Bob_Loblaw |
Nope. Not unless the GM says so anyway. It also only deals half damage if the weapon isn't crystalline or fragile in the first place. It looks like it would just shatter a nonmagical weapon if it was unattended and that it gets a Will save if it is attended. I'm not sure how the nonmagical weapon makes a Will save but that's how I'm reading it. Maybe I need to go eat...
master arminas |
From the Spell Description in the CRD:
Shatter create a loud, ringing noise that breaks brittle, nonmagical objects; sunders a single solid, nonmagical object; or damage a crystalline creature.
Used as an area attack, shatter destroys nonmagical objects of crystal, glass, ceramic, or percelain. All such objects within a 5-foot radius of the point of origin are smashed into dozens of pieces by the spell. Objects weighing more than 1 pound per your level are not affected, but all other objects of the appropriate composition are shattered.
Alternatively, you can target shatter against a single solid nonmagical object, regardless of composition, weighing up to 10 pounds per caster level. Targeted against a crystalline creature (of any weight), shatter deals 1d6 points of sonic damage per caster level (maximum 10d6), with a Fortitude save for half damage.
So, if the sword is nonmagical (or has its magic suppresed via dispel magic), shatter will sunder that item regardless of hardness or hit points; if it fails a Will save. Note that a nonmagical item only gets a save if it is attended.
Master Arminas
Ven |
sweet, just making sure i made the right call: So my player took the trait: heirloom weapon, but she broke my rule: "Don't take stuff out of books not at the table - not fair to my new players who don't yet know enough about the game to study up like a min-maxer"
So I shattered it, don't mess with the DM.