What is in the eye of the Eye of Abendego?


Lost Omens Campaign Setting General Discussion

Liberty's Edge

Has any published material given a hint at this? I feel as though it did. Regardless, what are your thoughts?

I had a brainfart about a what could be in there, and I like the idea of a Shory floating city or something similar, perhaps keeping the Hurricane going or taking advantage of its presence. Probably something very big and important that a party might need to find a way to get to.

Looking for other ideas on this.


It appeared when Aroden died right? You'd think it was related to that event in some fashion.


The assumption is that Aroden died. All that is known is that he has disappeared and that his priests have lost their powers from him. A theory that could fit is that Aroden is hiding inside the Eye. He might have fallen from his deific status and the energy that left him created the Eye and trapped him inside. Or he might have felt his powers start to ebb so he is in the Eye trying to stop this ebb and he has pulled his power from his followers to try and conserve power or turned that power into the Eye to power it as a shield of protection. Or he could be inside the Eye fighting with something. He is using his power to trap him and his enemy inside the Eye and has no attention he can spare to anything else.

Grand Lodge

Or he's in the eye, cut off from his followers, and keeping its powers in check so it doesn't go about scrubbing life off the face of the planet...

Shadow Lodge

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The Eyelash of Abendago.

Sczarni

It might show uo in skull and shackles, when you have a ship....


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The Eye of Abendago is a giant gate to the non-plane where the aboleths attempted to bring the powers of the Dark Tapestry to Golarion. Aroden isn't dead BTW, but all of his power and awareness is being used to cork the hole.


alot of speculation states that it is the prison of Aroden in the eye of the storm.

Shadow Lodge

Pathfinder Rulebook Subscriber

There's nothing official and judging by James's insistence on keeping all things Aroden secret (as others have said, the Eye formed when Aroden died) the Eye will probably remain a secret for a long time.


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I'd be glad if things like Aroden's death and Eye of Abendego remained secrets for ever. Kinda like the lost Primarchs in Warhammer 40K universe.


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Toadkiller Dog wrote:
I'd be glad if things like Aroden's death and Eye of Abendego remained secrets for ever. Kinda like the lost Primarchs in Warhammer 40K universe.

+1 I just think it should vary from game to game depending on the story and the GM, kinda like the way to kill the tarrasque.


PFS #38 No Plunder, No Pay takes place at least partially in the Eye. It doesn't have a whole lot of information, but does have an encounter or two.

Silver Crusade

Kthulhu wrote:
The Eyelash of Abendago.

These are the reaching tendrils that keep flaring off from the edge of the storm to spin out magical squalls and lightning storms into nearby areas.... be extremely wary, ye who sail near the eye lest it blink and catch you in one of the dread eyelashes!

Dark Archive

1) It's the surface world manifestation of The Braid, in the Darklands seas.

2) Aroden and the conjoined spirits of all the other dead Azlanti, which lay restless and unquiet, until 'the Last Azlanti' finally came to join them in oblivion.

3) Gozreh's summer palace.

4) It's the prison for another Rovagug-like entity, this one aquatic and serpentine and linnorm-ish, Golarion's answer to the Midgard Serpent, Jormungandr.

5) A breach into the elemental plane of water, conjured forth to combat the drying out of Golarion, as the seas were being drained into the Darklands by some unknown force.

6) It's a hostile reaction to the opening of the Worldwound, the natural world recoiling in an 'allergic reaction' to the festering sore that is the intrusion of the Abyss into Golarion. The only 'cure' will be to seal the Worldwound.

7) A curious Qlippoth Lord has come to Golarion, and the Eye of Abendago is sort of like his 'environmental suit' or 'life support system' or 'containment vessel' that protects him from the hostile environment of Golarion, which is not welcome to his kind at all. When he gets his bearings, which may take a few more centuries, he'll start wandering around, driving the Eye around like a car, and 'exploring' various coastal regions, and finally sweeping up onto the land and cutting a swath of destruction across whatever unlucky continent catches his fancy...

Liberty's Edge

Heh. I would, eventually, like to see some official possible (key word) resolutions on some of the bigger mysteries in Golarion. One of my party members is a White Witch who really didn't know terribly much about Arodens death (I see Irrisen as rather insular) but is learning about it in conjunction with the disappearance of prophecy, something she feels inclined to investigate and possibly rectify. Perhaps, at later levels, they may find out the answer. I was considering a quest involving a pirate captain who has the only ship that can navigate it, a stop by that old hermit on the Red Mantis islands, and perhaps finding a lost flying city in there with LOTS of clues on the Aroden mystery. I actually really like the thoughts that Aroden is keeping a portal from the Dark Tapestry closed, or just the portal in general. In my thought-storm, that would fit nicely with the Shory city idea....pretty sure there was a Cult of the Idiot God related to them from ages past.

Of course, after they find it and Maybe Not Die fighting some monstrous boss encounters, they may go the route of the old school RPG, get teleported off, watch the Flying City begin to move and be forced to find an Airship. Good ideas? Nay? *plots* Perhaps two evil lab mice will be running the whole Hurricane...in order to take over the world...

Contributor

Whatever it is, it was a great enough thing to cause the mass suicide of an entire culture.

Liberty's Edge

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Snooki is in there then?

Contributor

Fixed thread title.


Set wrote:

1) It's the surface world manifestation of The Braid, in the Darklands seas.

2) Aroden and the conjoined spirits of all the other dead Azlanti, which lay restless and unquiet, until 'the Last Azlanti' finally came to join them in oblivion.

3) Gozreh's summer palace.

4) It's the prison for another Rovagug-like entity, this one aquatic and serpentine and linnorm-ish, Golarion's answer to the Midgard Serpent, Jormungandr.

5) A breach into the elemental plane of water, conjured forth to combat the drying out of Golarion, as the seas were being drained into the Darklands by some unknown force.

6) It's a hostile reaction to the opening of the Worldwound, the natural world recoiling in an 'allergic reaction' to the festering sore that is the intrusion of the Abyss into Golarion. The only 'cure' will be to seal the Worldwound.

7) A curious Qlippoth Lord has come to Golarion, and the Eye of Abendago is sort of like his 'environmental suit' or 'life support system' or 'containment vessel' that protects him from the hostile environment of Golarion, which is not welcome to his kind at all. When he gets his bearings, which may take a few more centuries, he'll start wandering around, driving the Eye around like a car, and 'exploring' various coastal regions, and finally sweeping up onto the land and cutting a swath of destruction across whatever unlucky continent catches his fancy...

Regarding #4, I believe Jormungandr is alive and well in Golarion (iirc there are stats for him/it in Lands of the Linnorm Kings).

I personally envision something akin to #7 for the Eye. Primal forces had been trying to "get at" Golarion for ages, and with the death of Aroden the demons and qlippoth were able to establish footholds via the Worldwound and the Eye. The devils waited awhile longer. The thought of having the Eye be an "environmental suit" for a qlippoth lord is quite appealing to me.

Shadow Lodge

Dosgamer wrote:


Regarding #4, I believe Jormungandr is alive and well in Golarion (iirc there are stats for him/it in Lands of the Linnorm Kings).

I personally envision something akin to #7 for the Eye. Primal forces had been trying to "get at" Golarion for ages, and with the death of Aroden the demons and qlippoth were able to establish footholds via the Worldwound and the Eye. The devils waited awhile longer. The thought of having the Eye be an "environmental suit" for a qlippoth lord is quite appealing to me.

Jormungandr does not have stats in the Linnorm Kings book it'd be a CR 25 creature at the least. Instead the book presents stats for Fafneir, a massive and intelligent linnorm. It's rumored that if a warrior were to return to the Kingdoms with its head in tow, they would be crowned the jarl of all Ulfen.

Anyhow, I bet there's only a rough outline tucked in a drawer somewhere in the office of whoever is responsible for the big picture of Golarion. Before they decide to advance the metaplot, which might not happen at all, we will most likely remain in the dark over the particulars of the Eye for a very long time.


Beauty?


What's in the Eye? Why the window to Abendego's soul of course!

[Edit]

For the developers, is there anything stopping a person from Scrying the Eye of the Eye of Abendego (as the Eye of Abendego is a hurricane, meaning there is going to be a place of calm).

If there is nothing stopping a person from Scrying the Eye, then we should get an answer of what is there.


Muser wrote:
Jormungandr does not have stats in the Linnorm Kings book it'd be a CR 25 creature at the least. Instead the book presents stats for Fafneir, a massive and intelligent linnorm. It's rumored that if a warrior were to return to the Kingdoms with its head in tow, they would be crowned the jarl of all Ulfen.

nitpicker's note:
It's Fafnheir, not Fafnir. The latter appear in the Volsungasaga/Niebelungenlied.
Liberty's Edge

I bet, regardless of what is in the eye, that an ancient and horrible Ghost Ship prowls the waters within the Hurricane, sometimes is spotted outside of it and always retreats into the storm.

Always have to have a ghost ship.


Candy! The center of the Eye is filled with candy, isn't it?

Dark Archive

pipedreamsam wrote:
+1 I just think it should vary from game to game depending on the story and the GM, kinda like the way to kill the tarrasque.

The three ways to kill the tarrasque HAVE been revealed.

Shadow Lodge

Kajehase wrote:
Muser wrote:
Jormungandr does not have stats in the Linnorm Kings book it'd be a CR 25 creature at the least. Instead the book presents stats for Fafneir, a massive and intelligent linnorm. It's rumored that if a warrior were to return to the Kingdoms with its head in tow, they would be crowned the jarl of all Ulfen.
** spoiler omitted **

I kind of needed that nitpick, thanks. :)

My interactions with Scandinavian mythos are basically from browsing Edda in the sixth grade, lots of viking metal and some Wagner.

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