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So, you get sucked through a Vortex into Golarion...Character thread


Conversions

51 to 100 of 221 << first < prev | 1 | 2 | 3 | 4 | 5 | next > last >>
Shadow Lodge

Human (Human dominant world, unfortunately) Wizard 1, focused on crafting wands of magic missile. If I really had to adapt myself into something awesome, I would be some sorcerer archetype that casts using Int or Wis.


Dragonamedrake wrote:
Artanthos wrote:

A gnome wizard.

An old school gnome, wearing a pointy hat, living in a small but comfortable gnome home under an oak tree, with a large garden.

I would also take immortality as my level 20 discovery.

How are you going to get to level 20 living in a small comfortable gnome home under an oak tree? JK.

I would go Beast-bound Witch. Less study then a Wizard. I totally win all arguments with my Evil Eye, and being a tad bit anti-social (other than Tabletop) a witch sounds like the class for me.

Plus I get immortality at level 10. By level ten I should have enough wealth to do pretty much whatever I want.

Another Witch eh? Come, we must gather others and form ourselves a coven.

Cookies for all!


I would WANT to transform into either a Paladin or a Sorcerer. Paladin so that I could smite evil all day long, Sorcerer because blasting is AWESOME. But knowing my personality/gifts I'd probably end up a LG Half-elf Cleric, with a few levels of Bard thrown in (I've always been a singer). Yah...I'd be a support dude.


Hmm. I prefer what WOULD i be.

Let's see.
High school honor student (Mostly A's, occasional B) while playing junior rep footy.
Made semi-pro football after high school. Needed a real job.
9 years as a soldier in infantry (Australian Army) specializing inMortars and Anti Armor.
Also qualified Army Combat Fitness Instructor.
Have 3 amature federation fights for 3 wins.
Further qualification as Artillery Fire Controller (jobs being math heavy under pressure)
Left army for job in Emergency Response (Underground Rescue) going on to instructor.
Mad Crossfitter and current max bench press is 308 lbs.
I'm smart but not perceptive (a bit deaf)

Not sure about race. I'm thinking
Str 16
Dex 13/14
Con 14
Int 15
Wis 8
Cha 9

So maybe a Magus?
I'd love to be a Hexcrafter but not sure how to quantify that to RL.


STR Ranger wrote:

Hmm. I prefer what WOULD i be.

Let's see.
High school honor student (Mostly A's, occasional B) while playing junior rep footy.
Made semi-pro football after high school. Needed a real job.
9 years as a soldier in infantry (Australian Army) specializing inMortars and Anti Armor.
Also qualified Army Combat Fitness Instructor.
Have 3 amature federation fights for 3 wins.
Further qualification as Artillery Fire Controller (jobs being math heavy under pressure)
Left army for job in Emergency Response (Underground Rescue) going on to instructor.
Mad Crossfitter and current max bench press is 308 lbs.
I'm smart but not perceptive (a bit deaf)

Not sure about race. I'm thinking
Str 16
Dex 13/14
Con 14
Int 15
Wis 8
Cha 9

So maybe a Magus?
I'd love to be a Hexcrafter but not sure how to quantify that to RL.

Dyaaaaamn son! That's quite the resume you have there.

As for Hexcrafter. I'd say you could do what you damn well please, given your talents.

Silver Crusade

If I were to find myself in Golarion I would look for the quickest way to becoming safe (incapable of being collateral). I'm not physically fit, yet I stave off illness VERY well in addition to being limber. However, I think I can be very obsessive and practical, devoting a lot of time to a single task/ideal. This would make me a good summoner, as I'd be able to focus all of my emotions and time on my eidolon. Having an eidolon that would encompass me as armor would leave those nagging thoughts of insecurity behind. However, I'd probably be a hermit, as such a guise (translucent as it may be) would draw a lot of attention. My strength of personality is quite timid, so I wouldn't be able to master my arcane arts to any extent.

ABILITY SCORE:
STR 9
DEX 12
CON 14
INT 12
WIS 10
CHA 8


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Most likely dead :-)


Samurai, most likely. I'm no longer young or quick enough to be a ninja.

Shadow Lodge

Alchemist or Wizard (Evoker). I'm a pyromaniac at heart, bar none. And as much as I love playing Sorcerers and Oracles, I am anything but charismatic, and I lack the physical capabilities for any of the martial classes. I love reading, I can store away random bits of trivia for years, and I have the traditional trait of "easily distracted by new projects all the time" that makes these fun to play.

As for race... Too clumsy to be an elf, too frail to be a dwarf or gnome, too uncharismatic to be a halfling, too unobservant to be a half-elf, too even-tempered to be a half-orc, and too normal or the stats also don't line up for any of the planetouched or crossbreed races. Unless the DM allows PC Kobolds, looks like human it is. If I can take Kobold though I'd do it in a heartbeat.

Funny thing is, every test I take pegs me as a LN Human Cleric... except I also always have abyssal Wisdom, usually in the 8-10 range. At least with non-melee Int-based classes I could actually be semi-effective.


I sing and play a bunch of musical instruments, so I suppose I'd be a Bard. Fight, fight, fight the evil bad guys! I have a new-found love of Summoners as well; they don't really correspond to any real-world analogues, unless you're a severe otaku with a case of imaginary frienditis. :D

I took some online ability score test somewheres; my abilities were something like: 14 Str, 11 Dex, 12 Con, 15 Int, 12 Wis, 17 Cha. I find these scores a little questionable...I rather think my charisma and intelligence oughta be swapped...but hey, I'll take it. You'd think I would have increased my wisdom by now as well. (no test is perfect.)


Where is this test that keeps getting mentioned?


I'd like to say wizard. I can see myself having my own magic, but making a lot of devices. I'd definitely take a few item creation feats. I like to tinker.

I'm pretty intelligent. I'm just not sure I'm that intelligent. Even if I were a wizard I doubt i'd be the Stephen Hawking of wizardry. Then again in a world where I could buy/make a +6 int headband perhaps I would be the Stephen Hawking of wizardry.

I'd more probably be a sorcerer. A lot of the fun of magic without the books.

Given even a little input into what I become I'd be a Gestalt sorcerer/wizard. A veritable font of arcane power.

Edit: Also, I'd also be an elf or human. It's hard to say since I'm human now. I like elven culture and the lifespan. Plus their old culture and respect for nature. Given the option I'd be an elf.


Oh, and I would totally not play fair when it came to adventuring.

We do certain things for the sake of role-play, etc when we play. However, I wouldn't do an outside adventure without flying and long range weaponry. not to mention as many quickened dimension doors as I could manage. I'm not an up close kind of guy. That's what summoned minions are for.

Also for my own sake I'd break a few of the magic item creation rules. Permanent quickened true strike bracers anyone?


The NPC wrote:
Where is this test that keeps getting mentioned?

Here ya go; linkified for your convenience.

Cheliax

Pathfinder Adventure Path, Campaign Setting, Companion, Tales Subscriber

A little bit of magic and a little bit of might for me so ...

Probably a magus or
a spell slinger (hello PFS get on the ball)!

Cheliax

Pathfinder Adventure Path, Campaign Setting, Companion, Tales Subscriber

oh and I would want to focus on a build that would eventually get me all of those d-door feats. I want to be able to appear hit people and disappear like Nightcrawler.


"Barbarian, Ranger, Cavalier, Magician, Thief, and Acrobat."

:)

Seriously, I am pretty geeky so guess I would be a wizard. Although, I did pretty well in a fencing class I took. . . So I guess a human magus would be cool.


Foghammer wrote:


Here ya go; linkified for your convenience.

Thanks :)

Took the test.

Neutral Good Human Cleric (3rd Level)

Ability Scores:
Strength- 11
Dexterity- 15
Constitution- 13
Intelligence- 14
Wisdom- 15
Charisma- 12

I maintain that I would be some kind of intuitive spellcaster, but a cleric works. Also, I would be on (Or would prefer to be on) some kind of transformational progression to eventually be not or not entirely human.

Andoran

This is a mental game Ive played many times...

I've given some thought, and I dont think its so cut and dried with us going from our world to 'another' and being ONE class.

Here's what I came up with for myself

1st level Age: 15-17 1st Commoner (worked as Janitor and doing construction with my dad)
2nd level Age: 18 1st Bard (went to college primarily taking theater courses)
3rd level Age: 19-20 1st Warrior (Joined Army, took Basic and Advanced Infantry Training. Went to Germany)
4th level Age: 21 1st Expert (Did year in Germany as Nuclear Biologocial Chemical Warfare NCO and Company Clerk)
5th level Age: 22-23 1st Ranger (Did 2 years in Scouts in Fort Lewis Washington)
6th level Age: 24-25 2nd Expert (went to Defense Language Institute and learned Arabic- Learned Military Intelligence Operations and Electronic Warfare.
7th level Age: 26-27 2nd Ranger (Squad Leader for a Voice Collection Squad)
8th/9th level Age: 28-33 2nd & 3rd Bard (Instructor at Goodfellow AFB after going to intermediate arabic)
10th level Age: 34-35 3rd Expert (worked in radio station for a year then started into Car Sales)
11th level Age: 36-40 4th Expert (got good at car sales)
12th level Age: 40-47 5th Expert (sales Manager/Finance Manager in dealership)
13th level Age: 48-53 6th expert (Car Sales still. frequently used as trainer.)

I placed these at major changes in my life, where I learned MORE.

so Id be a 1st Commoner/1st Warrior/6th Expert/2nd Ranger/3rd Bard.

or a 13th Character at 53

My Stats wouldve been-
1st level Commoner
St-13
Dx-12 (decent shot but not exceptional)
Cn-14
In-16 (English <Common> learned French, German and later Arabic)
Ws-14 (will power to not smoke and do drugs when all around me did)
Ch-14 (identified early as NCO for leadership)

Theres a lot of reasons I say the above. Questions can elicit responses...but too much to try and detail.

4th Level (1st Commoner/1st Bard/1st Warrior/1st Expert)
St-14 (I carried a 175 lb man a mile on my shoulders)
Dx-12
Cn-14
In-16
Ws-14
Ch-14

8th level (1st Commoner/2nd Bard/1st Warrior/2nd Expert/2nd Ranger)
St-14
Dx-12
Cn-15 (got to where I was running on average of 20 miles a week and bicycling 60 miles a week)
In-16
Ws-14
Ch-14

10th level (1st Commoner/3rd Bard/1st Warrior/3rd Expert/2nd Ranger)
St-13
Dx-11
Cn-14
In-17
Ws-15
Ch-15

13th level (1st Commoner/3rd Bard/1st Warrior/6th Expert/2nd Ranger)
St-12
Dx-9
Cn-12
In-19
Ws-17
Ch-17

Most of this I based off of what skills I learned at different stages in my life and what I was doing.

Andoran

True Neutral Human Druid (7th Level)

Ability Scores:
Strength- 11
Dexterity- 11
Constitution- 15
Intelligence- 17
Wisdom- 15
Charisma- 17

just took the test


Just took the test

True Neutral Human Druid/Sorcerer (2nd/2nd Level)

Ability Scores:
Strength- 13
Dexterity- 14
Constitution- 12
Intelligence- 15
Wisdom- 13
Charisma- 13

hmmm.......


Neutral Good Human Wizard (7th Level)

Ability Scores:
Strength- 11
Dexterity- 14
Constitution- 11
Intelligence- 14
Wisdom- 16
Charisma- 12

But I'd rather be a sorcerer, they have more fun and don't have to work so hard!


I probably would be a Synthesis, preferably my Master Synthesis archetype add on as I don't see myself summoning pets to dye for me. Draconic Bloodline heritage: probably shadow dragon when that comes along. Race would be half-elf (no really, Min/Max has nothing to do with this).

Andoran

I would be Human. Neutral Good, by all accounts.

Ability Scores (according to *that* test):
Strength- 13
Dexterity- 15
Constitution- 12
Intelligence- 14
Wisdom- 12
Charisma- 15

I like to think of myself as a good guy. I do tend to cheat and lie when I know I can get away with it, but I also help friends and random people, donate to charities, am loved by animals and children, and generally well liked. I empathize (often reflecting the emotions around me), so at least I know I'm not a complete sociopath, which was a personal fear for awhile. I believe in karma, oddly enough, and for the most part I am in balance.

Sooo, that all said, on Golarion I would likely be a Sorcerer, with a few levels of Rogue and perhaps Cleric as well. Scratch it up to my ego, but I think a Golarion deity would call on me to be its servant.

Sorcerer 5 (Cross-Blooded with Bloodlines: Infernal and Arcane) / Rogue 1 (Charlatan or Rake) / Cleric of Desna or Pharasma 1


I stand corrected:

You Are A:

Lawful Neutral Human Cleric/Sorcerer (3rd/2nd Level)

Ability Scores:
Strength- 12
Dexterity- 17
Constitution- 14
Intelligence- 17
Wisdom- 16
Charisma- 15
Alignment:
Lawful Neutral- A lawful neutral character acts as law, tradition, or a personal code directs him. Order and organization are paramount to him. He may believe in personal order and live by a code or standard, or he may believe in order for all and favor a strong, organized government. Lawful neutral is the best alignment you can be because it means you are reliable and honorable without being a zealot. However, lawful neutral can be a dangerous alignment when it seeks to eliminate all freedom, choice, and diversity in society.

Race:
Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.

Primary Class:
Clerics- Clerics act as intermediaries between the earthly and the divine (or infernal) worlds. A good cleric helps those in need, while an evil cleric seeks to spread his patron's vision of evil across the world. All clerics can heal wounds and bring people back from the brink of death, and powerful clerics can even raise the dead. Likewise, all clerics have authority over undead creatures, and they can turn away or even destroy these creatures. Clerics are trained in the use of simple weapons, and can use all forms of armor and shields without penalty, since armor does not interfere with the casting of divine spells. In addition to his normal complement of spells, every cleric chooses to focus on two of his deity's domains. These domains grants the cleric special powers, and give him access to spells that he might otherwise never learn. A cleric's Wisdom score should be high, since this determines the maximum spell level that he can cast.

Secondary Class:
Sorcerers- Sorcerers are arcane spellcasters who manipulate magic energy with imagination and talent rather than studious discipline. They have no books, no mentors, no theories just raw power that they direct at will. Sorcerers know fewer spells than wizards do and acquire them more slowly, but they can cast individual spells more often and have no need to prepare their incantations ahead of time. Also unlike wizards, sorcerers cannot specialize in a school of magic. Since sorcerers gain their powers without undergoing the years of rigorous study that wizards go through, they have more time to learn fighting skills and are proficient with simple weapons. Charisma is very important for sorcerers; the higher their value in this ability, the higher the spell level they can cast.


Neutral Good Human Bard/Wizard (3rd/2nd Level)

Ability Scores:
Strength- 14
Dexterity- 12
Constitution- 14
Intelligence- 15
Wisdom- 15
Charisma- 13

Im down with the stats and Wizard but... Bard? Really? I cant think of a single performance skill I would be good at. Not to mention I listen to talk radio. I dont even listen to music most of the time. Zero skill at any musical instrument. I look like a guy who stepped on a ant hill when I dance and sound like a dieing cat when I sing. Bard?


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Sadly, I probably wouldn't last long. The first whiff of mustard in the air and off I'd go, soon to become a yellow musk zombie.


Honors in High School, BA in Religion and Sociology, Master of Divinity, 2 years on mission field, 11 years as Pastor of a single congregation. Also have taught at various institutions: ethics, speech/communications, survey of Old and New Testament, among others. Published author, Choir since I was 12, library full of books on the occult/super natural.

I am a Cleric/Bard. Golarion just means I get spells.


The quiz says I'm a 6th level human sorcerer with stats more average than could ever be produced by random dice rolls (nothing higher than a 12, nothing lower than an 11).

I kind of dig the idea of at-will spellcasting, but if I were to pick, I'd be looking at cavalier. More specifically, the musketeer archetype.

I can't say I can ride a horse (although I am a pretty good shot with a pistol), but I love the idea of an Elizabethan/Victorian hussar galloping about a fantasy world, guns a-blazing as I lead a cavalry charge against a rampaging dragon.

I would also look suspiciously like Warhammer's Empire pisoliers.


Neutral Good Elf Wizard (5th Level)

Ability Scores:
Strength- 10
Dexterity- 15
Constitution- 12
Intelligence- 15
Wisdom- 13
Charisma- 12

This is what I got on the test. If we add in race bonuses I would be a pretty good wizard. I would also lower my strength. I'm not very tall and am fairly thin, plus I don't work out. I work on computers all day.

So, lower Str, add racial mods, and add a point to Int for 4th level and I get:
Strength- 8
Dexterity- 17
Constitution- 10
Intelligence- 18
Wisdom- 13
Charisma- 12

Not too shabby. That's 19 point buy.

I would get myself a wizard's tower and sell spells, magic items and other magical services to a grateful populace. I probably would not be an adventurer. That kind of thing is painful and can get you killed!

Oh, I would also be happy to settle down with a nice Elf lady as a wife. Actually my real wife would fit the 3.x version of an Elf pretty well. Yep, I'll have to bring her along.

RPG Superstar 2011 Top 8

Per the test I was a NG Human Wizard 2/Sorceror 2...Not sure how that'd work out for me.

If I was on Golarion, I'd be a homeless, poo flinging cleric of Groetus.


I don't need no stinking test! I'd be a NG halfling archivist with low Str and good everything else.

Hopefully I would find a nice NPC-like niche where the rest of you would come to me for advice.

If forced to adventure, I would be all, "Hey its weakness is thus-and-such! You're welcome."

And then eventually I'd become a halfling opportunist. Just because they're awesome and I could.

Silver Crusade

My class and race and stuff at lvl one. Yes I put too much thought into this. Including the adopted part.. -_-

MYSTIC CR 1/2
Female Catfolk Bard (Court Bard) 1
CG Medium Humanoid (Catfolk)
Init +2; Senses Low-Light Vision; Perception +7
--------------------
DEFENSE
--------------------
AC 12, touch 12, flat-footed 10 (+2 Dex)
hp 7 (1d8-1)
Fort -1, Ref +4, Will +5
--------------------
OFFENSE
--------------------
Spd 30 ft.
Melee Unarmed Strike +1 (1d3+1/20/x2)
Special Attacks Bardic Performance (standard action) (4 rounds/day, Bardic Performance: Countersong, Bardic Performance: Distraction, Bardic Performance: Fascinate (DC 10)
Bard (Court Bard) Spells Known (CL 1, +1 melee touch, +2 ranged touch):
0 (at will) Haunted Fey Aspect (DC 10), Dancing Lights, Prestidigitation (DC 10), Sift
--------------------
STATISTICS
--------------------
Str 12, Dex 14, Con 9, Int 20, Wis 17, Cha 10
Base Atk +0; CMB +1; CMD 13
Feats Alertness, Animal Affinity, Bard Weapon Proficiencies, Cosmopolitan: Perform (Act), Perform (Poetry)
Traits Adopted, Animal Friend, Augmented Disguise
Flaws ADD, Tactless
Skills Acrobatics +6, Climb +5, Diplomacy +1, Disguise +4, Handle Animal +6, Linguistics +9, Perception +7, Perform (Act) +4, Perform (Oratory) +4, Perform (Poetry) +4, Profession (Writer) +7, Ride +5, Sense Motive +5, Stealth +8, Survival +5, Swim +2
Languages Azlanti, Catfolk, Celestial, Common, Draconic, Dwarven, Elven, Grippli, Orc, Osiriani, Ancient
SQ Bardic Performance: Satire -1 (Su), Cat's Luck (1/day) (Ex), Heraldic Expertise +1 (1/day) (Ex), Sprinter (Ex)

--------------------
SPECIAL ABILITIES
--------------------
ADD Severe lack of focus.
Animal Friend +1 to Will saves when you are within 30' of an animal, Handle Animal is a Class Skill.
Bardic Performance (standard action) (4 rounds/day) Your performances can create magical effects.
Bardic Performance: Countersong (Su) Counter magical effects that depend on sound.
Bardic Performance: Distraction (Su) Counter magical effects that depend on sight.
Bardic Performance: Fascinate (DC 10) (Su) One or more creatures becomes fascinated with you.
Bardic Performance: Satire -1 (Su) Inflict penalties to attack, damage, save vs. fear and charm.
Cat's Luck (1/day) (Ex) Can roll 2d20 for a Reflex save and take better result.
Heraldic Expertise +1 (1/day) (Ex) You add half your bard level to Diplomacy, Knowledge (history), Knowledge (local), and Knowledge (nobility) checks.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Sprinter (Ex) +10 ft to speed when charge, run, or withdraw.
Tactless You aren't exactly rude, mean spirited, or even especially unpleasant. It's just that you have all the subtlety of a brick through a window. You see yourself as being frank and honest, while others generally consider you a conversational blunt instru

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I'd either either be a benevolent earth bender or a real b1tch with a penchant for possession and manipulation.


I would be a half elven bard, no architype.


Hmm. What I actually would be:

Using the lift over head criterion, depending on whether you're looking at Olympic style or any-which-way you can, I actually have an 18 or 19 in strength.

Dex: 14 or so. Good balance, actually very fast of foot and hand, (at least in short distances), can put a throwing knife in a bullseye from 25 feet, a tomahawk from 50.

Con: 12 or 14, extremely hardy, can march for days, physically very poorly designed for distance running (6' 4", 32" inseam), so it's hard to measure.

Int: 14, good if inconsistent student, focused more on the humanities, I've never found something that I couldn't, given time, gain at least a basic understanding of (Quantum Mech, medicine, etc.)

Wis: 15 with the flaw "Hard of Hearing". Actually trained in tracking and perception.

Cha: Not terrible looking, not incapable of charm, but easily bored by nicety and manipulation, prefer to tell truth than be popular. 12 at best. Honestly probably 9, with the descriptor 'brusque'

High School and College history of Lacrosse and Rugby, untalented at team sports, slightly gifted in combat arts.

Collectively 13 or so years of martial arts training, in various disciplines, most focused and highest ranked in Filipino arts, actually proficient, at least basically, with every weapon in the book except for the double-ended exotics (urgosh, two-blade sword, etc.and I could probably fudge through most of these using certain staff forms).

Training as EMT, have trained moderately in outdoor survival.

Extensive childhood experience handling animals. Possess strange rapport with animals (most dogs won't bark at me, it was very useful for sneaking in late as a teenager).

So:

Two-Weapon Ranger 6, Monk 2

Natural and thorough skeptic, probably could perform magic, given a methodology for actually understanding the process. Maybe add a level or two of Alchemist (avid and adventurous homebrewer).

I'd probably make a good cleric, but I have a lot of trouble with the whole 'faith' thing.


Mystic_Snowfang wrote:
My class and race and stuff at lvl one. Yes I put too much thought into this. Including the adopted part.. -_-

Look, a squirrel!! Wait. What was I saying? Oh, right! You know languages that I haven't even heard of. Well done!

Contributor

Sorcerer or Rogue because I'm not a fan of hard work, training, or reliance on other people. But in a world where study, hard work, or devotion paid off with superpowers I'd like to think I'd make a pretty good Wizard or Cleric.


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Pathfinder Adventure Path Subscriber

I'm guessing Paladin or Cleric. Two years as a full-time missionary kinda cements it, and obeying the law is one of our tenets. Wizard or Alchemist is also a possibility, as I'm studying Food Science. Arcane disciple no one has heard of, check. Lots of numbers and symbols from other disciples that all get mushed together into a strange concoction of chemicals that someone, yay for interns, needs to try eating: check.

Overall(25 feels a little ridiculous for me, but hey, I've always wanted to be awesome.)
Str: 10(Not terribly strong, but enough to carry a backpack for multi-week hikes.)
Con: 16(I endure baby!)
Dex: 8(Terribly clumsy)
Int: 16(Physics, O-chem, and calc can all die in a fire, curse you for being so useful)
Wis: 16(Apparently this is what the divine uses.)
Cha: 14(I hear I'm good with people. That's what people tell me.)

Cleric 3/Wizard 3/Mystic Theurge 1 (Religion and science don't mix? Nethys hear my call! I'm going to hunt down ever miserable english/philosophy major and beat them, with truth!)

*Edit I'm guess race would be human. I'm just kinda ordinary like that, and it suits me fine, as does the extra feat. Other races, probably dwarf, so move the Con up and Cha down. Sounds about right actually. You may be stronger, you may be faster, but I'll last longer and don't slow down for anything.

Andoran

Pathfinder Adventure Path Charter Subscriber; Pathfinder Modules, Roleplaying Game Subscriber

I train dogs for a living, so definitely packmaster druid, although I'd prefer reincarnated druid if given a choice.

Silver Crusade

Pathfinder Deluxe Comics Subscriber; Pathfinder Adventure Path, Card Game Subscriber

Here's what the test had given me.

Lawful Good Human Wizard (4th Level)

Ability Scores:
Strength- 13
Dexterity- 12
Constitution- 12
Intelligence- 19
Wisdom- 15
Charisma- 15

I'd be pretty fine with that. I can be social when I want to (though generally a recluse). I've never minded studying and pick things up very quickly. I love following manuals and instructions when I perform any task, and at work I am the go to person on where to find a rule or instruction (to the point it actually became a problem).

Changes I would do. I prefer Aasimar to Human, mostly the godly connection. Probably would be highly jealous of elves natural affinity with magic, just not everything else about elven culture. I'd probably get along with dwarves okay.

I see myself ending up as an Illusion specialist with probably necromancy and enchantment as opposition schools. I love my fireballs, but I tend to have a small prankster streak I'd love to use. I'm not a big zombie fan, or even undead so I don't see myself focusing on that so much. Enchantment I just don't see myself as being good at, and would consider Charm Person and Dominate as annoying tools that I shouldn't bother with.

Skill-wise definitely no ranks in Fly. I'm highly acrophobic so there's no way I'd be doing any Levitate or Fly spells without really good cause. Linguistics would be hard to say, I've tried learning other languages several times and can pick up quite a few phrases, but I'm not really good at becoming fluent. Spellcraft would probably be maxed all the time, and Knowledges as well. Nature maybe not so much, not really an animal lover. Which by the way, Bonded Object over Familiar all the way.

I imagine I'd end up working as a Wizard for hire type situation. I'd try hard to stay away from kings and nobles, as I don't like politics. Would probably help out at a magical academy though while I can teach pretty good, I favor strong discipline. I'd also do the home in a big city with a tower out in the middle of no-where when I just want to get away from people.

Oh and spell wise. Lots of warding spells. Lots. Having had several bad luck experiences with thieves and burglars, there's nothing more I'd like than a multi-spell/mechanical trap to go off for a would-be burglar trying to sneak into my tower, only to suddenly have to worry about a dozen different traps go off. The fake commercial from Robocop with the car alarm (can't remember which movie it was from) made a great deal of sense to me. (Apologies to all the would be rogues out there).


Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game, Tales Subscriber

I just took the test and here is the result.

Chaotic Evil Human Sorcerer (7th Level)

Strength - 14
Dexterity - 16
Constitution - 15
Intelligence - 17
Wisdom - 16
Charisma - 16

Great abilities but the alignment is not so good for most.


I used to always ping Lawful Evil on these kinds of tests. Now I've shifted to Lawful Neutral. Old age?


Well, let's see...

True Neutral Human Wizard (1st Level)

Ability Scores:
STR 11
DEX 11
CON 11
INT 14
WIS 13
CHA 11

Well, isn't that boring, but... sounds about right. Ideally, however, I'd like to be a Psion of unspecified discipline or something.

Also a few ranks in whichever skill drawing is part of. Craft?

Shadow Lodge

trhvmn wrote:
Also a few ranks in whichever skill drawing is part of. Craft?

Yep. Craft (Whatever your artistic medium is).


gang wrote:
Sorcerer or Rogue because I'm not a fan of hard work, training, or reliance on other people. But in a world where study, hard work, or devotion paid off with superpowers I'd like to think I'd make a pretty good Wizard or Cleric.

Exactly. If I could study enough to learn magic, you'd have a hard time getting me to do anything else.


True Neutral Human Druid/Bard (1st/1st Level)

Ability Scores:
Strength- 11
Dexterity- 13
Constitution- 10
Intelligence- 13
Wisdom- 12
Charisma- 12

I'm quite fine with that, actually. Go Druid/Bard!


I would say I'd like to be an overweight, goatee'd man in his middle thirties that sells wares (both magical and mundane) to adventuring groups. I'd probably be an Expert, with heavy emphasis on UMD (to show my potential buyers how certain items work and to have a good knowledge base about them) and as many Knowledge(s) that I could manage to learn. I think being the informed, friendly NPC that helps the group (READ: All Adventuring Groups) in their travels to greater glory would be fufilling. And hey. maybe I'll totally be asked to join the group (though I'd refuse on the basis that I'm not very good at the murdering aspect of PC life and I can barely swing a kitchen knife without hurting myself)/elevated to a position of power by one of them (though with my background I doubt I'd rule super effectively)/mercilessly killed by any Evil NPC and the group'll cradle my dying body as I whisper some irrelivent last words. So long as this final one occurs when I'm in my late 90s and I've earned enough to keep my dozens of children safe I'd be fine taking the Storyline bullet.

Given a choice at being Heroic: I'll settle for Aristocrat 18. Ruling over a small kingdom that has little true troubles (and a several useful reasources that larger, friendly nations wish to partake of) and living well into my 100s through various favors and magical assistance. Dying at an old age, being remembered for being a just (if not particularly active) King and seeing my children grow into potential Baddies/Good Guys? Yes please.

:)

Also, I request that my name be changed to Zarzoofa or something equally silly since my birth name is a little flat for my tastes. But eh, I could still settle.


ok the test gave me a weird one
lawful good gnome sorcerer 4th level
str 14
dex 9
con 16
int 19
wis 19
chr 18
i mean it gave me good stats and all but i am not even short and wizard somehow ended up my second closest... yeah weird


100 suckers got sucked into Golarion today. Have fun without the internet! *steeples fingers and grins evilly*

Celebration Poem:
100 dogs, 100 cats,
100 heads for 100 hats.
100 women, 100 men,
100's more than 5 or 10.
100 buttons, 100 coats,
100 sails for 100 boats.
100 cookies, 100 cakes
100 kids with bellyaches!
100 shoes, 100 socks,
100 keys for 100 locks.
100 puddles mighty dirty,
100's even more than 30.
100 daughters, 100 sons,
100 franks on 100 buns.
100 trees, 100 plants,
100 picnics, 100 ants!
100 is a lot to count,
100 is a LARGE AMOUNT!
100 kisses, 100 hugs,
100 bats, 100 bugs.
100 bees, 100 birds,
This poem has 100 words!

by Meish Goldish

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