Can a hekatonkheires combine its hundred-handed whirlwind with cleave and great cleave?


Rules Questions


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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

Can a hekatonkheires (Bestiary III) combine its hundred-handed whirlwind with cleave and great cleave? If so, that is absolutely terrifying. It moves up and activates cleave as a standard action. As per it hundred-handed whirlwind ability, it makes one attack roll and compares it to everyone within its substantial reach.

So if it hits Joe, it can great cleave into Bob, Billy, Gus, Jim, Jim's family, Humpty Dumptee, and all the king's men.

It then compares its initial attack roll against Bob's AC, which then great cleaves into Joe, Billy, Gus, Jim, Jim's family, Humpty Dumptee, and all the king's men.

It then checks its inital attack roll against Billy's AC, cleaving into Joe, Bob, Gus, Jim, Jim's family, Humpty Dumptee, and all the king's men.

Conceptually, it makes sense, but d**n! That...that is going to make for a LOT of dice rolls...


Oh Ravingdork, you're such a tease.

Please answer me this:

Is there a reptilian themed 0HD race in the book, and if so, are any of them medium sized? That is all I want to know, please refrain from any other details such as stats, name, racial abilities etc. I want to discover those for myself.


Whirlwind forfits additional attacks made from other sources, which included haste, cleave and great cleave. Its power is basically better then all of those anyways. There is no need to try to break it is there?

Worst case? greater vital strike......everything.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
Jeranimus Rex wrote:

Oh Ravingdork, you're such a tease.

Please answer me this:

Is there a reptilian themed 0HD race in the book, and if so, are any of them medium sized? That is all I want to know, please refrain from any other details such as stats, name, racial abilities etc. I want to discover those for myself.

Mind you I've only skimmed through a friend's copy, but I don't recall seeing such a thing.

I'll not answer any more (off-topic) questions about the book in this thread. If you guys want more info, please start another thread for just that purpose.

Rathendar wrote:
Whirlwind forfits additional attacks made from other sources, which included haste, cleave and great cleave. Its power is basically better then all of those anyways. There is no need to try to break it is there?

I'm not referring to the Whirlwind Attack feat, but a unique monster ability, whose pertinent bits I've shown below:

hundred-handed whirlwind excerpt:

PLEASE NOTE THAT THE FOLLOWING IS ONLY A SMALL PORTION OF A MUCH LARGER ABILITY

...when it attacks in melee, you don’t have to resolve each of these as a separate attack. Instead, when the titan attacks with its weapons, it rolls its attacks normally (either one attack for a standard action, or four as a full-round action) and hits every creature in its reach each time an attack roll exceeds that creature’s AC.

Rathendar wrote:
Worst case? greater vital strike......everything.

24d6+36 damage to everything within a 90-foot diameter!?

That may well be even MORE dice to roll than using great cleave!


*nod* Also, based on how it applies crits, i'd apply cleave/great cleave the same way. It can designate one target (before the die roll) at the cleave(ee), and do the adjacent extra attack chain on those. Not each one triggering successive AE bursts like you hypothesize above. (that's my take. But eh, CR 24? I expect it to smackdown whatever. It's plane shift is simply awesome.

Liberty's Edge

PRD wrote:
If you hit, you deal damage normally and can make an additional attack (using your full base attack bonus) against a foe that is adjacent to the first and also within reach.

Well 2 things:

1) what you cite probably isn't a "attack" (as the world is used in the rules) but the use of a exceptional ability, so it is questionable if the creature can make one of those as a extra attack under cleave;

2) he sill need to have 2 targets adjacent to each other. Impressive against an army, less so against adventurers.


After reading the excerpt...

BONKERS!

Also, now we've headed into Warhammer territory, and I like it.

Dark Archive

I know very well that I'm an evil necromancer, but I really want to know if this is possible. Can you combine hundred-handed whirlwind with the cleave or vital strike feats? If not, why does the hekatonkheires titan have those feats in the first place?

Technically, hundred-handed whirlwind can't be combined with great cleave:
"You cannot attack an individual foe more than once during this attack action."


Full ability text, now that it's been out for a while:

Hekatonkheires wrote:
A hekatonkheires carries several dozen weapons of various types in its hundred hands, but when it attacks in melee, you don’t have to resolve each of these as a separate attack. Instead, when the titan attacks with its weapons, it rolls its attacks normally (either one attack for a standard action, or four as a full-round action) and hits every creature in its reach each time an attack roll exceeds that creature’s AC. If any such attack roll results in a possible critical hit, the critical is applied to one creature of the hekatonkheires’s choosing. The hekatonkheires can choose to deal bludgeoning, piercing, or slashing damage as a free action on each separate hit.
(Great) Cleave wrote:
As a standard action, you can make a single attack at your full base attack bonus against a foe within reach. If you hit, you deal damage normally and can make an additional attack (using your full base attack bonus) against a foe that is adjacent to the first and also within reach.

You are making a whole second attack. Because you are making a second attack, you use Hundred-Handed Whirlwind. This may mean that it gets to roll an attack roll for each person adjacent to the last and compare these attack rolls against the AC of everybody within range, until such time that you run out of targets or you roll an attack roll that fails to hit anybody.

Dark Archive

Yeah, but the problem is that although you make a single attack roll, you still attack everyone in reach. Cleave specifies that you can only attack one foe within reach. That would mean that it's pointless for the hekatonkheires titan to take the cleave and great cleave feats, as hundred-handed whirlwind is just so much better.

As for vital strike, that's a feat that can't be combined with pretty much anything. I recognize that it could come in usefull... In a one on one battle... If the hekatonkheires titan can only take a standard action to attack...


I could do with some more opinions on this too - I'm gonna have one in my WotR game in the next month or so


That is an impressive Resurrection 6 years.

The Exchange Owner - D20 Hobbies

The best monster builds are feats that give static bonuses and feats that give alternative options.

Cleave and vital strike give this monster alternative options to do stuff other than whirlwind.

Dark Archive

dharkus wrote:
I could do with some more opinions on this too - I'm gonna have one in my WotR game in the next month or so

Maybe we should hit that FAQ button.

Vidmaster7 wrote:
That is an impressive Resurrection 6 years.

Yes, I can be proud of this one.

James Risner wrote:

The best monster builds are feats that give static bonuses and feats that give alternative options.

Cleave and vital strike give this monster alternative options to do stuff other than whirlwind.

Vital Strike yes, cleave would be pointless when compared to hundred-handed whirlwind.


the David wrote:
Yeah, but the problem is that although you make a single attack roll, you still attack everyone in reach. Cleave specifies that you can only attack one foe within reach. That would mean that it's pointless for the hekatonkheires titan to take the cleave and great cleave feats, as hundred-handed whirlwind is just so much better.

You use cleave, hit everyone in reach, then cleave gives you a second attack against another target in reach and whirlwind makes that also hit everyone.

I'm not sure why you think one invalidates the other when they're separate effects.

The Exchange Owner - D20 Hobbies

Cleave is a standard.
It's in compatiable with Whirlwind.


But Whirlwind just says "when the titan attacks with its weapons". Any sort of attack should do.


The cleave requires a single attack roll, hundred handed whirlwind is a special attack roll.
Clever, silly, but enjoyable. Ravingdork at his best. :)

The Exchange Owner - D20 Hobbies

swoosh wrote:
But Whirlwind just says "when the titan attacks with its weapons". Any sort of attack should do.

No, it requires attack action or full attack action:

Quote:
(either one attack for a standard action, or four as a full-round action)

So cleave is a standard, whirlwind is also a standard (the attach action) or full attack.

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