immune to mindaffecting
<br />
effects, poison, sleep, paralysis, stunning, disease,
<br />
death effects, necromantic effects, and any effect
<br />
that requires a Fortitude save unless it also works on
<br />
objects. The creature is not subject to critical hits, subdual
<br />
damage, ability damage, ability drain, energy drain,
<br />
or death from massive damage. It cannot heal itself but
<br />
can be healed through repair. It cannot be raised or resurrected.
<br />
A half-golem has darkvision (60-foot range).</p>
<p><b>Magic Immunity (Ex):</b> Half-golems completely
<br />
resist most magical and supernatural effects, except as
<br />
noted in the individual half-golem descriptions.</p>
<p>They were super powered templates. </p>
<p>To give some credence that they do exist outside of 3.5/PF the author Richard E. Byers did a 3 series book called The Rage / The Rite / The Ruin who one of the main character was a Half-Iron Golem male human fighter. </blockquote><p>They only get those if they fail their will save. If they fail they become NE, crazy, life hating constructs.WhipShire wrote:Don't forget the most powerful thing of the Half-Golem is this...
Construct Traits: A half-golem is immune to mindaffecting
effects, poison, sleep, paralysis, stunning, disease,
death effects, necromantic effects, and any effect
that requires a Fortitude save unless it also works on
objects. The creature is not subject to critical hits, subdual
damage, ability damage, ability drain, energy drain,
or death from massive damage. It cannot heal itself but
can be healed through...The NPC2012-04-20T07:03:10ZRe: Forums: Conversions: Half-golem templateWhipShirehttps://paizo.com/threads/rzs2nyot?Halfgolem-template#42012-04-20T02:38:57Z2012-04-20T02:38:57Z<p>Don't forget the most powerful thing of the Half-Golem is this...</p>
<p><b>Construct Traits:</b> A half-golem is immune to mindaffecting
<br />
effects, poison, sleep, paralysis, stunning, disease,
<br />
death effects, necromantic effects, and any effect
<br />
that requires a Fortitude save unless it also works on
<br />
objects. The creature is not subject to critical hits, subdual
<br />
damage, ability damage, ability drain, energy drain,
<br />
or death from massive damage. It cannot heal itself but
<br />
can be healed through repair. It cannot be raised or resurrected.
<br />
A half-golem has darkvision (60-foot range).</p>
<p><b>Magic Immunity (Ex):</b> Half-golems completely
<br />
resist most magical and supernatural effects, except as
<br />
noted in the individual half-golem descriptions.</p>
<p>They were super powered templates. </p>
<p>To give some credence that they do exist outside of 3.5/PF the author Richard E. Byers did a 3 series book called The Rage / The Rite / The Ruin who one of the main character was a Half-Iron Golem male human fighter.</p>Don't forget the most powerful thing of the Half-Golem is this...
Construct Traits: A half-golem is immune to mindaffecting
effects, poison, sleep, paralysis, stunning, disease,
death effects, necromantic effects, and any effect
that requires a Fortitude save unless it also works on
objects. The creature is not subject to critical hits, subdual
damage, ability damage, ability drain, energy drain,
or death from massive damage. It cannot heal itself but
can be healed through repair. It cannot...WhipShire2012-04-20T02:38:57ZRe: Forums: Conversions: Half-golem templateclff ricehttps://paizo.com/threads/rzs2nyot?Halfgolem-template#32012-04-19T06:44:09Z2012-04-19T06:44:09Z<p>maybe instead of immune to slash peirc give half clay golems dr 5 bludgeoning. I can see +2 strength, +2 Wis -2 dex (or int) at ability mods. Medium sized. 1d6 slam attack. Some bonuses on saves that Constructs are normaly immune too. Maybe only a 20 movement.</p>maybe instead of immune to slash peirc give half clay golems dr 5 bludgeoning. I can see +2 strength, +2 Wis -2 dex (or int) at ability mods. Medium sized. 1d6 slam attack. Some bonuses on saves that Constructs are normaly immune too. Maybe only a 20 movement.clff rice2012-04-19T06:44:09ZRe: Forums: Conversions: Half-golem templateJorda75https://paizo.com/threads/rzs2nyot?Halfgolem-template#22012-04-18T02:24:44Z2012-04-18T02:24:44Z<p>The easiest way to do this is usually to reduce the bonuses and benefits of the template without eliminating them completely, or making the penalties and weaknesses more pronounced than before. I don't have the template in front of me at the moment so I'm afraid I can't give any specific suggestions but I would suggest taking a look at conversions of the Warforged from Eberron, the half-golem template is just too powerful to be properly adjusted as I remember it, better to find something similar but less powerful.</p>The easiest way to do this is usually to reduce the bonuses and benefits of the template without eliminating them completely, or making the penalties and weaknesses more pronounced than before. I don't have the template in front of me at the moment so I'm afraid I can't give any specific suggestions but I would suggest taking a look at conversions of the Warforged from Eberron, the half-golem template is just too powerful to be properly adjusted as I remember it, better to find something...Jorda752012-04-18T02:24:44ZForums: Conversions: Half-golem templatetoastwolfhttps://paizo.com/threads/rzs2nyot?Halfgolem-template#12012-04-17T22:40:28Z2012-04-17T22:40:28Z<p>i want to use a player character version of the half golem template from 3E but i feel it is much to overpowered (especially clay, immunity to slashing and piercing yeesh) of course this would use the new half-construct type but i was wondering where i could make player character changes with destroying the "feel" of the template?</p>i want to use a player character version of the half golem template from 3E but i feel it is much to overpowered (especially clay, immunity to slashing and piercing yeesh) of course this would use the new half-construct type but i was wondering where i could make player character changes with destroying the "feel" of the template?toastwolf2012-04-17T22:40:28Z