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City of Golden Death and the Timer

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My players are about to enter Xin Grafar this sunday, and I´m wondering if it´s worth the hassle with the countdown.
How did your group handle it? Please share!


Pathfinder Adventure Path, Modules, Roleplaying Game Subscriber

They didn't know initially, as they got further in dawned on them as they ....

noticed the buildings and gold-plated parts of the city etc... (give them Perception rolls, Wisdom rolls, Knowledge Architecture... etc..)

That's if they don't figure it out from the hints (if I remember correctly).

Yes the timer is worth it - being shut in the city for all time would be a bummer.

Long time ago, but IIRC the timer made my players wait for the elf to come out. They didn't consider it worth the risk.

What I mean is more how did you handle the 66 hours - 1 hour of gameplay equals 10 hour or something like that?

Grand Lodge

Have a listen to the Pathfinder podcast 03, it speaks exactly to the mechanics of making the countdown fun.

The podcast is almost 2:20: at what time is the countdown talk?


Liberty's Edge

Josh Frost comes in somewhere around the 20minute mark I think.

EATERoftheDEAD wrote:
Josh Frost comes in somewhere around the 20minute mark I think.

It's actually just past 48:40. Right after a Gandalf clip.

Yeah, but no timer talk.

Liberty's Edge

It's actually just past 48:40. Right after a Gandalf clip.

Ah, thank you. I wasn't paying very close attention and I skipped forward until they started talking about the modules. Plus I only listened to it once.

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