I'd like to use them but I'm not sure how sound they are. Looking over some of the vehicles, there seems to be some oddities in the stats, so I have worries there too. So, anyone actually using these, and if so, how well do they play?
If you're not using them (and you've read this far), why not?
Should I take it from the underwhelming response that the vehicle rules don't get any love?
I wasn't even looking at travel speeds. I was looking at the ships for combat. I'm left wondering if the new pirate-based AP is going to have new rules in it for running ship-to-ship combat or if it's going to try and use the system from UC.
I'm considering introducing a steam-powered 'tank' for one of my campaigns, as a much-contested relic of the Advanced Ancient(tm) gnomish civilization. Using said rules.