Help pricing an item?


Homebrew and House Rules


I'm trying to figure out the price for an item similar to an eversmoking bottle which, instead of opaque smoke, constantly emits a thin mist akin to a mind fog spell except with triple the spell's normal area of effect (60-ft. radius spread),a Caster Level of 15 and save DC of 17.

Seeing as how the mind fog (normally a 5th level spell) has been enlarged twice over, it'd seem equivalent to an 8-9th level spell. When multiplied with its CL and then again by 2,000 gp and adjusted for its duration, it'd seem to be well over 300,000 gp. Is that right?


Won't that affect the user also?


What level do you envision this being used? 16th?


Jen the GM wrote:
Won't that affect the user also?
Possibly, unless he's acclimated himself (made his Will save) beforehand.
Cheapy wrote:
What level do you envision this being used? 16th?

The party members are currently level 13.


Are you trying to reproduce the censer in

Rise of the runelords AP spoiler:
Delvahine's pavilion in the Cages of Lust at Runeforge?

Such item is sadly not statted out but maybe another approach would be to use permanency on a widened mind fog? Waive the restrictions on permanency.


nidho wrote:
Are you trying to reproduce the censer in

Correct. We found this item last session in the place you describe and I'm trying to figure out its approximate value since I manage the group's treasure. Although it's stated out, its description fails to mention its value. Probably because it was intended to be mere window dressing; much like many other incalculably valuable items peppered throughout various modules. Regardless, it would seem to be a fairly powerful item that the party could easily use against opponents.

nidho wrote:
Spell level x caster level x 2,000 gp

An enlarged mind fog is equivalent to an 8th level spell. But this item's effect is actually 300% rather than 200% larger than normal, it seems reasonable to bump it up to 9th level (at the very least). The spell's normal duration is somewhere between the 1 min./level and 10 min./level benchmarks so I'd estimate that it's cost should be multiplied by roughly 1.75.

So, 9 x 15 x 2,000 x 1.75 = 472,500 gp

Even scaling back the numbers a bit to their most conservative values, say an 8th level spell effect and only x1.5 value for the spell's duration, results in the following:

8 x 15 x 2,000 x 1.5 = 360,000 gp

Still on par with a minor artifact!


how about making it really a minor artifact? If your players really want to use it they do not need a selling price... if it comes to that make it a side quest with a rp reward?

just out of curiosity, what did your players do with "that" cauldron?


nidho wrote:
If your players really want to use it they do not need a selling price...

That's true. Besides, it's unlikely anyone in Varisia could afford the astronomical sale price. I'm simply disappointed that such a powerful/important item isn't better detailed.

nidho wrote:
just out of curiosity, what did your players do with "that" cauldron?

Spoiler:
Initially I summoned a small earth elemental to enter its chamber by earth gliding beneath the stone floor and had him reach up, take hold of it and then drag it down 20-ft. beneath the floor; leaving it there until we were ready to come back and fetch it. IIRC we later teleported it back to our home at Thistletop (we occupied it following Burnt Offerings) and similarly hid it beneath the floor of our vault (Malfeshnekor's prison) for safekeeping.

Ambrus wrote:
nidho wrote:
If your players really want to use it they do not need a selling price...

That's true. Besides, it's unlikely anyone in Varisia could afford the astronomical sale price. I'm simply disappointed that such a powerful/important item isn't better detailed.

nidho wrote:
just out of curiosity, what did your players do with "that" cauldron?
** spoiler omitted **

^^ nice.


nidho wrote:
^^ nice.

You're welcome to read our game log if you're interested in the details.


Thanks, I will.

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