So my GM decided to allow the possess creature / item / location feats with my synthesist summoner...


Advice


So yeah basically Im looking for any advice on how to possibly optimize these feats ex. lowering will saves, additional abilities that I may be able to do while possessing things, and various character options.

Keep in mind that a evil synthesist summoner qualifies as a evil outsider while fused so he does in fact qualify for these feats. P.s. these feats are from pathfinder 28 counsel of thieves part 4 infernal syndrome.


It seems legal to me.


concerro wrote:
It seems legal to me.

I'm looking for optimization of these feats with a synthesis build.


zomblisham wrote:
concerro wrote:
It seems legal to me.
I'm looking for optimization of these feats with a synthesis build.

You are going to have to boost your charisma since it determines the save, and tacking ability focus will help also.

Many higher level monsters have good will saves. Protection from evil blocks possession IIRC so having dispel magic ready might be needed. Arcane sight will let you know what buffs someone has up.


wraithstrike wrote:
zomblisham wrote:
concerro wrote:
It seems legal to me.
I'm looking for optimization of these feats with a synthesis build.

You are going to have to boost your charisma since it determines the save, and tacking ability focus will help also.

Many higher level monsters have good will saves. Protection from evil blocks possession IIRC so having dispel magic ready might be needed. Arcane sight will let you know what buffs someone has up.

As far as charisma that wont be too much a problem since its my casting stat. Thanks for the arcane sight thing, I didn't think of that. Also a little more info about the party is that we are all level 7 (about to hit 8 and then at 9 im taking the possess location feat.) Im also in need of a few ideas of keeping this as secret as possible from the party since they are all good and one is a paladin (who is quite optimized) and will smite the crap out of me if he finds out about all this. Can anyone think of a way I could hide my evil aura while possessing someone or something? Would ring of mind shielding work in that respect? I would actually like a way to make my aura look good rather than just undetectable as well.


zomblisham wrote:
wraithstrike wrote:
zomblisham wrote:
concerro wrote:
It seems legal to me.
I'm looking for optimization of these feats with a synthesis build.

You are going to have to boost your charisma since it determines the save, and tacking ability focus will help also.

Many higher level monsters have good will saves. Protection from evil blocks possession IIRC so having dispel magic ready might be needed. Arcane sight will let you know what buffs someone has up.

As far as charisma that wont be too much a problem since its my casting stat. Thanks for the arcane sight thing, I didn't think of that. Also a little more info about the party is that we are all level 7 (about to hit 8 and then at 9 im taking the possess location feat.) Im also in need of a few ideas of keeping this as secret as possible from the party since they are all good and one is a paladin (who is quite optimized) and will smite the crap out of me if he finds out about all this. Can anyone think of a way I could hide my evil aura while possessing someone or something? Would ring of mind shielding work in that respect? I would actually like a way to make my aura look good rather than just undetectable as well.

The ring of mind shield will hide your alignment. It is 8000 gp. As for the possession you actually go inside of whatever you possess so that is hard to hide, and I have no answer for that.

There is an example of a possession another AP when an outsider leaves a victims body, and that is how most media does it also. You might want to work on your bluff check to explain how it is not you possessing things.

From Council of Thieves, which supports my above post:

Quote:

Should a possessed location be destroyed, the fiend

is ejected, retakes its original form in a space adjacent
to the area it previously possessed,......

Community / Forums / Pathfinder / Pathfinder First Edition / Advice / So my GM decided to allow the possess creature / item / location feats with my synthesist summoner... All Messageboards

Want to post a reply? Sign in.