Rogue using Catch Off-Guard feat


Rules Questions


Hello all,

I'm playing a 7h level Rogue, and I recently noticed the Catch-Off Guard feat.

Does that feat mean that I could Sneak Attack a threatened opponent in a round... at will (when it's my turn to attack), as long as i use an improvised weapon ?


Remember that Catch Off-Guard only works against un-armed enemies. So it will only be useful in special circumstances.


Pathfinder Adventure Path Subscriber
Quiche Lisp wrote:

Hello all,

I'm playing a 7h level Rogue, and I recently noticed the Catch-Off Guard feat.

Does that feat mean that I could Sneak Attack a threatened opponent in a round... at will (when it's my turn to attack), as long as i use an improvised weapon ?

The catch-22 is that most monsters are never unarmed because of natural attacks. Improved disarm may make it more viable against NPC's, but it's still kind of situational... and the coolest bar fighting feat ever.


d@ncingNumfar wrote:
Quiche Lisp wrote:

Hello all,

I'm playing a 7h level Rogue, and I recently noticed the Catch-Off Guard feat.

Does that feat mean that I could Sneak Attack a threatened opponent in a round... at will (when it's my turn to attack), as long as i use an improvised weapon ?

The catch-22 is that most monsters are never unarmed because of natural attacks. Improved disarm may make it more viable against NPC's, but it's still kind of situational... and the coolest bar fighting feat ever.

I confess that in all the excitement of this feat's discovery I had missed the bit about "unharmed opponents... x-) !

Thanks for the clarification !


Pathfinder Adventure Path Subscriber

Haha unarmed not unharmed!
It´s a very common mistake though, because the feat seems so awesome at first sight.

It really depends on your campaign if its really good or just funny.
If you got a lot of NPC´s or foes that use manufactured weapons its very cool combined with disarming. Especially later the advanced rogue talent weapon snatcher.

If you have a lot of foes and monsters with natural weapons or attacks it becomes very situational.

I would analyze you game so far and maybe ask you GM.


It's also amazing in the hands of a NPC rogue, since the party is rarely sporting natural weapons.

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