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overcoming a race


Advice


I had my race and class picked for me in the a game I am currently playing. I'm playing a dwarven gunslinger and it just seems like a really bad combo as he has limited range with his pistols and has a movement rate 20 ft. Does anyone have any suggestion?

Grand Lodge

As soon as you can afford them, get:

A Distance pistol, the doubled range is enough in most indoor environments.
Boots of Springing and Striding, now you're moving at the standard 30 ft.

Andoran

Uh...it's certainly no more of a problem than being a melee character as a Dwarf, and those do fine. As a pistol-user, you're perpetually gonna be up in peoples' faces anyway, so low movement just isn't that big a deal.

If it really worries you, work towards the Deft Shootist feat to be able to play just like a melee character.


Pathfinder Roleplaying Game Subscriber

if you can, go with the heavy armor version of the gunslinger?

Andoran

J3Carlisle wrote:
if you can, go with the heavy armor version of the gunslinger?

This is a good point. Gun Tank is pretty good, and Pistolero is awesome. They stack. If you're allowed to take archetypes, and like using pistols, take at least Pistolero.

If you want to switch to muskets, you might wish to take Musket Master instead of Pistolero, but you have to pick between it and Gun Tank, since they both replace Gunslinger's Dodge.


And/or you could dip into some class that lets you move faster with just one level.

Barbarian: Good for dwarfes but I don't know if you can shoot while raging
Oracle: Two of the mysteries have revelations that increase base move by 10ft
Cleric/inquisitor: The travel domain increases movement by 10ft.

Apart from the barb you'll lose a point of bab.
I personally like the eagle domain for ranged builds. But with just a level 1 dip it will not be too strong.


Thanks for the advice.

I have taken the pistelero archtype I didn't know you could take multiple archtypes that is awesome.

Andoran

Kaedian wrote:
Thanks for the advice.

You're very welcome. I, at least, am always happy to help.

Kaedian wrote:
I have taken the pistelero archtype I didn't know you could take multiple archtypes that is awesome.

Only if they don't replace the same thing. But Gun Tank and Pistolero happen not to. :)


Pathfinder Campaign Setting Subscriber
Kaedian wrote:

Thanks for the advice.

I have taken the pistelero archtype I didn't know you could take multiple archtypes that is awesome.

Just remember the caveat that you can only 'multiclass' between two archetypes as long as they don't replace the same thing during a level.

Qadira

Glad you get the chance to play a Dwarf of an unusual variety. You'll amaze yourself with the potentials [never forget Steel Soul feat (from APG,) it's a killer (or a saver, I guess, heh-heh.)]
I really like the idea of the Gun Tank/Pistolero Stunty destroyer.
Alchemical cartridges will be cool with this character--think classic tinkering Dwarf that loves to blow things up!
Enjoy, Kaedian!


Pathfinder Campaign Setting Subscriber

Admittedly I'm getting a dwarven sniper from DotA feel from this. I like that!


Pathfinder Companion Subscriber

Get a salve of the second chance, give it to someone you trust. Next, get killed, and use the item to reincarnate.


Does wielding a shield count towards leaving a hand free for reloading purposes?

My AC shot up 3 points this is awesome


Pathfinder Roleplaying Game Subscriber

maybe with a buckler, but I dont think you would get the ac bonus after reloading


blackbloodtroll wrote:
Get a salve of the second chance, give it to someone you trust. Next, get killed, and use the item to reincarnate.

lol I don't think I'll go to that extreme but thanks

Qadira

One may carry things in a hand equipped with a Light Shield, thusly, may use spell components, reload a weapon, all that jazz, one is only restricted from wielding a weapon with said hand.

How else would a Dwarf carry a flask at the ready?!?


DwarfsRBest wrote:

One may carry things in a hand equipped with a Light Shield, thusly, may use spell components, reload a weapon, all that jazz, one is only restricted from wielding a weapon with said hand.

How else would a Dwarf carry a flask at the ready?!?

lmao. I always carry a handkeg of dwarven ale myself

Andoran

Kaedian wrote:

Does wielding a shield count towards leaving a hand free for reloading purposes?

My AC shot up 3 points this is awesome

A heavy shield will definitely interfere with reloading. A light shield might or might not, but there's no need to worry about that because a buckler will definitively not (it's even mentioned in the firerarm rules).

The rules are a bit unclear as to whether you'd gain the shield bonus from the buckler in any turn you reload, so you'd best ask your GM which way he'd rule it.

Still, either way, the armor's pretty good. :)

Qadira

I literally (no joke) drink a toast to your ancestors at 9:41 EST. Huzzah!


I feel a lot better about this character now thanks for all the help

Huzzah

Qadira

Agree with Deadmanwalking about the ambiguity of RAW on whether or not a light shield allows free use of the hand.

We've always played it as such in my group, but you should check with your DM.


Deadmanwalking wrote:
J3Carlisle wrote:
if you can, go with the heavy armor version of the gunslinger?

This is a good point. Gun Tank is pretty good, and Pistolero is awesome. They stack. If you're allowed to take archetypes, and like using pistols, take at least Pistolero.

If you want to switch to muskets, you might wish to take Musket Master instead of Pistolero, but you have to pick between it and Gun Tank, since they both replace Gunslinger's Dodge.

I agree with Deadman. ESPECIALLY with a Dwarf, who isn't slowed down by armor whatsoever.


The Quickdraw feat allows you to draw or put away a quickdraw shield as a free action. If you get the feat (which just by it's name is cool for a gunslinger) you can use a light shield instead of a buckler and get your shield bonus except if someone readies an action to attack you when you are loading.


I added Gun tank and pistolero. I went medium armor + buckler and got my AC to 20 which is a 2 point improvement. The touch AC went down by one though. Overall I like the character a lot better now I was too focused on the slower movement rate to see the other great benefits that he has.

Thanks again for all the great advice you guys rock

Qadira

Cool beans, Kaedian. Enjoy.

Andoran

Glad to be of assistance. :)


Pathfinder Companion Subscriber

Having a salve of the second chance around is still nice. Just in case the character gets killed, it is a cheaper option.


Pathfinder Roleplaying Game Subscriber

now I want to play this character!

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