Jeraa |
His maximum load is 150 pounds, but he can carry more then that. (Really, you maximum load is the most you can carry, and still take move actions to move. Beyond that, you movement ability is rather limited. So your supposed "maximum load" isn't your maximum at all.)
A character can lift as much as double his maximum load off the ground, but he or she can only stagger around with it. While overloaded in this way, the character loses any Dexterity bonus to AC and can move only 5 feet per round (as a full-round action).
Beyond that, you can drag 5x your maximum load, but it doesn't say how fast. Favorable conditions (like wheels) can double that, to 10x your maximum load. Going beyond that, there is nothing in the rules. I would just rule you can't move at all.
Petty Alchemy RPG Superstar Season 9 Top 16 |
Jeraa |
And what if your STR drops? Like after a Ray of enfeeblement.
First, please don't resurrect long dead threads.
And second, ability damage and penalties do not reduce your score at all. It just gives a penalty to things based on that score. Since your score never actually changes, your encumbrance values should not change either.
Lifat |
Apozzo wrote:
And what if your STR drops? Like after a Ray of enfeeblement.
First, please don't resurrect long dead threads.
And second, ability damage and penalties do not reduce your score at all. It just gives a penalty to things based on that score. Since your score never actually changes, your encumbrance values should not change either.
Jeera is right that ray of enfeeblement and other ability score damage isn't going to affect carrying capacity, but if you were to get drained it would, and in such a case your carrying capacity changes and you immediately stop moving if it is too much for you to carry/drag/push.