paizo.com Recent Posts in The Nebelis, Xenomorphic Scourge of Ironfall [Creature Design]paizo.com Recent Posts in The Nebelis, Xenomorphic Scourge of Ironfall [Creature Design]2012-04-02T00:30:23Z2012-04-02T00:30:23ZRe: Forums: Homebrew and House Rules: The Nebelis, Xenomorphic Scourge of Ironfall [Creature Design]Matt, Garnished Game Designerhttps://paizo.com/threads/rzs2nvj1?The-Nebelis-Xenomorphic-Scourge-of-Ironfall#82012-04-03T20:20:56Z2012-04-03T20:20:56Z<p><b>Nebelis Brood</b> (CR 1)
<br />
XP 400
<br />
N Small aberration (xenomorph)
<br />
Init +2; Senses darkvision 60 ft; Perception +8
<br />
—-
<br />
<b>AC</b> 18, touch 13, flat-footed 16 (+2 Dex, +5 natural, +1 size)
<br />
<b>hp</b> 6 (1d8+2)
<br />
<b>Fort</b> +5, <b>Ref</b> +4, <b>Will</b> +1
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<b>Immune</b> acid, disease, poison
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—-
<br />
<b>Speed</b> 20 ft.
<br />
<b>Melee</b> bite +1 (1d4/x3)
<br />
<b>Ranged</b> —
<br />
<b>Special Attacks</b> —
<br />
—-
<br />
Str 10, Dex 14, Con 15, Int 6, Wis 13, Cha 6
<br />
<b>Base Atk</b> +1; CMB +0; CMD 12 (20 vs. Trip)
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<b>Feats</b> Skill Focus (Perception)
<br />
<b>Skills</b> Perception +5,
<br />
<b>SQ</b> hive mind, inherently xenomorphic (Improved Natural Armor)</p>
<p>Changes: Changed to back to its original aberration status.</p>
<p>As for the xenomorph subtype, I mainly just use it to denote the nebelis and their ilk for the purpose of feats and other effects in the campaign.</p>
<p>As for the more physically intimidating Nebelis, the Giant/Advanced simple templates and then additional HD would do it as well but the more brutal enemies in the game are going to be creatures from the Bestiary with the xenomorph subtype.</p>
<p>As always, comments and criticism is appreciated!</p>
<p>(And for today it is choco sprinkles... though they melt very quickly)</p>Nebelis Brood (CR 1)
XP 400
N Small aberration (xenomorph)
Init +2; Senses darkvision 60 ft; Perception +8
---
AC 18, touch 13, flat-footed 16 (+2 Dex, +5 natural, +1 size)
hp 6 (1d8+2)
Fort +5, Ref +4, Will +1
Immune acid, disease, poison
---
Speed 20 ft.
Melee bite +1 (1d4/x3)
Ranged --
Special Attacks --
---
Str 10, Dex 14, Con 15, Int 6, Wis 13, Cha 6
Base Atk +1; CMB +0; CMD 12 (20 vs. Trip)
Feats Skill Focus (Perception)
Skills Perception +5,
SQ hive mind, inherently xenomorphic...Matt, Garnished Game Designer2012-04-03T20:20:56ZRe: Forums: Homebrew and House Rules: The Nebelis, Xenomorphic Scourge of Ironfall [Creature Design]Umbral Reaverhttps://paizo.com/threads/rzs2nvj1?The-Nebelis-Xenomorphic-Scourge-of-Ironfall#72012-04-03T15:30:40Z2012-04-03T15:30:40Z<p>Augmented subtype doesn't actually do anything mechanically. It's nothing more than a reminder of what the creature used to be.</p>
<p>The usual example is undead (augmented humanoid), which lets you know that it used to be a humanoid. It has no humanoid abilities, nor do any abilities treat it as humanoid.</p>Augmented subtype doesn't actually do anything mechanically. It's nothing more than a reminder of what the creature used to be.
The usual example is undead (augmented humanoid), which lets you know that it used to be a humanoid. It has no humanoid abilities, nor do any abilities treat it as humanoid.Umbral Reaver2012-04-03T15:30:40ZRe: Forums: Homebrew and House Rules: The Nebelis, Xenomorphic Scourge of Ironfall [Creature Design]Thomas LeBlanc (RPG Superstar 2012 Top 32)https://paizo.com/threads/rzs2nvj1?The-Nebelis-Xenomorphic-Scourge-of-Ironfall#62012-04-03T15:24:51Z2012-04-03T15:24:51Z<p>Matt, I liked the origin blurb. Would make a great Dark Tapestry creature for Golarion. Including how you would advance the creature is also a nice touch. But what if the creature had advanced along a more physically intimidating evolutionary path?</p>
<div class="messageboard-quotee">Umbral Reaver wrote:</div><blockquote><p> Did you mean abberation (extraplanar)?</p>
<p>Because both outsider and abberation are creature types, not subtypes, a creature cannot have both at once. </blockquote><p>That's right, no creature type is a subtype. D'oh!
<p>The arguement could go either way for aberration or outsider. Aberration (augmented) if you do not want to deal with any of the planar bits and the backstory just gives the origins of the creature the Nebelis are created from. And it would explain why the creature does not fit the normal aberration stats. I would stay away from the mention of planes in the type since it is not normally from a specific plane.</p>
<p>Matt, since xenomorph is not an official subtype, lets see you write one up. Purty please with todays garnishment of choice on top! <span class=messageboard-ooc><span class=tiny>{I will be happy with choco sprinkles.}</span></span></p>Matt, I liked the origin blurb. Would make a great Dark Tapestry creature for Golarion. Including how you would advance the creature is also a nice touch. But what if the creature had advanced along a more physically intimidating evolutionary path?
Umbral Reaver wrote:Did you mean abberation (extraplanar)?
Because both outsider and abberation are creature types, not subtypes, a creature cannot have both at once.
That's right, no creature type is a subtype. D'oh! The arguement could go...Thomas LeBlanc (RPG Superstar 2012 Top 32)2012-04-03T15:24:51ZRe: Forums: Homebrew and House Rules: The Nebelis, Xenomorphic Scourge of Ironfall [Creature Design]Umbral Reaverhttps://paizo.com/threads/rzs2nvj1?The-Nebelis-Xenomorphic-Scourge-of-Ironfall#52012-04-03T04:42:21Z2012-04-03T04:42:21Z<p>Did you mean abberation (extraplanar)?</p>
<p>Because both outsider and abberation are creature types, not subtypes, a creature cannot have both at once.</p>Did you mean abberation (extraplanar)?
Because both outsider and abberation are creature types, not subtypes, a creature cannot have both at once.Umbral Reaver2012-04-03T04:42:21ZRe: Forums: Homebrew and House Rules: The Nebelis, Xenomorphic Scourge of Ironfall [Creature Design]Matt, Garnished Game Designerhttps://paizo.com/threads/rzs2nvj1?The-Nebelis-Xenomorphic-Scourge-of-Ironfall#42012-04-03T04:36:58Z2012-04-03T04:36:58Z<p>Thanks Thomas, glad to see a Superstar Top helping me out. You are indeed correct on many of the points. What do you think of the creature's flavor though? (And yes, the wings are vestigial until they gain flight by some other means)</p>
<p>Here is the Nebelis Brood base v2.0</p>
<p><b>Nebelis Brood</b> (CR 1)
<br />
XP 400
<br />
N Small outsider (abberation, xenomorph)
<br />
Init +2; Senses darkvision 60 ft; Perception +8
<br />
—-
<br />
<b>AC</b> 18, touch 13, flat-footed 16 (+2 Dex, +5 natural, +1 size)
<br />
<b>hp</b> 6 (1d8+2)
<br />
<b>Fort</b> +5, <b>Ref</b> +4, <b>Will</b> +1
<br />
<b>Immune</b> acid, disease, poison
<br />
—-
<br />
<b>Speed</b> 20 ft.
<br />
<b>Melee</b> bite +1 (1d4/x3)
<br />
<b>Ranged</b> —
<br />
<b>Special Attacks</b> —
<br />
—-
<br />
Str 10, Dex 14, Con 15, Int 6, Wis 13, Cha 6
<br />
<b>Base Atk</b> +1; CMB +0; CMD 12 (20 vs. Trip)
<br />
<b>Feats</b> Skill Focus (Perception)
<br />
<b>Skills</b> Perception +5,
<br />
<b>SQ</b> hive mind, inherently xenomorphic (Improved Natural Armor)</p>
<p>Let me know if anything else I forgot...</p>
<p>And I'm garnished differently day to day... today happens to be Gateau Foret Noir glacage!</p>Thanks Thomas, glad to see a Superstar Top helping me out. You are indeed correct on many of the points. What do you think of the creature's flavor though? (And yes, the wings are vestigial until they gain flight by some other means)
Here is the Nebelis Brood base v2.0
Nebelis Brood (CR 1)
XP 400
N Small outsider (abberation, xenomorph)
Init +2; Senses darkvision 60 ft; Perception +8
---
AC 18, touch 13, flat-footed 16 (+2 Dex, +5 natural, +1 size)
hp 6 (1d8+2)
Fort +5, Ref +4, Will +1...Matt, Garnished Game Designer2012-04-03T04:36:58ZRe: Forums: Homebrew and House Rules: The Nebelis, Xenomorphic Scourge of Ironfall [Creature Design]Thomas LeBlanc (RPG Superstar 2012 Top 32)https://paizo.com/threads/rzs2nvj1?The-Nebelis-Xenomorphic-Scourge-of-Ironfall#32012-04-02T18:03:30Z2012-04-02T18:03:30Z<p>So it is basically a monster akin to those from <i>Alien</i>. Of extraplanar origins. You should have chosen outsider as the type, aberration as the subtype. Looking at a few other CR 1 creatures, I would have lowered some of the ability scores, seeing the creature gets evolution points to play with.</p>
<p>Description should say it has 6 legs. And wings are described but non-funtional...</p>
<p>Needs more <b>bold</b>.</p>
<p><b>hp</b> Should be +3, not +4.
<br />
<b>Saves</b> Aberations have good Will saves. Outsiders have 2 good saves and this creature has good Fort and Ref.
<br />
<b>Melee</b> Small creatures normally have a 1d4 bite. If the <i>Improved Damage (Ex)</i> evolution was used, should say so under the SQ.
<br />
Improving the critical rate improves the base damage of a CR 1 creature a little bit.
<br />
<b>Base Attack</b> Aberations use a 3/4 progression. Outsiders have fast progression, which this creature has.
<br />
<b>Skills</b> Only one skill listed? Aberrations have 4 + Int modifier. This guy has 1 skill point, not 2. Perception should be +6 {1 Skill Point + 1 Wisdom modifier + 3 Skill Focus (Perception)}, not +8.
<br />
<b>SQ</b> I would drop the usually bit... Say which evolutions the creature has. I think you may have used one evolution, but not sure. And if GMs don't like, they can change them.</p>
<p>I don't like the name <b>Nascent Hive Mind</b>. Just call it a <b>Hive Mind (Ex)</b> and denote the range limitation within the ability.</p>
<p>For the feats, changing an evolution as a standard action seems quick for the benefit the creature will be getting. <b>Extra Xenoshifting</b> would be better as 2 feats. Also why not a feat to add evolution points?</p>
<p>May I ask how you have been garnished? <a href="www.youtube.com/watch?v=Dy6uLfermPU" target="_blank" rel="nofollow">Lark's vomit</a> is popular I have heard...</p>So it is basically a monster akin to those from Alien. Of extraplanar origins. You should have chosen outsider as the type, aberration as the subtype. Looking at a few other CR 1 creatures, I would have lowered some of the ability scores, seeing the creature gets evolution points to play with.
Description should say it has 6 legs. And wings are described but non-funtional...
Needs more bold.
hp Should be +3, not +4.
Saves Aberations have good Will saves. Outsiders have 2 good saves and...Thomas LeBlanc (RPG Superstar 2012 Top 32)2012-04-02T18:03:30ZRe: Forums: Homebrew and House Rules: The Nebelis, Xenomorphic Scourge of Ironfall [Creature Design]Matt, Garnished Game Designerhttps://paizo.com/threads/rzs2nvj1?The-Nebelis-Xenomorphic-Scourge-of-Ironfall#22012-04-02T02:55:24Z2012-04-02T02:55:24Z<p><b>Xenoshifting Feats</b></p>
<p><b>Xenoshifting</b>
<br />
Prerequisite: Xenomorph subtype or Hybrid Template
<br />
Benefit: Once per day, as a standard action, you may lose a evolution point's worth of evolutions and select a new evolution. This change lasts permanently.</p>
<p><b>Extra Xenoshifting</b>
<br />
Prerequisite: Xenoshifting
<br />
Benefit: You may use the effects of the Xenomorph feat 2/day. At 10th level (or 10 HD), you may use the effects 3/day.</p>
<p><b>Greater Xenoshifting</b>
<br />
Prerequisite: Xenoshifting
<br />
Benefit: You may now lose and replace up to 2 evolution points when you use your Xenoshiting ability. At 10th level (or 10 HD), you may lose and replace up to 3 evolution points.</p>
<p><b>Rapid Xenoshifting</b>
<br />
Prerequisite: Xenoshifting
<br />
Benefit: You may now use your Xenoshifting abilities as a move action instead of standard action.</p>Xenoshifting Feats
Xenoshifting
Prerequisite: Xenomorph subtype or Hybrid Template
Benefit: Once per day, as a standard action, you may lose a evolution point's worth of evolutions and select a new evolution. This change lasts permanently.
Extra Xenoshifting
Prerequisite: Xenoshifting
Benefit: You may use the effects of the Xenomorph feat 2/day. At 10th level (or 10 HD), you may use the effects 3/day.
Greater Xenoshifting
Prerequisite: Xenoshifting
Benefit: You may now lose and replace up...Matt, Garnished Game Designer2012-04-02T02:55:24ZForums: Homebrew and House Rules: The Nebelis, Xenomorphic Scourge of Ironfall [Creature Design]Matt, Garnished Game Designerhttps://paizo.com/threads/rzs2nvj1?The-Nebelis-Xenomorphic-Scourge-of-Ironfall#12012-04-02T00:30:23Z2012-04-02T00:30:23Z<p><i>The oil lamps lining Vernissage Boulevard shined dimly against the hazy, smoke filled backdrop of Ironfall's Central Plaza. The night was young but the Iron Pact's recent riots had severely reduced the citizens' readiness to walk the streets of Ironfall past sundown... yet tonight of all nights, the Balcon Bleu was back in town and this was a show the crowd would not miss. As throngs of people filled the Central Plaza, each hoping to obtain one of the precious tickets to the show, a droning, buzzing noise filled the air... and seconds later, when the Nebelis burst forth from beneath the cobbled streets, carnage ensued.</i></p>
<p><b>The Nebelis</b></p>
<p><b>Origin</b>
<br />
Their genetic material harvested from an extraplanar creature's corpse found in the wreckage of a fallen star vessel, the Nebelis were designed to be the perfect form of evolution... a creature capable of delving the oceans, mining the underworks and even harvesting space's infinite resources. Unfortunately, like all creatures designed to be mindless and dominated... the reality is much more bloody.</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>
<p><b>Criticism, Help and Anything Else</b>
<br />
I'd really love finding a good way to enhance these creatures to truly amazing status, and finding new ways to mutate and evolve them is my final goal. I'm currently working on a plethora of options for the Nebelis and any contribution is welcomed with a hearty handshake and telepathically transmitted toffee.</p>The oil lamps lining Vernissage Boulevard shined dimly against the hazy, smoke filled backdrop of Ironfall's Central Plaza. The night was young but the Iron Pact's recent riots had severely reduced the citizens' readiness to walk the streets of Ironfall past sundown... yet tonight of all nights, the Balcon Bleu was back in town and this was a show the crowd would not miss. As throngs of people filled the Central Plaza, each hoping to obtain one of the precious tickets to the show, a droning,...Matt, Garnished Game Designer2012-04-02T00:30:23Z