Goth Guru |
Ponies and Pies.
I have watched some episodes, and all ponies, including Earth Ponies, have mage hand zero range, at the end of their hooves. That's the only way Pinky Pie could bake cupcakes. Like the Powerpuff Girls, they have no fingers. Do they have helper monkeys off screen cracking eggs and measuring flour?
Kobold Catgirl |
1 person marked this as a favorite. |
The appeal is very simple. Friendship is Magic was invented by Lauren Faust, creator of two shows with similar fringe audiences (Powerpuff Girls and one other). The aim was to make a show parents could watch alongside their children.
The animation is pleasant, the comedy is hilarious, the characters aren't at all two-dimensional, plots are often interesting and even surprise us sometimes, the music is great (it's a musical show, ain't that awesome?), and on top of that it's all completely adorable.
Not everybody likes it. You have to be able to put up with a certain level of saccharine, and of course the names are kind of ridiculous. But try watching Lesson Zero, or Putting Your Hoof Down, or Party of One. You may be surprised.
Vicon |
Thanks KC... I don't know when I'll cross paths with it, but that explains a lot.
I always thought PPG had a more sophisticated dimension, and if it's the same people -- that makes a whole lot of sense.
I was starting to think reality was slipping away from me.
If your conversion works out well enough to become an MMO, I submit it should be named "EverQuestrians"
Digitalelf |
I currently have a ton of writing projects hanging over my head, so this whole thing will probably be delayed
Did you make these? Ponyfinder
Because the racial stat text is almost verbatim to what you posted...
roland inititive |
I remade the races using the Advanced Race Guide's race creation rules.
Unicorn Racial Traits
+2 Int +2 Wis -2 Str
Fast Speed: Unicorns have a 40 ft. base land speed.
Unicorn Magic: Unicorns are able to take Arcane Spell Feats. In addition, unicorns get 3 bonus Cantrips, and one bonus Minor spell at first level.
Natural Attacks: Unicorns possess a natural gore attack that inflicts 1d6 points of damage on a hit. This is a secondary attack. As ponies, unicorns also possess a natural slam attack that inflicts 1d4 points of damage on a hit. This is a primary attack, or a secondary attack if the unicorn wields a weapon.
Non-Dextrous: Unicorns can only grasp (mouth) one item at a time. They can use one-handed and light weapons, but suffer a -2 penalty while doing so. Unicorns also suffer a -5 penalty to all checks needing fingers due to the low dexterity of their hooves.
Cutie Mark: Like all ponies, unicorns can gain cutie marks.
Languages: Unicorns begin play speaking Equestrian. Unicorns with high Intelligence scores can choose any language as a bonus language (except secret languages, like Druidic).
Spell-Like Ability: Unicorns get the spell telekinesis 3 times a day as a spell-like ability.
Pegasus Racial Traits
+2 Dex +2 Cha -2 Con
Medium: Pegasi are Medium creatures and have no bonuses or penalties due to their size.
Fast Speed: Pegasi have a base speed of 40 feet.
Flight: Pegasi have a fly speed of 60 feet (good).
Non-Dextrous: Pegasi can only grasp (mouth) one item at a time. They can use one-handed and light weapons, but suffer a -2 penalty while doing so. Pegasi also suffer a -5 penalty to all checks needing fingers due to the low dexterity of their hooves.
Natural Weapon: As ponies, pegasi possess a natural slam attack that inflicts 1d4 points of damage on a hit. This is a primary attack, or a secondary attack if the pegasus wields a weapon.
Weather Control: A pegasus can control clouds by touch, causing them to move, rain, snow or even release a bolt of lightning as she wills. The pegasus must make a ranged touch attack against the target. If the bolt hits, it deals 1d3 bolts of electricity damage. A pegasus can only create lightning once per day. Clouds are solid to pegasi.
Cutie Mark: Like all ponies, pegasi can gain cutie marks.
Languages: Pegasi begin play speaking Equestrian. Pegasi with high Intelligence scores can choose any language as a bonus language (except secret languages, like Druidic).
Earth Pony Racial Traits
+2 to one ability score
Fast Speed: Earth ponies have a 40 ft. base land speed.
Flexible: Earth ponies gain 1 bonus feat at first level, and 1 bonus skill point per level.
Professional: Earth ponies gain a +2 bonus on one Profession skill of their choice.
Mundane Magic: Earth ponies are able to take Earth Pony Spell Feats.
Natural Weapon: Earth ponies possess a natural hooves attack that inflicts 1d4 damage on a hit .As ponies, earth ponies possess a natural slam attack that inflicts 1d4 points of damage on a hit. This is a primary attack, or a secondary attack if the earth pony wields a weapon.
Non-Dextrous: Earth ponies can only grasp (mouth) one item at a time. They can use one-handed and light weapons, but suffer a -2 penalty while doing so. Earth ponies also suffer a -5 penalty to all checks needing fingers due to the low dexterity of their hooves.
Cutie Mark: Like all ponies, earth ponies can gain cutie marks.
Languages: Earth ponies begin play speaking Equestrian. Earth ponies with high Intelligence scores can choose any language as a bonus language (except secret languages, like Druidic).
Goth Guru |
PonyHammer: A big hammer mechanism attached to a saddle.
Only used to deal with nasty things like Wyverns.
Unicorns can load it, but only Earth Ponies can carry it into battle.
Applejack's big brother could bite down on the trigger bit, then the head of the hammer swings up from behind him and flattens whatever is 2 feet in front of him.