paizo.com Recent Posts in Metamorphosis Saddlepaizo.com Recent Posts in Metamorphosis Saddle2011-12-11T04:34:24Z2011-12-11T04:34:24ZRe: Forums: Open Call: Design a wondrous item: Metamorphosis SaddleAsk A RPGSupersuccubus (alias of Charles Evans 25)https://paizo.com/threads/rzs2n8tc?Metamorphosis-Saddle#422012-02-04T16:24:23Z2012-02-04T16:24:23Z<div class="messageboard-quotee">Thomas LeBlanc wrote:</div><blockquote><p> <b>Metamorphosis Saddle</b>
</p>
<b>Aura</b> moderate transmutation; <b>CL</b> 11th
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<b>Slot</b>—; <b>Price</b> 7,000 gp; <b>Weight</b> varies
<br />
<b>Description</b>
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This granite colored saddle appears to be carved of stone, but is made from supple leather. The saddle is sized for a Medium or Large creature. Once per day, a command word transforms a willing creature wearing the saddle into a 1 inch high granite figurine. When the figurine is tossed down and the command word is spoken, the creature returns to living and its normal size. Once per week, another command word changes the saddle's shape to fit a normal or exotic mount and type to become a military, pack, or riding saddle. The size of the saddle can't be changed. The <i>metamorphosis saddle</i> weighs as much as a mundane saddle of the same size, shape, and type. It is not possible to transform a creature affected by a polymorph spell or effect.</p>
<p>If the <i>metamorphosis saddle</i> is fitted to a living creature from a <i>figurine of wondrous power</i>, the creature's natural armor is increased by +2. If the saddle is not removed when the creature reverts to a figurine, the saddle becomes part of the figurine until the <i>figurine of wondrous power</i> becomes a living creature again.
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<b>Construction</b>
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<b>Requirements</b> Craft Wondrous Item, <i>fabricate</i>, <i>flesh to stone</i>; <b>Cost</b> 3,500 gp </blockquote><p>Disclaimer:
</p>
<span class=messageboard-ooc> This post constitutes the views of a (very advanced) CE aligned succubus. Being such, Ask A RPGSupersuccubus is at complete liberty to change her mind on anything without giving any notice whatsoever. For those of you who missed last year (or as a reminder for those whose memories have failed) Ask A RPGSupersuccubus subscribes absolutely to balance, fairness, and logic in these reviews – in the sense that balance is what a couple of mortals on opposite ends of a plank pivoted on a rocky spire above a drop of several hundred feet into a pool of molten basalt frantically try to do, fairness is a term applicable to assessing either hair colour or more general beauteousness and logic is something which proves anything a demon of adequate status and charm requires it to demonstrate. </span></p>
<p>Note:
<br />
<span class=messageboard-ooc> Ask A RPGSupersuccubus acknowledges the efforts of the ready supply of willing victims on the ‘Nine Blazing Months’ items thread, who inadvertently contributed to the development of weapons-grade questions for use in this round. </span> </p>
<p><b>Fair is foul and foul is fair supposedly</b> <span class=messageboard-ooc>(trust a mortal to make up a piece of complete mumbo-jumbo – it is of course generally impossible to get <i>anything</i> much fairer in any context which actually <i>matters</i> than a succubus)</span><b>. Basically, though, does this item have any useful application in a spa? </b>
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Succubi do not arrive at spas on horseback. They don't even arrive on unicorn back (well not often, anyway), not for the reason you may be thinking of, but because if they can't arrive in a magnificent gilded carriage pulled by a team of at least half a dozen matched black horses, then to be frank one may as well just teleport in. </p>
<p><b>Assuming for a moment that it’s more convenient to pay taxes than to circumvent the system, does this item look likely to be a tax-deductible business expense for a succubus art-dealer? </b>
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Not unless one is a figurine dealer, and it's part of a 'special promotion' package. </p>
<p><b>Is the item useful in a strawberries-and-cream-tea context?</b>
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Ewww, no. <i>That</i> is much more an erinyes sort of thing. Wash your mind out! A <i>lady</i> is far too refined for <i>that</i> sort of horseplay. Well most are. </p>
<p><b>Other Comments?</b>
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As a footnote, I'd like to remark that granite comes in numerous shades and colours, depending on the exact crystalline composition. It would seem logical <span class=messageboard-ooc>(see the earlier disclaimer if you missed it)</span> to assume that these saddles come in a similar range of shades and colours... </p>
<p><b>Gollum Rating: </b>
<br />
<span class=messageboard-ooc> Ratings of items are prosaic and unfashionably conventional this year. Although rules are there to be broken (so long as they do not involve the dread lord, Orcus) as a general rule no items will thus be rated this year. </span></p>Thomas LeBlanc wrote:Metamorphosis Saddle
Aura moderate transmutation; CL 11th
Slot--; Price 7,000 gp; Weight varies
Description
This granite colored saddle appears to be carved of stone, but is made from supple leather. The saddle is sized for a Medium or Large creature. Once per day, a command word transforms a willing creature wearing the saddle into a 1 inch high granite figurine. When the figurine is tossed down and the command word is spoken, the creature returns to living and its...Ask A RPGSupersuccubus (alias of Charles Evans 25)2012-02-04T16:24:23ZRe: Forums: Open Call: Design a wondrous item: Metamorphosis SaddleChris Shaefferhttps://paizo.com/threads/rzs2n8tc?Metamorphosis-Saddle#412012-02-02T21:57:26Z2012-02-02T21:57:26Z<p>Thomas, my man. It's been cool chatting with you up until this point! I'm finally getting around to reviewing the rest of the wondrous item submissions, so here goes.</p>
<p><b>What I Like</b>
<br />
This is extremely useful! A cavalier NEEDS this. And I, like other people, love how it interacts with the established figurines. That's way smart. It's also great if you have a mount that changes in size or shape. This saddle could presumably change right along with it!</p>
<p><b>Needs Improvement</b>
<br />
It's got a little bit of the whole "makes adventuring safe" thing going, but from a player perspective, I know I'd want this and use it a great deal. I was initially puzzled over the "willingness" of the mount as well, but you explained that well enough.</p>
<p><b>How I Feel About You as an Opponent</b>
<br />
I've gotten to know you a little bit over the past week, so I think of you as more of a friendly companion than a vile enemy. Who knows which of us (if either) will advance to future rounds, but I wish you luck!</p>Thomas, my man. It's been cool chatting with you up until this point! I'm finally getting around to reviewing the rest of the wondrous item submissions, so here goes.
What I Like
This is extremely useful! A cavalier NEEDS this. And I, like other people, love how it interacts with the established figurines. That's way smart. It's also great if you have a mount that changes in size or shape. This saddle could presumably change right along with it!
Needs Improvement
It's got a little bit of...Chris Shaeffer2012-02-02T21:57:26ZRe: Forums: Open Call: Design a wondrous item: Metamorphosis SaddleThomas LeBlanchttps://paizo.com/threads/rzs2n8tc?Metamorphosis-Saddle#402012-02-02T15:24:54Z2012-02-02T15:24:54Z<div class="messageboard-quotee">David Ludwig wrote:</div><blockquote> I also like the saddle’s own morphability, but I’m not sure the interaction with the figurines of wondrous power sits quite right with me.</blockquote><p>The ability for the saddle to change size is a function of player economics. If you bought the saddle for a horse, would you really want to sell it at a loss and have a saddle made for your triceratops? Want your halfling druid to use the ebony fly to get above the trees and find the hidden jungle temple, use a golden lion as a mount, or saphire dolphin (homebrew) to approach a boat while hidden beneath the waves? Rather than have to suffer ride check penalties or haul around heaps of saddles, you're covered.
<p>I really enjoy the existing figures and have 20+ homebrew ones (mostly for a AD&D/3.0 gnome campaign). By limiting the bonus to just a +2 to natural armor, you give a protective boost without screwing up action, usage, or travel considerations. <i>Flesh to stone</i> is giving the bonus to AC as an admixture of the magic in the saddle and figurine. Saddle turns living to stone and the figurine is normally in a hardened state.</p>David Ludwig wrote:I also like the saddle’s own morphability, but I’m not sure the interaction with the figurines of wondrous power sits quite right with me.
The ability for the saddle to change size is a function of player economics. If you bought the saddle for a horse, would you really want to sell it at a loss and have a saddle made for your triceratops? Want your halfling druid to use the ebony fly to get above the trees and find the hidden jungle temple, use a golden lion as a mount,...Thomas LeBlanc2012-02-02T15:24:54ZRe: Forums: Open Call: Design a wondrous item: Metamorphosis SaddleMike Schneiderhttps://paizo.com/threads/rzs2n8tc?Metamorphosis-Saddle#392012-02-02T07:17:30Z2012-02-02T07:17:30Z<p>My samurai cannot own one of these things fast enough.</p>
<p>(Growing extremely weary of PFS modules with obligatory nerf-the-mounts contrivances at the beginning.)</p>My samurai cannot own one of these things fast enough.
(Growing extremely weary of PFS modules with obligatory nerf-the-mounts contrivances at the beginning.)Mike Schneider2012-02-02T07:17:30ZRe: Forums: Open Call: Design a wondrous item: Metamorphosis SaddleDavid Ludwighttps://paizo.com/threads/rzs2n8tc?Metamorphosis-Saddle#382012-02-01T07:38:51Z2012-02-01T07:38:51Z<p>I’ll admit that I was planning on not liking your saddle for the same reason mounts aren’t always a great idea—dungeon crawling—but then you actually addressed that issue!</p>
<p>I love this as a way to take your mount with you into the dungeon and call them back when there’s room. I also like the saddle’s own morphability, but I’m not sure the interaction with the figurines of wondrous power sits quite right with me.</p>
<p>Still, any mounted character I have would love to have this item, and it would even prompt a few of my characters to consider mounts who would otherwise avoid them.</p>I’ll admit that I was planning on not liking your saddle for the same reason mounts aren’t always a great idea—dungeon crawling—but then you actually addressed that issue!
I love this as a way to take your mount with you into the dungeon and call them back when there’s room. I also like the saddle’s own morphability, but I’m not sure the interaction with the figurines of wondrous power sits quite right with me.
Still, any mounted character I have would love to have this item, and it would...David Ludwig2012-02-01T07:38:51ZRe: Forums: Open Call: Design a wondrous item: Metamorphosis SaddleRagwainehttps://paizo.com/threads/rzs2n8tc?Metamorphosis-Saddle#372012-01-31T02:27:30Z2012-01-31T02:27:30Z<div class="messageboard-quotee">Thomas LeBlanc wrote:</div><blockquote> I wanted to keep the item from being abused by forcing a creature to wear the saddle and then transforming the creature. Example: jump on a nightmares back, resize saddle, transform creature(happened in my playtest game) </blockquote><p>That's hilarious! Just another example of players doing exactly the opposite of what you thought they were going to do. I guess you could have done something with wild empathy but then you'd be limiting the item to druids and rangers.Thomas LeBlanc wrote:I wanted to keep the item from being abused by forcing a creature to wear the saddle and then transforming the creature. Example: jump on a nightmares back, resize saddle, transform creature(happened in my playtest game)
That's hilarious! Just another example of players doing exactly the opposite of what you thought they were going to do. I guess you could have done something with wild empathy but then you'd be limiting the item to druids and rangers.Ragwaine2012-01-31T02:27:30ZRe: Forums: Open Call: Design a wondrous item: Metamorphosis SaddleThomas LeBlanchttps://paizo.com/threads/rzs2n8tc?Metamorphosis-Saddle#362012-01-31T00:25:49Z2012-01-31T00:25:49Z<p>Thanks!</p>
<p>Yes:
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- 1/day turns creature into figurine
<br />
- 1/week change saddle shape to fit a normal or exotic mount and also change type into a riding, pack, or military saddle</p>
<p>I know my wording was a bit vague. I wanted to keep the item from being abused by forcing a creature to wear the saddle and then transforming the creature. Example: jump on a nightmares back, resize saddle, transform creature(happened in my playtest game)</p>Thanks!
Yes:
- 1/day turns creature into figurine
- 1/week change saddle shape to fit a normal or exotic mount and also change type into a riding, pack, or military saddle
I know my wording was a bit vague. I wanted to keep the item from being abused by forcing a creature to wear the saddle and then transforming the creature. Example: jump on a nightmares back, resize saddle, transform creature(happened in my playtest game)Thomas LeBlanc2012-01-31T00:25:49ZRe: Forums: Open Call: Design a wondrous item: Metamorphosis SaddleRagwainehttps://paizo.com/threads/rzs2n8tc?Metamorphosis-Saddle#352012-01-30T23:57:07Z2012-01-30T23:57:07Z<p>Trying to wrap my head around this one. So the 1/day power transforms a creature into a statue and the 1/week power changes the saddle into different kinds of saddle? Is that correct? The wording was really bad for me and the "willing" creature thing sounded like 2nd edition wording (which equals not really defining what they're talking about).</p>
<p>Definitely a way to get players to actually use mounted feats. Interesting link to figurines of wondrous power. Good luck.</p>Trying to wrap my head around this one. So the 1/day power transforms a creature into a statue and the 1/week power changes the saddle into different kinds of saddle? Is that correct? The wording was really bad for me and the "willing" creature thing sounded like 2nd edition wording (which equals not really defining what they're talking about).
Definitely a way to get players to actually use mounted feats. Interesting link to figurines of wondrous power. Good luck.Ragwaine2012-01-30T23:57:07ZRe: Forums: Open Call: Design a wondrous item: Metamorphosis SaddleJacob W. Michaelshttps://paizo.com/threads/rzs2n8tc?Metamorphosis-Saddle#342012-01-30T14:19:44Z2012-01-30T14:19:44Z<p>Like others, I like the niche you're playing with. I think the reason I loved last year's "Houndmaster" archetype so much is it IMO made the cavalier a playable class, something I don't think it is right now with so much of its abilities tied to a mount and so many adventures not suitable for bringing a mount along.</p>
<p>This does the same thing, IMO.</p>
<p>I also really love the granite imagery — I've from time to time tried to stick a <i>granite shield</i> into my campaigns, though obviously that's not a wondrous item. Just like the imagery it provides.</p>Like others, I like the niche you're playing with. I think the reason I loved last year's "Houndmaster" archetype so much is it IMO made the cavalier a playable class, something I don't think it is right now with so much of its abilities tied to a mount and so many adventures not suitable for bringing a mount along.
This does the same thing, IMO.
I also really love the granite imagery -- I've from time to time tried to stick a granite shield into my campaigns, though obviously that's not a...Jacob W. Michaels2012-01-30T14:19:44ZRe: Forums: Open Call: Design a wondrous item: Metamorphosis SaddleThomas LeBlanchttps://paizo.com/threads/rzs2n8tc?Metamorphosis-Saddle#332012-01-30T13:03:42Z2012-01-30T13:03:42Z<div class="messageboard-quotee">Eric Morton wrote:</div><blockquote><p> <b>Threat Analysis</b></p>
<p><b>You could become an even bigger threat in future rounds if...</b> you use slightly clearer language ("Medium or Large mount" as opposed to the less-specific "Medium or Large creature", for example). </blockquote><p>Thanks for the feedback (and the monsters).
<p>I originally had used the word mount. But I wanted to avoid pigeonholing fitting only a cavaliers mount extraordinary ability (rules lawyering...). I could have said, "<i>Medium or Large creature usable as a mount</i>".</p>Eric Morton wrote:Threat Analysis
You could become an even bigger threat in future rounds if... you use slightly clearer language ("Medium or Large mount" as opposed to the less-specific "Medium or Large creature", for example).
Thanks for the feedback (and the monsters). I originally had used the word mount. But I wanted to avoid pigeonholing fitting only a cavaliers mount extraordinary ability (rules lawyering...). I could have said, "Medium or Large creature usable as a mount".Thomas LeBlanc2012-01-30T13:03:42ZRe: Forums: Open Call: Design a wondrous item: Metamorphosis SaddleEric Mortonhttps://paizo.com/threads/rzs2n8tc?Metamorphosis-Saddle#322012-01-30T08:34:21Z2012-01-30T08:34:21Z<p><b>Threat Analysis</b></p>
<p><b>You could be serious competition because....</b> you clearly identified an item that lots of characters would want, and that opens up new options for players, since they can now feel okay playing animal-based classes in campaigns where animals would otherwise be tied up outside a dungeon for five consecutive levels. Some may call that "making adventuring safe." I call it "opening up character options in campaigns that would otherwise punish players for playing certain classes."</p>
<p><b>You could become an even bigger threat in future rounds if...</b> you use slightly clearer language ("Medium or Large mount" as opposed to the less-specific "Medium or Large creature", for example).</p>Threat Analysis
You could be serious competition because.... you clearly identified an item that lots of characters would want, and that opens up new options for players, since they can now feel okay playing animal-based classes in campaigns where animals would otherwise be tied up outside a dungeon for five consecutive levels. Some may call that "making adventuring safe." I call it "opening up character options in campaigns that would otherwise punish players for playing certain classes."
...Eric Morton2012-01-30T08:34:21ZRe: Forums: Open Call: Design a wondrous item: Metamorphosis SaddleMike Welhamhttps://paizo.com/threads/rzs2n8tc?Metamorphosis-Saddle#312012-01-30T04:12:10Z2012-01-30T04:12:10Z<p>I have a soft spot for items that preserve/protect an animal companion, and this one is no exception. Adding to it is the daring decision to apply the effects to a <i>figurine of wondrous power</i>.</p>
<p>Congratulations, Thomas! I can't wait to see your organization.</p>I have a soft spot for items that preserve/protect an animal companion, and this one is no exception. Adding to it is the daring decision to apply the effects to a figurine of wondrous power.
Congratulations, Thomas! I can't wait to see your organization.Mike Welham2012-01-30T04:12:10ZRe: Forums: Open Call: Design a wondrous item: Metamorphosis SaddleDaniel Rusthttps://paizo.com/threads/rzs2n8tc?Metamorphosis-Saddle#302012-01-29T23:11:12Z2012-01-29T23:11:12Z<div class="messageboard-quotee">Mark Hart wrote:</div><blockquote><p>If a few cavaliers with these items could sneak into an enemy fortress, they could provide a really impressive surprise when they return their mounts to full size, mount up, and go on the attack!
</p>
</blockquote><p>Oh yes!
<p>This item will go straight into my game. It's simple but effective and makes special mounts so much easier to deal with. Every Cavalier should have one (and every proper Paladin).</p>
<p>Also, I love the visual of the figurine reverting back with the saddle still attached.</p>Mark Hart wrote:If a few cavaliers with these items could sneak into an enemy fortress, they could provide a really impressive surprise when they return their mounts to full size, mount up, and go on the attack!
Oh yes! This item will go straight into my game. It's simple but effective and makes special mounts so much easier to deal with. Every Cavalier should have one (and every proper Paladin).
Also, I love the visual of the figurine reverting back with the saddle still attached.Daniel Rust2012-01-29T23:11:12ZRe: Forums: Open Call: Design a wondrous item: Metamorphosis SaddleMark Harthttps://paizo.com/threads/rzs2n8tc?Metamorphosis-Saddle#292012-01-28T21:15:23Z2012-01-28T21:15:23Z<p>Mounts are, in some ways, like familiars. They've long been in the game, but they often prove problematic to the party or simply inconvenient... or they die too easily. I appreciate your item because it offers a quick solution that still allows characters to keep a beloved mount available. It solves some story problems (e.g., leaving your favorite horse tethered outside the dungeon entrance), and encourages characters to consider owning mounts. </p>
<p>If a few cavaliers with these items could sneak into an enemy fortress, they could provide a really impressive surprise when they return their mounts to full size, mount up, and go on the attack!</p>
<p>Excellent work!</p>Mounts are, in some ways, like familiars. They've long been in the game, but they often prove problematic to the party or simply inconvenient... or they die too easily. I appreciate your item because it offers a quick solution that still allows characters to keep a beloved mount available. It solves some story problems (e.g., leaving your favorite horse tethered outside the dungeon entrance), and encourages characters to consider owning mounts.
If a few cavaliers with these items could sneak...Mark Hart2012-01-28T21:15:23ZRe: Forums: Open Call: Design a wondrous item: Metamorphosis SaddleJim Groveshttps://paizo.com/threads/rzs2n8tc?Metamorphosis-Saddle#282012-01-28T00:04:04Z2012-01-28T00:04:04Z<p>Sorry for the brief comments.</p>
<p>As much as this might seem to be a convenience item, I know very few people who will actually play a cavalier at all (ever), and no paladin takes the mount option. So as much as it seems to take the sting out of having a mount- my experience the so called sting is enough to make players just not take the class.</p>
<p>So I don't hold that aspect against this item. Good job.</p>
<p>Keep your chin up! The past is the past. Take the constructive feedback and keep moving forward.</p>Sorry for the brief comments.
As much as this might seem to be a convenience item, I know very few people who will actually play a cavalier at all (ever), and no paladin takes the mount option. So as much as it seems to take the sting out of having a mount- my experience the so called sting is enough to make players just not take the class.
So I don't hold that aspect against this item. Good job.
Keep your chin up! The past is the past. Take the constructive feedback and keep moving forward.Jim Groves2012-01-28T00:04:04ZRe: Forums: Open Call: Design a wondrous item: Metamorphosis SaddleThomas LeBlanchttps://paizo.com/threads/rzs2n8tc?Metamorphosis-Saddle#272012-01-27T20:14:58Z2012-01-27T20:14:58Z<p>Thanks for all the feedback everyone. I was aiming for a way to keep mounts alive. I tend to pimp my rides out with the <i>permanency</i> spell and it gets expensive to keep replacing them.</p>
<p><b>Question:</b> Does the pricing on my item seem reasonable? I had to really on my gut and guesstimate a number.</p>Thanks for all the feedback everyone. I was aiming for a way to keep mounts alive. I tend to pimp my rides out with the permanency spell and it gets expensive to keep replacing them.
Question: Does the pricing on my item seem reasonable? I had to really on my gut and guesstimate a number.Thomas LeBlanc2012-01-27T20:14:58ZRe: Forums: Open Call: Design a wondrous item: Metamorphosis SaddleThomas LeBlanchttps://paizo.com/threads/rzs2n8tc?Metamorphosis-Saddle#262012-01-27T16:58:49Z2012-01-27T16:58:49Z<p>I initially was going to submit an item that only modified <i>figurines of wondrous power</i>. But I thought that would be a little too niche. Eventually I combined 3 different items. The first was an item I had been using for about 12 years. The second was my initial item for the year, but it was too ordinary. The 3rd item was a work in progress. It was too bloated and contained some difficult abilities to describe. </p>
<p>1. <i>Metamorphosis Collar</i>: 2,000 gp, changed an animal into a figurine
<br />
2. <i>Shifting Saddle</i>: 1,000 gp, saddle that adjusts to any mount
<br />
3. <i>Figurine Torq</i>: ??? gp, only could be fitted to a <i>figurine of wondrous power</i>, <i>awaken</i> the creature, +10 ft to movement, +1 - +5 bonus to attack and natural armor, and increased the amount of time and uses for a figurine.</p>
<p>The idea to combine the first 2 ideas seemed natural to me. When I was working the spell requirements, adding a natural armor bonus to the creature due to the stone theme of the item, was a logical extension. But I did not want to worry about stacking too many potential bonuses. So I limited the natural armor to figurines, because they need love.</p>
<p>If I had the chance for a rewrite:
<br />
<b>Description</b>
<br />
This supple leather saddle appears to be carved from granite. Once per day, a command word transforms a creature fitted to the saddle into a 1 inch high granite figurine. When the figurine is tossed down and the command word is spoken, the creature returns to living and its normal size. It is not possible to transform a creature affected by a polymorph spell or effect. </p>
<p>If the metamorphosis saddle is fitted to a living creature from a <i>figurine of wondrous power</i>, the creature's natural armor is increased by +2. If the saddle is not removed when the creature reverts to a figurine, the saddle becomes part of the figurine until the <i>figurine of wondrous power</i> becomes a living creature again. </p>
<p>Once per week, another command word changes the saddle to properly fit a mount of another size, to fit a normal or exotic mount, and become a military, pack, or riding saddle. The <i>metamorphosis saddle</i> weighs as much as a mundane saddle of the same size, shape, and type.</p>I initially was going to submit an item that only modified figurines of wondrous power. But I thought that would be a little too niche. Eventually I combined 3 different items. The first was an item I had been using for about 12 years. The second was my initial item for the year, but it was too ordinary. The 3rd item was a work in progress. It was too bloated and contained some difficult abilities to describe.
1. Metamorphosis Collar: 2,000 gp, changed an animal into a figurine
2. Shifting...Thomas LeBlanc2012-01-27T16:58:49ZRe: Forums: Open Call: Design a wondrous item: Metamorphosis SaddleLuthiahttps://paizo.com/threads/rzs2n8tc?Metamorphosis-Saddle#252012-01-27T13:43:15Z2012-01-27T13:43:15Z<p>Congratulations on making the top 32, and good luck in the rest of the competition.</p>
<p><b>Initial and Overall impression</b> I <i>like</i> the name. At first, I didn't quite get were you wanted to go with the effect, though. I wanted Metamorphosis, and maybe my Greek/Latin student background made me expect something other that what you were heading for.
<br />
Once I get the idea, it's simple. Perhaps a teensy, little bit too simple. It's neat, but it's not really giving me a need to try and get a character in my games to use it. And that even though I'm designing loads of weird saddle items for people in my team who have a tendency to acquire strange mounts.</p>
<p><b>Analysis</b>
<br />
Name: Uhh. Metamorphosis is +word for Greek/Latin people. A Metamorphosis Saddle... yay, I get to change mounts into swans or trees or? (okay, too much of a derailment into Ovid's Metamorphoses there). That said, you've caught my interest.</p>
<p>Template: Looking good.</p>
<p>Effect: Okay, I'll admit my expectations here might have been slightly off. I was hoping for magic, wonder and unusual transformations, so this is a little... less, than the name brought my imagination off to. You've got yourself a neat little effect. It's not enormously original, but it neat. I don't actually like the part with figurines of wondrous power too much, but I never really did use those, so it's probably just that.</p>
<p>Description: Looks fair. The grammar monster is silent today, and so doesn't want an in depth analysis, since nothing wakes it up.</p>
<p>Good luck in the coming rounds!</p>Congratulations on making the top 32, and good luck in the rest of the competition.
Initial and Overall impression I like the name. At first, I didn't quite get were you wanted to go with the effect, though. I wanted Metamorphosis, and maybe my Greek/Latin student background made me expect something other that what you were heading for.
Once I get the idea, it's simple. Perhaps a teensy, little bit too simple. It's neat, but it's not really giving me a need to try and get a character in my...Luthia2012-01-27T13:43:15ZRe: Forums: Open Call: Design a wondrous item: Metamorphosis SaddleGarrett Guillottehttps://paizo.com/threads/rzs2n8tc?Metamorphosis-Saddle#242012-01-26T14:59:40Z2012-01-26T14:59:40Z<p>Would adding a Handle Animal check to this make the "willing creature" part easier to swallow?</p>Would adding a Handle Animal check to this make the "willing creature" part easier to swallow?Garrett Guillotte2012-01-26T14:59:40ZRe: Forums: Open Call: Design a wondrous item: Metamorphosis SaddleAnthony Adamhttps://paizo.com/threads/rzs2n8tc?Metamorphosis-Saddle#232012-01-26T13:29:16Z2012-01-26T13:29:16Z<p>Ant Health Warning: this year, I really worked hard on technical execution of my item, so these reviews will likely reflect template use. Brace yourselves for the template fu - it can sting.</p>
<p>Template Use: 10/10</p>
<p>template fu sees "—" for slot and mutters that it's "none;" from 5th printing on, doesnt take any points though.</p>
<p>Slot affinity: 8/10</p>
<p>There is no slot as such, so I will give a general assessment score here so it balances with other reviews.
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You might want to think about creature restrictions when it comes to saddles, see abuseability below, but as someone who loves playing paladins and cavaliers, I like anything that I can use for "cavalier flourish" - "Behold, my stalwart mount is here!"</p>
<p>Abuseability: 7/10
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My god John, you're bleeding to death and the cleric's unconscious. Put this on. Seconds later, the party starts dragging the unconscious cleric townward with John safely in their pocket.
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What if the creature is long bodied and able to wear more than one for multiple riders?</p>
<p>Desirability: 8/10
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Campaigns dealing with cavalry, paladin pc's, cavalier pc's, samurai and the like would find this a nice item.</p>
<p>Originality: 9/10
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You did something different and went for an item that isnt directly targetted at PC use, nice one.</p>
<p>Ant Score: 42/50 (84%)</p>Ant Health Warning: this year, I really worked hard on technical execution of my item, so these reviews will likely reflect template use. Brace yourselves for the template fu - it can sting.
Template Use: 10/10
template fu sees "--" for slot and mutters that it's "none;" from 5th printing on, doesnt take any points though.
Slot affinity: 8/10
There is no slot as such, so I will give a general assessment score here so it balances with other reviews.
You might want to think about creature...Anthony Adam2012-01-26T13:29:16ZRe: Forums: Open Call: Design a wondrous item: Metamorphosis SaddlePaul Brownhttps://paizo.com/threads/rzs2n8tc?Metamorphosis-Saddle#222012-01-26T04:46:06Z2012-01-26T04:46:06Z<p>On my first reading, I thought that it transformed the rider, not the wearer. I was really amused trying to think of scenarios where that would be useful.</p>On my first reading, I thought that it transformed the rider, not the wearer. I was really amused trying to think of scenarios where that would be useful.Paul Brown2012-01-26T04:46:06ZRe: Forums: Open Call: Design a wondrous item: Metamorphosis SaddleKris Newtonhttps://paizo.com/threads/rzs2n8tc?Metamorphosis-Saddle#212012-01-26T04:10:19Z2012-01-26T04:10:19Z<p>This item is good at what it does. It's got thorough rules content to back up a sound concept that is useful and interesting. What's lacking is that little something extra.</p>
<p>When you're building an item that solves such a common problem, I think you've got to show off a little bit. Stick an idea in there that we'd never have thought of, so that we can justify paying for your version of this thing rather than using our homebrew version (or handwaving the issue, which is how most campaigns solve problems of this ilk). A lot of people seemed to like the interaction with the <i>figurines</i>, but I can take it or leave it. What I really would have liked is to see a play on the metamorphosis theme promised on the title — e.g., one time only, you can put the mount in granite cocoon form and remove it one week later to find it transformed into a new kind of mount. In any case, something that makes your item distinctly more than just a (very effective) patch.</p>
<p>Overall, the item's good. The "big idea" base was the one you didn't hit to my tastes, but it seems that next round will give you plenty of opportunity to fix that. Good luck!</p>This item is good at what it does. It's got thorough rules content to back up a sound concept that is useful and interesting. What's lacking is that little something extra.
When you're building an item that solves such a common problem, I think you've got to show off a little bit. Stick an idea in there that we'd never have thought of, so that we can justify paying for your version of this thing rather than using our homebrew version (or handwaving the issue, which is how most campaigns...Kris Newton2012-01-26T04:10:19ZRe: Forums: Open Call: Design a wondrous item: Metamorphosis SaddleDhampir984https://paizo.com/threads/rzs2n8tc?Metamorphosis-Saddle#202012-01-26T01:19:52Z2012-01-26T01:19:52Z<p>I do like this one. It's not perfect, and that doesn't bother me. I look at this and think, 'Hey I can stop spending 100+ gp every time I walk into town because the last horse was eaten/ran off/killed horribly in a fight/pick a sad fate for the horse'. </p>
<p>I think the item could use some polish, sure. But it's an item I don't <b>•have•</b> to have. Which to me, makes it an item to put into the consider buying pile, once I have some cash. It means I have to think about it, not a must have to stay in the game and not a must avoid. </p>
<p>That's huge to me.</p>I do like this one. It's not perfect, and that doesn't bother me. I look at this and think, 'Hey I can stop spending 100+ gp every time I walk into town because the last horse was eaten/ran off/killed horribly in a fight/pick a sad fate for the horse'.
I think the item could use some polish, sure. But it's an item I don't *have* to have. Which to me, makes it an item to put into the consider buying pile, once I have some cash. It means I have to think about it, not a must have to stay in the...Dhampir9842012-01-26T01:19:52ZRe: Forums: Open Call: Design a wondrous item: Metamorphosis Saddlebenjoverhttps://paizo.com/threads/rzs2n8tc?Metamorphosis-Saddle#192012-01-25T16:24:35Z2012-01-25T16:24:35Z<p>This is one of my favorite entries this year. I'm definitely going to be making a case for this one to be available in our gaming group.
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I can't wait to set up a horse thief with this thing, as soon as he gets going full speed "Command Word" baby and watch that sucker fly!!! Muwhahahaaa!</p>This is one of my favorite entries this year. I'm definitely going to be making a case for this one to be available in our gaming group.
I can't wait to set up a horse thief with this thing, as soon as he gets going full speed "Command Word" baby and watch that sucker fly!!! Muwhahahaaa!benjover2012-01-25T16:24:35ZRe: Forums: Open Call: Design a wondrous item: Metamorphosis SaddleBQhttps://paizo.com/threads/rzs2n8tc?Metamorphosis-Saddle#182012-01-25T11:27:02Z2012-01-25T11:27:02Z<p>Great for any mounted character and solves the problem of leaving a mount outside the dungeon while you spend a few days crawling around inside. I've seen variations of this idea over the years pop up in home brew games all the way back to 2nd ed, but for some reason it has never been a part of core D&D/Pathfinder or appeared in RPGSS before. </p>
<p>While this idea might lack a bit of pizaz it is one of the more usable items to appear in RPG SS. I could see this one popping up in games and for me thats more important than an idea that is just way out there.</p>
<p>I think this item is a handy at low to middle levels, and solid at the high levels with the ability to reshape to fit an exotic mount. The final part with the figurines of wondrous powers is a nice touch too. </p>
<p>Well done mate and good luck.</p>Great for any mounted character and solves the problem of leaving a mount outside the dungeon while you spend a few days crawling around inside. I've seen variations of this idea over the years pop up in home brew games all the way back to 2nd ed, but for some reason it has never been a part of core D&D/Pathfinder or appeared in RPGSS before.
While this idea might lack a bit of pizaz it is one of the more usable items to appear in RPG SS. I could see this one popping up in games and for me...BQ2012-01-25T11:27:02Z