Ring of Feather Falling - its cost and effect


Rules Questions

Scarab Sages

Pathfinder Adventure Path Subscriber

Hey guys, my wizard has just picked up Craft Wondrous Item and I was looking at some things I want to make. For example I want to make a pair of Boots of Featherfall that function like the Ring (yes my DM is cool with it).
Now according to the description of the Ring of Featherfall it's 1st level so it only lasts 1 round before it cuts out is that correct or is it a continous item?
Also its 1,100gp base costs seems pretty cheap for such an item. Using the Magic Item Creation Rules my Boots of Featherfall (CL 1st) would cost 8,000gp to make!
That goes the same for a pair of Spectacles of Comprehend Languages (3,000gp).
I'm not sure how the "Use-activated or continuous" works? Does it make duration spells permanent, hence the multiplier?
Can anyone explain this?


Yes I can give you an answer:

PRD wrote:

Many factors must be considered when determining the price of new magic items. The easiest way to come up with a price is to compare the new item to an item that is already priced, using that price as a guide. Otherwise, use the guidelines summarized on Table: Estimating Magic Item Gold Piece Values.

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Not all items adhere to these formulas. First and foremost, these few formulas aren't enough to truly gauge the exact differences between items. The price of a magic item may be modified based on its actual worth. The formulas only provide a starting point. The pricing of scrolls assumes that, whenever possible, a wizard or cleric created it. Potions and wands follow the formulas exactly. Staves follow the formulas closely, and other items require at least some judgment calls.

So your boots should cost the same as a ring, since it's the exact same effect. The reason for the cost difference from the formula is the "usefulness" of the item.


Reebo Kesh wrote:
Now according to the description of the Ring of Featherfall it's 1st level so it only lasts 1 round before it cuts out is that correct or is it a continous item?

Practically speaking the effect is continuous, but what actually happens by the RAW is as follows:

You fall more than five feet
The ring cuts in, hitting you with feather fall
You fall for that round (60ft distance)
If you land, fine. If not, the feather fall effect wears off
You start falling normally again
You fall more than five feet
The ring triggers again...

See?

And yes, I'd say the same price as the ring is reasonable for the boots. Taking up a slot is taking up a slot. Shouldn't make much difference.


Typically the answer here would be to double the base cost for an off-slot item, from my understanding. Still, I'd find myself missing out on those oh-so-delicious Boots of Springing and Striding.


Sir Ophiuchus wrote:
Reebo Kesh wrote:
Now according to the description of the Ring of Featherfall it's 1st level so it only lasts 1 round before it cuts out is that correct or is it a continous item?

Practically speaking the effect is continuous, but what actually happens by the RAW is as follows:

You fall more than five feet
The ring cuts in, hitting you with feather fall
You fall for that round (60ft distance)
If you land, fine. If not, the feather fall effect wears off
You start falling normally again
You fall more than five feet
The ring triggers again...

See?

And yes, I'd say the same price as the ring is reasonable for the boots. Taking up a slot is taking up a slot. Shouldn't make much difference.

I not a fan of this in some ways. You are like a floating pinata in the air just inviting archers and flying enemies to attack you at their leisure.

I'd rather it work right before you need it, like 5 feet off the ground.

Dark Archive

The formula suggests it would be 8000 to buy (continuous spell - round based). However the actual lower cost reflects its limited use. You aren't likely to be falling all day long so it probably qualifies as a one or two use per day item from a cost point of view.

Though it is very useful when it cuts in as you don't even have to be conscious as you would with the spell. So a little something extra over the once per day price seems appropriate. No idea how that became 2200 GP though - its a very odd multiplier.

Boots seem a logical slot for a protection from falling item. It cuts in when there is no ground under your feet.


Serisan wrote:
Typically the answer here would be to double the base cost for an off-slot item, from my understanding.

This is a legacy issue. There is no body slot types anymore. A bracer of Int is the same price as a headband. Pathfinder did away with those restrictions.

Scarab Sages

Pathfinder Adventure Path Subscriber

Thanks guys, that works for me.
Reebo


I also think that it should cost as much as the ring, it's the same effect and it occupies a slot just as the ring does.

PS. As long as your DM is cool with changing slots like that of course.


I'd like to improve a Ring of Feather Falling into a Ring of Gliding (2nd level spell from the APG: http://www.d20pfsrd.com/magic/all-spells/g/glide). Any ideas on how much that would cost?

Per the item creation rules, I could see a standalone Ring of Gliding being: spell level (2) x caster level (3) x 2,000 (continuous effect) = 12,000 x 2 = 24,000 for being based on a minutes/level spell, but then again (as people have noted upthread, the basic Ring of Feather Falling should be much more than 2,200).

Thoughts?

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