Unusual Uses for Spells


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I had my daughter use ray of frost help make bars on a metal grate brittle. I know it's not RAW as it would've never gottn through the hardness but when a 9 year old knows that super-cooling metal weakens it and explains herself THAT well, you give it to her.

I ended up having it not do damage but instead counting as an Aid Another action when the party cleric went to pry the grate off so the PC's could save the fairy princess. It worked; the cleric pulled it off by 1 so w/out my girl's spell it would've failed. She was really proud and so was I!


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That was me that mentioned the Shocking Grasp to defibrillate. Truthfully, I don't know how it works, which is why I asked if it were possible. Posted a couple ideas in this thread some time ago, although they're not all very clever. I do like the Skydiving option though.

I've thought about enchanting an item to help in shop security. An orb places a mark (Arcane Mark) on each item it touches, and it can remove the mark as well (Erase). The entrance has the floor enchanted to detect the mark. If the mark enters into the enchanted square it makes a sound(Alarm, and the doors close (Hold Portal).

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PCs in a game I ran once used Ray of Frost and Create Water to cheat on a test of strength and endurance. They were supposed to keep large hollow stones balanced, so the casters used water and Ray of Frost to freeze theirs in place, while the stronger characters balanced theirs out manually.

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Explosive Runes, is, of course, a wonderfully fun spell. I told my Kingmaker GM if my wizard ever turns evil permanently, he's got a bag full of pre-cast Explosive Rune spells on smallish pieces of parchment. He'll cast fly and soar over the city and dump out the bag for the people to all read (they already think he's an evil necromancer overlord/tyrant).

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We once played a joke on another character who left the table to talk on the phone. We pretended to be rolling up new characters, and cast a couple of illusions. We were near a pool of water in which dwelled a very angry giant octopus that was dishing out some good damage. The phone guy's character had rushed forward and triggered the fight with the octopus. When he came back (his character had been knocked unconscious in the fight), he asked what happened and we told him we'd all died. The pool appeared to have torn body parts floating in it, the party was under an invisibility sphere and silence. We'd cast an illusion on him that made his body appear to be slightly transparent, so he thought he'd died and become as a ghost.

The guy seriously thought his actions had killed the party off and his character had come back as a ghost due to the guilt of his friends' deaths.

Sovereign Court

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We have a dwarf in the party that occasionally has nightmares so severe that he starts sleepwalking and trying to kill the party. I've warned him that I learned Shocking Grasp specifically to apply shock therapy if he persists in this habit. The threat seems to have worked.*

*Actually the game mechanics of his insanity changed, but my character doesn't know that.


Using a disguise spell on several members of the party and removing them one at a time. In the process claiming to be such a grand wizard as to fully and physically change the target into something or someone else at the same time. When Other magic wielders checked for how it was done all they saw was the being that once was (the disguised figure) was now fully what the 'grand wizard' changed them into (after the disguise was dropped). It worked pretty effectively, considering they never thought to check them before hand.


Maybe not unusual, but sometimes overlooked: Truestrike + any Combat Maneuver. The +20 means that a wizard can usually auto-succeed any check. Sure, the AOOs suck, but thats what Mirror Image is for. My favorite maneuvers are Bull-Rush (into an enviromental hazard) or Disarm (while I am not using a weapon.)


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Naedre wrote:

Maybe not unusual, but sometimes overlooked: Truestrike + any Combat Maneuver. The +20 means that a wizard can usually auto-succeed any check. Sure, the AOOs suck, but thats what Mirror Image is for. My favorite maneuvers are Bull-Rush (into an enviromental hazard) or Disarm (while I am not using a weapon.)

True Strike + Telekinesis, do it from range!


Summon Monster V. Let's drop an orca on the enemy formation, or block off a corridor.


Eoghnved wrote:
Summon Monster V. Let's drop an orca on the enemy formation, or block off a corridor.
Conjuration wrote:
A creature or object brought into being or transported to your location by a conjuration spell cannot appear inside another creature or object, nor can it appear floating in an empty space. It must arrive in an open location on a surface capable of supporting it.

You can't Summon an Orca into mid air and let it drop.

Scarab Sages

Naedre wrote:

Maybe not unusual, but sometimes overlooked: Truestrike + any Combat Maneuver. The +20 means that a wizard can usually auto-succeed any check. Sure, the AOOs suck, but thats what Mirror Image is for. My favorite maneuvers are Bull-Rush (into an enviromental hazard) or Disarm (while I am not using a weapon.)

My Cleric made my DM cry with this combo - I had an adamantine returning shield and the "Ricochet Shield" equipment trick. With a -2 for each 'bounce' and the total distance traveled in range increments the +20 really helped. We wound up fighting the big baddie in a round stone tower. Cast stoneskin on him (making him a hard surface) and bounced the shield off the wall onto him, then off him onto the wall, off the wall and then onto him again ... it was evil.


One of my player uses Create Demi-plane to cheat time or as a jail for BBEG (the combo LG-aligned, strong fire, no magic and fast time is especially dreadful).


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darth_borehd wrote:
Edgar Lamoureux wrote:

Alchemist, the Infusion Discovery, and Skinsend assassination.

Either force someone to drink it, or spike a drink with it, and watch the confusion on your target's face turn to horror as it is ripped from his body. WHile his body is helpless, coup de grace. There is no save applicable for Skinsend, as it is a personal spell. There is also no SR applicable, so you could, theoretically at least, affect devil, demons, and the like.

Once the body is dead clean up the Str 3 skin, or let it die on its own when the duration runs out.

This would work well with Beguiling Gift.

They have control of the spell so can dismiss it.


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Some of these I already posted in a different thread.

1) Cast Light on a stone that you place in a tube like a scabbard to make a directed flashlight that you can turn off and on.
2) Cast Prestidigitation to change a few stones into bright colors, which I used as signal stones to people waiting outside while we cleared a building. (e.g. red stone = enemy coming out, green stone = all OK, etc.)
3) When travelling with an NPC I cast Prestidigitation to create an imitation of a cult's tattoo on the palm of my hand. Over an hour or so I indicated to each individual party member that I suspected that NPC of belonging to that cult by opening my hand and showing my palm to that PC and pointing at the NPC
4) Cast Prestidigitation to change to color of my robes to fit the environment, to get a circumstance bonus to Stealth
5) Cast Plane Shift as an instant death spell by shifting the target to another plane, like the Elemental Plane of Water or preferably the Hell or Abyss if it was a bad guy.
6) Created instant death traps by casting Glyph of Warding with Hold Person on a bridge, the supports of which had been partially sawed-through. If an enemy stepped on the bridge, he'd be paralyzed and drop into the river flowing beneath it, drowning.


- Disguise Yourself as the Whispering Tyrant
- Ghostly Disguise
- Alter Winds
- Vocal Alteration

Whispering Tyrant is back!

i love this post :) keep posting!


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Someone in our party once used change weather on a tornado elemental. That was an interesting argument.


Messege for making bardic performance silant


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Apologies for the thread necromancy, but this popped into my head today.

Way back in the early days of 2e, I was playing a wizard who, when the party ran out of rations, went hunting for food. Using Magic Missile, he bagged 2 squirrels and 2 rabbits. The rest of the party was appalled that he used it kill harmless animals, but they ate them, anyway.


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Transmute Rock to Lava

#%$& you the wood is too wet to start a campfire.


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DungeonmasterCal wrote:

Apologies for the thread necromancy, but this popped into my head today.

Way back in the early days of 2e, I was playing a wizard who, when the party ran out of rations, went hunting for food. Using Magic Missile, he bagged 2 squirrels and 2 rabbits. The rest of the party was appalled that he used it kill harmless animals, but they ate them, anyway.

Oh yeah. Color spray for 'grenade fishing'. My patron deity, a goddess of rivers, was not amused.


- Silent Image and Profession (painting) to get around the figment limitations (I can't make the street outside look empty, but I CAN make a realistic painting of an empty street and hover it outside the window). Also works with most Craft skills to make Silent Image do more.
- Create Water to eliminate Climb checks in holes
- Create Water to flood a library and ruin the evil wizard's morning (and all of his expensive scrolls)
- Spark creates all kinds of fun if you have a bag of twigs to toss
- Feather Fall on the enemy to check for SR as a swift action
- Unseen Servant holding a curtain to create cover
- Prestidigitation + Sustaining Spoon = the wizard can have anything he wants for dinner


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Decompose corpse to get easier be rid of an incriminating body, or just to unblock a doorway so we could shut the door. Recompose Corpse on a cow's skeleton, cut off most of the meat, then purify food and water, and voila, instant food for the Wolfpack. Decompose on the bones again for tidy storage.


Daw wrote:
Decompose corpse to get easier be rid of an incriminating body, or just to unblock a doorway so we could shut the door. Recompose Corpse on a cow's skeleton, cut off most of the meat, then purify food and water, and voila, instant food for the Wolfpack. Decompose on the bones again for tidy storage.

Stealing this idea. Just sayin'.

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